!!! --- Q3Rally v0.3 changelog --- !!! new since v0.3b Fixed: - A bug in racing mode was fixed where it could be that after the race you lost your position in the ranking to a player who crossed the finish line after you - The power of the homing rockets has been reduced and the amount of ammunition used has been increased from 1 to 3 - fixed Viper icons - 1 car moved from AddOn to Official - Gravelord - replaced some q3 textures with their remakes new since v0.3 Added: - 2 Racing Maps moved from AddOn to Official - 1 Deathmatch Map moved from AddOn to Official - added the ability to play Domination with 4 Teams - codebase synced with latest ioq3 new since v0.0.1.2 Added: – new Domination game type – new car model – added new skins from Bloody Rally (thx insellium) – changed gauntlet to chainsaw – new unknownmap image – new icon for q3rally.exe files – different icons for client and server – widescreen preview in offline and online mode – new widesreen map images – new ammoboxes and ammosprites – new shotgun sound – new console background – minimap can now switched on/off in the q3roptions menu – start/stop demo recording key binding via menu – added more skins (PS2) – new skins for the camaro – two new domination maps – added discord button to main menu – added alt fire mode for railgun (telefrag gun) Fixed: – sync the code with ioquake3 – some tweaks on Domination – change console background to something more readable – revised all shaders – minor changes on q3r_david4 – get surfaceparms to work – fix bug where the game freeze at 161 mph – bug fixed where blue cannot win a ctf game (thx zturtleman) – fixed bug where q3rally crashed by selecting eu_greatbritain plate – fixed splash screen overlay in HUD – tweaked the overpowered railgun – fixed the menu transitions, now they are a bit faster – fixed serverinfo menu from q3a style to q3rally style – tweaked flags from insellium – code changes for chainsaw – fixed q3r_david4 map – tweaked flag models again – removed useless files – changed sounds from .wav to .ogg – fixed startserver screen (on and offline) – fixed torch shader – updated q3r_banner texture – tweaked/merged scripts – fixed tree shader – updated file headers – polished the speedometer – polished menu buttons, etc… – q3r_ctf_01 updated – shotgun bullet bug fixed – fixed bug in bot path creation system – reworked readme files