//red models/players/viper/red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //blue models/players/viper/blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //yellow models/players/viper/yellow { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_yellow { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_yellow { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_yellow.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //graphite models/players/viper/grey { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/grey.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_grey { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_grey.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_grey { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_grey.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //stripe_red models/players/viper/stripe_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/stripe_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_red { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_red.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //stripe_blue models/players/viper/stripe_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/stripe_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_blue { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_blue.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //white models/players/viper/white { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/white.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_white { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_white.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_white { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_white.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } //green models/players/viper/green { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/windows { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/windows.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/r_lites_green { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/r_lites_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } } models/players/viper/f_lites_green { { // map textures/effects/tinfx2b.tga map textures/reflect/reflect.jpg tcGen environment rgbGen lightingdiffuse } { map models/players/viper/f_lites_green.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA // alphaFunc GT0 depthWrite rgbGen lightingdiffuse } }