mirror of
https://github.com/Q3Rally-Team/q3rally.git
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22a0949a26
Upgrade to build and run from VS2019 Upgrades to Xcode project and Apple Silicon support Update SDL2 to 2.0.14 Updated SDL2 include files to fix Mac build in GitHub Actions Added another mention of arm64 to command line help Restored original opus sse files, excluded from Xcode Added arm64 to the post-build symlinking step Merge branch 'main' into xcode Merge branch 'main' into vs2019 Added shell script to compile Universal 2 binary (x86_64+arm64) Reverting alert style to deprecated methods Upgrades to Xcode project and Apple Silicon support Update SDL2 to 2.0.14 Added another mention of arm64 to command line help Restored original opus sse files, excluded from Xcode Added arm64 to the post-build symlinking step Added shell script to compile Universal 2 binary (x86_64+arm64) Reverting alert style to deprecated methods Merge branch 'xcode' of https://github.com/tomkidd/ioq3 into xcode Removed signature from SDL dylib, enabled dark mode on macOS. spaces > tabs Ad-hoc signed libSDL2-2.0.0.dylib Fix compiling against SDL 2.0.17 UB2 now signs and notarizes, upgraded to SDL 2.0.16 Architectures in libSDL2 restored for ppc and i386 Merge remote-tracking branch 'upstream/main' into vs2019 Update SDL2 to 2.0.16 Added rudimentary support for automatically finding Microsoft Store version of Quake 3 GHA deprecated Ubuntu 16.04 - update to 18.04 qsort cannot be called with NULL Merge remote-tracking branch 'upstream/main' into vs2019 Addressed string concatenation issue and added dummy method for Mac/Linux Added missing variable. Merge remote-tracking branch 'upstream/main' into xcode Updated SDL 2.0.16 headers and Mac version of libraries to fix GitHub actions Addressed PR suggestions Modified MS Store path handling to better follow the pattern of Steam/GOG Merge pull request #481 from tomkidd/xcode Merge pull request #482 from tomkidd/vs2019 OpenGL2: Fix r_grayscale 1 making everything solid black Print full GL_EXTENSIONS list for OpenGL contexts before 3.0 Fix being unable to enter Team Arena CD key OpenGL2: GL_DEPTH_TEXTURE_MODE was removed from OpenGL 3.0/Core Improve setting Microsoft Store path Update building for macOS in README Make macOS arm64 default to target macOS 11 in Makefile Fix error when cross-compiling for macOS arm64 using Makefile Fix passing arguments to VM dylib on Apple M1 Fix compiling on older macOS Fix memory corruption in S_TransferPaintBuffer Fix memset Fix hex digit Fix uninitialized variable some old URL and doc updates Update README.md Update FUNDING.yml code/curl: update ifdef condition for MCST-LCC compiler in mcst-lcc compiler => 1.25 added a new macro definition to determine compiler Revert "code/curl: update ifdef condition for MCST-LCC compiler" Revert "E2K: fixed build by MCST lcc compiler when using USE_CURL=1 option" More predictable mesh normals generation vm_x86.c: Add `defined(_M_IX86) || defined(_M_X64)` (fix for VS2019) Add keys for SDL 2.0.14's new gamepad buttons Fix in_availableJoysticks cvar not updating Fix (disabled) Wavelet sound decompression Update to SDL 2.24.0 and add separate macOS UB2 dylib Update macOS UB1 to SDL 2.0.22 Fix running make-macosx{,-ub2}.sh on Linux Update MSVC .lib files to SDL 2.24.0
772 lines
15 KiB
C
772 lines
15 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include <signal.h>
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#include <stdlib.h>
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#include <limits.h>
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#include <sys/types.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <sys/stat.h>
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#include <string.h>
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#include <ctype.h>
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#include <errno.h>
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#ifndef DEDICATED
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#ifdef USE_LOCAL_HEADERS
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# include "SDL.h"
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# include "SDL_cpuinfo.h"
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#else
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# include <SDL.h>
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# include <SDL_cpuinfo.h>
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#endif
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#endif
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#include "sys_local.h"
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#include "sys_loadlib.h"
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#include "../qcommon/q_shared.h"
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#include "../qcommon/qcommon.h"
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static char binaryPath[ MAX_OSPATH ] = { 0 };
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static char installPath[ MAX_OSPATH ] = { 0 };
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/*
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=================
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Sys_SetBinaryPath
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=================
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*/
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void Sys_SetBinaryPath(const char *path)
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{
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Q_strncpyz(binaryPath, path, sizeof(binaryPath));
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}
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/*
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=================
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Sys_BinaryPath
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=================
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*/
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char *Sys_BinaryPath(void)
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{
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return binaryPath;
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}
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/*
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=================
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Sys_SetDefaultInstallPath
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=================
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*/
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void Sys_SetDefaultInstallPath(const char *path)
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{
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Q_strncpyz(installPath, path, sizeof(installPath));
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}
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/*
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=================
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Sys_DefaultInstallPath
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=================
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*/
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char *Sys_DefaultInstallPath(void)
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{
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if (*installPath)
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return installPath;
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else
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return Sys_Cwd();
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}
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/*
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=================
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Sys_DefaultAppPath
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=================
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*/
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char *Sys_DefaultAppPath(void)
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{
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return Sys_BinaryPath();
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}
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/*
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=================
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Sys_In_Restart_f
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Restart the input subsystem
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=================
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*/
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void Sys_In_Restart_f( void )
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{
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#ifndef DEDICATED
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if( !SDL_WasInit( SDL_INIT_VIDEO ) )
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{
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Com_Printf( "in_restart: Cannot restart input while video is shutdown\n" );
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return;
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}
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#endif
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IN_Restart( );
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}
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/*
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=================
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Sys_ConsoleInput
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Handle new console input
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=================
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*/
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char *Sys_ConsoleInput(void)
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{
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return CON_Input( );
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}
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/*
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==================
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Sys_GetClipboardData
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==================
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*/
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char *Sys_GetClipboardData(void)
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{
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#ifdef DEDICATED
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return NULL;
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#else
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char *data = NULL;
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char *cliptext;
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if ( ( cliptext = SDL_GetClipboardText() ) != NULL ) {
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if ( cliptext[0] != '\0' ) {
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size_t bufsize = strlen( cliptext ) + 1;
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data = Z_Malloc( bufsize );
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Q_strncpyz( data, cliptext, bufsize );
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// find first listed char and set to '\0'
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strtok( data, "\n\r\b" );
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}
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SDL_free( cliptext );
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}
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return data;
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#endif
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}
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#ifdef DEDICATED
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# define PID_FILENAME PRODUCT_NAME "_server.pid"
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#else
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# define PID_FILENAME PRODUCT_NAME ".pid"
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#endif
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/*
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=================
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Sys_PIDFileName
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=================
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*/
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static char *Sys_PIDFileName( const char *gamedir )
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{
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const char *homePath = Cvar_VariableString( "fs_homepath" );
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if( *homePath != '\0' )
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return va( "%s/%s/%s", homePath, gamedir, PID_FILENAME );
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return NULL;
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}
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/*
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=================
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Sys_RemovePIDFile
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=================
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*/
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void Sys_RemovePIDFile( const char *gamedir )
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{
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char *pidFile = Sys_PIDFileName( gamedir );
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if( pidFile != NULL )
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remove( pidFile );
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}
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/*
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=================
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Sys_WritePIDFile
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Return qtrue if there is an existing stale PID file
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=================
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*/
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static qboolean Sys_WritePIDFile( const char *gamedir )
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{
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char *pidFile = Sys_PIDFileName( gamedir );
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FILE *f;
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qboolean stale = qfalse;
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if( pidFile == NULL )
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return qfalse;
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// First, check if the pid file is already there
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if( ( f = fopen( pidFile, "r" ) ) != NULL )
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{
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char pidBuffer[ 64 ] = { 0 };
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int pid;
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pid = fread( pidBuffer, sizeof( char ), sizeof( pidBuffer ) - 1, f );
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fclose( f );
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if(pid > 0)
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{
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pid = atoi( pidBuffer );
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if( !Sys_PIDIsRunning( pid ) )
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stale = qtrue;
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}
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else
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stale = qtrue;
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}
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if( FS_CreatePath( pidFile ) ) {
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return 0;
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}
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if( ( f = fopen( pidFile, "w" ) ) != NULL )
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{
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fprintf( f, "%d", Sys_PID( ) );
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fclose( f );
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}
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else
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Com_Printf( S_COLOR_YELLOW "Couldn't write %s.\n", pidFile );
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return stale;
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}
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/*
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=================
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Sys_InitPIDFile
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=================
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*/
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void Sys_InitPIDFile( const char *gamedir ) {
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if( Sys_WritePIDFile( gamedir ) ) {
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#ifndef DEDICATED
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char message[1024];
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char modName[MAX_OSPATH];
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FS_GetModDescription( gamedir, modName, sizeof ( modName ) );
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Q_CleanStr( modName );
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Com_sprintf( message, sizeof (message), "The last time %s ran, "
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"it didn't exit properly. This may be due to inappropriate video "
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"settings. Would you like to start with \"safe\" video settings?", modName );
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if( Sys_Dialog( DT_YES_NO, message, "Abnormal Exit" ) == DR_YES ) {
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Cvar_Set( "com_abnormalExit", "1" );
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}
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#endif
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}
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}
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/*
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=================
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Sys_Exit
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Single exit point (regular exit or in case of error)
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=================
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*/
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static __attribute__ ((noreturn)) void Sys_Exit( int exitCode )
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{
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CON_Shutdown( );
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#ifndef DEDICATED
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SDL_Quit( );
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#endif
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if( exitCode < 2 && com_fullyInitialized )
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{
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// Normal exit
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Sys_RemovePIDFile( FS_GetCurrentGameDir() );
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}
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NET_Shutdown( );
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Sys_PlatformExit( );
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exit( exitCode );
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}
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/*
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=================
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Sys_Quit
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=================
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*/
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void Sys_Quit( void )
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{
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Sys_Exit( 0 );
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}
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/*
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=================
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Sys_GetProcessorFeatures
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=================
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*/
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cpuFeatures_t Sys_GetProcessorFeatures( void )
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{
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cpuFeatures_t features = 0;
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#ifndef DEDICATED
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if( SDL_HasRDTSC( ) ) features |= CF_RDTSC;
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if( SDL_Has3DNow( ) ) features |= CF_3DNOW;
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if( SDL_HasMMX( ) ) features |= CF_MMX;
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if( SDL_HasSSE( ) ) features |= CF_SSE;
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if( SDL_HasSSE2( ) ) features |= CF_SSE2;
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if( SDL_HasAltiVec( ) ) features |= CF_ALTIVEC;
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#endif
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return features;
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}
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/*
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=================
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Sys_Init
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=================
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*/
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void Sys_Init(void)
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{
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Cmd_AddCommand( "in_restart", Sys_In_Restart_f );
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Cvar_Set( "arch", OS_STRING " " ARCH_STRING );
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Cvar_Set( "username", Sys_GetCurrentUser( ) );
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}
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/*
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=================
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Sys_AnsiColorPrint
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Transform Q3 colour codes to ANSI escape sequences
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=================
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*/
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void Sys_AnsiColorPrint( const char *msg )
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{
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static char buffer[ MAXPRINTMSG ];
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int length = 0;
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static int q3ToAnsi[ 8 ] =
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{
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30, // COLOR_BLACK
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31, // COLOR_RED
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32, // COLOR_GREEN
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33, // COLOR_YELLOW
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34, // COLOR_BLUE
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36, // COLOR_CYAN
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35, // COLOR_MAGENTA
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0 // COLOR_WHITE
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};
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while( *msg )
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{
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if( Q_IsColorString( msg ) || *msg == '\n' )
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{
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// First empty the buffer
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if( length > 0 )
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{
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buffer[ length ] = '\0';
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fputs( buffer, stderr );
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length = 0;
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}
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if( *msg == '\n' )
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{
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// Issue a reset and then the newline
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fputs( "\033[0m\n", stderr );
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msg++;
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}
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else
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{
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// Print the color code
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Com_sprintf( buffer, sizeof( buffer ), "\033[%dm",
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q3ToAnsi[ ColorIndex( *( msg + 1 ) ) ] );
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fputs( buffer, stderr );
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msg += 2;
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}
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}
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else
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{
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if( length >= MAXPRINTMSG - 1 )
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break;
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buffer[ length ] = *msg;
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length++;
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msg++;
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}
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}
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// Empty anything still left in the buffer
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if( length > 0 )
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{
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buffer[ length ] = '\0';
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fputs( buffer, stderr );
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}
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}
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/*
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=================
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Sys_Print
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=================
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*/
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void Sys_Print( const char *msg )
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{
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CON_LogWrite( msg );
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CON_Print( msg );
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}
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/*
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=================
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Sys_Error
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=================
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*/
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void Sys_Error( const char *error, ... )
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{
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va_list argptr;
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char string[1024];
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va_start (argptr,error);
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Q_vsnprintf (string, sizeof(string), error, argptr);
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va_end (argptr);
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Sys_ErrorDialog( string );
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Sys_Exit( 3 );
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}
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#if 0
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/*
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=================
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Sys_Warn
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=================
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*/
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static __attribute__ ((format (printf, 1, 2))) void Sys_Warn( char *warning, ... )
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{
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va_list argptr;
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char string[1024];
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va_start (argptr,warning);
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Q_vsnprintf (string, sizeof(string), warning, argptr);
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va_end (argptr);
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CON_Print( va( "Warning: %s", string ) );
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}
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#endif
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/*
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============
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Sys_FileTime
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returns -1 if not present
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============
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*/
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int Sys_FileTime( char *path )
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{
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struct stat buf;
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if (stat (path,&buf) == -1)
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return -1;
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return buf.st_mtime;
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}
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/*
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=================
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Sys_UnloadDll
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=================
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*/
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void Sys_UnloadDll( void *dllHandle )
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{
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if( !dllHandle )
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{
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Com_Printf("Sys_UnloadDll(NULL)\n");
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return;
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}
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Sys_UnloadLibrary(dllHandle);
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}
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/*
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=================
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Sys_LoadDll
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First try to load library name from system library path,
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from executable path, then fs_basepath.
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=================
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*/
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void *Sys_LoadDll(const char *name, qboolean useSystemLib)
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{
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void *dllhandle = NULL;
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if(!Sys_DllExtension(name))
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{
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Com_Printf("Refusing to attempt to load library \"%s\": Extension not allowed.\n", name);
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return NULL;
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}
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if(useSystemLib)
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{
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Com_Printf("Trying to load \"%s\"...\n", name);
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dllhandle = Sys_LoadLibrary(name);
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}
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if(!dllhandle)
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{
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const char *topDir;
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char libPath[MAX_OSPATH];
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int len;
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topDir = Sys_BinaryPath();
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if(!*topDir)
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topDir = ".";
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len = Com_sprintf(libPath, sizeof(libPath), "%s%c%s", topDir, PATH_SEP, name);
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if(len < sizeof(libPath))
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{
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Com_Printf("Trying to load \"%s\" from \"%s\"...\n", name, topDir);
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dllhandle = Sys_LoadLibrary(libPath);
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}
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else
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{
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Com_Printf("Skipping trying to load \"%s\" from \"%s\", file name is too long.\n", name, topDir);
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}
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if(!dllhandle)
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{
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const char *basePath = Cvar_VariableString("fs_basepath");
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if(!basePath || !*basePath)
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basePath = ".";
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if(FS_FilenameCompare(topDir, basePath))
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{
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len = Com_sprintf(libPath, sizeof(libPath), "%s%c%s", basePath, PATH_SEP, name);
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if(len < sizeof(libPath))
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{
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Com_Printf("Trying to load \"%s\" from \"%s\"...\n", name, basePath);
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dllhandle = Sys_LoadLibrary(libPath);
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}
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else
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{
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Com_Printf("Skipping trying to load \"%s\" from \"%s\", file name is too long.\n", name, basePath);
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}
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}
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|
|
if(!dllhandle)
|
|
Com_Printf("Loading \"%s\" failed\n", name);
|
|
}
|
|
}
|
|
|
|
return dllhandle;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_LoadGameDll
|
|
|
|
Used to load a development dll instead of a virtual machine
|
|
=================
|
|
*/
|
|
void *Sys_LoadGameDll(const char *name,
|
|
vmMainProc *entryPoint,
|
|
intptr_t (*systemcalls)(intptr_t, ...))
|
|
{
|
|
void *libHandle;
|
|
void (*dllEntry)(intptr_t (*syscallptr)(intptr_t, ...));
|
|
|
|
assert(name);
|
|
|
|
if(!Sys_DllExtension(name))
|
|
{
|
|
Com_Printf("Refusing to attempt to load library \"%s\": Extension not allowed.\n", name);
|
|
return NULL;
|
|
}
|
|
|
|
Com_Printf( "Loading DLL file: %s\n", name);
|
|
libHandle = Sys_LoadLibrary(name);
|
|
|
|
if(!libHandle)
|
|
{
|
|
Com_Printf("Sys_LoadGameDll(%s) failed:\n\"%s\"\n", name, Sys_LibraryError());
|
|
return NULL;
|
|
}
|
|
|
|
dllEntry = Sys_LoadFunction( libHandle, "dllEntry" );
|
|
*entryPoint = Sys_LoadFunction( libHandle, "vmMain" );
|
|
|
|
if ( !*entryPoint || !dllEntry )
|
|
{
|
|
Com_Printf ( "Sys_LoadGameDll(%s) failed to find vmMain function:\n\"%s\" !\n", name, Sys_LibraryError( ) );
|
|
Sys_UnloadLibrary(libHandle);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
Com_Printf ( "Sys_LoadGameDll(%s) found vmMain function at %p\n", name, *entryPoint );
|
|
dllEntry( systemcalls );
|
|
|
|
return libHandle;
|
|
}
|
|
|
|
/*
|
|
=================
|
|
Sys_ParseArgs
|
|
=================
|
|
*/
|
|
void Sys_ParseArgs( int argc, char **argv )
|
|
{
|
|
if( argc == 2 )
|
|
{
|
|
if( !strcmp( argv[1], "--version" ) ||
|
|
!strcmp( argv[1], "-v" ) )
|
|
{
|
|
const char* date = PRODUCT_DATE;
|
|
#ifdef DEDICATED
|
|
fprintf( stdout, Q3_VERSION " dedicated server (%s)\n", date );
|
|
#else
|
|
fprintf( stdout, Q3_VERSION " client (%s)\n", date );
|
|
#endif
|
|
Sys_Exit( 0 );
|
|
}
|
|
}
|
|
}
|
|
|
|
#ifndef DEFAULT_BASEDIR
|
|
# ifdef __APPLE__
|
|
# define DEFAULT_BASEDIR Sys_StripAppBundle(Sys_BinaryPath())
|
|
# else
|
|
# define DEFAULT_BASEDIR Sys_BinaryPath()
|
|
# endif
|
|
#endif
|
|
|
|
/*
|
|
=================
|
|
Sys_SigHandler
|
|
=================
|
|
*/
|
|
void Sys_SigHandler( int signal )
|
|
{
|
|
static qboolean signalcaught = qfalse;
|
|
|
|
if( signalcaught )
|
|
{
|
|
fprintf( stderr, "DOUBLE SIGNAL FAULT: Received signal %d, exiting...\n",
|
|
signal );
|
|
}
|
|
else
|
|
{
|
|
signalcaught = qtrue;
|
|
VM_Forced_Unload_Start();
|
|
#ifndef DEDICATED
|
|
CL_Shutdown(va("Received signal %d", signal), qtrue, qtrue);
|
|
#endif
|
|
SV_Shutdown(va("Received signal %d", signal) );
|
|
VM_Forced_Unload_Done();
|
|
}
|
|
|
|
if( signal == SIGTERM || signal == SIGINT )
|
|
Sys_Exit( 1 );
|
|
else
|
|
Sys_Exit( 2 );
|
|
}
|
|
|
|
/*
|
|
=================
|
|
main
|
|
=================
|
|
*/
|
|
int main( int argc, char **argv )
|
|
{
|
|
int i;
|
|
char commandLine[ MAX_STRING_CHARS ] = { 0 };
|
|
|
|
extern void Sys_LaunchAutoupdater(int argc, char **argv);
|
|
Sys_LaunchAutoupdater(argc, argv);
|
|
|
|
#ifndef DEDICATED
|
|
// SDL version check
|
|
|
|
// Compile time
|
|
# if !SDL_VERSION_ATLEAST(MINSDL_MAJOR,MINSDL_MINOR,MINSDL_PATCH)
|
|
# error A more recent version of SDL is required
|
|
# endif
|
|
|
|
// Run time
|
|
SDL_version ver;
|
|
SDL_GetVersion( &ver );
|
|
|
|
#define MINSDL_VERSION \
|
|
XSTRING(MINSDL_MAJOR) "." \
|
|
XSTRING(MINSDL_MINOR) "." \
|
|
XSTRING(MINSDL_PATCH)
|
|
|
|
if( SDL_VERSIONNUM( ver.major, ver.minor, ver.patch ) <
|
|
SDL_VERSIONNUM( MINSDL_MAJOR, MINSDL_MINOR, MINSDL_PATCH ) )
|
|
{
|
|
Sys_Dialog( DT_ERROR, va( "SDL version " MINSDL_VERSION " or greater is required, "
|
|
"but only version %d.%d.%d was found. You may be able to obtain a more recent copy "
|
|
"from http://www.libsdl.org/.", ver.major, ver.minor, ver.patch ), "SDL Library Too Old" );
|
|
|
|
Sys_Exit( 1 );
|
|
}
|
|
#endif
|
|
|
|
Sys_PlatformInit( );
|
|
|
|
// Set the initial time base
|
|
Sys_Milliseconds( );
|
|
|
|
#ifdef __APPLE__
|
|
// This is passed if we are launched by double-clicking
|
|
if ( argc >= 2 && Q_strncmp ( argv[1], "-psn", 4 ) == 0 )
|
|
argc = 1;
|
|
#endif
|
|
|
|
Sys_ParseArgs( argc, argv );
|
|
Sys_SetBinaryPath( Sys_Dirname( argv[ 0 ] ) );
|
|
Sys_SetDefaultInstallPath( DEFAULT_BASEDIR );
|
|
|
|
// Concatenate the command line for passing to Com_Init
|
|
for( i = 1; i < argc; i++ )
|
|
{
|
|
const qboolean containsSpaces = strchr(argv[i], ' ') != NULL;
|
|
if (containsSpaces)
|
|
Q_strcat( commandLine, sizeof( commandLine ), "\"" );
|
|
|
|
Q_strcat( commandLine, sizeof( commandLine ), argv[ i ] );
|
|
|
|
if (containsSpaces)
|
|
Q_strcat( commandLine, sizeof( commandLine ), "\"" );
|
|
|
|
Q_strcat( commandLine, sizeof( commandLine ), " " );
|
|
}
|
|
|
|
CON_Init( );
|
|
Com_Init( commandLine );
|
|
NET_Init( );
|
|
|
|
signal( SIGILL, Sys_SigHandler );
|
|
signal( SIGFPE, Sys_SigHandler );
|
|
signal( SIGSEGV, Sys_SigHandler );
|
|
signal( SIGTERM, Sys_SigHandler );
|
|
signal( SIGINT, Sys_SigHandler );
|
|
|
|
while( 1 )
|
|
{
|
|
Com_Frame( );
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|