q3rally/baseq3r/scripts/camaro.shader

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//CAMARO SHADER SCRIPTS
//CAMARO COLORS
//DEFAULT - YELLOW
models/players/camaro/body
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/body.tga
blendFunc blend
depthWrite
rgbGen lightingdiffuse
}
}
//DEFAULT - BLUE
models/players/camaro/body_blue
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/body_blue.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
//DEFAULT - GREEN
models/players/camaro/body_green
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/body_green.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
//DEFAULT - RED
models/players/camaro/body_green
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/body_red.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}
//DEFAULT - GREEN
models/players/camaro/body_black
{
{
// map textures/effects/tinfx2b.tga
map textures/reflect/reflect.jpg
tcGen environment
rgbGen lightingdiffuse
}
{
map models/players/camaro/body_black.tga
blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA
depthWrite
rgbGen lightingdiffuse
}
}