Commit graph

272 commits

Author SHA1 Message Date
Zack Middleton
efd3a95e9a Revert "Fix cursor sensitivity in the menu"
This reverts commit 2b93e67527.

This change made the in-game cursor speed match system cursor if
in_nograb is 1 but slower than the system cursor if in_nograb is 0
(the default).
2022-01-26 00:13:24 -05:00
Zack Middleton
2b93e67527 Fix cursor sensitivity in the menu
Based on patch by Eugene C. from https://bugzilla.icculus.org/show_bug.cgi?id=6435
2022-01-25 19:45:33 -05:00
q3rally
7281774a1b Version Upcount for Nightly Build 2022-01-15 20:48:08 +00:00
zturtleman
6f468b0443 Fix auto added third sigil when only two sigil exist in the map.
If the item that is converted to the third sigil had "count" set on the entity in the map, it would be impossible to pick up.
2022-01-15 03:01:05 +00:00
zturtleman
755736061c Only show as many Domination sigils on the HUD as exist in the map. 2022-01-15 02:56:10 +00:00
zturtleman
7edcfd0e0a Fix Domination sigil HUD status icons at the top of the screen. 2022-01-15 01:46:02 +00:00
zturtleman
146f909848 Fixes for Domination found when looking at the code. Whether they were causing noticeable issues is unknown. This breaks network compatibility with past release's QVMs (this is handled by GAME_VERSION).
- CS_SIGILSTATUS used the same configstring index as a G_ModelIndex(); CS_MODELS to CS_MODELS + MAX_MODELS
- PW_SIGILWHITE, etc powerups were out of bounds for ps.powerups[] (see MAX_POWERUPS) and read ammo values
2022-01-02 19:58:57 +00:00
zturtleman
d6679e53ab Revert chat changes made in r437 and r438. 2021-12-22 02:23:39 +00:00
q3rally
b68d5f5db1 Reverted the chat position 2021-12-07 20:08:46 +00:00
q3rally
135d030e11 more hud fixes 2021-11-30 22:44:46 +00:00
q3rally
221e699e09 fixed upper right hud positions 2021-11-30 19:57:37 +00:00
q3rally
7c932fe29a lowered the frag bonus from 5 seconds to 0.5 seconds
version upcount
2021-11-11 18:04:58 +00:00
danildm
9cf5988f71 Widescreen Support(Danil_Dm) 2021-10-03 14:08:37 +00:00
q3rally
651df8789c Draw FPS on/off is now available in the menu
version upcount
2021-10-02 20:12:29 +00:00
q3rally
ea090e6c3d default key config out of the box 2021-09-30 21:10:24 +00:00
q3rally
7c033f97bf Rear weapons now on by default in the rear view mirror 2021-09-30 20:15:36 +00:00
q3rally
c73f893280 fixed rear view mirror bug where the mirror disappears sometimes 2021-09-28 21:05:40 +00:00
q3rally
24b46797a3 new health box fits now into the hud
tweaked the fpsmax in rearview mirror
version upcount
2021-09-26 20:53:21 +00:00
q3rally
865ce7e554 railgun bug should be fixed now 2021-09-21 17:03:15 +00:00
q3rally
8990eed8c1 tweaked the chat position a little bit 2021-09-21 14:44:27 +00:00
q3rally
84d8c60a4e changed "SIGIL" to "Control Point"
changed "Regenaration" to "Auto Repair"
Modified the Chat position
2021-09-21 12:46:07 +00:00
q3rally
b1098cc61f reverted the last changes (thx zturtleman) 2021-09-11 23:10:09 +00:00
q3rally
38d979fe7c forgot to change some code and a shader 2021-09-11 22:38:30 +00:00
q3rally
9cedd46b8e added own font for plates
now bigchars.tga can get bigger than 256x256px (hopefully)
2021-09-11 22:12:59 +00:00
q3rally
f47d51f34c tweaked the direct steering mode a little bit
updated menu entries in q3r options
version upcount
2021-08-04 22:04:44 +00:00
q3rally
85a1e0718d Fixed bug #40
removed "Laps" from arenas.txt
version upcount
2021-07-31 20:36:42 +00:00
q3rally
2c8bf8438b Changed a few names in the menu
version upcount
2021-07-31 20:14:05 +00:00
zturtleman
bcfd420250 ioquake3 resync to revision 6925 from 6920.
Allow unwinding of qvmcall64 call-stub for msvc/masm.
Add epsilon to avoid division by zero in CalcSpecular().
Add r_parallaxMapOffset.
Fix line not removed in previous commit.
OpenGL2: Flip normals for backfacing triangles.
2021-07-30 05:08:47 +00:00
q3rally
8be1b5b71d added aas file for battlecanyon
fixed bug #39 (plasmagun alt fire)
2021-07-27 20:57:01 +00:00
q3rally
782f65048a bots are now added via arena file 2021-07-08 21:12:39 +00:00
q3rally
30a4363ed2 arena files now contain "bot support" and "teams" 2021-07-08 15:21:20 +00:00
q3rally
d4d94bd63d Added the new sigils and icons from insellium codewise
version upcount
2021-07-08 09:31:01 +00:00
q3rally
6c8224cce7 homing rockets now shootable
adjusted rocket speed
2021-06-24 20:34:54 +00:00
q3rally
64ee3a5374 power of the homing rockets decreased
version upcount to v0.3c
2021-06-15 16:15:53 +00:00
zturtleman
62467f97b9 Fix losing race rank after finishing if following other player
If you finish the race and then follow another player (fire and then
rear fire to switch to SPECTATOR_FOLLOW) and then after other player
finishes and there is no one else to follow the game switches you
to SPECTATOR_FREE. This calls ClientBegin() which clears most of the
game client data, including the finishRaceTime. This puts the player
in last place on the scoreboard.
2021-06-15 10:30:30 +00:00
q3rally
cad778cadc Added 4-Team-Domination
Added default bots to arena files
2021-06-11 04:29:41 +00:00
q3rally
bf13265969 2021-06-07 14:56:21 +00:00
zturtleman
1568196e27 ioquake3 resync to revision 6920 from 6893.
Updated to latest recommended build settings, increased deployment target to 10.7
Further tweaks to Xcode project
Now works as well as possible in Xcode 11
Figured out method of referencing GLSL generated C files outside of code directory
Update README.md
Add C syntax highlighting to readme
Simplify glsl -> C stringification
Make LCC path resolution more robust
GitHub Actions setup
Remove old CI system configurations
Add status badge to README
Fix shader stringify
Run apt-get update before installing deps
Avoid platform sed differences
Run actions on pull request too
Use `r_texturemode GL_LINEAR_MIPMAP_LINEAR` by default
[sdl] Turn tentative definition into actual definition.
Add TOOLS_CFLAGS to build preamble
Fix use of TOOLS_CC being reported as CC
Use the correct compiler for tools when cross building under cygwin
Allow using pulseaudio for SDL audio capture
Restore bots crushing unseen player on q3tourney6 in non-CTF
Fix the number of weights in the IQM model calculation
Fixes a crash when compiling the project on windows in 64 bit mode.
2021-06-07 09:11:19 +00:00
q3rally
1c1694e7e2 added q3r_citydom map and aas and textures
changed version numbering
2021-05-28 19:46:16 +00:00
q3rally
ae3c64ee50 commit for 0.0.3.0 release (code freeze)
tweaked telefrag gun
updated roadmap
updated discord logo in main menu
version upcount
2021-05-13 16:02:43 +00:00
q3rally
521d68adc2 finished the alt fire for railgun (telefrag gun) 2021-05-11 11:02:37 +00:00
q3rally
c16d8e6e49 fixed bug in bot path creation system (thx zturtleman)
added discordlogo.tga
added reflect image for babel (by insellium)
2021-05-05 18:38:41 +00:00
q3rally
c83d372dbd shotgun bullet missing bug fixed 2021-05-03 19:22:06 +00:00
q3rally
aa1d5aa0c7 added discord button to main menu
(still needs work for hyperlinking)
version number upcount
2021-05-03 14:46:16 +00:00
q3rally
176e27e1ab fixed headmodel in options bug
version number upcount
2021-04-28 04:20:12 +00:00
q3rally
af34652a43 finally fixed interface bug
version number upcount
2021-04-27 21:28:14 +00:00
q3rally
d429a7ced4 added flameball explosion sound 2021-04-27 19:25:29 +00:00
q3rally
7dcf020d87 fixed interface bug with overlapping icons 2021-04-25 20:46:11 +00:00
q3rally
7df4038c2f changed code for the new flamersounds
changed flashcolor
2021-04-25 16:53:25 +00:00
q3rally
211c5e546c added live stats (still have to refine)
kicked out sdk message
version upcount
2021-04-21 13:58:24 +00:00