/* =========================================================================== Copyright (C) 1999-2005 Id Software, Inc. Copyright (C) 2002-2021 Q3Rally Team (Per Thormann - q3rally@gmail.com) This file is part of q3rally source code. q3rally source code is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. q3rally source code is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with q3rally; if not, write to the Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA =========================================================================== */ // /* ======================================================================= SOUND OPTIONS MENU ======================================================================= */ #include "ui_local.h" // STONELANCE /* #define ART_FRAMEL "menu/art/frame2_l" #define ART_FRAMER "menu/art/frame1_r" #define ART_BACK0 "menu/art/back_0" #define ART_BACK1 "menu/art/back_1" #define ART_ACCEPT0 "menu/art/accept_0" #define ART_ACCEPT1 "menu/art/accept_1" */ // END #define ID_GRAPHICS 10 #define ID_DISPLAY 11 #define ID_SOUND 12 #define ID_NETWORK 13 #define ID_EFFECTSVOLUME 14 #define ID_MUSICVOLUME 15 #define ID_QUALITY 16 #define ID_SOUNDSYSTEM 17 //#define ID_A3D 18 #define ID_BACK 19 #define ID_APPLY 20 #define DEFAULT_SDL_SND_SPEED 22050 static const char *quality_items[] = { "Low", "Medium", "High", NULL }; #define UISND_SDL 0 #define UISND_OPENAL 1 static const char *soundSystem_items[] = { "SDL", "OpenAL", NULL }; typedef struct { menuframework_s menu; menutext_s banner; // STONELANCE /* menubitmap_s framel; menubitmap_s framer; */ // END menutext_s graphics; menutext_s display; menutext_s sound; menutext_s network; menuslider_s sfxvolume; menuslider_s musicvolume; menulist_s soundSystem; menulist_s quality; // menuradiobutton_s a3d; // STONELANCE // menubitmap_s back; // menubitmap_s apply; menutext_s back; menutext_s apply; // END float sfxvolume_original; float musicvolume_original; int soundSystem_original; int quality_original; } soundOptionsInfo_t; static soundOptionsInfo_t soundOptionsInfo; /* ================= UI_SoundOptionsMenu_Event ================= */ static void UI_SoundOptionsMenu_Event( void* ptr, int event ) { if( event != QM_ACTIVATED ) { return; } switch( ((menucommon_s*)ptr)->id ) { case ID_GRAPHICS: UI_PopMenu(); UI_GraphicsOptionsMenu(); break; case ID_DISPLAY: UI_PopMenu(); UI_DisplayOptionsMenu(); break; case ID_SOUND: break; case ID_NETWORK: UI_PopMenu(); UI_NetworkOptionsMenu(); break; /* case ID_A3D: if( soundOptionsInfo.a3d.curvalue ) { trap_Cmd_ExecuteText( EXEC_NOW, "s_enable_a3d\n" ); } else { trap_Cmd_ExecuteText( EXEC_NOW, "s_disable_a3d\n" ); } soundOptionsInfo.a3d.curvalue = (int)trap_Cvar_VariableValue( "s_usingA3D" ); break; */ case ID_BACK: UI_PopMenu(); break; case ID_APPLY: trap_Cvar_SetValue( "s_volume", soundOptionsInfo.sfxvolume.curvalue / 10 ); soundOptionsInfo.sfxvolume_original = soundOptionsInfo.sfxvolume.curvalue; trap_Cvar_SetValue( "s_musicvolume", soundOptionsInfo.musicvolume.curvalue / 10 ); soundOptionsInfo.musicvolume_original = soundOptionsInfo.musicvolume.curvalue; // Check if something changed that requires the sound system to be restarted. if (soundOptionsInfo.quality_original != soundOptionsInfo.quality.curvalue || soundOptionsInfo.soundSystem_original != soundOptionsInfo.soundSystem.curvalue) { int speed; switch ( soundOptionsInfo.quality.curvalue ) { default: case 0: speed = 11025; break; case 1: speed = 22050; break; case 2: speed = 44100; break; } if (speed == DEFAULT_SDL_SND_SPEED) speed = 0; trap_Cvar_SetValue( "s_sdlSpeed", speed ); soundOptionsInfo.quality_original = soundOptionsInfo.quality.curvalue; trap_Cvar_SetValue( "s_useOpenAL", (soundOptionsInfo.soundSystem.curvalue == UISND_OPENAL) ); soundOptionsInfo.soundSystem_original = soundOptionsInfo.soundSystem.curvalue; UI_ForceMenuOff(); trap_Cmd_ExecuteText( EXEC_APPEND, "snd_restart\n" ); } break; } } /* ================= SoundOptions_UpdateMenuItems ================= */ static void SoundOptions_UpdateMenuItems( void ) { if ( soundOptionsInfo.soundSystem.curvalue == UISND_SDL ) { soundOptionsInfo.quality.generic.flags &= ~QMF_GRAYED; } else { soundOptionsInfo.quality.generic.flags |= QMF_GRAYED; } soundOptionsInfo.apply.generic.flags |= QMF_HIDDEN|QMF_INACTIVE; if ( soundOptionsInfo.sfxvolume_original != soundOptionsInfo.sfxvolume.curvalue ) { soundOptionsInfo.apply.generic.flags &= ~(QMF_HIDDEN|QMF_INACTIVE); } if ( soundOptionsInfo.musicvolume_original != soundOptionsInfo.musicvolume.curvalue ) { soundOptionsInfo.apply.generic.flags &= ~(QMF_HIDDEN|QMF_INACTIVE); } if ( soundOptionsInfo.soundSystem_original != soundOptionsInfo.soundSystem.curvalue ) { soundOptionsInfo.apply.generic.flags &= ~(QMF_HIDDEN|QMF_INACTIVE); } if ( soundOptionsInfo.quality_original != soundOptionsInfo.quality.curvalue ) { soundOptionsInfo.apply.generic.flags &= ~(QMF_HIDDEN|QMF_INACTIVE); } } /* ================ SoundOptions_MenuDraw ================ */ void SoundOptions_MenuDraw (void) { //APSFIX - rework this SoundOptions_UpdateMenuItems(); Menu_Draw( &soundOptionsInfo.menu ); } /* =============== UI_SoundOptionsMenu_Init =============== */ static void UI_SoundOptionsMenu_Init( void ) { int y; int speed; memset( &soundOptionsInfo, 0, sizeof(soundOptionsInfo) ); UI_SoundOptionsMenu_Cache(); soundOptionsInfo.menu.wrapAround = qtrue; soundOptionsInfo.menu.fullscreen = qtrue; soundOptionsInfo.menu.draw = SoundOptions_MenuDraw; soundOptionsInfo.banner.generic.type = MTYPE_BTEXT; soundOptionsInfo.banner.generic.flags = QMF_CENTER_JUSTIFY; soundOptionsInfo.banner.generic.x = 320; soundOptionsInfo.banner.generic.y = 16; soundOptionsInfo.banner.string = "SYSTEM SETUP"; soundOptionsInfo.banner.color = color_white; soundOptionsInfo.banner.style = UI_CENTER; // STONELANCE /* soundOptionsInfo.framel.generic.type = MTYPE_BITMAP; soundOptionsInfo.framel.generic.name = ART_FRAMEL; soundOptionsInfo.framel.generic.flags = QMF_INACTIVE; soundOptionsInfo.framel.generic.x = 0; soundOptionsInfo.framel.generic.y = 78; soundOptionsInfo.framel.width = 256; soundOptionsInfo.framel.height = 329; soundOptionsInfo.framer.generic.type = MTYPE_BITMAP; soundOptionsInfo.framer.generic.name = ART_FRAMER; soundOptionsInfo.framer.generic.flags = QMF_INACTIVE; soundOptionsInfo.framer.generic.x = 376; soundOptionsInfo.framer.generic.y = 76; soundOptionsInfo.framer.width = 256; soundOptionsInfo.framer.height = 334; */ // END soundOptionsInfo.graphics.generic.type = MTYPE_PTEXT; soundOptionsInfo.graphics.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS; soundOptionsInfo.graphics.generic.id = ID_GRAPHICS; soundOptionsInfo.graphics.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.graphics.generic.x = 216; soundOptionsInfo.graphics.generic.y = 240 - 2 * PROP_HEIGHT; soundOptionsInfo.graphics.string = "GRAPHICS"; soundOptionsInfo.graphics.style = UI_RIGHT; // BAGPUSS // soundOptionsInfo.graphics.color = color_red; soundOptionsInfo.graphics.color = text_color_normal; // END soundOptionsInfo.display.generic.type = MTYPE_PTEXT; soundOptionsInfo.display.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS; soundOptionsInfo.display.generic.id = ID_DISPLAY; soundOptionsInfo.display.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.display.generic.x = 216; soundOptionsInfo.display.generic.y = 240 - PROP_HEIGHT; soundOptionsInfo.display.string = "DISPLAY"; soundOptionsInfo.display.style = UI_RIGHT; // BAGPUSS // soundOptionsInfo.display.color = color_red; soundOptionsInfo.display.color = text_color_normal; // END soundOptionsInfo.sound.generic.type = MTYPE_PTEXT; soundOptionsInfo.sound.generic.flags = QMF_RIGHT_JUSTIFY; soundOptionsInfo.sound.generic.id = ID_SOUND; soundOptionsInfo.sound.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.sound.generic.x = 216; soundOptionsInfo.sound.generic.y = 240; soundOptionsInfo.sound.string = "SOUND"; soundOptionsInfo.sound.style = UI_RIGHT; // BAGPUSS // soundOptionsInfo.sound.color = color_red; soundOptionsInfo.sound.color = text_color_normal; // END soundOptionsInfo.network.generic.type = MTYPE_PTEXT; soundOptionsInfo.network.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS; soundOptionsInfo.network.generic.id = ID_NETWORK; soundOptionsInfo.network.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.network.generic.x = 216; soundOptionsInfo.network.generic.y = 240 + PROP_HEIGHT; soundOptionsInfo.network.string = "NETWORK"; soundOptionsInfo.network.style = UI_RIGHT; // BAGPUSS // soundOptionsInfo.network.color = color_red; soundOptionsInfo.network.color = text_color_normal; // END y = 240 - 2 * (BIGCHAR_HEIGHT + 2); soundOptionsInfo.sfxvolume.generic.type = MTYPE_SLIDER; soundOptionsInfo.sfxvolume.generic.name = "Effects Volume:"; soundOptionsInfo.sfxvolume.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; soundOptionsInfo.sfxvolume.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.sfxvolume.generic.id = ID_EFFECTSVOLUME; soundOptionsInfo.sfxvolume.generic.x = 400; soundOptionsInfo.sfxvolume.generic.y = y; soundOptionsInfo.sfxvolume.minvalue = 0; soundOptionsInfo.sfxvolume.maxvalue = 10; y += BIGCHAR_HEIGHT+2; soundOptionsInfo.musicvolume.generic.type = MTYPE_SLIDER; soundOptionsInfo.musicvolume.generic.name = "Music Volume:"; soundOptionsInfo.musicvolume.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; soundOptionsInfo.musicvolume.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.musicvolume.generic.id = ID_MUSICVOLUME; soundOptionsInfo.musicvolume.generic.x = 400; soundOptionsInfo.musicvolume.generic.y = y; soundOptionsInfo.musicvolume.minvalue = 0; soundOptionsInfo.musicvolume.maxvalue = 10; y += BIGCHAR_HEIGHT+2; soundOptionsInfo.soundSystem.generic.type = MTYPE_SPINCONTROL; soundOptionsInfo.soundSystem.generic.name = "Sound System:"; soundOptionsInfo.soundSystem.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; soundOptionsInfo.soundSystem.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.soundSystem.generic.id = ID_SOUNDSYSTEM; soundOptionsInfo.soundSystem.generic.x = 400; soundOptionsInfo.soundSystem.generic.y = y; soundOptionsInfo.soundSystem.itemnames = soundSystem_items; y += BIGCHAR_HEIGHT+2; soundOptionsInfo.quality.generic.type = MTYPE_SPINCONTROL; soundOptionsInfo.quality.generic.name = "SDL Sound Quality:"; soundOptionsInfo.quality.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; soundOptionsInfo.quality.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.quality.generic.id = ID_QUALITY; soundOptionsInfo.quality.generic.x = 400; soundOptionsInfo.quality.generic.y = y; soundOptionsInfo.quality.itemnames = quality_items; /* y += BIGCHAR_HEIGHT+2; soundOptionsInfo.a3d.generic.type = MTYPE_RADIOBUTTON; soundOptionsInfo.a3d.generic.name = "A3D:"; soundOptionsInfo.a3d.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; soundOptionsInfo.a3d.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.a3d.generic.id = ID_A3D; soundOptionsInfo.a3d.generic.x = 400; soundOptionsInfo.a3d.generic.y = y; */ // STONELANCE /* soundOptionsInfo.back.generic.type = MTYPE_BITMAP; soundOptionsInfo.back.generic.name = ART_BACK0; soundOptionsInfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS; soundOptionsInfo.back.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.back.generic.id = ID_BACK; soundOptionsInfo.back.generic.x = 0; soundOptionsInfo.back.generic.y = 480-64; soundOptionsInfo.back.width = 128; soundOptionsInfo.back.height = 64; soundOptionsInfo.back.focuspic = ART_BACK1; soundOptionsInfo.apply.generic.type = MTYPE_BITMAP; soundOptionsInfo.apply.generic.name = ART_ACCEPT0; soundOptionsInfo.apply.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_HIDDEN|QMF_INACTIVE; soundOptionsInfo.apply.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.apply.generic.id = ID_APPLY; soundOptionsInfo.apply.generic.x = 640; soundOptionsInfo.apply.generic.y = 480-64; soundOptionsInfo.apply.width = 128; soundOptionsInfo.apply.height = 64; soundOptionsInfo.apply.focuspic = ART_ACCEPT1; */ soundOptionsInfo.back.generic.type = MTYPE_PTEXT; soundOptionsInfo.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS; soundOptionsInfo.back.generic.x = 20; soundOptionsInfo.back.generic.y = 480 - 50; soundOptionsInfo.back.generic.id = ID_BACK; soundOptionsInfo.back.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.back.string = "< BACK"; soundOptionsInfo.back.color = text_color_normal; soundOptionsInfo.back.style = UI_LEFT | UI_SMALLFONT; // END soundOptionsInfo.apply.generic.type = MTYPE_PTEXT; soundOptionsInfo.apply.generic.flags = QMF_RIGHT_JUSTIFY|QMF_PULSEIFFOCUS|QMF_HIDDEN|QMF_INACTIVE; soundOptionsInfo.apply.generic.x = 620; soundOptionsInfo.apply.generic.y = 480 - 50; soundOptionsInfo.apply.generic.id = ID_APPLY; soundOptionsInfo.apply.generic.callback = UI_SoundOptionsMenu_Event; soundOptionsInfo.apply.string = "APPLY"; soundOptionsInfo.apply.color = text_color_normal; soundOptionsInfo.apply.style = UI_RIGHT | UI_SMALLFONT; Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.banner ); // STONELANCE /* Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.framel ); Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.framer ); */ // END Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.graphics ); Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.display ); Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.sound ); Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.network ); Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.sfxvolume ); Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.musicvolume ); Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.soundSystem ); Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.quality ); // Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.a3d ); Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.back ); Menu_AddItem( &soundOptionsInfo.menu, ( void * ) &soundOptionsInfo.apply ); soundOptionsInfo.sfxvolume.curvalue = soundOptionsInfo.sfxvolume_original = trap_Cvar_VariableValue( "s_volume" ) * 10; soundOptionsInfo.musicvolume.curvalue = soundOptionsInfo.musicvolume_original = trap_Cvar_VariableValue( "s_musicvolume" ) * 10; if (trap_Cvar_VariableValue( "s_useOpenAL" )) soundOptionsInfo.soundSystem_original = UISND_OPENAL; else soundOptionsInfo.soundSystem_original = UISND_SDL; soundOptionsInfo.soundSystem.curvalue = soundOptionsInfo.soundSystem_original; speed = trap_Cvar_VariableValue( "s_sdlSpeed" ); if (!speed) // Check for default speed = DEFAULT_SDL_SND_SPEED; if (speed <= 11025) soundOptionsInfo.quality_original = 0; else if (speed <= 22050) soundOptionsInfo.quality_original = 1; else // 44100 soundOptionsInfo.quality_original = 2; soundOptionsInfo.quality.curvalue = soundOptionsInfo.quality_original; // soundOptionsInfo.a3d.curvalue = (int)trap_Cvar_VariableValue( "s_usingA3D" ); } /* =============== UI_SoundOptionsMenu_Cache =============== */ void UI_SoundOptionsMenu_Cache( void ) { // STONELANCE /* trap_R_RegisterShaderNoMip( ART_FRAMEL ); trap_R_RegisterShaderNoMip( ART_FRAMER ); trap_R_RegisterShaderNoMip( ART_BACK0 ); trap_R_RegisterShaderNoMip( ART_BACK1 ); trap_R_RegisterShaderNoMip( ART_ACCEPT0 ); trap_R_RegisterShaderNoMip( ART_ACCEPT1 ); */ // END } /* =============== UI_SoundOptionsMenu =============== */ void UI_SoundOptionsMenu( void ) { // STONELANCE FIXME: get rid of this after proper tansitions are added uis.transitionIn = 0; // END UI_SoundOptionsMenu_Init(); UI_PushMenu( &soundOptionsInfo.menu ); Menu_SetCursorToItem( &soundOptionsInfo.menu, &soundOptionsInfo.sound ); }