build/release-mingw32-x86/renderergl2/tr_image_bmp.o: \ code/renderercommon/tr_image_bmp.c code/renderercommon/tr_common.h \ code/renderercommon/../qcommon/q_shared.h \ code/renderercommon/../qcommon/q_platform.h \ code/renderercommon/../qcommon/surfaceflags.h \ code/renderercommon/../renderercommon/tr_public.h \ code/renderercommon/../renderercommon/tr_types.h \ code/renderercommon/qgl.h code/SDL2/include/SDL_opengl.h \ code/SDL2/include/SDL_config.h code/SDL2/include/SDL_platform.h \ code/SDL2/include/begin_code.h code/SDL2/include/close_code.h \ code/SDL2/include/SDL_config_windows.h \ code/SDL2/include/SDL_opengl_glext.h