// entity 0 { "classname" "worldspawn" // brush 0 { ( -576 56 8 ) ( -576 -72 8 ) ( -576 -72 0 ) q3r_dirt_grass/darkdirt02 0 0 0 0.5 0.5 0 0 0 ( 48 384 8 ) ( -80 384 8 ) ( -80 384 0 ) q3r_dirt_grass/darkdirt02 0 0 0 0.5 0.5 0 0 0 ( 576 -64 8 ) ( 576 64 8 ) ( 576 64 0 ) q3r_dirt_grass/darkdirt02 0 0 0 0.5 0.5 0 0 0 ( -48 -384 8 ) ( 80 -384 8 ) ( 80 -384 0 ) q3r_dirt_grass/darkdirt02 0 0 0 0.5 0.5 0 0 0 ( -64 -64 8 ) ( -64 64 8 ) ( 64 64 8 ) q3r_dirt_grass/darkdirt02 128 128 0 -0.5 0.5 0 0 0 ( 64 64 0 ) ( -64 64 0 ) ( -64 -64 0 ) q3r_dirt_grass/darkdirt02 0 0 0 0.5 0.5 0 0 0 } // brush 1 { ( -576 384 64 ) ( -576 -384 64 ) ( -576 -384 8 ) q3r_building/brick01 0 0 0 0.5 0.5 0 0 0 ( -504 384 0 ) ( -576 384 0 ) ( -576 384 -56 ) q3r_building/brick01 0 0 0 0.5 0.5 0 0 0 ( -568 -384 64 ) ( -568 384 64 ) ( -568 384 8 ) q3r_building/brick01 0 64 0 -0.125 0.125 0 0 0 ( -576 -384 64 ) ( -504 -384 64 ) ( -504 -384 8 ) q3r_building/brick01 0 0 0 0.5 0.5 0 0 0 ( -576 -384 72 ) ( -576 384 72 ) ( -504 384 72 ) q3r_building/brick01 0 0 0 0.5 0.5 0 0 0 ( -504 384 8 ) ( -576 384 8 ) ( -576 -384 8 ) q3r_building/brick01 0 0 0 0.5 0.5 0 0 0 } // brush 2 { ( 576 -384 8 ) ( 576 384 8 ) ( 504 384 8 ) q3r_building/brick01 -256 0 0 0.5 0.5 0 0 0 ( 504 384 72 ) ( 576 384 72 ) ( 576 -384 72 ) q3r_building/brick01 -256 0 0 0.5 0.5 0 0 0 ( 504 -384 8 ) ( 504 -384 64 ) ( 576 -384 64 ) q3r_building/brick01 -256 0 0 0.5 0.5 0 0 0 ( 568 384 8 ) ( 568 384 64 ) ( 568 -384 64 ) q3r_building/brick01 0 64 0 -0.125 0.125 0 0 0 ( 576 384 -56 ) ( 576 384 0 ) ( 504 384 0 ) q3r_building/brick01 -256 0 0 0.5 0.5 0 0 0 ( 576 -384 8 ) ( 576 -384 64 ) ( 576 384 64 ) q3r_building/brick01 0 0 0 0.5 0.5 0 0 0 } // brush 3 { ( -568 -384 8 ) ( 200 -384 8 ) ( 200 -312 8 ) q3r_building/brick01 -384 -368 -90 0.5 0.5 0 0 0 ( 200 -312 72 ) ( 200 -384 72 ) ( -568 -384 72 ) q3r_building/brick01 -384 -368 -90 0.5 0.5 0 0 0 ( -568 -312 8 ) ( -568 -312 64 ) ( -568 -384 64 ) q3r_building/brick01 -384 0 -180 0.5 -0.5 0 0 0 ( 200 -376 8 ) ( 200 -376 64 ) ( -568 -376 64 ) q3r_building/brick01 -448 63 -180 0.125 -0.125 0 0 0 ( 568 -384 -64 ) ( 568 -384 -8 ) ( 568 -312 -8 ) q3r_building/brick01 -384 0 -180 0.5 -0.5 0 0 0 ( -568 -384 8 ) ( -568 -384 64 ) ( 200 -384 64 ) q3r_building/brick01 368 0 0 0.5 0.5 0 0 0 } // brush 4 { ( 568 384 8 ) ( 568 384 64 ) ( -200 384 64 ) q3r_building/brick01 368 0 -180 0.5 -0.5 0 0 0 ( -568 384 -64 ) ( -568 384 -8 ) ( -568 312 -8 ) q3r_building/brick01 -384 0 0 0.5 0.5 0 0 0 ( -200 376 8 ) ( -200 376 64 ) ( 568 376 64 ) q3r_building/brick01 -448 63 0 0.125 0.125 0 0 0 ( 568 312 8 ) ( 568 312 64 ) ( 568 384 64 ) q3r_building/brick01 -384 0 0 0.5 0.5 0 0 0 ( -200 312 72 ) ( -200 384 72 ) ( 568 384 72 ) q3r_building/brick01 -384 -368 90 0.5 0.5 0 0 0 ( 568 384 8 ) ( -200 384 8 ) ( -200 312 8 ) q3r_building/brick01 -384 -368 90 0.5 0.5 0 0 0 } // brush 5 { ( -584 384 384 ) ( -584 -384 384 ) ( -584 -384 0 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0 ( -384 384 384 ) ( -584 384 384 ) ( -584 384 0 ) q3r_skies/env/mp_us/mp_us 16 0 0 0.5 0.5 0 0 0 ( -576 -408 384 ) ( -576 360 384 ) ( -576 360 0 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0 ( -584 -384 384 ) ( -384 -384 384 ) ( -384 -384 0 ) q3r_skies/env/mp_us/mp_us 16 0 0 0.5 0.5 0 0 0 ( -584 -384 384 ) ( -584 384 384 ) ( -384 384 384 ) q3r_skies/env/mp_us/mp_us 16 0 0 0.5 0.5 0 0 0 ( -384 384 0 ) ( -584 384 0 ) ( -584 -384 0 ) q3r_skies/env/mp_us/mp_us 16 0 0 0.5 0.5 0 0 0 } // brush 6 { ( 384 -384 0 ) ( 584 -384 0 ) ( 584 384 0 ) q3r_skies/env/mp_us/mp_us 16 0 -180 0.5 0.5 0 0 0 ( 584 384 384 ) ( 584 -384 384 ) ( 384 -384 384 ) q3r_skies/env/mp_us/mp_us 16 0 -180 0.5 0.5 0 0 0 ( 584 384 384 ) ( 384 384 384 ) ( 384 384 0 ) q3r_skies/env/mp_us/mp_us 16 0 -180 0.5 -0.5 0 0 0 ( 576 408 384 ) ( 576 -360 384 ) ( 576 -360 0 ) q3r_skies/env/mp_us/mp_us 0 0 -180 0.5 -0.5 0 0 0 ( 384 -384 384 ) ( 584 -384 384 ) ( 584 -384 0 ) q3r_skies/env/mp_us/mp_us 16 0 -180 0.5 -0.5 0 0 0 ( 584 -384 384 ) ( 584 384 384 ) ( 584 384 0 ) q3r_skies/env/mp_us/mp_us 0 0 -180 0.5 -0.5 0 0 0 } // brush 7 { ( -608 384 384 ) ( 160 384 384 ) ( 160 384 0 ) q3r_skies/env/mp_us/mp_us -144 0 -180 0.5 -0.5 0 0 0 ( -584 584 384 ) ( -584 384 384 ) ( -584 384 0 ) q3r_skies/env/mp_us/mp_us -128 0 0 0.5 0.5 0 0 0 ( 208 392 384 ) ( -560 392 384 ) ( -560 392 0 ) q3r_skies/env/mp_us/mp_us -144 0 -180 0.5 -0.5 0 0 0 ( 584 368 384 ) ( 584 568 384 ) ( 584 568 0 ) q3r_skies/env/mp_us/mp_us -128 0 0 0.5 0.5 0 0 0 ( 184 384 384 ) ( -584 384 384 ) ( -584 584 384 ) q3r_skies/env/mp_us/mp_us -128 144 90 0.5 0.5 0 0 0 ( -584 584 0 ) ( -584 384 0 ) ( 184 384 0 ) q3r_skies/env/mp_us/mp_us -128 144 90 0.5 0.5 0 0 0 } // brush 8 { ( 584 -584 0 ) ( 584 -384 0 ) ( -184 -384 0 ) q3r_skies/env/mp_us/mp_us -128 -112 -90 0.5 0.5 0 0 0 ( -184 -384 384 ) ( 584 -384 384 ) ( 584 -584 384 ) q3r_skies/env/mp_us/mp_us -128 -112 -90 0.5 0.5 0 0 0 ( -584 -368 384 ) ( -584 -568 384 ) ( -584 -568 0 ) q3r_skies/env/mp_us/mp_us -128 0 -180 0.5 -0.5 0 0 0 ( -208 -392 384 ) ( 560 -392 384 ) ( 560 -392 0 ) q3r_skies/env/mp_us/mp_us 112 0 0 0.5 0.5 0 0 0 ( 584 -584 384 ) ( 584 -384 384 ) ( 584 -384 0 ) q3r_skies/env/mp_us/mp_us -128 0 -180 0.5 -0.5 0 0 0 ( 608 -384 384 ) ( -160 -384 384 ) ( -160 -384 0 ) q3r_skies/env/mp_us/mp_us 112 0 0 0.5 0.5 0 0 0 } // brush 9 { ( -584 392 384 ) ( -584 -392 384 ) ( -584 -392 0 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0 ( 584 392 384 ) ( -584 392 384 ) ( -584 392 0 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0 ( 584 -392 384 ) ( 584 392 384 ) ( 584 392 0 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0 ( -584 -392 384 ) ( 584 -392 384 ) ( 584 -392 0 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0 ( -584 -392 392 ) ( -584 392 392 ) ( 584 392 392 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0 ( 608 392 384 ) ( -560 392 384 ) ( -560 -392 384 ) q3r_skies/env/mp_us/mp_us 0 0 0 0.5 0.5 0 0 0 } } // entity 1 { "classname" "team_CTF_bluespawn" "origin" "-480 -256 40" "angle" "0" } // entity 2 { "classname" "team_CTF_bluespawn" "origin" "-480 256 40" "angle" "0" } // entity 3 { "classname" "team_CTF_redspawn" "origin" "480 256 40" "angle" "180" } // entity 4 { "classname" "team_CTF_redspawn" "angle" "180" "origin" "480 -256 40" } // entity 5 { "classname" "team_CTF_blueplayer" "origin" "-480 128 40" "angle" "0" } // entity 6 { "classname" "team_CTF_blueplayer" "origin" "-480 -128 40" "angle" "0" } // entity 7 { "classname" "team_CTF_redplayer" "origin" "480 -128 40" "angle" "180" } // entity 8 { "classname" "team_CTF_redplayer" "angle" "180" "origin" "480 128 40" } // entity 9 { "classname" "team_DOMINATION_sigil" "origin" "128 -256 40" } // entity 10 { "classname" "team_DOMINATION_sigil" "origin" "0 0 40" } // entity 11 { "classname" "team_DOMINATION_sigil" "origin" "-128 256 40" } // entity 12 { "classname" "info_player_deathmatch" "origin" "-480 0 40" "angle" "0" } // entity 13 { "classname" "info_player_deathmatch" "origin" "480 0 40" "angle" "180" } // entity 14 { "classname" "weapon_flamethrower" "origin" "0 128 40" } // entity 15 { "classname" "ammo_flame" "origin" "-48 128 40" } // entity 16 { "classname" "ammo_flame" "origin" "48 128 40" } // entity 17 { "classname" "info_player_deathmatch" "origin" "384 0 40" "angle" "180" } // entity 18 { "classname" "info_player_deathmatch" "origin" "384 -120 40" "angle" "180" } // entity 19 { "classname" "info_player_deathmatch" "origin" "384 256 40" "angle" "180" } // entity 20 { "classname" "info_player_deathmatch" "origin" "384 136 40" "angle" "180" } // entity 21 { "classname" "info_player_deathmatch" "origin" "384 -256 40" "angle" "180" } // entity 22 { "classname" "info_player_deathmatch" "origin" "-384 0 40" "angle" "0" } // entity 23 { "classname" "info_player_deathmatch" "origin" "-384 -120 40" "angle" "0" } // entity 24 { "classname" "info_player_deathmatch" "origin" "-384 256 40" "angle" "0" } // entity 25 { "classname" "info_player_deathmatch" "origin" "-384 136 40" "angle" "0" } // entity 26 { "classname" "info_player_deathmatch" "origin" "-384 -256 40" "angle" "0" } // entity 27 { "classname" "rally_startfinish" // brush 0 { ( 32 32 368 ) ( 32 -32 368 ) ( -16 32 368 ) common/startfinish 0 0 0 0.5 0.5 0 0 0 ( 32 32 368 ) ( -16 32 368 ) ( 32 32 336 ) common/startfinish 0 32 0 0.5 0.5 0 0 0 ( 32 32 368 ) ( 32 32 336 ) ( 32 -32 368 ) common/startfinish 0 32 0 0.5 0.5 0 0 0 ( -16 -32 336 ) ( 32 -32 336 ) ( -16 32 336 ) common/startfinish 0 0 0 0.5 0.5 0 0 0 ( -16 -32 336 ) ( -16 -32 368 ) ( 32 -32 336 ) common/startfinish 0 32 0 0.5 0.5 0 0 0 ( -16 -32 336 ) ( -16 32 336 ) ( -16 -32 368 ) common/startfinish 0 32 0 0.5 0.5 0 0 0 } } // entity 28 { "classname" "weapon_plasmagun" "origin" "48.000000 -128.000000 32.000000" "count" "200" }