models/weapons2/machinegun/f_machinegun2 { cull disable { clampmap models/weapons2/machinegun/f_machinegun2.tga blendfunc add rgbGen identity tcMod rotate 5288 } } models/weapons2/machinegun/f_machinegun3 { deformVertexes autosprite { clampmap models/weapons2/machinegun/f_machinegun3.tga blendfunc add rgbGen identity tcMod rotate 8288 } } models/weapons2/machinegun/muzzlside { cull disable { map models/weapons2/machinegun/muzzlside.tga blendfunc add } } models/weapons2/shells/mgunshell { cull disable { map models/weapons2/shells/mgunshell.tga rgbGen lightingDiffuse } } models/weapons2/shells/mgunshell_2 { deformVertexes autosprite { clampmap models/weapons2/shells/mgunshell_2 rgbGen lightingDiffuse blendFunc blend tcMod scale 1.4 1.4 } } shellCase { cull disable { map models/weapons2/shells/sgunshell.tga rgbGen lightingDiffuse } { map models/weapons2/shells/mgunshell.tga blendfunc add rgbGen lightingDiffuse tcGen environment } { map models/weapons2/shells/sgunshell.tga blendfunc blend rgbGen lightingDiffuse } } models/weapons2/machinegun/muzzlecenter { deformVertexes autosprite { map models/weapons2/machinegun/f_machinegun.tga blendfunc add tcMod rotate 1246 } { map models/weapons2/machinegun/f_machinegun.tga blendfunc add tcMod rotate -1246 } } models/weapons2/machinegun/flare { deformVertexes autosprite { map models/weapons2/machinegun/flare.tga blendfunc add } } models/weapons2/machinegun/skin { { map models/weapons2/machinegun/mgun.tga rgbGen lightingDiffuse } } models/weapons2/machinegun/sight { cull disable { map models/weapons2/machinegun/sight.tga rgbGen lightingDiffuse alphaFunc GE128 } }