Commit graph

200 commits

Author SHA1 Message Date
q3rally
d6b2a87d78 fix wrong buttons in add bot menu ingame 2016-05-15 06:57:54 +00:00
q3rally
caed223c05 fix wrong buttons in add bot menu ingame 2016-05-15 06:57:10 +00:00
q3rally
02f649d08c fix wrong buttons in add bot menu ingame 2016-05-15 06:00:27 +00:00
q3rally
a7a6305b9b fix wrong buttons in add bot menu ingame 2016-05-14 09:02:02 +00:00
q3rally
cd6cc39694 fix wrong buttons in add bot menu ingame 2016-05-14 08:35:12 +00:00
q3rally
fdfde7b249 fix wrong buttons in add bot menu ingame 2016-05-14 06:49:54 +00:00
q3rally
a8e858d941 fix wrong buttons in add bot menu ingame 2016-05-13 21:29:28 +00:00
q3rally
7bf6f9256d fix misplaced items in settings menu 2016-05-13 20:15:10 +00:00
q3rally
bb550a75ef fix wrong buttons in add bot menu ingame 2016-05-13 20:07:43 +00:00
q3rally
92d6022737 Changed Version info from ioq3 v0.0.0.3 to Q3Rally v0.0.0.4 2016-05-11 21:25:44 +00:00
q3rally
ff05e4ca01 Changed some version stuff... 2016-04-29 22:17:40 +00:00
q3rally
bb4313cead Bring back the minimap feature. Will be more useful in the future. Still some work left on it. 2016-04-14 12:01:56 +00:00
q3rally
df7d45e5f6 product version displays now more detailed 2015-11-13 22:45:42 +00:00
q3rally
df9c3b2e5a Changed mail adress and years in comments 2015-11-13 22:41:34 +00:00
q3rally
e3dadb71c2 Missiles are now destroiable 2015-11-13 22:35:22 +00:00
q3rally
f6393c97a2 Commented out the minimap feature. not sure if it comes back. 2015-11-12 22:47:10 +00:00
q3rally
6135a77e57 Only a sign of life 2015-11-12 22:28:13 +00:00
q3rally
8bf74ab8a1 Still here...
Who have thought...
2014-11-25 20:39:24 +00:00
q3rally
e85667c704 2014-11-25 20:36:04 +00:00
zturtleman
6fba322a1b Restore car fov y in menu (broke it in last revision). 2012-12-06 07:22:16 +00:00
zturtleman
3b4f4cdfa9 ioquake3 resync to revision 2369 from 2317.
Some revision messages:

Cache servers for each master server in q3_ui, otherwise servers from last updated master for shown for all Internet# sources.
Play correct team sounds when in spectator mode and following a player.
Check last listener number instead of clc.clientNum in S_AL_HearingThroughEntity so sound work correctly when spectate following a client. (Related to bug 5741.)
When in third person, don't play player's sounds as full volume in Base sound system. OpenAL already does this. (Related to bug 5741.)
really fix the confusion with game entity and refentity numbers
to further reduce confusion, rename constants like MAX_ENTITIES to MAX_REFENTITIES
Added Rend2, an alternate renderer. (Bug #4358)
Fix restoring fs_game when default.cfg is missing.
Fix restoring old fs_game upon leaving a server. Patch by Ensiform.
Change more operator commands to require sv_running to be usable. Patch by Ensiform.
Fix some "> MAX_*" to be ">= MAX_*".
Fix follow command to find clients whose name begins with a number.
Fix up "gc" command, make it more like "tell". Based on patch by Ensiform.
Add usage messages for gc, tell, vtell, and votell commands.
Check player names in gc, tell, vtell, and votell commands.
#5799 - Change messagemode text box to display colors like in console input box.
Improve "play" command, based on a patch from Ensiform.
Check for invalid filename in OpenAL's RegisterSound function.
Changed Base sound system to warn not error when sound filename is empty or too long.
Remove references to non-existent functions CM_MarkFragments and CM_LerpTag.
2012-12-06 07:07:19 +00:00
zturtleman
346f8ef682 Don't use car pitch and roll for minimap angles, minimap no longer flys all over when spinning through the air. 2012-10-15 22:50:58 +00:00
zturtleman
91c98cb160 Fixed minimap fov_y, it was 70 but should be ~55.
Properly set rear view fov_y too, though it was only off by less than 1.
2012-10-15 22:46:54 +00:00
zturtleman
e3e3a064f4 Load the client's custom license plate instead of always using default.
Make rim and plate cvars be userinfo in UI, otherwise doesn't get setup right away when starting a server.
Improve warning for unsupported TGAs (when loading in cgame).
2012-09-15 08:59:59 +00:00
zturtleman
19a7bc3429 Add Q_acos and Q_asin trap calls for qvms (cgame had acos, renamed to Q_acos for consistancy with engine).
Change the range check on acos to be 0 to PI, not -PI to PI.
Fix memcmp for qvms?
2012-09-15 08:01:58 +00:00
zturtleman
c42db21b59 Made parts of game bot AI more like ioq3. 2012-09-15 07:35:02 +00:00
zturtleman
a26985d0a6 Remove q3_ui/ui_syscalls.* as ui/ui_syscalls.* are used. 2012-09-15 04:09:31 +00:00
zturtleman
94ddc62aef Update Mac SDL Lib to latest one from ioq3. 2012-09-15 04:06:54 +00:00
zturtleman
47c5b4c6a6 Fix gcc and lcc compiler warnings. 2012-09-15 03:56:52 +00:00
zturtleman
f079c4eb05 ioquake3 resync to revision 2317 from 2210. 2012-09-15 03:03:44 +00:00
q3rally
891d6dc106 Changed year in GUI. First step into coding. :-) 2012-03-30 09:06:42 +00:00
zturtleman
66b3140d34 ioquake3 resync to revision 2210 from 2143. 2011-12-10 00:15:42 +00:00
q3rally
7ff6e7c4e7 corrected checksums. ready for release. 2011-08-15 11:23:23 +00:00
q3rally
0ffb7fdab2 Changed masterserver to master.q3rally.com
Added missing textures for the added maps
2011-08-15 10:11:24 +00:00
zturtleman
6c49d858a9 ioquake3 resync to revision 2143 from 2116. 2011-08-10 22:10:14 +00:00
zturtleman
964be685e3 ioquake3 resync to revision 2116 from 2115. 2011-08-10 21:49:38 +00:00
zturtleman
4c3ad4d379 ioquake3 resync to revision 2115 from 2105. 2011-08-10 21:14:44 +00:00
zturtleman
83c6eac9d2 Use quake3-like gameversion. Fixes mismatch when server/client aren't both using qvm or dll/so. 2011-08-10 20:45:27 +00:00
q3rally
a1670788ff Reverted Q3Rally back to ioq3 revision 2105. 2139 didn´t run. 2011-08-09 15:30:56 +00:00
zturtleman
f999a31bf6 Fixed compiling and patched Makefile to ioq3 r2139. 2011-08-07 03:56:14 +00:00
zturtleman
a04d06a8f3 Removed files that are not used anymore. 2011-08-07 03:06:43 +00:00
q3rally
969882468f Resync from ioq3 2105 to 2139 2011-08-06 22:44:15 +00:00
q3rally
c64ddb3c1d Added textures.pk3 to the pure server test code. 2011-08-06 16:38:14 +00:00
q3rally
7820a96cd6 Little Fix. 2011-08-04 17:42:47 +00:00
q3rally
05a8497cfa Little fix in SpecifyServer_Menu. Now works well. 2011-07-31 04:02:32 +00:00
q3rally
309cbceb0b - Added CVAR_SYSTEMINFO to cvars that need it.
- Changed SpecifyServer Menu to Q3Rally style, removed OpenArena graphics
2011-07-31 03:33:17 +00:00
zturtleman
192e84a933 - Unified version (mostly), update VERSION in Makefile and PRODUCT_VERSION in q_shared.h. Sets version everywhere instead of just qvms.
- Modified 'not finished game' message in cg_rally_hud.c to be better English
2011-07-30 15:11:52 +00:00
zturtleman
b9967186a8 - Created function for GAMES_* to GT_*, it's only done in one place now. (ported from Turtle Arena r1517) 2011-07-30 14:28:37 +00:00
q3rally
45f8c08cef Added target_gravity from EntityPlus 2011-07-30 04:59:56 +00:00
zturtleman
6ad4ac40eb - Removed cvar ui_browserShowRallyOnly (no longer used after r77) 2011-07-29 19:42:12 +00:00
zturtleman
4c40feeb63 - Updated server browser to say UDP6 instead of IPX for ipv6 servers (ported from ioq3) 2011-07-29 19:20:56 +00:00
zturtleman
154c89143e - Removed "Show Q3Rally Only" option, after last revision we only get q3rally servers.
- Fixed requesting servers for a specific gametype (uses a dpmaster feature)
- Fixed gamename shown in server browser (only race and race DM were correct)
- Added support for five master servers in q3_ui (ported from ioq3)
- Removed Mplayer stuff from q3_ui (was removed from ioq3)
2011-07-29 18:48:49 +00:00
zturtleman
477584906e - ioquake3 resync to revision 2105 from 2098. 2011-07-29 17:52:36 +00:00
zturtleman
74fd246b05 - Fixed start server menu to work on Linux without pk3s. 2011-07-26 21:34:09 +00:00
zturtleman
339deb2bff - ioquake3 resync to revision 2098 from 1834 (?) 2011-07-26 08:52:24 +00:00
q3rally
da72161e2c Ready for release 2011-07-24 22:47:13 +00:00
q3rally
554ca94331 Fixed a quake 3 bug. Fixed looping target_speakers not stopping
their sound when triggered. Thanks to Eraser from EntityPlus
2011-07-24 09:09:13 +00:00
q3rally
78e5ece4a6 Added Hi-Res Textures from Paul Marshall, aka Kpax, aka Paulo. Changed some code stuff. Ready for release of an early test version. 2011-07-23 22:24:18 +00:00
q3rally
5bb2731711 Changed version system. now it has 4 counts. 2011-07-17 23:24:42 +00:00
q3rally
f292572ec9 Added telefrag gun as secondary fire mode for railgun 2011-07-17 23:14:34 +00:00
q3rally
d4ea6b5dcd Small change. Nothing really important. 2011-07-17 03:25:05 +00:00
q3rally
c76cec2847 Added md4 support. Increased polylimits for md3 models. changed many entities to entityplus style. Thanks to eraser for his great work. 2011-07-15 17:02:36 +00:00
q3rally
4a671c5c76 Cleaned MainMenu code. Added Radiant Tools. 2011-06-22 22:17:27 +00:00
q3rally
1830e2817f Added Stone Debris. 2011-06-21 22:21:46 +00:00
q3rally
213d112b19 Several Changes. New type of breakables. 2011-06-17 22:55:00 +00:00
q3rally
3fb0d6c64d Several Changes. New type of breakables. 2011-06-17 22:04:17 +00:00
q3rally
4403389e04 Several Changes. New type of breakables. 2011-06-17 21:49:33 +00:00
q3rally
c7c9efeccf Several Changes. New type of breakables. 2011-06-17 21:30:16 +00:00
q3rally
03c0df87d7 Several Changes. New type of breakables. 2011-06-17 21:13:16 +00:00
q3rally
32a8006eed Several Changes. New type of breakables. 2011-06-17 20:55:27 +00:00
q3rally
3932fd68a3 Several Changes. New type of breakables. 2011-06-17 20:27:16 +00:00
q3rally
973dd9bc07 Mover now can stop and restart by triggers. 2011-06-17 19:49:29 +00:00
q3rally
7eea3b6274 changed checksum to be able to start pure servers for beta test. 2011-05-14 23:33:03 +00:00
q3rally
e99324d98c Revert to the old breakables. 2011-05-02 19:09:55 +00:00
q3rally
48ca1b6149 2011-05-01 12:25:00 +00:00
q3rally
51478e0eaf New Breakables 2011-05-01 11:10:09 +00:00
q3rally
56216608bc Added debris from EntityPlusMod. 2011-05-01 08:21:44 +00:00
q3rally
f49a14a818 Added debris from EntityPlusMod. 2011-05-01 07:31:00 +00:00
q3rally
b290d76d86 Commit for Prealpha release 2011-03-12 21:57:02 +00:00
q3rally
7785f0f72c Commit for Prealpha release 2011-03-12 21:35:45 +00:00
q3rally
9b36aa3e74 Changed Checksum for pure server test 2011-03-11 22:01:33 +00:00
q3rally
a7d4901f1b Changed build Number 2011-03-11 21:32:53 +00:00
zturtleman
d23bba3879 Fixed warnings on Linux 64 bit. 2011-03-08 10:19:47 +00:00
zturtleman
d1375979d3 Fixed warnings in q3_ui 2011-03-08 10:00:32 +00:00
zturtleman
c5262d5c43 Fixed last game warning and a few in q3_ui. 2011-03-08 09:12:02 +00:00
zturtleman
a02fabfad7 Fixed all but one warning in "game". 2011-03-08 09:07:05 +00:00
zturtleman
5e90db798b Added missing libraries from ioquake3. 2011-03-08 07:51:07 +00:00
q3rally
e1b1424f0d Added music files as wav 2011-03-08 04:49:47 +00:00
q3rally
14c3acf0e0 fixed missing music in Menu and Credits 2011-03-08 04:30:43 +00:00
q3rally
3633368852 Fixed the checksum thing. Assets0.pk3 file now with the right checksum. Ready for pure servers. 2011-03-08 03:03:48 +00:00
q3rally
bd15b40ac9 fixed missing music in Menu and Credits 2011-03-08 02:52:15 +00:00
q3rally
e377b434bb Changed Executables names 2011-03-07 21:18:58 +00:00
q3rally
c24b342ea9 removed the odd domination gametype. will add a better one. 2011-03-07 20:33:43 +00:00
q3rally
a6c8d82748 removed the odd domination gametype. will add a better one. 2011-03-07 20:13:36 +00:00
q3rally
d95bb06399 removed the odd domination gametype. will add a better one. 2011-03-07 19:44:22 +00:00
q3rally
23c504ea8b Modified a little bug in credits.c 2011-02-20 11:50:11 +00:00
q3rally
519f00a4a2 Added ZTurtleMan to the credits 2011-02-19 02:45:43 +00:00
zturtleman
55b4bc8693 - Stretch backgrounds to fit screen in widescreen, I think it looks nicer. 2011-02-18 22:17:13 +00:00
zturtleman
8ccf97ae15 - Fixed menu in widescreen.
- Cleaned up some code and merged more to ioq3.
- Allow cursor to move to edge of screen in wide screen (copied from Turtle Arena).
2011-02-18 21:46:14 +00:00
q3rally
dcdc537bfa Added files 2011-02-18 14:31:32 +00:00