q3rally
c9eeebd64e
Added aas files for q3r_valley, q3r_downtown and q3r_david5
2021-07-31 15:32:00 +00:00
zturtleman
bcfd420250
ioquake3 resync to revision 6925 from 6920.
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Allow unwinding of qvmcall64 call-stub for msvc/masm.
Add epsilon to avoid division by zero in CalcSpecular().
Add r_parallaxMapOffset.
Fix line not removed in previous commit.
OpenGL2: Flip normals for backfacing triangles.
2021-07-30 05:08:47 +00:00
insellium
ce7c0797c6
fixed q3r_babel map
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removed old q3config.cfg
2021-07-28 16:26:26 +00:00
q3rally
8be1b5b71d
added aas file for battlecanyon
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fixed bug #39 (plasmagun alt fire)
2021-07-27 20:57:01 +00:00
insellium
51f77cca5e
NEW MAP - BATTLE CANYON!
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One of the unreleased P3rle maps made in 2016. Five years later, i finished it.
2021-07-21 14:11:48 +00:00
insellium
5eef73f131
updated .arena files
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updated dirtyfun.jpg reflect file
2021-07-13 13:10:05 +00:00
q3rally
db15fc75f8
fixed q3r_arenas.txt
2021-07-10 21:08:28 +00:00
q3rally
782f65048a
bots are now added via arena file
2021-07-08 21:12:39 +00:00
q3rally
30a4363ed2
arena files now contain "bot support" and "teams"
2021-07-08 15:21:20 +00:00
q3rally
d4d94bd63d
Added the new sigils and icons from insellium codewise
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version upcount
2021-07-08 09:31:01 +00:00
insellium
dbfe93232f
q3r_david5 preview fixed
2021-07-05 07:49:38 +00:00
insellium
c35d60d9a6
added and updated CTF textures
2021-07-04 12:47:56 +00:00
insellium
4b2e3f4c3e
Removed unnecessary icons
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Flags textures updated
Icons of flag status updated
Added [iconS_color] domination sigils (for P3rle)
2021-07-03 10:32:21 +00:00
insellium
d81ea62c15
fixed Viper icons
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added addon car model - Gravelord
added new domination models (for P3rle)
replaced some q3 textures with their remakes
changelog.txt updated
2021-07-03 07:55:50 +00:00
q3rally
6c8224cce7
homing rockets now shootable
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adjusted rocket speed
2021-06-24 20:34:54 +00:00
q3rally
64ee3a5374
power of the homing rockets decreased
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version upcount to v0.3c
2021-06-15 16:15:53 +00:00
zturtleman
62467f97b9
Fix losing race rank after finishing if following other player
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If you finish the race and then follow another player (fire and then
rear fire to switch to SPECTATOR_FOLLOW) and then after other player
finishes and there is no one else to follow the game switches you
to SPECTATOR_FREE. This calls ClientBegin() which clears most of the
game client data, including the finishRaceTime. This puts the player
in last place on the scoreboard.
2021-06-15 10:30:30 +00:00
q3rally
cad778cadc
Added 4-Team-Domination
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Added default bots to arena files
2021-06-11 04:29:41 +00:00
insellium
cc348d4b56
Added new bots. Now, each of them has its own unique botfile. 23 bots = 23 botfile groups.
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new chat balloon sprite
fixed reaper/shacknews.skin
tweaked menu/tab sprites
deleted more unnecessary files
2021-06-08 18:40:12 +00:00
insellium
b01cee6e6d
Reconverted menu backgrounds from 32bit to 24bit
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Removed some unnecessary models from the folder models/mapobjects/
2021-06-08 05:39:55 +00:00
insellium
98aeda3b0a
oops. one missing texture :)
2021-06-07 18:28:59 +00:00
q3rally
bf13265969
2021-06-07 14:56:21 +00:00
insellium
cb1a03e5f2
ADDED 3 ADDON MAPS: q3r_downtown.bsp, q3r_valley.bsp, q3r_david5.bsp
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q3r_babel, as it turns out, does not really fit into Deathmatch mode. q3r_babel is now only a DOM map.
2021-06-07 11:14:56 +00:00
zturtleman
1568196e27
ioquake3 resync to revision 6920 from 6893.
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Updated to latest recommended build settings, increased deployment target to 10.7
Further tweaks to Xcode project
Now works as well as possible in Xcode 11
Figured out method of referencing GLSL generated C files outside of code directory
Update README.md
Add C syntax highlighting to readme
Simplify glsl -> C stringification
Make LCC path resolution more robust
GitHub Actions setup
Remove old CI system configurations
Add status badge to README
Fix shader stringify
Run apt-get update before installing deps
Avoid platform sed differences
Run actions on pull request too
Use `r_texturemode GL_LINEAR_MIPMAP_LINEAR` by default
[sdl] Turn tentative definition into actual definition.
Add TOOLS_CFLAGS to build preamble
Fix use of TOOLS_CC being reported as CC
Use the correct compiler for tools when cross building under cygwin
Allow using pulseaudio for SDL audio capture
Restore bots crushing unseen player on q3tourney6 in non-CTF
Fix the number of weights in the IQM model calculation
Fixes a crash when compiling the project on windows in 64 bit mode.
2021-06-07 09:11:19 +00:00
zturtleman
5fd3d16c15
Update ioquake3 svn revision
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ioquake3 default git branch being renamed probably added a bunch of svn revisions.
2021-06-07 08:40:37 +00:00
insellium
1dfea037ee
fixed links to q3r websties and discord
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reflect.jpg and plates/default.tga back
2021-06-06 06:43:40 +00:00
insellium
a84ba3f6fe
Removed reflect/reflect.jpg and plates/default.tga to solve a very important bug with reflections and name plate.
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Camaro icons reduced in size
2021-06-01 05:37:48 +00:00
insellium
724468c3c7
Removed unnecessary textures
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(svn-commit after 0.3 update)
2021-05-31 07:28:24 +00:00
q3rally
1c1694e7e2
added q3r_citydom map and aas and textures
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changed version numbering
2021-05-28 19:46:16 +00:00
q3rally
ae3c64ee50
commit for 0.0.3.0 release (code freeze)
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tweaked telefrag gun
updated roadmap
updated discord logo in main menu
version upcount
2021-05-13 16:02:43 +00:00
q3rally
521d68adc2
finished the alt fire for railgun (telefrag gun)
2021-05-11 11:02:37 +00:00
q3rally
7b2731e2f6
reworked all the readme files and license
2021-05-11 09:49:02 +00:00
q3rally
c16d8e6e49
fixed bug in bot path creation system (thx zturtleman)
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added discordlogo.tga
added reflect image for babel (by insellium)
2021-05-05 18:38:41 +00:00
q3rally
c83d372dbd
shotgun bullet missing bug fixed
2021-05-03 19:22:06 +00:00
insellium
3a4c14f219
Q3R_BABEL UPDATED
2021-05-03 14:52:58 +00:00
q3rally
aa1d5aa0c7
added discord button to main menu
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(still needs work for hyperlinking)
version number upcount
2021-05-03 14:46:16 +00:00
q3rally
920221f50f
Updated q3r_ctf_01.aas
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Added q3r_dm02.aas
2021-05-03 04:32:47 +00:00
insellium
8608ba0255
Q3R_CTF_01 UPDATED
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fixed glass
added q3r_babel menu background
2021-05-03 03:10:35 +00:00
q3rally
ee93eb67b8
aas file for q3r_babel
2021-04-28 15:34:28 +00:00
insellium
4552594174
NEW DM/DOM MAP - E2M8 REMAKE
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roadmap_0.0.4.0.txt updated
2021-04-28 05:41:13 +00:00
q3rally
176e27e1ab
fixed headmodel in options bug
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version number upcount
2021-04-28 04:20:12 +00:00
q3rally
af34652a43
finally fixed interface bug
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version number upcount
2021-04-27 21:28:14 +00:00
q3rally
d429a7ced4
added flameball explosion sound
2021-04-27 19:25:29 +00:00
insellium
e1122a8a45
updated menu backgrounds
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updated icons & tab sprites
fixed glass debris
added flameball explosion sound
added lost textures/shaders for future Y/G CTF/DOM flags
2021-04-27 10:27:10 +00:00
q3rally
7dcf020d87
fixed interface bug with overlapping icons
2021-04-25 20:46:11 +00:00
q3rally
7df4038c2f
changed code for the new flamersounds
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changed flashcolor
2021-04-25 16:53:25 +00:00
insellium
1e5faba528
updated icons & flamer sounds converted to .ogg
2021-04-25 16:45:24 +00:00
insellium
a467be1928
little some fixes
2021-04-25 15:08:37 +00:00
insellium
4f20f9e273
Oh, that's right, i completely forgot.
2021-04-25 11:33:38 +00:00
insellium
4805e66351
REMOVED MOST UNUSED TEXTURES
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The game will now take up significantly less disk space. Q3R Mapping Kit in progress.
2021-04-25 10:53:21 +00:00