q3rally/engine/code/sys/sys_win32.c
Zack Middleton 22a0949a26 ioquake3 resync to commit 4610a240 from bc8737d7
Upgrade to build and run from VS2019
Upgrades to Xcode project and Apple Silicon support
Update SDL2 to 2.0.14
Updated SDL2 include files to fix Mac build in GitHub Actions
Added another mention of arm64 to command line help
Restored original opus sse files, excluded from Xcode
Added arm64 to the post-build symlinking step
Merge branch 'main' into xcode
Merge branch 'main' into vs2019
Added shell script to compile Universal 2 binary (x86_64+arm64)
Reverting alert style to deprecated methods
Upgrades to Xcode project and Apple Silicon support
Update SDL2 to 2.0.14
Added another mention of arm64 to command line help
Restored original opus sse files, excluded from Xcode
Added arm64 to the post-build symlinking step
Added shell script to compile Universal 2 binary (x86_64+arm64)
Reverting alert style to deprecated methods
Merge branch 'xcode' of https://github.com/tomkidd/ioq3 into xcode
Removed signature from SDL dylib, enabled dark mode on macOS.
spaces > tabs
Ad-hoc signed libSDL2-2.0.0.dylib
Fix compiling against SDL 2.0.17
UB2 now signs and notarizes, upgraded to SDL 2.0.16
Architectures in libSDL2 restored for ppc and i386
Merge remote-tracking branch 'upstream/main' into vs2019
Update SDL2 to 2.0.16
Added rudimentary support for automatically finding Microsoft Store version of Quake 3
GHA deprecated Ubuntu 16.04 - update to 18.04
qsort cannot be called with NULL
Merge remote-tracking branch 'upstream/main' into vs2019
Addressed string concatenation issue and added dummy method for Mac/Linux
Added missing variable.
Merge remote-tracking branch 'upstream/main' into xcode
Updated SDL 2.0.16 headers and Mac version of libraries to fix GitHub actions
Addressed PR suggestions
Modified MS Store path handling to better follow the pattern of Steam/GOG
Merge pull request #481 from tomkidd/xcode
Merge pull request #482 from tomkidd/vs2019
OpenGL2: Fix r_grayscale 1 making everything solid black
Print full GL_EXTENSIONS list for OpenGL contexts before 3.0
Fix being unable to enter Team Arena CD key
OpenGL2: GL_DEPTH_TEXTURE_MODE was removed from OpenGL 3.0/Core
Improve setting Microsoft Store path
Update building for macOS in README
Make macOS arm64 default to target macOS 11 in Makefile
Fix error when cross-compiling for macOS arm64 using Makefile
Fix passing arguments to VM dylib on Apple M1
Fix compiling on older macOS
Fix memory corruption in S_TransferPaintBuffer
Fix memset
Fix hex digit
Fix uninitialized variable
some old URL and doc updates
Update README.md
Update FUNDING.yml
code/curl: update ifdef condition for MCST-LCC compiler in mcst-lcc compiler => 1.25 added a new macro definition to determine compiler
Revert "code/curl: update ifdef condition for MCST-LCC compiler"
Revert "E2K: fixed build by MCST lcc compiler when using USE_CURL=1 option"
More predictable mesh normals generation
vm_x86.c: Add `defined(_M_IX86) || defined(_M_X64)` (fix for VS2019)
Add keys for SDL 2.0.14's new gamepad buttons
Fix in_availableJoysticks cvar not updating
Fix (disabled) Wavelet sound decompression
Update to SDL 2.24.0 and add separate macOS UB2 dylib
Update macOS UB1 to SDL 2.0.22
Fix running make-macosx{,-ub2}.sh on Linux
Update MSVC .lib files to SDL 2.24.0
2023-03-02 23:13:18 -06:00

911 lines
18 KiB
C

/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "sys_local.h"
#include <windows.h>
#include <lmerr.h>
#include <lmcons.h>
#include <lmwksta.h>
#include <errno.h>
#include <fcntl.h>
#include <stdio.h>
#include <direct.h>
#include <io.h>
#include <conio.h>
#include <wincrypt.h>
#include <shlobj.h>
#include <psapi.h>
#include <float.h>
#ifndef KEY_WOW64_32KEY
#define KEY_WOW64_32KEY 0x0200
#endif
// Used to determine where to store user-specific files
static char homePath[ MAX_OSPATH ] = { 0 };
// Used to store the Steam Quake 3 installation path
static char steamPath[ MAX_OSPATH ] = { 0 };
// Used to store the GOG Quake 3 installation path
static char gogPath[ MAX_OSPATH ] = { 0 };
// Used to store the Microsoft Store Quake 3 installation path
static char microsoftStorePath[MAX_OSPATH] = { 0 };
#ifndef DEDICATED
static UINT timerResolution = 0;
#endif
/*
================
Sys_SetFPUCW
Set FPU control word to default value
================
*/
#ifndef _RC_CHOP
// mingw doesn't seem to have these defined :(
#define _MCW_EM 0x0008001fU
#define _MCW_RC 0x00000300U
#define _MCW_PC 0x00030000U
#define _RC_NEAR 0x00000000U
#define _PC_53 0x00010000U
unsigned int _controlfp(unsigned int new, unsigned int mask);
#endif
#define FPUCWMASK1 (_MCW_RC | _MCW_EM)
#define FPUCW (_RC_NEAR | _MCW_EM | _PC_53)
#if idx64
#define FPUCWMASK (FPUCWMASK1)
#else
#define FPUCWMASK (FPUCWMASK1 | _MCW_PC)
#endif
void Sys_SetFloatEnv(void)
{
_controlfp(FPUCW, FPUCWMASK);
}
/*
================
Sys_DefaultHomePath
================
*/
char *Sys_DefaultHomePath( void )
{
TCHAR szPath[MAX_PATH];
FARPROC qSHGetFolderPath;
HMODULE shfolder = LoadLibrary("shfolder.dll");
if(shfolder == NULL)
{
Com_Printf("Unable to load SHFolder.dll\n");
return NULL;
}
if(!*homePath && com_homepath)
{
qSHGetFolderPath = GetProcAddress(shfolder, "SHGetFolderPathA");
if(qSHGetFolderPath == NULL)
{
Com_Printf("Unable to find SHGetFolderPath in SHFolder.dll\n");
FreeLibrary(shfolder);
return NULL;
}
if( !SUCCEEDED( qSHGetFolderPath( NULL, CSIDL_APPDATA,
NULL, 0, szPath ) ) )
{
Com_Printf("Unable to detect CSIDL_APPDATA\n");
FreeLibrary(shfolder);
return NULL;
}
Com_sprintf(homePath, sizeof(homePath), "%s%c", szPath, PATH_SEP);
if(com_homepath->string[0])
Q_strcat(homePath, sizeof(homePath), com_homepath->string);
else
Q_strcat(homePath, sizeof(homePath), HOMEPATH_NAME_WIN);
}
FreeLibrary(shfolder);
return homePath;
}
/*
================
Sys_SteamPath
================
*/
char *Sys_SteamPath( void )
{
#if defined(STEAMPATH_NAME) || defined(STEAMPATH_APPID)
HKEY steamRegKey;
DWORD pathLen = MAX_OSPATH;
qboolean finishPath = qfalse;
#ifdef STEAMPATH_APPID
// Assuming Steam is a 32-bit app
if (!steamPath[0] && !RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\Steam App " STEAMPATH_APPID, 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY, &steamRegKey))
{
pathLen = MAX_OSPATH;
if (RegQueryValueEx(steamRegKey, "InstallLocation", NULL, NULL, (LPBYTE)steamPath, &pathLen))
steamPath[0] = '\0';
RegCloseKey(steamRegKey);
}
#endif
#ifdef STEAMPATH_NAME
if (!steamPath[0] && !RegOpenKeyEx(HKEY_CURRENT_USER, "Software\\Valve\\Steam", 0, KEY_QUERY_VALUE, &steamRegKey))
{
pathLen = MAX_OSPATH;
if (RegQueryValueEx(steamRegKey, "SteamPath", NULL, NULL, (LPBYTE)steamPath, &pathLen))
if (RegQueryValueEx(steamRegKey, "InstallPath", NULL, NULL, (LPBYTE)steamPath, &pathLen))
steamPath[0] = '\0';
if (steamPath[0])
finishPath = qtrue;
RegCloseKey(steamRegKey);
}
#endif
if (steamPath[0])
{
if (pathLen == MAX_OSPATH)
pathLen--;
steamPath[pathLen] = '\0';
if (finishPath)
Q_strcat(steamPath, MAX_OSPATH, "\\SteamApps\\common\\" STEAMPATH_NAME );
}
#endif
return steamPath;
}
/*
================
Sys_GogPath
================
*/
char *Sys_GogPath( void )
{
#ifdef GOGPATH_ID
HKEY gogRegKey;
DWORD pathLen = MAX_OSPATH;
if (!gogPath[0] && !RegOpenKeyEx(HKEY_LOCAL_MACHINE, "SOFTWARE\\GOG.com\\Games\\" GOGPATH_ID, 0, KEY_QUERY_VALUE | KEY_WOW64_32KEY, &gogRegKey))
{
pathLen = MAX_OSPATH;
if (RegQueryValueEx(gogRegKey, "PATH", NULL, NULL, (LPBYTE)gogPath, &pathLen))
gogPath[0] = '\0';
RegCloseKey(gogRegKey);
}
if (gogPath[0])
{
if (pathLen == MAX_OSPATH)
pathLen--;
gogPath[pathLen] = '\0';
}
#endif
return gogPath;
}
/*
================
Sys_MicrosoftStorePath
================
*/
char* Sys_MicrosoftStorePath(void)
{
#ifdef MSSTORE_PATH
if (!microsoftStorePath[0])
{
TCHAR szPath[MAX_PATH];
FARPROC qSHGetFolderPath;
HMODULE shfolder = LoadLibrary("shfolder.dll");
if(shfolder == NULL)
{
Com_Printf("Unable to load SHFolder.dll\n");
return microsoftStorePath;
}
qSHGetFolderPath = GetProcAddress(shfolder, "SHGetFolderPathA");
if(qSHGetFolderPath == NULL)
{
Com_Printf("Unable to find SHGetFolderPath in SHFolder.dll\n");
FreeLibrary(shfolder);
return microsoftStorePath;
}
if( !SUCCEEDED( qSHGetFolderPath( NULL, CSIDL_PROGRAM_FILES,
NULL, 0, szPath ) ) )
{
Com_Printf("Unable to detect CSIDL_PROGRAM_FILES\n");
FreeLibrary(shfolder);
return microsoftStorePath;
}
FreeLibrary(shfolder);
// default: C:\Program Files\ModifiableWindowsApps\Quake 3\EN
Com_sprintf(microsoftStorePath, sizeof(microsoftStorePath), "%s%cModifiableWindowsApps%c%s%cEN", szPath, PATH_SEP, PATH_SEP, MSSTORE_PATH, PATH_SEP);
}
#endif
return microsoftStorePath;
}
/*
================
Sys_Milliseconds
================
*/
int sys_timeBase;
int Sys_Milliseconds (void)
{
int sys_curtime;
static qboolean initialized = qfalse;
if (!initialized) {
sys_timeBase = timeGetTime();
initialized = qtrue;
}
sys_curtime = timeGetTime() - sys_timeBase;
return sys_curtime;
}
/*
================
Sys_RandomBytes
================
*/
qboolean Sys_RandomBytes( byte *string, int len )
{
HCRYPTPROV prov;
if( !CryptAcquireContext( &prov, NULL, NULL,
PROV_RSA_FULL, CRYPT_VERIFYCONTEXT ) ) {
return qfalse;
}
if( !CryptGenRandom( prov, len, (BYTE *)string ) ) {
CryptReleaseContext( prov, 0 );
return qfalse;
}
CryptReleaseContext( prov, 0 );
return qtrue;
}
/*
================
Sys_GetCurrentUser
================
*/
char *Sys_GetCurrentUser( void )
{
static char s_userName[1024];
unsigned long size = sizeof( s_userName );
if( !GetUserName( s_userName, &size ) )
strcpy( s_userName, "player" );
if( !s_userName[0] )
{
strcpy( s_userName, "player" );
}
return s_userName;
}
#define MEM_THRESHOLD 96*1024*1024
/*
==================
Sys_LowPhysicalMemory
==================
*/
qboolean Sys_LowPhysicalMemory( void )
{
MEMORYSTATUS stat;
GlobalMemoryStatus (&stat);
return (stat.dwTotalPhys <= MEM_THRESHOLD) ? qtrue : qfalse;
}
/*
==============
Sys_Basename
==============
*/
const char *Sys_Basename( char *path )
{
static char base[ MAX_OSPATH ] = { 0 };
int length;
length = strlen( path ) - 1;
// Skip trailing slashes
while( length > 0 && path[ length ] == '\\' )
length--;
while( length > 0 && path[ length - 1 ] != '\\' )
length--;
Q_strncpyz( base, &path[ length ], sizeof( base ) );
length = strlen( base ) - 1;
// Strip trailing slashes
while( length > 0 && base[ length ] == '\\' )
base[ length-- ] = '\0';
return base;
}
/*
==============
Sys_Dirname
==============
*/
const char *Sys_Dirname( char *path )
{
static char dir[ MAX_OSPATH ] = { 0 };
int length;
Q_strncpyz( dir, path, sizeof( dir ) );
length = strlen( dir ) - 1;
while( length > 0 && dir[ length ] != '\\' )
length--;
dir[ length ] = '\0';
return dir;
}
/*
==============
Sys_FOpen
==============
*/
FILE *Sys_FOpen( const char *ospath, const char *mode ) {
size_t length;
// Windows API ignores all trailing spaces and periods which can get around Quake 3 file system restrictions.
length = strlen( ospath );
if ( length == 0 || ospath[length-1] == ' ' || ospath[length-1] == '.' ) {
return NULL;
}
return fopen( ospath, mode );
}
/*
==============
Sys_Mkdir
==============
*/
qboolean Sys_Mkdir( const char *path )
{
if( !CreateDirectory( path, NULL ) )
{
if( GetLastError( ) != ERROR_ALREADY_EXISTS )
return qfalse;
}
return qtrue;
}
/*
==================
Sys_Mkfifo
Noop on windows because named pipes do not function the same way
==================
*/
FILE *Sys_Mkfifo( const char *ospath )
{
return NULL;
}
/*
==============
Sys_Cwd
==============
*/
char *Sys_Cwd( void ) {
static char cwd[MAX_OSPATH];
_getcwd( cwd, sizeof( cwd ) - 1 );
cwd[MAX_OSPATH-1] = 0;
return cwd;
}
/*
==============================================================
DIRECTORY SCANNING
==============================================================
*/
#define MAX_FOUND_FILES 0x1000
/*
==============
Sys_ListFilteredFiles
==============
*/
void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **list, int *numfiles )
{
char search[MAX_OSPATH], newsubdirs[MAX_OSPATH];
char filename[MAX_OSPATH];
intptr_t findhandle;
struct _finddata_t findinfo;
if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
return;
}
if (strlen(subdirs)) {
Com_sprintf( search, sizeof(search), "%s\\%s\\*", basedir, subdirs );
}
else {
Com_sprintf( search, sizeof(search), "%s\\*", basedir );
}
findhandle = _findfirst (search, &findinfo);
if (findhandle == -1) {
return;
}
do {
if (findinfo.attrib & _A_SUBDIR) {
if (Q_stricmp(findinfo.name, ".") && Q_stricmp(findinfo.name, "..")) {
if (strlen(subdirs)) {
Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s\\%s", subdirs, findinfo.name);
}
else {
Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", findinfo.name);
}
Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles );
}
}
if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
break;
}
Com_sprintf( filename, sizeof(filename), "%s\\%s", subdirs, findinfo.name );
if (!Com_FilterPath( filter, filename, qfalse ))
continue;
list[ *numfiles ] = CopyString( filename );
(*numfiles)++;
} while ( _findnext (findhandle, &findinfo) != -1 );
_findclose (findhandle);
}
/*
==============
strgtr
==============
*/
static qboolean strgtr(const char *s0, const char *s1)
{
int l0, l1, i;
l0 = strlen(s0);
l1 = strlen(s1);
if (l1<l0) {
l0 = l1;
}
for(i=0;i<l0;i++) {
if (s1[i] > s0[i]) {
return qtrue;
}
if (s1[i] < s0[i]) {
return qfalse;
}
}
return qfalse;
}
/*
==============
Sys_ListFiles
==============
*/
char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs )
{
char search[MAX_OSPATH];
int nfiles;
char **listCopy;
char *list[MAX_FOUND_FILES];
struct _finddata_t findinfo;
intptr_t findhandle;
int flag;
int i;
int extLen;
if (filter) {
nfiles = 0;
Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
list[ nfiles ] = 0;
*numfiles = nfiles;
if (!nfiles)
return NULL;
listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
for ( i = 0 ; i < nfiles ; i++ ) {
listCopy[i] = list[i];
}
listCopy[i] = NULL;
return listCopy;
}
if ( !extension) {
extension = "";
}
// passing a slash as extension will find directories
if ( extension[0] == '/' && extension[1] == 0 ) {
extension = "";
flag = 0;
} else {
flag = _A_SUBDIR;
}
extLen = strlen( extension );
Com_sprintf( search, sizeof(search), "%s\\*%s", directory, extension );
// search
nfiles = 0;
findhandle = _findfirst (search, &findinfo);
if (findhandle == -1) {
*numfiles = 0;
return NULL;
}
do {
if ( (!wantsubs && flag ^ ( findinfo.attrib & _A_SUBDIR )) || (wantsubs && findinfo.attrib & _A_SUBDIR) ) {
if (*extension) {
if ( strlen( findinfo.name ) < extLen ||
Q_stricmp(
findinfo.name + strlen( findinfo.name ) - extLen,
extension ) ) {
continue; // didn't match
}
}
if ( nfiles == MAX_FOUND_FILES - 1 ) {
break;
}
list[ nfiles ] = CopyString( findinfo.name );
nfiles++;
}
} while ( _findnext (findhandle, &findinfo) != -1 );
list[ nfiles ] = 0;
_findclose (findhandle);
// return a copy of the list
*numfiles = nfiles;
if ( !nfiles ) {
return NULL;
}
listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
for ( i = 0 ; i < nfiles ; i++ ) {
listCopy[i] = list[i];
}
listCopy[i] = NULL;
do {
flag = 0;
for(i=1; i<nfiles; i++) {
if (strgtr(listCopy[i-1], listCopy[i])) {
char *temp = listCopy[i];
listCopy[i] = listCopy[i-1];
listCopy[i-1] = temp;
flag = 1;
}
}
} while(flag);
return listCopy;
}
/*
==============
Sys_FreeFileList
==============
*/
void Sys_FreeFileList( char **list )
{
int i;
if ( !list ) {
return;
}
for ( i = 0 ; list[i] ; i++ ) {
Z_Free( list[i] );
}
Z_Free( list );
}
/*
==============
Sys_Sleep
Block execution for msec or until input is received.
==============
*/
void Sys_Sleep( int msec )
{
if( msec == 0 )
return;
#ifdef DEDICATED
if( msec < 0 )
WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), INFINITE );
else
WaitForSingleObject( GetStdHandle( STD_INPUT_HANDLE ), msec );
#else
// Client Sys_Sleep doesn't support waiting on stdin
if( msec < 0 )
return;
Sleep( msec );
#endif
}
/*
==============
Sys_ErrorDialog
Display an error message
==============
*/
void Sys_ErrorDialog( const char *error )
{
if( Sys_Dialog( DT_YES_NO, va( "%s. Copy console log to clipboard?", error ),
"Error" ) == DR_YES )
{
HGLOBAL memoryHandle;
char *clipMemory;
memoryHandle = GlobalAlloc( GMEM_MOVEABLE|GMEM_DDESHARE, CON_LogSize( ) + 1 );
clipMemory = (char *)GlobalLock( memoryHandle );
if( clipMemory )
{
char *p = clipMemory;
char buffer[ 1024 ];
unsigned int size;
while( ( size = CON_LogRead( buffer, sizeof( buffer ) ) ) > 0 )
{
Com_Memcpy( p, buffer, size );
p += size;
}
*p = '\0';
if( OpenClipboard( NULL ) && EmptyClipboard( ) )
SetClipboardData( CF_TEXT, memoryHandle );
GlobalUnlock( clipMemory );
CloseClipboard( );
}
}
}
/*
==============
Sys_Dialog
Display a win32 dialog box
==============
*/
dialogResult_t Sys_Dialog( dialogType_t type, const char *message, const char *title )
{
UINT uType;
switch( type )
{
default:
case DT_INFO: uType = MB_ICONINFORMATION|MB_OK; break;
case DT_WARNING: uType = MB_ICONWARNING|MB_OK; break;
case DT_ERROR: uType = MB_ICONERROR|MB_OK; break;
case DT_YES_NO: uType = MB_ICONQUESTION|MB_YESNO; break;
case DT_OK_CANCEL: uType = MB_ICONWARNING|MB_OKCANCEL; break;
}
switch( MessageBox( NULL, message, title, uType ) )
{
default:
case IDOK: return DR_OK;
case IDCANCEL: return DR_CANCEL;
case IDYES: return DR_YES;
case IDNO: return DR_NO;
}
}
/*
==============
Sys_GLimpSafeInit
Windows specific "safe" GL implementation initialisation
==============
*/
void Sys_GLimpSafeInit( void )
{
}
/*
==============
Sys_GLimpInit
Windows specific GL implementation initialisation
==============
*/
void Sys_GLimpInit( void )
{
}
/*
==============
Sys_PlatformInit
Windows specific initialisation
==============
*/
void Sys_PlatformInit( void )
{
#ifndef DEDICATED
TIMECAPS ptc;
#endif
Sys_SetFloatEnv();
#ifndef DEDICATED
if(timeGetDevCaps(&ptc, sizeof(ptc)) == MMSYSERR_NOERROR)
{
timerResolution = ptc.wPeriodMin;
if(timerResolution > 1)
{
Com_Printf("Warning: Minimum supported timer resolution is %ums "
"on this system, recommended resolution 1ms\n", timerResolution);
}
timeBeginPeriod(timerResolution);
}
else
timerResolution = 0;
#endif
}
/*
==============
Sys_PlatformExit
Windows specific initialisation
==============
*/
void Sys_PlatformExit( void )
{
#ifndef DEDICATED
if(timerResolution)
timeEndPeriod(timerResolution);
#endif
}
/*
==============
Sys_SetEnv
set/unset environment variables (empty value removes it)
==============
*/
void Sys_SetEnv(const char *name, const char *value)
{
if(value)
_putenv(va("%s=%s", name, value));
else
_putenv(va("%s=", name));
}
/*
==============
Sys_PID
==============
*/
int Sys_PID( void )
{
return GetCurrentProcessId( );
}
/*
==============
Sys_PIDIsRunning
==============
*/
qboolean Sys_PIDIsRunning( int pid )
{
DWORD processes[ 1024 ];
DWORD numBytes, numProcesses;
int i;
if( !EnumProcesses( processes, sizeof( processes ), &numBytes ) )
return qfalse; // Assume it's not running
numProcesses = numBytes / sizeof( DWORD );
// Search for the pid
for( i = 0; i < numProcesses; i++ )
{
if( processes[ i ] == pid )
return qtrue;
}
return qfalse;
}
/*
=================
Sys_DllExtension
Check if filename should be allowed to be loaded as a DLL.
=================
*/
qboolean Sys_DllExtension( const char *name ) {
return COM_CompareExtension( name, DLL_EXT );
}