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https://github.com/Q3Rally-Team/q3rally.git
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86 lines
1.2 KiB
GLSL
86 lines
1.2 KiB
GLSL
// models/weapons2/shotgun/f_shotgun
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//{
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// sort additive
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// cull disable
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// {
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// map models/weapons2/shotgun/f_shotgun.tga
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// blendfunc add
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// }
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//}
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muzzleSprite
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{
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sort additive
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cull disable
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deformVertexes autosprite
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{
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map models/weapons2/shotgun/shotgun_flash.tga
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blendfunc add
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}
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}
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muzzleSide
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{
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sort additive
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deformVertexes autosprite2
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{
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map models/weapons2/shotgun/shotgun_flashside.tga
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blendfunc add
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}
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}
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muzzleSphere
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{
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sort additive
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cull disable
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{
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map models/weapons2/shotgun/shotgun_flash.tga
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blendfunc add
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}
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}
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rocketProjectile
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{
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{
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map models/ammo/rocket/rocket.tga
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rgbGen lightingDiffuse
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}
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{
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map models/weapons2/machinegun/woodspec.tga
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blendfunc gl_dst_color gl_src_color
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//rgbGen lightingDiffuse
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tcGen environment
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}
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}
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rocketThrustf
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{
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deformVertexes autosprite2
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{
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map models/weapons2/machinegun/f_machinegun.tga
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blendfunc add
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tcMod rotate 1246
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}
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{
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map models/weapons2/machinegun/f_machinegun.tga
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blendfunc add
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tcMod rotate -1246
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}
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}
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rocketThrust
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{
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{
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// do nothing.
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}
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}
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rocketFlare
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{
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deformVertexes autosprite
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{
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map textures/oafx/rocketflare.tga
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blendfunc add
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}
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}
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