code equ trap_Print -1 equ trap_Error -2 equ trap_Milliseconds -3 equ trap_Cvar_Register -4 equ trap_Cvar_Update -5 equ trap_Cvar_Set -6 equ trap_Cvar_VariableStringBuffer -7 equ trap_Argc -8 equ trap_Argv -9 equ trap_Args -10 equ trap_FS_FOpenFile -11 equ trap_FS_Read -12 equ trap_FS_Write -13 equ trap_FS_FCloseFile -14 equ trap_SendConsoleCommand -15 equ trap_AddCommand -16 equ trap_SendClientCommand -17 equ trap_UpdateScreen -18 equ trap_CM_LoadMap -19 equ trap_CM_NumInlineModels -20 equ trap_CM_InlineModel -21 equ trap_CM_LoadModel -22 equ trap_CM_TempBoxModel -23 equ trap_CM_PointContents -24 equ trap_CM_TransformedPointContents -25 equ trap_CM_BoxTrace -26 equ trap_CM_TransformedBoxTrace -27 equ trap_CM_MarkFragments -28 equ trap_S_StartSound -29 equ trap_S_StartLocalSound -30 equ trap_S_ClearLoopingSounds -31 equ trap_S_AddLoopingSound -32 equ trap_S_UpdateEntityPosition -33 equ trap_S_Respatialize -34 equ trap_S_RegisterSound -35 equ trap_S_StartBackgroundTrack -36 equ trap_R_LoadWorldMap -37 equ trap_R_RegisterModel -38 equ trap_R_RegisterSkin -39 equ trap_R_RegisterShader -40 equ trap_R_ClearScene -41 equ trap_R_AddRefEntityToScene -42 equ trap_R_AddPolyToScene -43 equ trap_R_AddLightToScene -44 equ trap_R_RenderScene -45 equ trap_R_SetColor -46 equ trap_R_DrawStretchPic -47 equ trap_R_ModelBounds -48 equ trap_R_LerpTag -49 equ trap_GetGlconfig -50 equ trap_GetGameState -51 equ trap_GetCurrentSnapshotNumber -52 equ trap_GetSnapshot -53 equ trap_GetServerCommand -54 equ trap_GetCurrentCmdNumber -55 equ trap_GetUserCmd -56 equ trap_SetUserCmdValue -57 equ trap_R_RegisterShaderNoMip -58 equ trap_MemoryRemaining -59 equ trap_R_RegisterFont -60 equ trap_Key_IsDown -61 equ trap_Key_GetCatcher -62 equ trap_Key_SetCatcher -63 equ trap_Key_GetKey -64 equ trap_PC_AddGlobalDefine -65 equ trap_PC_LoadSource -66 equ trap_PC_FreeSource -67 equ trap_PC_ReadToken -68 equ trap_PC_SourceFileAndLine -69 equ trap_S_StopBackgroundTrack -70 equ trap_RealTime -71 equ trap_SnapVector -72 equ trap_RemoveCommand -73 equ trap_R_LightForPoint -74 equ trap_CIN_PlayCinematic -75 equ trap_CIN_StopCinematic -76 equ trap_CIN_RunCinematic -77 equ trap_CIN_DrawCinematic -78 equ trap_CIN_SetExtents -79 equ trap_R_RemapShader -80 equ trap_S_AddRealLoopingSound -81 equ trap_S_StopLoopingSound -82 equ trap_CM_TempCapsuleModel -83 equ trap_CM_CapsuleTrace -84 equ trap_CM_TransformedCapsuleTrace -85 equ trap_R_AddAdditiveLightToScene -86 equ trap_GetEntityToken -87 equ trap_R_AddPolysToScene -88 equ trap_R_inPVS -89 equ trap_FS_Seek -90 equ memset -101 equ memcpy -102 equ strncpy -103 equ sin -104 equ cos -105 equ atan2 -106 equ sqrt -107 equ floor -108 equ ceil -109 equ testPrintInt -110 equ testPrintFloat -111 equ Q_acos -112