// ------------------------------------------------------------ // Shaders for Q3Rally Blimp - rewritten by P3rlE // based on the blimp.shader from stecki // ------------------------------------------------------------ // ------------------------------------------------------------ // 1.Blimp (green) // ------------------------------------------------------------ models/mapobjects/blimp/green { { map models/mapobjects/blimp/green.tga // blendfunc gl_one gl_one rgbGen wave sin .5 .5 0 .5 } } // ------------------------------------------------------------ // 2.Blimp (red) // ------------------------------------------------------------ models/mapobjects/blimp/red { { map models/mapobjects/blimp/red.tga // blendfunc gl_one gl_one rgbGen wave sin .5 .5 0 .5 } } // ------------------------------------------------------------ // 3.Blimp (blimp01) // ------------------------------------------------------------ models/mapobjects/blimp/blimp01 { { map models/mapobjects/blimp/blimp01.tga rgbGen lightingDiffuse } } // ------------------------------------------------------------ // 4.Blimp (blimp02) // ------------------------------------------------------------ models/mapobjects/blimp/blimp02 { { map models/mapobjects/blimp/q3r.tga tcMod scroll .2 0 rgbGen identity } { map models/mapobjects/blimp/blimp02.tga blendFunc blend rgbGen vertex } }