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https://github.com/Q3Rally-Team/q3rally.git
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Little code update 2
— changing credits song name in code — revision update
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parent
e7e0acdae4
commit
e6adaa0353
4 changed files with 6 additions and 6 deletions
BIN
baseq3r/music/credits.ogg
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BIN
baseq3r/music/credits.ogg
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@ -302,7 +302,7 @@ void UI_CreditMenu( void ) {
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mvolume = trap_Cvar_VariableValue( "s_musicvolume" );
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if(mvolume < 0.5)
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trap_Cmd_ExecuteText( EXEC_APPEND, "s_musicvolume 0.5\n" );
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trap_Cmd_ExecuteText( EXEC_APPEND, "music music/amp6_22k\n" );
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trap_Cmd_ExecuteText( EXEC_APPEND, "music music/credits\n" );
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// load the background shader
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#ifdef BACKGROUND_SHADER
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@ -529,7 +529,7 @@ void UI_MainMenu( void ) {
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s_main.banner.generic.flags = QMF_INACTIVE;
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s_main.banner.generic.x = 320;
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s_main.banner.generic.y = 17;
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s_main.banner.string = "Q3RALLY STANDALONE";
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s_main.banner.string = "Q3RALLY";
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s_main.banner.color = text_color_normal;
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s_main.banner.style = UI_CENTER|UI_DROPSHADOW;
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@ -595,7 +595,7 @@ void UI_MainMenu( void ) {
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s_main.discordlogo.generic.type = MTYPE_BITMAP;
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s_main.discordlogo.generic.flags = QMF_INACTIVE;
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s_main.discordlogo.generic.name = ART_DISCORDLOGO;
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s_main.discordlogo.generic.x = 0;
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s_main.discordlogo.generic.x = -50;
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s_main.discordlogo.generic.y = 461;
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s_main.discordlogo.width = 442 / 3;
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s_main.discordlogo.height = 40 / 3;
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@ -28,9 +28,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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// A user mod should never modify this file
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#ifdef STANDALONE
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#define PRODUCT_NAME "Q3Rally"
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#define PRODUCT_NAME "Q3Rally Standalone"
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#define BASEGAME "baseq3r"
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#define CLIENT_WINDOW_TITLE "Q3Rally"
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#define CLIENT_WINDOW_TITLE "Q3Rally Standalone (Classic)"
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#define CLIENT_WINDOW_MIN_TITLE "Q3R"
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#define HOMEPATH_NAME_UNIX ".q3rally"
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#define HOMEPATH_NAME_WIN "Q3Rally"
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@ -70,7 +70,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define BASETA "missionpack"
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#ifndef PRODUCT_VERSION
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#define PRODUCT_VERSION "v0.5_r591"
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#define PRODUCT_VERSION "v0.5 Classic (r594)"
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#endif
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