diff --git a/engine/code/cgame/cg_draw.c b/engine/code/cgame/cg_draw.c index b265e62d..f50310db 100644 --- a/engine/code/cgame/cg_draw.c +++ b/engine/code/cgame/cg_draw.c @@ -3157,7 +3157,7 @@ void CG_DrawSigilLocationInfo( vec3_t origin, vec3_t target, qhandle_t shader, v VectorNormalize(temp); vectoangles(temp,angles); - angles[YAW]=AngleSubtract(cg.snap->ps.viewangles[YAW],angles[YAW]); + angles[YAW]=AngleSubtract(cg.refdefViewAngles[YAW],angles[YAW]); angle=(angles[YAW] + 180.0f)/360.0f; angle -=0.25; angle *= (2*M_PI);