perle
b9c6fc91af
new roadmap
2023-03-02 21:44:38 +01:00
P3rlE
e0418bd2d4
Added more options to func_breakable
...
!!! use the new entities.def !!!
2022-03-19 21:49:08 +01:00
P3rlE
738bc1b80c
make quad glow purple
...
quad purple glow
some preparations for 0.5
2022-03-02 05:55:45 +01:00
P3rlE
aa25dbacbc
- fixed (hopefully) railgun bug
...
- added medal for telefrag
2022-02-05 21:49:34 +01:00
zturtleman
146f909848
Fixes for Domination found when looking at the code. Whether they were causing noticeable issues is unknown. This breaks network compatibility with past release's QVMs (this is handled by GAME_VERSION).
...
- CS_SIGILSTATUS used the same configstring index as a G_ModelIndex(); CS_MODELS to CS_MODELS + MAX_MODELS
- PW_SIGILWHITE, etc powerups were out of bounds for ps.powerups[] (see MAX_POWERUPS) and read ammo values
2022-01-02 19:58:57 +00:00
q3rally
7c932fe29a
lowered the frag bonus from 5 seconds to 0.5 seconds
...
version upcount
2021-11-11 18:04:58 +00:00
q3rally
cad778cadc
Added 4-Team-Domination
...
Added default bots to arena files
2021-06-11 04:29:41 +00:00
q3rally
62c09831da
Changed years in file headers
2021-03-24 20:13:01 +00:00
q3rally
e8d2946d6c
New gametype - Domination
...
*** still needs some fixes ***
2019-04-26 08:33:54 +00:00
zturtleman
c55f11d8b9
ioquake3 resync to revision 3393 from 3385.
...
OpenGL2: Use ri.Error instead of Com_Error in tr_vbo.c
Fix Team Arena server refresh time format
Fix -1 (unlimited) ammo decreasing ammo time remaining
Correct spelling mistakes
Fix invalid model frame developer warnings in Team Arena
2017-12-03 10:09:52 +00:00
q3rally
df9c3b2e5a
Changed mail adress and years in comments
2015-11-13 22:41:34 +00:00
zturtleman
f079c4eb05
ioquake3 resync to revision 2317 from 2210.
2012-09-15 03:03:44 +00:00
zturtleman
83c6eac9d2
Use quake3-like gameversion. Fixes mismatch when server/client aren't both using qvm or dll/so.
2011-08-10 20:45:27 +00:00
zturtleman
192e84a933
- Unified version (mostly), update VERSION in Makefile and PRODUCT_VERSION in q_shared.h. Sets version everywhere instead of just qvms.
...
- Modified 'not finished game' message in cg_rally_hud.c to be better English
2011-07-30 15:11:52 +00:00
q3rally
45f8c08cef
Added target_gravity from EntityPlus
2011-07-30 04:59:56 +00:00
q3rally
5bb2731711
Changed version system. now it has 4 counts.
2011-07-17 23:24:42 +00:00
q3rally
c76cec2847
Added md4 support. Increased polylimits for md3 models. changed many entities to entityplus style. Thanks to eraser for his great work.
2011-07-15 17:02:36 +00:00
q3rally
1830e2817f
Added Stone Debris.
2011-06-21 22:21:46 +00:00
q3rally
3fb0d6c64d
Several Changes. New type of breakables.
2011-06-17 22:04:17 +00:00
q3rally
3932fd68a3
Several Changes. New type of breakables.
2011-06-17 20:27:16 +00:00
q3rally
f49a14a818
Added debris from EntityPlusMod.
2011-05-01 07:31:00 +00:00
q3rally
7785f0f72c
Commit for Prealpha release
2011-03-12 21:35:45 +00:00
q3rally
a7d4901f1b
Changed build Number
2011-03-11 21:32:53 +00:00
q3rally
e1b1424f0d
Added music files as wav
2011-03-08 04:49:47 +00:00
q3rally
14c3acf0e0
fixed missing music in Menu and Credits
2011-03-08 04:30:43 +00:00
q3rally
3633368852
Fixed the checksum thing. Assets0.pk3 file now with the right checksum. Ready for pure servers.
2011-03-08 03:03:48 +00:00
q3rally
e377b434bb
Changed Executables names
2011-03-07 21:18:58 +00:00
q3rally
c24b342ea9
removed the odd domination gametype. will add a better one.
2011-03-07 20:33:43 +00:00
q3rally
d95bb06399
removed the odd domination gametype. will add a better one.
2011-03-07 19:44:22 +00:00
q3rally
dcdc537bfa
Added files
2011-02-18 14:31:32 +00:00