Q3Rally Version History Q3Rally v0.0.0.3 (xx.xx.xxxx) - Removed "Show Q3Rally Only" option, after last revision we only get q3rally servers. - Fixed requesting servers for a specific gametype (uses a dpmaster feature) - Fixed gamename shown in server browser (only race and race DM were correct) - Added support for five master servers in q3_ui (ported from ioq3) - Removed Mplayer stuff from q3_ui (was removed from ioq3) - Updated server browser to say UDP6 instead of IPX for ipv6 servers (ported from ioq3) - Removed out of date game binaries (they probably shouldn't be in svn at all). - Removed cvar ui_browserShowRallyOnly (no longer used after r77) - Added target_gravity from EntityPlus - Created function for GAMES_* to GT_*, it's only done in one place now. (ported from Turtle Arena r1517) - Unified version (mostly), update VERSION in Makefile and PRODUCT_VERSION in q_shared.h. Sets version everywhere instead of just qvms. - Modified 'not finished game' message in cg_rally_hud.c to be better English - Added CVAR_SYSTEMINFO to cvars that need it. - Changed SpecifyServer Menu to Q3Rally style, removed OpenArena graphics - Run scripts now run build command for you. - Run scripts now create links to game logic instead of telling user to copy them. - Use quake3-like gameversion. Fixes mismatch when server/client aren't both using qvm or dll/so. - prepared for own bots with custom skills. Q3Rally v0.0.0.2 (26.07.2011) - Updated func_rotating to EntityPlus Style - Updated func_train to EntityPlus style - Updates Func_door-rotating to EntityPlus Style Q3Rally v0.0.0.1 (02.04.2011) - First stable standalone version