models/weapons2/railgun/blackchrome { { map models/weapons2/railgun/blackchrome.tga rgbGen lightingDiffuse tcGen environment } } models/weapons2/railgun/blackhandle { { map models/weapons2/railgun/blackhandle.tga rgbGen lightingDiffuse tcGen environment } } models/weapons2/railgun/muzzlside { cull disable { map models/weapons2/railgun/muzzlside.tga blendfunc add } } models/weapons2/railgun/muzzlecenter { deformVertexes autosprite { clampmap models/weapons2/railgun/f_plasma.tga blendfunc add tcMod rotate 1246 } { clampmap models/weapons2/railgun/f_railgun.tga blendfunc add tcMod rotate -1246 } } models/weapons2/railgun/flare { deformVertexes autosprite { map models/weapons2/railgun/flare.tga blendfunc add rgbGen wave noise 0.5 0.5 0 1 } } models/weapons2/railgun/skin { { map models/weapons2/railgun/skin.tga rgbGen lightingDiffuse } } models/weapons2/railgun/energy { { map models/weapons2/railgun/scrolly.tga rgbGen entity tcMod scroll -2 0 } { map models/weapons2/railgun/scrolly.tga blendfunc add rgbGen entity tcMod scroll -1 0 } { map gfx/damage/shadow.tga blendfunc filter tcMod scale 1.1 1 } } models/weapons2/railgun/glass { cull disable { map textures/effects/tinfx2.tga blendfunc add rgbGen lightingDiffuse tcGen environment } } railgunFlash { cull disable { clampmap models/weapons2/railgun/f_railgun2.tga blendfunc add rgbGen entity tcMod rotate -74 } { clampmap models/weapons2/railgun/f_railgun2.tga blendfunc add rgbGen entity tcMod rotate 53 } } railDisc { cull disable { clampmap models/weapons2/railgun/f_railgun3.tga blendfunc add rgbGen vertex tcmod rotate 130 } } railCore { sort nearest cull disable { map models/weapons2/railgun/railcore.tga blendfunc add rgbGen Vertex tcMod scroll -1 0 } }