//Q3R entities /*QUAKED rally_startfinish (0 .9 .1) ? "laps" number of laps, default is 1 "origin" position of the player when they respawn "angle" angle of player when they respawn after death */ /*QUAKED rally_checkpoint (0 .9 .1) ? "number" number of the checkpoint, default is 1 "origin" position of the player when they respawn "angle" angle of player when they respawn after death */ /*QUAKED info_observer_spot (0 .9 .1) (-8 -8 -8) (8 8 8) 0 1 2 3 "target" info_null or other entity with same targetname used to aim the camera (creates a fixed camera) SPAWNFLAGS 0 - default, non-fixed angle 1 - non-fixed angle, no zoom */ /*QUAKED rally_weather_snow (.5 .5 .5) ? "number" number of particles to draw, usually 200-1000 */ /*QUAKED rally_weather_rain (.5 .5 .5) ? DISABLE_SPLASH "number" number of particles to draw, usually 200-1000 SPAWNFLAGS disable_splash turns off splashes, improving framerates since there is not as much to calculate or draw. */ /*QUAKED item_armor_green (0 .7 0) (-16 -16 -16) (16 16 16) SUSPENDED */ /*QUAKED item_armor_yellow (0 .7 0) (-16 -16 -16) (16 16 16) SUSPENDED */ /*QUAKED item_armor_red (0 .7 0) (-16 -16 -16) (16 16 16) SUSPENDED */ //WEAPONS /*QUAKED rally_weapon_bio (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ /*QUAKED rally_weapon_flame (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ /*QUAKED rally_weapon_mine (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ /*QUAKED rally_weapon_oil (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ /*QUAKED rally_weapon_smoke (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ //ITEMS /*QUAKED rally_item_shield (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ /*QUAKED rally_item_turbo (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ /*QUAKED rally_item_env (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ /*QUAKED rally_item_invis (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ /*QUAKED rally_item_regen (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ /*QUAKED rally_item_haste (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ /*QUAKED rally_item_quad (.3 .3 1) (-16 -16 -16) (16 16 16) suspended */ //ROADSIDE OBJECTS /*QUAKED rally_misc_cone (1 .5 0) (-6 -6 -7) (6 6 7) "model" selects skin type by path, random by default */ /*QUAKED rally_misc_pylon (1 .5 0) (-4 -4 0) (4 4 32) "model" selects skin type by path, random by default */ /*QUAKED rally_misc_barreloil (1 .5 0) (-8 -8 -13) (8 8 13) */ /*QUAKED rally_misc_barrelexp (1 .5 0) (-8 -8 -13) (8 8 13) */ /*QUAKED rally_misc_barrelbio (1 .5 0) (-8 -8 -13) (8 8 13) */ /*QUAKED rally_misc_barrelpoison (1 .5 0) (-8 -8 -13) (8 8 13) */ /*QUAKED rally_misc_barrelq3r (1 .5 0) (-8 -8 -13) (8 8 13) */ /*QUAKED rally_misc_barrel311 (1 .5 0) (-8 -8 -13) (8 8 13) */ /*QUAKED rally_misc_barreldef (1 .5 0) (-8 -8 -13) (8 8 13) */ /*QUAKED rally_misc_barrel01 (1 .5 0) (-10 -10 -13) (10 10 13) */ /*QUAKED rally_misc_barrel02 (1 .5 0) (-10 -10 -13) (10 10 21) */ /*QUAKED rally_misc_barrel03 (1 .5 0) (-10 -10 -16) (10 10 18) */