mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-24 21:01:34 +00:00
ed4bec3d46
Use absolute mouse input instead of relative in the menus. Convert the absolute position to relative movement in virtual "640x480 but aspect correct" coords and preserve fractional movement. Synchronize the position of the UI's menu cursor by forcing it to 0,0 and then sending a delta of the current position in virtual coords. The cursor can also freely move out of the window in the menu.
1593 lines
34 KiB
C
1593 lines
34 KiB
C
/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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This file is part of Quake III Arena source code.
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Quake III Arena source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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Quake III Arena source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Quake III Arena source code; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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#include "client.h"
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/*
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key up events are sent even if in console mode
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*/
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field_t historyEditLines[COMMAND_HISTORY];
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int nextHistoryLine; // the last line in the history buffer, not masked
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int historyLine; // the line being displayed from history buffer
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// will be <= nextHistoryLine
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field_t g_consoleField;
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field_t chatField;
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qboolean chat_team;
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int chat_playerNum;
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qboolean key_overstrikeMode;
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int anykeydown;
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qkey_t keys[MAX_KEYS];
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typedef struct {
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char *name;
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int keynum;
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} keyname_t;
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// names not in this list can either be lowercase ascii, or '0xnn' hex sequences
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keyname_t keynames[] =
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{
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{"TAB", K_TAB},
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{"ENTER", K_ENTER},
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{"ESCAPE", K_ESCAPE},
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{"SPACE", K_SPACE},
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{"BACKSPACE", K_BACKSPACE},
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{"UPARROW", K_UPARROW},
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{"DOWNARROW", K_DOWNARROW},
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{"LEFTARROW", K_LEFTARROW},
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{"RIGHTARROW", K_RIGHTARROW},
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{"ALT", K_ALT},
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{"CTRL", K_CTRL},
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{"SHIFT", K_SHIFT},
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{"COMMAND", K_COMMAND},
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{"CAPSLOCK", K_CAPSLOCK},
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{"F1", K_F1},
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{"F2", K_F2},
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{"F3", K_F3},
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{"F4", K_F4},
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{"F5", K_F5},
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{"F6", K_F6},
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{"F7", K_F7},
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{"F8", K_F8},
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{"F9", K_F9},
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{"F10", K_F10},
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{"F11", K_F11},
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{"F12", K_F12},
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{"F13", K_F13},
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{"F14", K_F14},
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{"F15", K_F15},
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{"INS", K_INS},
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{"DEL", K_DEL},
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{"PGDN", K_PGDN},
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{"PGUP", K_PGUP},
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{"HOME", K_HOME},
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{"END", K_END},
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{"MOUSE1", K_MOUSE1},
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{"MOUSE2", K_MOUSE2},
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{"MOUSE3", K_MOUSE3},
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{"MOUSE4", K_MOUSE4},
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{"MOUSE5", K_MOUSE5},
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{"MWHEELUP", K_MWHEELUP },
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{"MWHEELDOWN", K_MWHEELDOWN },
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{"JOY1", K_JOY1},
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{"JOY2", K_JOY2},
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{"JOY3", K_JOY3},
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{"JOY4", K_JOY4},
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{"JOY5", K_JOY5},
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{"JOY6", K_JOY6},
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{"JOY7", K_JOY7},
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{"JOY8", K_JOY8},
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{"JOY9", K_JOY9},
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{"JOY10", K_JOY10},
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{"JOY11", K_JOY11},
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{"JOY12", K_JOY12},
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{"JOY13", K_JOY13},
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{"JOY14", K_JOY14},
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{"JOY15", K_JOY15},
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{"JOY16", K_JOY16},
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{"JOY17", K_JOY17},
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{"JOY18", K_JOY18},
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{"JOY19", K_JOY19},
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{"JOY20", K_JOY20},
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{"JOY21", K_JOY21},
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{"JOY22", K_JOY22},
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{"JOY23", K_JOY23},
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{"JOY24", K_JOY24},
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{"JOY25", K_JOY25},
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{"JOY26", K_JOY26},
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{"JOY27", K_JOY27},
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{"JOY28", K_JOY28},
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{"JOY29", K_JOY29},
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{"JOY30", K_JOY30},
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{"JOY31", K_JOY31},
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{"JOY32", K_JOY32},
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{"AUX1", K_AUX1},
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{"AUX2", K_AUX2},
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{"AUX3", K_AUX3},
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{"AUX4", K_AUX4},
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{"AUX5", K_AUX5},
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{"AUX6", K_AUX6},
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{"AUX7", K_AUX7},
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{"AUX8", K_AUX8},
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{"AUX9", K_AUX9},
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{"AUX10", K_AUX10},
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{"AUX11", K_AUX11},
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{"AUX12", K_AUX12},
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{"AUX13", K_AUX13},
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{"AUX14", K_AUX14},
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{"AUX15", K_AUX15},
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{"AUX16", K_AUX16},
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{"KP_HOME", K_KP_HOME },
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{"KP_UPARROW", K_KP_UPARROW },
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{"KP_PGUP", K_KP_PGUP },
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{"KP_LEFTARROW", K_KP_LEFTARROW },
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{"KP_5", K_KP_5 },
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{"KP_RIGHTARROW", K_KP_RIGHTARROW },
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{"KP_END", K_KP_END },
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{"KP_DOWNARROW", K_KP_DOWNARROW },
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{"KP_PGDN", K_KP_PGDN },
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{"KP_ENTER", K_KP_ENTER },
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{"KP_INS", K_KP_INS },
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{"KP_DEL", K_KP_DEL },
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{"KP_SLASH", K_KP_SLASH },
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{"KP_MINUS", K_KP_MINUS },
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{"KP_PLUS", K_KP_PLUS },
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{"KP_NUMLOCK", K_KP_NUMLOCK },
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{"KP_STAR", K_KP_STAR },
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{"KP_EQUALS", K_KP_EQUALS },
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{"PAUSE", K_PAUSE},
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{"SEMICOLON", ';'}, // because a raw semicolon separates commands
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{"WORLD_0", K_WORLD_0},
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{"WORLD_1", K_WORLD_1},
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{"WORLD_2", K_WORLD_2},
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{"WORLD_3", K_WORLD_3},
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{"WORLD_4", K_WORLD_4},
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{"WORLD_5", K_WORLD_5},
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{"WORLD_6", K_WORLD_6},
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{"WORLD_7", K_WORLD_7},
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{"WORLD_8", K_WORLD_8},
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{"WORLD_9", K_WORLD_9},
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{"WORLD_10", K_WORLD_10},
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{"WORLD_11", K_WORLD_11},
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{"WORLD_12", K_WORLD_12},
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{"WORLD_13", K_WORLD_13},
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{"WORLD_14", K_WORLD_14},
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{"WORLD_15", K_WORLD_15},
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{"WORLD_16", K_WORLD_16},
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{"WORLD_17", K_WORLD_17},
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{"WORLD_18", K_WORLD_18},
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{"WORLD_19", K_WORLD_19},
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{"WORLD_20", K_WORLD_20},
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{"WORLD_21", K_WORLD_21},
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{"WORLD_22", K_WORLD_22},
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{"WORLD_23", K_WORLD_23},
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{"WORLD_24", K_WORLD_24},
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{"WORLD_25", K_WORLD_25},
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{"WORLD_26", K_WORLD_26},
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{"WORLD_27", K_WORLD_27},
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{"WORLD_28", K_WORLD_28},
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{"WORLD_29", K_WORLD_29},
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{"WORLD_30", K_WORLD_30},
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{"WORLD_31", K_WORLD_31},
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{"WORLD_32", K_WORLD_32},
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{"WORLD_33", K_WORLD_33},
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{"WORLD_34", K_WORLD_34},
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{"WORLD_35", K_WORLD_35},
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{"WORLD_36", K_WORLD_36},
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{"WORLD_37", K_WORLD_37},
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{"WORLD_38", K_WORLD_38},
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{"WORLD_39", K_WORLD_39},
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{"WORLD_40", K_WORLD_40},
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{"WORLD_41", K_WORLD_41},
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{"WORLD_42", K_WORLD_42},
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{"WORLD_43", K_WORLD_43},
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{"WORLD_44", K_WORLD_44},
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{"WORLD_45", K_WORLD_45},
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{"WORLD_46", K_WORLD_46},
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{"WORLD_47", K_WORLD_47},
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{"WORLD_48", K_WORLD_48},
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{"WORLD_49", K_WORLD_49},
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{"WORLD_50", K_WORLD_50},
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{"WORLD_51", K_WORLD_51},
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{"WORLD_52", K_WORLD_52},
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{"WORLD_53", K_WORLD_53},
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{"WORLD_54", K_WORLD_54},
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{"WORLD_55", K_WORLD_55},
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{"WORLD_56", K_WORLD_56},
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{"WORLD_57", K_WORLD_57},
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{"WORLD_58", K_WORLD_58},
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{"WORLD_59", K_WORLD_59},
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{"WORLD_60", K_WORLD_60},
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{"WORLD_61", K_WORLD_61},
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{"WORLD_62", K_WORLD_62},
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{"WORLD_63", K_WORLD_63},
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{"WORLD_64", K_WORLD_64},
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{"WORLD_65", K_WORLD_65},
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{"WORLD_66", K_WORLD_66},
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{"WORLD_67", K_WORLD_67},
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{"WORLD_68", K_WORLD_68},
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{"WORLD_69", K_WORLD_69},
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{"WORLD_70", K_WORLD_70},
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{"WORLD_71", K_WORLD_71},
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{"WORLD_72", K_WORLD_72},
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{"WORLD_73", K_WORLD_73},
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{"WORLD_74", K_WORLD_74},
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{"WORLD_75", K_WORLD_75},
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{"WORLD_76", K_WORLD_76},
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{"WORLD_77", K_WORLD_77},
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{"WORLD_78", K_WORLD_78},
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{"WORLD_79", K_WORLD_79},
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{"WORLD_80", K_WORLD_80},
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{"WORLD_81", K_WORLD_81},
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{"WORLD_82", K_WORLD_82},
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{"WORLD_83", K_WORLD_83},
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{"WORLD_84", K_WORLD_84},
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{"WORLD_85", K_WORLD_85},
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{"WORLD_86", K_WORLD_86},
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{"WORLD_87", K_WORLD_87},
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{"WORLD_88", K_WORLD_88},
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{"WORLD_89", K_WORLD_89},
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{"WORLD_90", K_WORLD_90},
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{"WORLD_91", K_WORLD_91},
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{"WORLD_92", K_WORLD_92},
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{"WORLD_93", K_WORLD_93},
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{"WORLD_94", K_WORLD_94},
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{"WORLD_95", K_WORLD_95},
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{"WINDOWS", K_SUPER},
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{"COMPOSE", K_COMPOSE},
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{"MODE", K_MODE},
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{"HELP", K_HELP},
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{"PRINT", K_PRINT},
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{"SYSREQ", K_SYSREQ},
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{"SCROLLOCK", K_SCROLLOCK },
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{"BREAK", K_BREAK},
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{"MENU", K_MENU},
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{"POWER", K_POWER},
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{"EURO", K_EURO},
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{"UNDO", K_UNDO},
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{"PAD0_A", K_PAD0_A },
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{"PAD0_B", K_PAD0_B },
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{"PAD0_X", K_PAD0_X },
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{"PAD0_Y", K_PAD0_Y },
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{"PAD0_BACK", K_PAD0_BACK },
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{"PAD0_GUIDE", K_PAD0_GUIDE },
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{"PAD0_START", K_PAD0_START },
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{"PAD0_LEFTSTICK_CLICK", K_PAD0_LEFTSTICK_CLICK },
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{"PAD0_RIGHTSTICK_CLICK", K_PAD0_RIGHTSTICK_CLICK },
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{"PAD0_LEFTSHOULDER", K_PAD0_LEFTSHOULDER },
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{"PAD0_RIGHTSHOULDER", K_PAD0_RIGHTSHOULDER },
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{"PAD0_DPAD_UP", K_PAD0_DPAD_UP },
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{"PAD0_DPAD_DOWN", K_PAD0_DPAD_DOWN },
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{"PAD0_DPAD_LEFT", K_PAD0_DPAD_LEFT },
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{"PAD0_DPAD_RIGHT", K_PAD0_DPAD_RIGHT },
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{"PAD0_LEFTSTICK_LEFT", K_PAD0_LEFTSTICK_LEFT },
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{"PAD0_LEFTSTICK_RIGHT", K_PAD0_LEFTSTICK_RIGHT },
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{"PAD0_LEFTSTICK_UP", K_PAD0_LEFTSTICK_UP },
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{"PAD0_LEFTSTICK_DOWN", K_PAD0_LEFTSTICK_DOWN },
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{"PAD0_RIGHTSTICK_LEFT", K_PAD0_RIGHTSTICK_LEFT },
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{"PAD0_RIGHTSTICK_RIGHT", K_PAD0_RIGHTSTICK_RIGHT },
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{"PAD0_RIGHTSTICK_UP", K_PAD0_RIGHTSTICK_UP },
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{"PAD0_RIGHTSTICK_DOWN", K_PAD0_RIGHTSTICK_DOWN },
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{"PAD0_LEFTTRIGGER", K_PAD0_LEFTTRIGGER },
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{"PAD0_RIGHTTRIGGER", K_PAD0_RIGHTTRIGGER },
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{"PAD0_MISC1", K_PAD0_MISC1 },
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{"PAD0_PADDLE1", K_PAD0_PADDLE1 },
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{"PAD0_PADDLE2", K_PAD0_PADDLE2 },
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{"PAD0_PADDLE3", K_PAD0_PADDLE3 },
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{"PAD0_PADDLE4", K_PAD0_PADDLE4 },
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{"PAD0_TOUCHPAD", K_PAD0_TOUCHPAD },
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{NULL,0}
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};
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/*
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=============================================================================
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EDIT FIELDS
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=============================================================================
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*/
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/*
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===================
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Field_Draw
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Handles horizontal scrolling and cursor blinking
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x, y, and width are in pixels
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===================
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*/
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void Field_VariableSizeDraw( field_t *edit, int x, int y, int width, int size, qboolean showCursor,
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qboolean noColorEscape ) {
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int len;
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int drawLen;
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int prestep;
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int cursorChar;
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char str[MAX_STRING_CHARS];
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int i;
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drawLen = edit->widthInChars - 1; // - 1 so there is always a space for the cursor
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len = strlen( edit->buffer );
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// guarantee that cursor will be visible
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if ( len <= drawLen ) {
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prestep = 0;
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} else {
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if ( edit->scroll + drawLen > len ) {
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edit->scroll = len - drawLen;
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if ( edit->scroll < 0 ) {
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edit->scroll = 0;
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}
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}
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prestep = edit->scroll;
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}
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if ( prestep + drawLen > len ) {
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drawLen = len - prestep;
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}
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// extract <drawLen> characters from the field at <prestep>
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if ( drawLen >= MAX_STRING_CHARS ) {
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Com_Error( ERR_DROP, "drawLen >= MAX_STRING_CHARS" );
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}
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Com_Memcpy( str, edit->buffer + prestep, drawLen );
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str[ drawLen ] = 0;
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// draw it
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if ( size == SMALLCHAR_WIDTH ) {
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float color[4];
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color[0] = color[1] = color[2] = color[3] = 1.0;
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SCR_DrawSmallStringExt( x, y, str, color, qfalse, noColorEscape );
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} else {
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// draw big string with drop shadow
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SCR_DrawBigString( x, y, str, 1.0, noColorEscape );
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}
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// draw the cursor
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if ( showCursor ) {
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if ( (int)( cls.realtime >> 8 ) & 1 ) {
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return; // off blink
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}
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if ( key_overstrikeMode ) {
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cursorChar = 11;
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} else {
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cursorChar = 10;
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}
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i = drawLen - strlen( str );
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if ( size == SMALLCHAR_WIDTH ) {
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SCR_DrawSmallChar( x + ( edit->cursor - prestep - i ) * size, y, cursorChar );
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} else {
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str[0] = cursorChar;
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str[1] = 0;
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SCR_DrawBigString( x + ( edit->cursor - prestep - i ) * size, y, str, 1.0, qfalse );
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}
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}
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}
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void Field_Draw( field_t *edit, int x, int y, int width, qboolean showCursor, qboolean noColorEscape )
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{
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Field_VariableSizeDraw( edit, x, y, width, SMALLCHAR_WIDTH, showCursor, noColorEscape );
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}
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void Field_BigDraw( field_t *edit, int x, int y, int width, qboolean showCursor, qboolean noColorEscape )
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{
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Field_VariableSizeDraw( edit, x, y, width, BIGCHAR_WIDTH, showCursor, noColorEscape );
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}
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/*
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================
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Field_Paste
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================
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*/
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void Field_Paste( field_t *edit ) {
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char *cbd;
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int pasteLen, i;
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cbd = Sys_GetClipboardData();
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if ( !cbd ) {
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return;
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}
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// send as if typed, so insert / overstrike works properly
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pasteLen = strlen( cbd );
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for ( i = 0 ; i < pasteLen ; i++ ) {
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Field_CharEvent( edit, cbd[i] );
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}
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Z_Free( cbd );
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}
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/*
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=================
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Field_KeyDownEvent
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Performs the basic line editing functions for the console,
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in-game talk, and menu fields
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Key events are used for non-printable characters, others are gotten from char events.
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=================
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*/
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void Field_KeyDownEvent( field_t *edit, int key ) {
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int len;
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// shift-insert is paste
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if ( ( ( key == K_INS ) || ( key == K_KP_INS ) ) && keys[K_SHIFT].down ) {
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Field_Paste( edit );
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return;
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}
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key = tolower( key );
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len = strlen( edit->buffer );
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switch ( key ) {
|
|
case K_DEL:
|
|
if ( edit->cursor < len ) {
|
|
memmove( edit->buffer + edit->cursor,
|
|
edit->buffer + edit->cursor + 1, len - edit->cursor );
|
|
}
|
|
break;
|
|
|
|
case K_RIGHTARROW:
|
|
if ( edit->cursor < len ) {
|
|
edit->cursor++;
|
|
}
|
|
break;
|
|
|
|
case K_LEFTARROW:
|
|
if ( edit->cursor > 0 ) {
|
|
edit->cursor--;
|
|
}
|
|
break;
|
|
|
|
case K_HOME:
|
|
edit->cursor = 0;
|
|
break;
|
|
|
|
case K_END:
|
|
edit->cursor = len;
|
|
break;
|
|
|
|
case K_INS:
|
|
key_overstrikeMode = !key_overstrikeMode;
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// Change scroll if cursor is no longer visible
|
|
if ( edit->cursor < edit->scroll ) {
|
|
edit->scroll = edit->cursor;
|
|
} else if ( edit->cursor >= edit->scroll + edit->widthInChars && edit->cursor <= len ) {
|
|
edit->scroll = edit->cursor - edit->widthInChars + 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Field_CharEvent
|
|
==================
|
|
*/
|
|
void Field_CharEvent( field_t *edit, int ch ) {
|
|
int len;
|
|
|
|
if ( ch == 'v' - 'a' + 1 ) { // ctrl-v is paste
|
|
Field_Paste( edit );
|
|
return;
|
|
}
|
|
|
|
if ( ch == 'c' - 'a' + 1 ) { // ctrl-c clears the field
|
|
Field_Clear( edit );
|
|
return;
|
|
}
|
|
|
|
len = strlen( edit->buffer );
|
|
|
|
if ( ch == 'h' - 'a' + 1 ) { // ctrl-h is backspace
|
|
if ( edit->cursor > 0 ) {
|
|
memmove( edit->buffer + edit->cursor - 1,
|
|
edit->buffer + edit->cursor, len + 1 - edit->cursor );
|
|
edit->cursor--;
|
|
if ( edit->cursor < edit->scroll )
|
|
{
|
|
edit->scroll--;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
if ( ch == 'a' - 'a' + 1 ) { // ctrl-a is home
|
|
edit->cursor = 0;
|
|
edit->scroll = 0;
|
|
return;
|
|
}
|
|
|
|
if ( ch == 'e' - 'a' + 1 ) { // ctrl-e is end
|
|
edit->cursor = len;
|
|
edit->scroll = edit->cursor - edit->widthInChars;
|
|
return;
|
|
}
|
|
|
|
//
|
|
// ignore any other non printable chars
|
|
//
|
|
if ( ch < 32 ) {
|
|
return;
|
|
}
|
|
|
|
if ( key_overstrikeMode ) {
|
|
// - 2 to leave room for the leading slash and trailing \0
|
|
if ( edit->cursor == MAX_EDIT_LINE - 2 )
|
|
return;
|
|
edit->buffer[edit->cursor] = ch;
|
|
edit->cursor++;
|
|
} else { // insert mode
|
|
// - 2 to leave room for the leading slash and trailing \0
|
|
if ( len == MAX_EDIT_LINE - 2 ) {
|
|
return; // all full
|
|
}
|
|
memmove( edit->buffer + edit->cursor + 1,
|
|
edit->buffer + edit->cursor, len + 1 - edit->cursor );
|
|
edit->buffer[edit->cursor] = ch;
|
|
edit->cursor++;
|
|
}
|
|
|
|
|
|
if ( edit->cursor >= edit->widthInChars ) {
|
|
edit->scroll++;
|
|
}
|
|
|
|
if ( edit->cursor == len + 1) {
|
|
edit->buffer[edit->cursor] = 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
=============================================================================
|
|
|
|
CONSOLE LINE EDITING
|
|
|
|
==============================================================================
|
|
*/
|
|
|
|
/*
|
|
====================
|
|
Console_Key
|
|
|
|
Handles history and console scrollback
|
|
====================
|
|
*/
|
|
void Console_Key (int key) {
|
|
// ctrl-L clears screen
|
|
if ( key == 'l' && keys[K_CTRL].down ) {
|
|
Cbuf_AddText ("clear\n");
|
|
return;
|
|
}
|
|
|
|
// enter finishes the line
|
|
if ( key == K_ENTER || key == K_KP_ENTER ) {
|
|
// if not in the game explicitly prepend a slash if needed
|
|
if ( clc.state != CA_ACTIVE && con_autochat->integer &&
|
|
g_consoleField.buffer[0] &&
|
|
g_consoleField.buffer[0] != '\\' &&
|
|
g_consoleField.buffer[0] != '/' ) {
|
|
char temp[MAX_EDIT_LINE-1];
|
|
|
|
Q_strncpyz( temp, g_consoleField.buffer, sizeof( temp ) );
|
|
Com_sprintf( g_consoleField.buffer, sizeof( g_consoleField.buffer ), "\\%s", temp );
|
|
g_consoleField.cursor++;
|
|
}
|
|
|
|
Com_Printf ( "]%s\n", g_consoleField.buffer );
|
|
|
|
// leading slash is an explicit command
|
|
if ( g_consoleField.buffer[0] == '\\' || g_consoleField.buffer[0] == '/' ) {
|
|
Cbuf_AddText( g_consoleField.buffer+1 ); // valid command
|
|
Cbuf_AddText ("\n");
|
|
} else {
|
|
// other text will be chat messages
|
|
if ( !g_consoleField.buffer[0] ) {
|
|
return; // empty lines just scroll the console without adding to history
|
|
} else {
|
|
if ( con_autochat->integer ) {
|
|
Cbuf_AddText ("cmd say ");
|
|
}
|
|
|
|
Cbuf_AddText( g_consoleField.buffer );
|
|
Cbuf_AddText ("\n");
|
|
}
|
|
}
|
|
|
|
// copy line to history buffer
|
|
historyEditLines[nextHistoryLine % COMMAND_HISTORY] = g_consoleField;
|
|
nextHistoryLine++;
|
|
historyLine = nextHistoryLine;
|
|
|
|
Field_Clear( &g_consoleField );
|
|
|
|
g_consoleField.widthInChars = g_console_field_width;
|
|
|
|
CL_SaveConsoleHistory( );
|
|
|
|
if ( clc.state == CA_DISCONNECTED ) {
|
|
SCR_UpdateScreen (); // force an update, because the command
|
|
} // may take some time
|
|
return;
|
|
}
|
|
|
|
// command completion
|
|
|
|
if (key == K_TAB) {
|
|
Field_AutoComplete(&g_consoleField);
|
|
return;
|
|
}
|
|
|
|
// command history (ctrl-p ctrl-n for unix style)
|
|
|
|
if ( (key == K_MWHEELUP && keys[K_SHIFT].down) || ( key == K_UPARROW ) || ( key == K_KP_UPARROW ) ||
|
|
( ( tolower(key) == 'p' ) && keys[K_CTRL].down ) ) {
|
|
if ( nextHistoryLine - historyLine < COMMAND_HISTORY
|
|
&& historyLine > 0 ) {
|
|
historyLine--;
|
|
}
|
|
g_consoleField = historyEditLines[ historyLine % COMMAND_HISTORY ];
|
|
return;
|
|
}
|
|
|
|
if ( (key == K_MWHEELDOWN && keys[K_SHIFT].down) || ( key == K_DOWNARROW ) || ( key == K_KP_DOWNARROW ) ||
|
|
( ( tolower(key) == 'n' ) && keys[K_CTRL].down ) ) {
|
|
historyLine++;
|
|
if (historyLine >= nextHistoryLine) {
|
|
historyLine = nextHistoryLine;
|
|
Field_Clear( &g_consoleField );
|
|
g_consoleField.widthInChars = g_console_field_width;
|
|
return;
|
|
}
|
|
g_consoleField = historyEditLines[ historyLine % COMMAND_HISTORY ];
|
|
return;
|
|
}
|
|
|
|
// console scrolling
|
|
if ( key == K_PGUP ) {
|
|
Con_PageUp();
|
|
return;
|
|
}
|
|
|
|
if ( key == K_PGDN) {
|
|
Con_PageDown();
|
|
return;
|
|
}
|
|
|
|
if ( key == K_MWHEELUP) { //----(SA) added some mousewheel functionality to the console
|
|
Con_PageUp();
|
|
if(keys[K_CTRL].down) { // hold <ctrl> to accelerate scrolling
|
|
Con_PageUp();
|
|
Con_PageUp();
|
|
}
|
|
return;
|
|
}
|
|
|
|
if ( key == K_MWHEELDOWN) { //----(SA) added some mousewheel functionality to the console
|
|
Con_PageDown();
|
|
if(keys[K_CTRL].down) { // hold <ctrl> to accelerate scrolling
|
|
Con_PageDown();
|
|
Con_PageDown();
|
|
}
|
|
return;
|
|
}
|
|
|
|
// ctrl-home = top of console
|
|
if ( key == K_HOME && keys[K_CTRL].down ) {
|
|
Con_Top();
|
|
return;
|
|
}
|
|
|
|
// ctrl-end = bottom of console
|
|
if ( key == K_END && keys[K_CTRL].down ) {
|
|
Con_Bottom();
|
|
return;
|
|
}
|
|
|
|
// pass to the normal editline routine
|
|
Field_KeyDownEvent( &g_consoleField, key );
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
|
|
/*
|
|
================
|
|
Message_Key
|
|
|
|
In game talk message
|
|
================
|
|
*/
|
|
void Message_Key( int key ) {
|
|
|
|
char buffer[MAX_STRING_CHARS];
|
|
|
|
|
|
if (key == K_ESCAPE) {
|
|
Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE );
|
|
Field_Clear( &chatField );
|
|
return;
|
|
}
|
|
|
|
if ( key == K_ENTER || key == K_KP_ENTER )
|
|
{
|
|
if ( chatField.buffer[0] && clc.state == CA_ACTIVE ) {
|
|
if (chat_playerNum != -1 )
|
|
|
|
Com_sprintf( buffer, sizeof( buffer ), "tell %i \"%s\"\n", chat_playerNum, chatField.buffer );
|
|
|
|
else if (chat_team)
|
|
|
|
Com_sprintf( buffer, sizeof( buffer ), "say_team \"%s\"\n", chatField.buffer );
|
|
else
|
|
Com_sprintf( buffer, sizeof( buffer ), "say \"%s\"\n", chatField.buffer );
|
|
|
|
|
|
|
|
CL_AddReliableCommand(buffer, qfalse);
|
|
}
|
|
Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE );
|
|
Field_Clear( &chatField );
|
|
return;
|
|
}
|
|
|
|
Field_KeyDownEvent( &chatField, key );
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
|
|
qboolean Key_GetOverstrikeMode( void ) {
|
|
return key_overstrikeMode;
|
|
}
|
|
|
|
|
|
void Key_SetOverstrikeMode( qboolean state ) {
|
|
key_overstrikeMode = state;
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_IsDown
|
|
===================
|
|
*/
|
|
qboolean Key_IsDown( int keynum ) {
|
|
if ( keynum < 0 || keynum >= MAX_KEYS ) {
|
|
return qfalse;
|
|
}
|
|
|
|
return keys[keynum].down;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_StringToKeynum
|
|
|
|
Returns a key number to be used to index keys[] by looking at
|
|
the given string. Single ascii characters return themselves, while
|
|
the K_* names are matched up.
|
|
|
|
0x11 will be interpreted as raw hex, which will allow new controlers
|
|
|
|
to be configured even if they don't have defined names.
|
|
===================
|
|
*/
|
|
int Key_StringToKeynum( char *str ) {
|
|
keyname_t *kn;
|
|
int n;
|
|
|
|
if ( !str || !str[0] ) {
|
|
return -1;
|
|
}
|
|
if ( !str[1] ) {
|
|
return tolower( str[0] );
|
|
}
|
|
|
|
// check for hex code
|
|
n = Com_HexStrToInt( str );
|
|
if ( n >= 0 && n < MAX_KEYS ) {
|
|
return n;
|
|
}
|
|
|
|
// scan for a text match
|
|
for ( kn=keynames ; kn->name ; kn++ ) {
|
|
if ( !Q_stricmp( str,kn->name ) )
|
|
return kn->keynum;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_KeynumToString
|
|
|
|
Returns a string (either a single ascii char, a K_* name, or a 0x11 hex string) for the
|
|
given keynum.
|
|
===================
|
|
*/
|
|
char *Key_KeynumToString( int keynum ) {
|
|
keyname_t *kn;
|
|
static char tinystr[5];
|
|
int i, j;
|
|
|
|
if ( keynum == -1 ) {
|
|
return "<KEY NOT FOUND>";
|
|
}
|
|
|
|
if ( keynum < 0 || keynum >= MAX_KEYS ) {
|
|
return "<OUT OF RANGE>";
|
|
}
|
|
|
|
// check for printable ascii (don't use quote)
|
|
if ( keynum > 32 && keynum < 127 && keynum != '"' && keynum != ';' ) {
|
|
tinystr[0] = keynum;
|
|
tinystr[1] = 0;
|
|
return tinystr;
|
|
}
|
|
|
|
// check for a key string
|
|
for ( kn=keynames ; kn->name ; kn++ ) {
|
|
if (keynum == kn->keynum) {
|
|
return kn->name;
|
|
}
|
|
}
|
|
|
|
// make a hex string
|
|
i = keynum >> 4;
|
|
j = keynum & 15;
|
|
|
|
tinystr[0] = '0';
|
|
tinystr[1] = 'x';
|
|
tinystr[2] = i > 9 ? i - 10 + 'a' : i + '0';
|
|
tinystr[3] = j > 9 ? j - 10 + 'a' : j + '0';
|
|
tinystr[4] = 0;
|
|
|
|
return tinystr;
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_SetBinding
|
|
===================
|
|
*/
|
|
void Key_SetBinding( int keynum, const char *binding ) {
|
|
if ( keynum < 0 || keynum >= MAX_KEYS ) {
|
|
return;
|
|
}
|
|
|
|
// free old bindings
|
|
if ( keys[ keynum ].binding ) {
|
|
Z_Free( keys[ keynum ].binding );
|
|
}
|
|
|
|
// allocate memory for new binding
|
|
keys[keynum].binding = CopyString( binding );
|
|
|
|
// consider this like modifying an archived cvar, so the
|
|
// file write will be triggered at the next opportunity
|
|
cvar_modifiedFlags |= CVAR_ARCHIVE;
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_GetBinding
|
|
===================
|
|
*/
|
|
char *Key_GetBinding( int keynum ) {
|
|
if ( keynum < 0 || keynum >= MAX_KEYS ) {
|
|
return "";
|
|
}
|
|
|
|
return keys[ keynum ].binding;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_GetKey
|
|
===================
|
|
*/
|
|
|
|
int Key_GetKey(const char *binding) {
|
|
int i;
|
|
|
|
if (binding) {
|
|
for (i=0 ; i < MAX_KEYS ; i++) {
|
|
if (keys[i].binding && Q_stricmp(binding, keys[i].binding) == 0) {
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_Unbind_f
|
|
===================
|
|
*/
|
|
void Key_Unbind_f (void)
|
|
{
|
|
int b;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Com_Printf ("unbind <key> : remove commands from a key\n");
|
|
return;
|
|
}
|
|
|
|
b = Key_StringToKeynum (Cmd_Argv(1));
|
|
if (b==-1)
|
|
{
|
|
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
|
|
return;
|
|
}
|
|
|
|
Key_SetBinding (b, "");
|
|
}
|
|
|
|
/*
|
|
===================
|
|
Key_Unbindall_f
|
|
===================
|
|
*/
|
|
void Key_Unbindall_f (void)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i < MAX_KEYS; i++)
|
|
if (keys[i].binding)
|
|
Key_SetBinding (i, "");
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_Bind_f
|
|
===================
|
|
*/
|
|
void Key_Bind_f (void)
|
|
{
|
|
int i, c, b;
|
|
char cmd[1024];
|
|
|
|
c = Cmd_Argc();
|
|
|
|
if (c < 2)
|
|
{
|
|
Com_Printf ("bind <key> [command] : attach a command to a key\n");
|
|
return;
|
|
}
|
|
b = Key_StringToKeynum (Cmd_Argv(1));
|
|
if (b==-1)
|
|
{
|
|
Com_Printf ("\"%s\" isn't a valid key\n", Cmd_Argv(1));
|
|
return;
|
|
}
|
|
|
|
if (c == 2)
|
|
{
|
|
if (keys[b].binding && keys[b].binding[0])
|
|
Com_Printf ("\"%s\" = \"%s\"\n", Key_KeynumToString(b), keys[b].binding );
|
|
else
|
|
Com_Printf ("\"%s\" is not bound\n", Key_KeynumToString(b) );
|
|
return;
|
|
}
|
|
|
|
// copy the rest of the command line
|
|
cmd[0] = 0; // start out with a null string
|
|
for (i=2 ; i< c ; i++)
|
|
{
|
|
strcat (cmd, Cmd_Argv(i));
|
|
if (i != (c-1))
|
|
strcat (cmd, " ");
|
|
}
|
|
|
|
Key_SetBinding (b, cmd);
|
|
}
|
|
|
|
/*
|
|
============
|
|
Key_WriteBindings
|
|
|
|
Writes lines containing "bind key value"
|
|
============
|
|
*/
|
|
void Key_WriteBindings( fileHandle_t f ) {
|
|
int i;
|
|
|
|
FS_Printf (f, "unbindall\n" );
|
|
|
|
for (i=0 ; i<MAX_KEYS ; i++) {
|
|
if (keys[i].binding && keys[i].binding[0] ) {
|
|
FS_Printf (f, "bind %s \"%s\"\n", Key_KeynumToString(i), keys[i].binding);
|
|
|
|
}
|
|
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
============
|
|
Key_Bindlist_f
|
|
|
|
============
|
|
*/
|
|
void Key_Bindlist_f( void ) {
|
|
int i;
|
|
|
|
for ( i = 0 ; i < MAX_KEYS ; i++ ) {
|
|
if ( keys[i].binding && keys[i].binding[0] ) {
|
|
Com_Printf( "%s \"%s\"\n", Key_KeynumToString(i), keys[i].binding );
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
============
|
|
Key_KeynameCompletion
|
|
============
|
|
*/
|
|
void Key_KeynameCompletion( void(*callback)(const char *s) ) {
|
|
int i;
|
|
|
|
for( i = 0; keynames[ i ].name != NULL; i++ )
|
|
callback( keynames[ i ].name );
|
|
}
|
|
|
|
/*
|
|
====================
|
|
Key_CompleteUnbind
|
|
====================
|
|
*/
|
|
static void Key_CompleteUnbind( char *args, int argNum )
|
|
{
|
|
if( argNum == 2 )
|
|
{
|
|
// Skip "unbind "
|
|
char *p = Com_SkipTokens( args, 1, " " );
|
|
|
|
if( p > args )
|
|
Field_CompleteKeyname( );
|
|
}
|
|
}
|
|
|
|
/*
|
|
====================
|
|
Key_CompleteBind
|
|
====================
|
|
*/
|
|
static void Key_CompleteBind( char *args, int argNum )
|
|
{
|
|
char *p;
|
|
|
|
if( argNum == 2 )
|
|
{
|
|
// Skip "bind "
|
|
p = Com_SkipTokens( args, 1, " " );
|
|
|
|
if( p > args )
|
|
Field_CompleteKeyname( );
|
|
}
|
|
else if( argNum >= 3 )
|
|
{
|
|
// Skip "bind <key> "
|
|
p = Com_SkipTokens( args, 2, " " );
|
|
|
|
if( p > args )
|
|
Field_CompleteCommand( p, qtrue, qtrue );
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_InitKeyCommands
|
|
===================
|
|
*/
|
|
void CL_InitKeyCommands( void ) {
|
|
// register our functions
|
|
Cmd_AddCommand ("bind",Key_Bind_f);
|
|
Cmd_SetCommandCompletionFunc( "bind", Key_CompleteBind );
|
|
Cmd_AddCommand ("unbind",Key_Unbind_f);
|
|
Cmd_SetCommandCompletionFunc( "unbind", Key_CompleteUnbind );
|
|
Cmd_AddCommand ("unbindall",Key_Unbindall_f);
|
|
Cmd_AddCommand ("bindlist",Key_Bindlist_f);
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_BindUICommand
|
|
|
|
Returns qtrue if bind command should be executed while user interface is shown
|
|
===================
|
|
*/
|
|
static qboolean CL_BindUICommand( const char *cmd ) {
|
|
if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE )
|
|
return qfalse;
|
|
|
|
if ( !Q_stricmp( cmd, "toggleconsole" ) )
|
|
return qtrue;
|
|
if ( !Q_stricmp( cmd, "togglemenu" ) )
|
|
return qtrue;
|
|
|
|
return qfalse;
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_ParseBinding
|
|
|
|
Execute the commands in the bind string
|
|
===================
|
|
*/
|
|
void CL_ParseBinding( int key, qboolean down, unsigned time )
|
|
{
|
|
char buf[ MAX_STRING_CHARS ], *p = buf, *end;
|
|
qboolean allCommands, allowUpCmds;
|
|
|
|
if( clc.state == CA_DISCONNECTED && Key_GetCatcher( ) == 0 )
|
|
return;
|
|
if( !keys[key].binding || !keys[key].binding[0] )
|
|
return;
|
|
Q_strncpyz( buf, keys[key].binding, sizeof( buf ) );
|
|
|
|
// run all bind commands if console, ui, etc aren't reading keys
|
|
allCommands = ( Key_GetCatcher( ) == 0 );
|
|
|
|
// allow button up commands if in game even if key catcher is set
|
|
allowUpCmds = ( clc.state != CA_DISCONNECTED );
|
|
|
|
while( 1 )
|
|
{
|
|
while( isspace( *p ) )
|
|
p++;
|
|
end = strchr( p, ';' );
|
|
if( end )
|
|
*end = '\0';
|
|
if( *p == '+' )
|
|
{
|
|
// button commands add keynum and time as parameters
|
|
// so that multiple sources can be discriminated and
|
|
// subframe corrected
|
|
if ( allCommands || ( allowUpCmds && !down ) ) {
|
|
char cmd[1024];
|
|
Com_sprintf( cmd, sizeof( cmd ), "%c%s %d %d\n",
|
|
( down ) ? '+' : '-', p + 1, key, time );
|
|
Cbuf_AddText( cmd );
|
|
}
|
|
}
|
|
else if( down )
|
|
{
|
|
// normal commands only execute on key press
|
|
if ( allCommands || CL_BindUICommand( p ) ) {
|
|
Cbuf_AddText( p );
|
|
Cbuf_AddText( "\n" );
|
|
}
|
|
}
|
|
if( !end )
|
|
break;
|
|
p = end + 1;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_KeyDownEvent
|
|
|
|
Called by CL_KeyEvent to handle a keypress
|
|
===================
|
|
*/
|
|
void CL_KeyDownEvent( int key, unsigned time )
|
|
{
|
|
keys[key].down = qtrue;
|
|
keys[key].repeats++;
|
|
if( keys[key].repeats == 1 )
|
|
anykeydown++;
|
|
|
|
if( keys[K_ALT].down && key == K_ENTER )
|
|
{
|
|
// don't repeat fullscreen toggle when keys are held down
|
|
if ( keys[K_ENTER].repeats > 1 ) {
|
|
return;
|
|
}
|
|
|
|
Cvar_SetValue( "r_fullscreen",
|
|
!Cvar_VariableIntegerValue( "r_fullscreen" ) );
|
|
return;
|
|
}
|
|
|
|
// console key is hardcoded, so the user can never unbind it
|
|
if( key == K_CONSOLE || ( keys[K_SHIFT].down && key == K_ESCAPE ) )
|
|
{
|
|
Con_ToggleConsole_f ();
|
|
Key_ClearStates ();
|
|
return;
|
|
}
|
|
|
|
|
|
// keys can still be used for bound actions
|
|
if ( ( key < 128 || key == K_MOUSE1 ) &&
|
|
( clc.demoplaying || clc.state == CA_CINEMATIC ) && Key_GetCatcher( ) == 0 ) {
|
|
|
|
if (Cvar_VariableValue ("com_cameraMode") == 0) {
|
|
Cvar_Set ("nextdemo","");
|
|
key = K_ESCAPE;
|
|
}
|
|
}
|
|
|
|
// escape is always handled special
|
|
if ( key == K_ESCAPE ) {
|
|
if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) {
|
|
// clear message mode
|
|
Message_Key( key );
|
|
return;
|
|
}
|
|
|
|
// escape always gets out of CGAME stuff
|
|
if (Key_GetCatcher( ) & KEYCATCH_CGAME) {
|
|
Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_CGAME );
|
|
VM_Call (cgvm, CG_EVENT_HANDLING, CGAME_EVENT_NONE);
|
|
return;
|
|
}
|
|
|
|
if ( !( Key_GetCatcher( ) & KEYCATCH_UI ) ) {
|
|
if ( clc.state == CA_ACTIVE && !clc.demoplaying ) {
|
|
VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_INGAME );
|
|
}
|
|
else if ( clc.state != CA_DISCONNECTED ) {
|
|
CL_Disconnect_f();
|
|
S_StopAllSounds();
|
|
VM_Call( uivm, UI_SET_ACTIVE_MENU, UIMENU_MAIN );
|
|
}
|
|
|
|
IN_SyncMousePosition();
|
|
return;
|
|
}
|
|
|
|
VM_Call( uivm, UI_KEY_EVENT, key, qtrue );
|
|
return;
|
|
}
|
|
|
|
// send the bound action
|
|
CL_ParseBinding( key, qtrue, time );
|
|
|
|
// distribute the key down event to the appropriate handler
|
|
if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) {
|
|
Console_Key( key );
|
|
} else if ( Key_GetCatcher( ) & KEYCATCH_UI ) {
|
|
if ( uivm ) {
|
|
VM_Call( uivm, UI_KEY_EVENT, key, qtrue );
|
|
}
|
|
} else if ( Key_GetCatcher( ) & KEYCATCH_CGAME ) {
|
|
if ( cgvm ) {
|
|
VM_Call( cgvm, CG_KEY_EVENT, key, qtrue );
|
|
}
|
|
} else if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) {
|
|
Message_Key( key );
|
|
} else if ( clc.state == CA_DISCONNECTED ) {
|
|
Console_Key( key );
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_KeyUpEvent
|
|
|
|
Called by CL_KeyEvent to handle a keyrelease
|
|
===================
|
|
*/
|
|
void CL_KeyUpEvent( int key, unsigned time )
|
|
{
|
|
keys[key].repeats = 0;
|
|
keys[key].down = qfalse;
|
|
anykeydown--;
|
|
|
|
if (anykeydown < 0) {
|
|
anykeydown = 0;
|
|
}
|
|
|
|
// don't process key-up events for the console key
|
|
if ( key == K_CONSOLE || ( key == K_ESCAPE && keys[K_SHIFT].down ) )
|
|
return;
|
|
|
|
//
|
|
// key up events only perform actions if the game key binding is
|
|
// a button command (leading + sign). These will be processed even in
|
|
// console mode and menu mode, to keep the character from continuing
|
|
// an action started before a mode switch.
|
|
//
|
|
CL_ParseBinding( key, qfalse, time );
|
|
|
|
if ( Key_GetCatcher( ) & KEYCATCH_UI && uivm ) {
|
|
VM_Call( uivm, UI_KEY_EVENT, key, qfalse );
|
|
} else if ( Key_GetCatcher( ) & KEYCATCH_CGAME && cgvm ) {
|
|
VM_Call( cgvm, CG_KEY_EVENT, key, qfalse );
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_KeyEvent
|
|
|
|
Called by the system for both key up and key down events
|
|
===================
|
|
*/
|
|
void CL_KeyEvent (int key, qboolean down, unsigned time) {
|
|
if( down )
|
|
CL_KeyDownEvent( key, time );
|
|
else
|
|
CL_KeyUpEvent( key, time );
|
|
}
|
|
|
|
/*
|
|
===================
|
|
CL_CharEvent
|
|
|
|
Normal keyboard characters, already shifted / capslocked / etc
|
|
===================
|
|
*/
|
|
void CL_CharEvent( int key ) {
|
|
// delete is not a printable character and is
|
|
// otherwise handled by Field_KeyDownEvent
|
|
if ( key == 127 ) {
|
|
return;
|
|
}
|
|
|
|
// distribute the key down event to the appropriate handler
|
|
if ( Key_GetCatcher( ) & KEYCATCH_CONSOLE )
|
|
{
|
|
Field_CharEvent( &g_consoleField, key );
|
|
}
|
|
else if ( Key_GetCatcher( ) & KEYCATCH_UI )
|
|
{
|
|
VM_Call( uivm, UI_KEY_EVENT, key | K_CHAR_FLAG, qtrue );
|
|
}
|
|
else if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE )
|
|
{
|
|
Field_CharEvent( &chatField, key );
|
|
}
|
|
else if ( clc.state == CA_DISCONNECTED )
|
|
{
|
|
Field_CharEvent( &g_consoleField, key );
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
===================
|
|
Key_ClearStates
|
|
===================
|
|
*/
|
|
void Key_ClearStates (void)
|
|
{
|
|
int i;
|
|
|
|
anykeydown = 0;
|
|
|
|
for ( i=0 ; i < MAX_KEYS ; i++ ) {
|
|
if ( keys[i].down ) {
|
|
CL_KeyEvent( i, qfalse, 0 );
|
|
|
|
}
|
|
keys[i].down = 0;
|
|
keys[i].repeats = 0;
|
|
}
|
|
}
|
|
|
|
static int keyCatchers = 0;
|
|
|
|
/*
|
|
====================
|
|
Key_GetCatcher
|
|
====================
|
|
*/
|
|
int Key_GetCatcher( void ) {
|
|
return keyCatchers;
|
|
}
|
|
|
|
/*
|
|
====================
|
|
Key_SetCatcher
|
|
====================
|
|
*/
|
|
void Key_SetCatcher( int catcher ) {
|
|
// If the catcher state is changing, clear all key states
|
|
if( catcher != keyCatchers )
|
|
Key_ClearStates( );
|
|
|
|
keyCatchers = catcher;
|
|
}
|
|
|
|
// This must not exceed MAX_CMD_LINE
|
|
#define MAX_CONSOLE_SAVE_BUFFER 1024
|
|
#define CONSOLE_HISTORY_FILE "q3history"
|
|
static char consoleSaveBuffer[ MAX_CONSOLE_SAVE_BUFFER ];
|
|
static int consoleSaveBufferSize = 0;
|
|
|
|
/*
|
|
================
|
|
CL_LoadConsoleHistory
|
|
|
|
Load the console history from cl_consoleHistory
|
|
================
|
|
*/
|
|
void CL_LoadConsoleHistory( void )
|
|
{
|
|
char *token, *text_p;
|
|
int i, numChars, numLines = 0;
|
|
fileHandle_t f;
|
|
|
|
consoleSaveBufferSize = FS_FOpenFileRead( CONSOLE_HISTORY_FILE, &f, qfalse );
|
|
if( !f )
|
|
{
|
|
Com_Printf( "Couldn't read %s.\n", CONSOLE_HISTORY_FILE );
|
|
return;
|
|
}
|
|
|
|
if( consoleSaveBufferSize < MAX_CONSOLE_SAVE_BUFFER &&
|
|
FS_Read( consoleSaveBuffer, consoleSaveBufferSize, f ) == consoleSaveBufferSize )
|
|
{
|
|
consoleSaveBuffer[consoleSaveBufferSize] = '\0';
|
|
text_p = consoleSaveBuffer;
|
|
|
|
for( i = COMMAND_HISTORY - 1; i >= 0; i-- )
|
|
{
|
|
if( !*( token = COM_Parse( &text_p ) ) )
|
|
break;
|
|
|
|
historyEditLines[ i ].cursor = atoi( token );
|
|
|
|
if( !*( token = COM_Parse( &text_p ) ) )
|
|
break;
|
|
|
|
historyEditLines[ i ].scroll = atoi( token );
|
|
|
|
if( !*( token = COM_Parse( &text_p ) ) )
|
|
break;
|
|
|
|
numChars = atoi( token );
|
|
text_p++;
|
|
if( numChars > ( strlen( consoleSaveBuffer ) - ( text_p - consoleSaveBuffer ) ) )
|
|
{
|
|
Com_DPrintf( S_COLOR_YELLOW "WARNING: probable corrupt history\n" );
|
|
break;
|
|
}
|
|
Com_Memcpy( historyEditLines[ i ].buffer,
|
|
text_p, numChars );
|
|
historyEditLines[ i ].buffer[ numChars ] = '\0';
|
|
text_p += numChars;
|
|
|
|
numLines++;
|
|
}
|
|
|
|
memmove( &historyEditLines[ 0 ], &historyEditLines[ i + 1 ],
|
|
numLines * sizeof( field_t ) );
|
|
for( i = numLines; i < COMMAND_HISTORY; i++ )
|
|
Field_Clear( &historyEditLines[ i ] );
|
|
|
|
historyLine = nextHistoryLine = numLines;
|
|
}
|
|
else
|
|
Com_Printf( "Couldn't read %s.\n", CONSOLE_HISTORY_FILE );
|
|
|
|
FS_FCloseFile( f );
|
|
}
|
|
|
|
/*
|
|
================
|
|
CL_SaveConsoleHistory
|
|
|
|
Save the console history into the cvar cl_consoleHistory
|
|
so that it persists across invocations of q3
|
|
================
|
|
*/
|
|
void CL_SaveConsoleHistory( void )
|
|
{
|
|
int i;
|
|
int lineLength, saveBufferLength, additionalLength;
|
|
fileHandle_t f;
|
|
|
|
consoleSaveBuffer[ 0 ] = '\0';
|
|
|
|
i = ( nextHistoryLine - 1 ) % COMMAND_HISTORY;
|
|
do
|
|
{
|
|
if( historyEditLines[ i ].buffer[ 0 ] )
|
|
{
|
|
lineLength = strlen( historyEditLines[ i ].buffer );
|
|
saveBufferLength = strlen( consoleSaveBuffer );
|
|
|
|
//ICK
|
|
additionalLength = lineLength + strlen( "999 999 999 " );
|
|
|
|
if( saveBufferLength + additionalLength < MAX_CONSOLE_SAVE_BUFFER )
|
|
{
|
|
Q_strcat( consoleSaveBuffer, MAX_CONSOLE_SAVE_BUFFER,
|
|
va( "%d %d %d %s ",
|
|
historyEditLines[ i ].cursor,
|
|
historyEditLines[ i ].scroll,
|
|
lineLength,
|
|
historyEditLines[ i ].buffer ) );
|
|
}
|
|
else
|
|
break;
|
|
}
|
|
i = ( i - 1 + COMMAND_HISTORY ) % COMMAND_HISTORY;
|
|
}
|
|
while( i != ( nextHistoryLine - 1 ) % COMMAND_HISTORY );
|
|
|
|
consoleSaveBufferSize = strlen( consoleSaveBuffer );
|
|
|
|
f = FS_FOpenFileWrite( CONSOLE_HISTORY_FILE );
|
|
if( !f )
|
|
{
|
|
Com_Printf( "Couldn't write %s.\n", CONSOLE_HISTORY_FILE );
|
|
return;
|
|
}
|
|
|
|
if( FS_Write( consoleSaveBuffer, consoleSaveBufferSize, f ) < consoleSaveBufferSize )
|
|
Com_Printf( "Couldn't write %s.\n", CONSOLE_HISTORY_FILE );
|
|
|
|
FS_FCloseFile( f );
|
|
}
|