mirror of
https://github.com/Q3Rally-Team/q3rally.git
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Open-source survival racing game on the ioquake3 engine.
04ea0f76f8
Use nanosleep(2) instead of usleep(3) Makefile: fix compilation on FreeBSD Update macOS version for GitHub CI OpenGL2: Add OpenGL ES 2.0+ support OpenGL2: Add run-time support for unsigned short indexes OpenGL2: Use CPU vertex animation if too few vertex attributes Merge pull request #664 from zturtleman/opengles2 OpenGL2: Fix issues running under WebGL OpenGL2: Fallback to OpenGL ES if OpenGL fails Add minimal emscripten support Fix emscripten build directions Use BASEGAME for emscripten assets Fix using emscripten 3.1.27+ Allow building for emscripten with "emmake make" Add -ffast-math for emscripten to match other platforms Add .vscode and baseq3 to gitignore Rebuild every target if Makefile changes ioquake3.html replaces Emscripten-generated HTML shell Get rid of "Nothing to be done for _.zip" message Fix build when specifying PLATFORM=emscripten manually instead of using emmake Silence compiler warnings Support debug Emscripten build Speed up GitHub Actions with -j Add GitHub Actions workflow for web/Emscripten Add Emscripten to README Add DEPEND_MAKEFILE to disable rebuild on Makefile edit Add BUILD_RENDERER_OPENGL1 to disable opengl1 Clean up emscripten in Makefile Make emscripten --preload-file opt-in Allow web client to use unzipped QVMs Customize the web client HTML file Add support for overriding basegame to web client Add support for mods to web client Rename client-config.json based on CLIENTBIN |
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.github/workflows | ||
baseq3r | ||
engine | ||
readme | ||
tools/radiant-config/radiant15-netradiant | ||
.gitattributes | ||
.gitignore | ||
changelog.txt | ||
q3rallycode.ppr | ||
README.md | ||
roadmap_0.5.txt | ||
run-debug.sh | ||
run.sh |
Q3Rally It's damn fast, baby.
Q3Rally is a standalone game based on ioquake3.
For compiling, see engine/README.md.
License
The source code (engine directory) is licensed under the GPLv2 or later unless specified otherwise.
The data files (baseq3r directory) do not have have a known license and should be treated as non-commericial / non-free.