build/release-mingw32-x86_64/renderergl1/tr_init.o: \ code/renderergl1/tr_init.c code/renderergl1/tr_local.h \ code/renderergl1/../qcommon/q_shared.h \ code/renderergl1/../qcommon/q_platform.h \ code/renderergl1/../qcommon/surfaceflags.h \ code/renderergl1/../qcommon/qfiles.h \ code/renderergl1/../qcommon/qcommon.h \ code/renderergl1/../qcommon/../qcommon/cm_public.h \ code/renderergl1/../qcommon/../qcommon/qfiles.h \ code/renderergl1/../renderercommon/tr_public.h \ code/renderergl1/../renderercommon/tr_types.h \ code/renderergl1/../renderercommon/tr_common.h \ code/renderergl1/../renderercommon/../qcommon/q_shared.h \ code/renderergl1/../renderercommon/../renderercommon/tr_public.h \ code/renderergl1/../renderercommon/qgl.h code/SDL2/include/SDL_opengl.h \ code/SDL2/include/SDL_config.h code/SDL2/include/SDL_platform.h \ code/SDL2/include/begin_code.h code/SDL2/include/close_code.h \ code/SDL2/include/SDL_config_windows.h \ code/SDL2/include/SDL_opengl_glext.h \ code/renderergl1/../renderercommon/iqm.h \ code/renderergl1/../renderercommon/qgl.h