removed the odd domination gametype. will add a better one.

This commit is contained in:
q3rally 2011-03-07 20:13:36 +00:00
parent d95bb06399
commit a6c8d82748
11 changed files with 38 additions and 175 deletions

View file

@ -738,10 +738,6 @@ static void CG_DrawRallyStatusBar( void ) {
return; return;
} }
// draw the dtf sigils
// if ( cgs.gametype == GT_DOMINATION )
// CG_DrawSigilHUD();
cent = &cg_entities[cg.snap->ps.clientNum]; cent = &cg_entities[cg.snap->ps.clientNum];
ps = &cg.snap->ps; ps = &cg.snap->ps;
@ -3154,93 +3150,6 @@ static void CG_DrawWarmup( void ) {
// Q3Rally Code END // Q3Rally Code END
//=======================================
//CG_DrawSigilLocationInfo
//=======================================
void CG_DrawSigilLocationInfo( vec3_t origin, vec3_t target, qhandle_t shader, vec4_t color )
{
int x = 320, y = 240;
int w = 320, h = 240;
float angle, distance;
vec3_t temp, angles;
VectorSubtract(origin, target, temp);
distance=VectorLength(temp);
VectorNormalize(temp);
vectoangles(temp,angles);
angles[YAW]=AngleSubtract(cg.snap->ps.viewangles[YAW],angles[YAW]);
angle=(angles[YAW] + 180.0f)/360.0f;
angle -=0.25;
angle *= (2*M_PI);
w=sqrt((w*w)+(h*h));
x +=cos(angle)*w;
y +=sin(angle)*w;
if (x<15)
x=15;
else {
if (x>605)
x=605;
}
if (y<20)
y=20;
else
{
if (y>440)
y=440;
}
CG_DrawPic( x, y, 20, 20, shader );
CG_DrawStringExt( x-50, y+20, va("%10.2f",distance/100.0), color, qtrue, qfalse, TINYCHAR_WIDTH, TINYCHAR_HEIGHT, 0 );
}
//=======================================
//CG_DrawSigilLocations
//=======================================
static void CG_DrawSigilLocations( void ) {
snapshot_t *snap;
int i;
vec3_t origin, end;
int redSigil, blueSigil, whiteSigil;
if ( cgs.gametype != GT_DOMINATION)
return;
if ( cg.snap->ps.persistant[PERS_TEAM] == TEAM_SPECTATOR )
return;
if ( cg.nextSnap && (!cg.nextFrameTeleport && !cg.thisFrameTeleport))
snap = cg.nextSnap;
else
snap = cg.snap;
VectorCopy(cg.snap->ps.origin,origin);
redSigil = ITEM_INDEX( BG_FindItemForPowerup( PW_SIGILRED ) );
blueSigil = ITEM_INDEX( BG_FindItemForPowerup( PW_SIGILBLUE ) );
whiteSigil = ITEM_INDEX( BG_FindItemForPowerup( PW_SIGILWHITE ) );
for ( i = 0; i < snap->numEntities; i++ )
{
centity_t *target = &cg_entities[snap->entities[i].number];
if (target->currentState.eType != ET_ITEM)
continue;
if ( target->currentState.modelindex != redSigil && target->currentState.modelindex != blueSigil && target->currentState.modelindex != whiteSigil )
continue;
VectorCopy(target->lerpOrigin,end);
if (target->currentState.modelindex == redSigil)
CG_DrawSigilLocationInfo(origin, end, cgs.media.redFlagShader[0], colorRed);
else if (target->currentState.modelindex == blueSigil)
CG_DrawSigilLocationInfo(origin, end, cgs.media.blueFlagShader[0], colorBlue);
else if (target->currentState.modelindex == whiteSigil)
CG_DrawSigilLocationInfo(origin, end, cgs.media.sigilShader, colorWhite);
}
}
//================================================================================== //==================================================================================

View file

@ -731,7 +731,7 @@ static void CG_RegisterSounds( void ) {
cgs.media.takenYourTeamSound = trap_S_RegisterSound( "sound/teamplay/flagtaken_yourteam.wav", qtrue ); cgs.media.takenYourTeamSound = trap_S_RegisterSound( "sound/teamplay/flagtaken_yourteam.wav", qtrue );
cgs.media.takenOpponentSound = trap_S_RegisterSound( "sound/teamplay/flagtaken_opponent.wav", qtrue ); cgs.media.takenOpponentSound = trap_S_RegisterSound( "sound/teamplay/flagtaken_opponent.wav", qtrue );
if ( cgs.gametype == GT_CTF || cgs.gametype == GT_DOMINATION || cg_buildScript.integer ) { if ( cgs.gametype == GT_CTF || cg_buildScript.integer ) {
cgs.media.redFlagReturnedSound = trap_S_RegisterSound( "sound/teamplay/voc_red_returned.wav", qtrue ); cgs.media.redFlagReturnedSound = trap_S_RegisterSound( "sound/teamplay/voc_red_returned.wav", qtrue );
cgs.media.blueFlagReturnedSound = trap_S_RegisterSound( "sound/teamplay/voc_blue_returned.wav", qtrue ); cgs.media.blueFlagReturnedSound = trap_S_RegisterSound( "sound/teamplay/voc_blue_returned.wav", qtrue );
cgs.media.enemyTookYourFlagSound = trap_S_RegisterSound( "sound/teamplay/voc_enemy_flag.wav", qtrue ); cgs.media.enemyTookYourFlagSound = trap_S_RegisterSound( "sound/teamplay/voc_enemy_flag.wav", qtrue );
@ -1099,7 +1099,7 @@ static void CG_RegisterGraphics( void ) {
#ifdef MISSIONPACK #ifdef MISSIONPACK
if ( cgs.gametype == GT_CTF || cgs.gametype == GT_1FCTF || cgs.gametype == GT_HARVESTER || cg_buildScript.integer ) { if ( cgs.gametype == GT_CTF || cgs.gametype == GT_1FCTF || cgs.gametype == GT_HARVESTER || cg_buildScript.integer ) {
#else #else
if ( cgs.gametype == GT_CTF || cgs.gametype == GT_DOMINATION || cg_buildScript.integer ) { if ( cgs.gametype == GT_CTF || cg_buildScript.integer ) {
#endif #endif
cgs.media.redFlagModel = trap_R_RegisterModel( "models/flags/r_flag.md3" ); cgs.media.redFlagModel = trap_R_RegisterModel( "models/flags/r_flag.md3" );
cgs.media.blueFlagModel = trap_R_RegisterModel( "models/flags/b_flag.md3" ); cgs.media.blueFlagModel = trap_R_RegisterModel( "models/flags/b_flag.md3" );

View file

@ -1222,7 +1222,6 @@ const char *CG_GameTypeString() {
return "Team Deathmatch"; return "Team Deathmatch";
} else if ( cgs.gametype == GT_CTF ) { } else if ( cgs.gametype == GT_CTF ) {
return "Capture the Flag"; return "Capture the Flag";
} else if ( cgs.gametype == GT_DOMINATION ) {
} else if ( cgs.gametype == GT_1FCTF ) { } else if ( cgs.gametype == GT_1FCTF ) {
return "One Flag CTF"; return "One Flag CTF";
} else if ( cgs.gametype == GT_OBELISK ) { } else if ( cgs.gametype == GT_OBELISK ) {

View file

@ -467,7 +467,6 @@ qboolean CG_DrawHUD( void ) {
case GT_DEATHMATCH: case GT_DEATHMATCH:
case GT_TEAM: case GT_TEAM:
case GT_CTF: case GT_CTF:
case GT_DOMINATION:
CG_DrawHUD_Scores(264, 130); CG_DrawHUD_Scores(264, 130);
break; break;

View file

@ -1375,7 +1375,7 @@ void ClientSpawn(gentity_t *ent) {
// END // END
spawnPoint = SelectSpectatorSpawnPoint ( spawnPoint = SelectSpectatorSpawnPoint (
spawn_origin, spawn_angles); spawn_origin, spawn_angles);
} else if ( (g_gametype.integer == GT_DOMINATION && g_dominationSpawnStyle.integer == 1) || (g_gametype.integer >= GT_CTF && g_gametype.integer != GT_DOMINATION ) ) { } else if ( (g_gametype.integer >= GT_CTF) ) {
// all base oriented team games use the CTF spawn points // all base oriented team games use the CTF spawn points
spawnPoint = SelectCTFSpawnPoint ( spawnPoint = SelectCTFSpawnPoint (
client->sess.sessionTeam, client->sess.sessionTeam,

View file

@ -344,8 +344,6 @@ starts "10"
Com_sprintf( string, sizeof(string), "{\nmap \"%s\"\nlongname \"%s\"\nfraglimit %i\ntype \"q3r_derby\"\nstarts \"%i\"\nobserverspots \"%i\"\nweapons \"%i\"\npowerups \"%i\"\n}\n", Info_ValueForKey( serverinfo, "mapname" ), longname, g_fraglimit.integer, numSpawnPoints, numObserverSpots, numWeapons, numPowerups); Com_sprintf( string, sizeof(string), "{\nmap \"%s\"\nlongname \"%s\"\nfraglimit %i\ntype \"q3r_derby\"\nstarts \"%i\"\nobserverspots \"%i\"\nweapons \"%i\"\npowerups \"%i\"\n}\n", Info_ValueForKey( serverinfo, "mapname" ), longname, g_fraglimit.integer, numSpawnPoints, numObserverSpots, numWeapons, numPowerups);
else if ( g_gametype.integer == GT_CTF ) else if ( g_gametype.integer == GT_CTF )
Com_sprintf( string, sizeof(string), "{\nmap \"%s\"\nlongname \"%s\"\nfraglimit %i\ntype \"q3r_ctf\"\nstarts \"%i\"\nobserverspots \"%i\"\nweapons \"%i\"\npowerups \"%i\"\n}\n", Info_ValueForKey( serverinfo, "mapname" ), longname, g_fraglimit.integer, numSpawnPoints, numObserverSpots, numWeapons, numPowerups); Com_sprintf( string, sizeof(string), "{\nmap \"%s\"\nlongname \"%s\"\nfraglimit %i\ntype \"q3r_ctf\"\nstarts \"%i\"\nobserverspots \"%i\"\nweapons \"%i\"\npowerups \"%i\"\n}\n", Info_ValueForKey( serverinfo, "mapname" ), longname, g_fraglimit.integer, numSpawnPoints, numObserverSpots, numWeapons, numPowerups);
else if ( g_gametype.integer == GT_DOMINATION )
Com_sprintf( string, sizeof(string), "{\nmap \"%s\"\nlongname \"%s\"\nfraglimit %i\ntype \"q3r_dom\"\nstarts \"%i\"\nobserverspots \"%i\"\nweapons \"%i\"\npowerups \"%i\"\n}\n", Info_ValueForKey( serverinfo, "mapname" ), longname, g_fraglimit.integer, numSpawnPoints, numObserverSpots, numWeapons, numPowerups);
else if ( g_gametype.integer == GT_DEATHMATCH || g_gametype.integer == GT_TEAM ) else if ( g_gametype.integer == GT_DEATHMATCH || g_gametype.integer == GT_TEAM )
Com_sprintf( string, sizeof(string), "{\nmap \"%s\"\nlongname \"%s\"\nfraglimit %i\ntype \"q3r_dm q3r_team\"\nstarts \"%i\"\nobserverspots \"%i\"\nweapons \"%i\"\npowerups \"%i\"\n}\n", Info_ValueForKey( serverinfo, "mapname" ), longname, g_fraglimit.integer, numSpawnPoints, numObserverSpots, numWeapons, numPowerups); Com_sprintf( string, sizeof(string), "{\nmap \"%s\"\nlongname \"%s\"\nfraglimit %i\ntype \"q3r_dm q3r_team\"\nstarts \"%i\"\nobserverspots \"%i\"\nweapons \"%i\"\npowerups \"%i\"\n}\n", Info_ValueForKey( serverinfo, "mapname" ), longname, g_fraglimit.integer, numSpawnPoints, numObserverSpots, numWeapons, numPowerups);
else else

View file

@ -340,14 +340,6 @@ qboolean G_CallSpawn( gentity_t *ent ) {
return qfalse; return qfalse;
} }
// Q3Rally Code Start
if (g_gametype.integer == GT_DOMINATION)
{
RegisterItem(BG_FindItemForPowerup(PW_SIGILWHITE));
RegisterItem(BG_FindItemForPowerup(PW_SIGILRED));
RegisterItem(BG_FindItemForPowerup(PW_SIGILBLUE));
}
// Q3Rally Code END
// check item spawn functions // check item spawn functions
for ( item=bg_itemlist+1 ; item->classname ; item++ ) { for ( item=bg_itemlist+1 ; item->classname ; item++ ) {
@ -362,11 +354,6 @@ qboolean G_CallSpawn( gentity_t *ent ) {
} }
} }
if ( item->giType == IT_TEAM && g_gametype.integer == GT_DOMINATION ) {
item = BG_FindItemForPowerup(PW_SIGILWHITE);
ent->classname = item->classname;
ent->r.svFlags = SVF_BROADCAST;
}
G_SpawnItem( ent, item ); G_SpawnItem( ent, item );
return qtrue; return qtrue;

View file

@ -693,11 +693,6 @@ static void ArenaServers_UpdateMenu( void ) {
} }
break; break;
case GAMES_DOMINATION:
if( servernodeptr->gametype != GT_DOMINATION ) {
continue;
}
break;
} }

View file

@ -149,8 +149,8 @@ static const char *gametype_items[] = {
// STONELANCE // STONELANCE
// gametype_items[gametype_remap2[s_serveroptions.gametype]] // gametype_items[gametype_remap2[s_serveroptions.gametype]]
static int gametype_remap[] = {GT_RACING, GT_RACING_DM, GT_DERBY, GT_DEATHMATCH, GT_TEAM, GT_TEAM_RACING, GT_TEAM_RACING_DM, GT_CTF, GT_DOMINATION}; static int gametype_remap[] = {GT_RACING, GT_RACING_DM, GT_DERBY, GT_DEATHMATCH, GT_TEAM, GT_TEAM_RACING, GT_TEAM_RACING_DM, GT_CTF};
static int gametype_remap2[] = {0, 1, 0, 2, 3, 4, 5, 6, 7, 8}; static int gametype_remap2[] = {0, 1, 0, 2, 3, 4, 5, 6, 7};
int allowLength[3]; int allowLength[3];
int reversable; int reversable;
@ -422,11 +422,7 @@ static int GametypeBits( char *string ) {
bits |= 1 << GT_CTF; bits |= 1 << GT_CTF;
continue; continue;
} }
if( Q_stricmp( token, "q3r_dom" ) == 0 ) {
bits |= 1 << GT_DOMINATION;
continue;
}
} }
return bits; return bits;
@ -1456,13 +1452,6 @@ static void ServerOptions_Start( void ) {
trap_Cvar_SetValue( "ui_ctf_friendlt", friendlyfire ); trap_Cvar_SetValue( "ui_ctf_friendlt", friendlyfire );
break; break;
case GT_DOMINATION:
trap_Cvar_SetValue ("g_dominationSpawnStyle", Com_Clamp( 0, dominationSpawnStyle, dominationSpawnStyle ) );
trap_Cvar_SetValue ("cg_sigilLocator", Com_Clamp( 1, sigillocator, sigillocator) );
trap_Cvar_SetValue( "fraglimit", fraglimit );
trap_Cvar_SetValue( "timelimit", timelimit );
trap_Cvar_SetValue( "friendlt", friendlyfire );
break;
} }
trap_Cvar_SetValue( "sv_maxclients", Com_Clamp( 0, 12, maxclients ) ); trap_Cvar_SetValue( "sv_maxclients", Com_Clamp( 0, 12, maxclients ) );
@ -2243,9 +2232,7 @@ static void ServerOptions_MenuInit( qboolean multiplayer ) {
s_serveroptions.fraglimit.field.widthInChars = 3; s_serveroptions.fraglimit.field.widthInChars = 3;
s_serveroptions.fraglimit.field.maxchars = 3; s_serveroptions.fraglimit.field.maxchars = 3;
} }
else if( s_serveroptions.gametype != GT_CTF && s_serveroptions.gametype != GT_DOMINATION ) { if( s_serveroptions.gametype != GT_CTF ) {
// if( s_serveroptions.gametype != GT_CTF ) {
// END
s_serveroptions.fraglimit.generic.type = MTYPE_FIELD; s_serveroptions.fraglimit.generic.type = MTYPE_FIELD;
s_serveroptions.fraglimit.generic.name = "Frag Limit:"; s_serveroptions.fraglimit.generic.name = "Frag Limit:";
s_serveroptions.fraglimit.generic.flags = QMF_NUMBERSONLY|QMF_PULSEIFFOCUS|QMF_SMALLFONT; s_serveroptions.fraglimit.generic.flags = QMF_NUMBERSONLY|QMF_PULSEIFFOCUS|QMF_SMALLFONT;
@ -2356,23 +2343,6 @@ static void ServerOptions_MenuInit( qboolean multiplayer ) {
s_serveroptions.hostname.field.maxchars = 64; s_serveroptions.hostname.field.maxchars = 64;
} }
if (s_serveroptions.gametype == GT_DOMINATION) {
y += BIGCHAR_HEIGHT+2;
s_serveroptions.dominationSpawnStyle.generic.type = MTYPE_SPINCONTROL;
s_serveroptions.dominationSpawnStyle.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
s_serveroptions.dominationSpawnStyle.generic.x = OPTIONS_X;
s_serveroptions.dominationSpawnStyle.generic.y = y;
s_serveroptions.dominationSpawnStyle.generic.name = "Spawn Style:";
s_serveroptions.dominationSpawnStyle.itemnames = dtfspawn_list;
y += BIGCHAR_HEIGHT+2;
s_serveroptions.sigillocator.generic.type = MTYPE_RADIOBUTTON;
s_serveroptions.sigillocator.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
s_serveroptions.sigillocator.generic.x = OPTIONS_X;
s_serveroptions.sigillocator.generic.y = y;
s_serveroptions.sigillocator.generic.name = "Flag Locator:";
}
y = 80; y = 80;
s_serveroptions.botSkill.generic.type = MTYPE_SPINCONTROL; s_serveroptions.botSkill.generic.type = MTYPE_SPINCONTROL;
s_serveroptions.botSkill.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT; s_serveroptions.botSkill.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
@ -2502,7 +2472,7 @@ static void ServerOptions_MenuInit( qboolean multiplayer ) {
// STONELANCE // STONELANCE
if( s_serveroptions.gametype != GT_DERBY ) { if( s_serveroptions.gametype != GT_DERBY ) {
// END // END
if( s_serveroptions.gametype != GT_CTF && s_serveroptions.gametype != GT_DOMINATION ) { if( s_serveroptions.gametype != GT_CTF ) {
Menu_AddItem( &s_serveroptions.menu, &s_serveroptions.fraglimit ); Menu_AddItem( &s_serveroptions.menu, &s_serveroptions.fraglimit );
} }
else { else {
@ -2579,11 +2549,6 @@ static void ServerOptions_MenuInit( qboolean multiplayer ) {
Menu_AddItem( &s_serveroptions.menu, &s_serveroptions.hostname ); Menu_AddItem( &s_serveroptions.menu, &s_serveroptions.hostname );
} }
if (s_serveroptions.gametype == GT_DOMINATION) {
Menu_AddItem( &s_serveroptions.menu, &s_serveroptions.dominationSpawnStyle );
Menu_AddItem( &s_serveroptions.menu, &s_serveroptions.sigillocator );
}
Menu_AddItem( &s_serveroptions.menu, &s_serveroptions.back ); Menu_AddItem( &s_serveroptions.menu, &s_serveroptions.back );
Menu_AddItem( &s_serveroptions.menu, &s_serveroptions.go ); Menu_AddItem( &s_serveroptions.menu, &s_serveroptions.go );

View file

@ -614,11 +614,6 @@ static void ArenaServers_UpdateMenu( void ) {
} }
break; break;
case GAMES_DOMINATION:
if( servernodeptr->gametype != GT_DOMINATION ) {
continue;
}
break;
} }
if( servernodeptr->pingtime < servernodeptr->minPing ) { if( servernodeptr->pingtime < servernodeptr->minPing ) {

View file

@ -866,18 +866,22 @@ q3rallycode
10=engine\code\q3_ui\ui_rally_servers.c 10=engine\code\q3_ui\ui_rally_servers.c
11=engine\code\q3_ui\ui_rally_startserver.c 11=engine\code\q3_ui\ui_rally_startserver.c
12=engine\code\q3_ui\ui_servers2.c 12=engine\code\q3_ui\ui_servers2.c
13=engine\code\cgame\cg_newdraw.c
14=engine\code\cgame\cg_rally_hud2.c
15=engine\code\game\g_client.c
16=engine\code\game\g_rally_tools.c
[Selected Project Files] [Selected Project Files]
Main= Main=
Selected=engine\code\q3_ui\ui_servers2.c Selected=engine\code\q3_ui\ui_rally_startserver.c
[engine\code\cgame\cg_draw.c] [engine\code\cgame\cg_draw.c]
TopLine=535 TopLine=3133
Caret=1,537 Caret=1,3153
[engine\code\cgame\cg_local.h] [engine\code\cgame\cg_local.h]
TopLine=1264 TopLine=1264
Caret=20,1277 Caret=20,1277
[engine\code\cgame\cg_main.c] [engine\code\cgame\cg_main.c]
TopLine=2131 TopLine=1088
Caret=22,2143 Caret=30,1102
[engine\code\cgame\cg_servercmds.c] [engine\code\cgame\cg_servercmds.c]
TopLine=396 TopLine=396
Caret=1,407 Caret=1,407
@ -888,10 +892,10 @@ Caret=1,892
TopLine=797 TopLine=797
Caret=1,806 Caret=1,806
[engine\code\game\g_spawn.c] [engine\code\game\g_spawn.c]
TopLine=482 TopLine=345
Caret=128,496 Caret=1,356
[engine\code\game\g_team.c] [engine\code\game\g_team.c]
TopLine=727 TopLine=899
Caret=1,939 Caret=1,939
[engine\code\cgame\cg_info.c] [engine\code\cgame\cg_info.c]
TopLine=254 TopLine=254
@ -900,11 +904,23 @@ Caret=1,266
TopLine=140 TopLine=140
Caret=60,153 Caret=60,153
[engine\code\q3_ui\ui_rally_servers.c] [engine\code\q3_ui\ui_rally_servers.c]
TopLine=1280 TopLine=683
Caret=25,1290 Caret=17,695
[engine\code\q3_ui\ui_rally_startserver.c] [engine\code\q3_ui\ui_rally_startserver.c]
TopLine=133 TopLine=2538
Caret=21,146 Caret=3,2550
[engine\code\q3_ui\ui_servers2.c] [engine\code\q3_ui\ui_servers2.c]
TopLine=1191 TopLine=604
Caret=4,1203 Caret=3,616
[engine\code\cgame\cg_newdraw.c]
TopLine=1211
Caret=33,1218
[engine\code\cgame\cg_rally_hud2.c]
TopLine=456
Caret=14,469
[engine\code\game\g_client.c]
TopLine=1364
Caret=43,1378
[engine\code\game\g_rally_tools.c]
TopLine=333
Caret=314,346