mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-24 21:01:34 +00:00
parent
51f77cca5e
commit
8be1b5b71d
4 changed files with 26 additions and 14 deletions
BIN
baseq3r/maps/q3r_battlecanyon.aas
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baseq3r/maps/q3r_battlecanyon.aas
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@ -539,22 +539,22 @@ PLASMA GUN - Altfire
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void Weapon_Plasmagun_Circular_Fire (gentity_t *ent) {
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void Weapon_Plasmagun_Circular_Fire (gentity_t *ent) {
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gentity_t *m;
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gentity_t *m;
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// gentity_t *n;
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// gentity_t *n;
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vec3_t temp, temp2;
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// vec3_t temp, temp2;
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//forward[0] += (float)sin( m->s.pos.trTime / m->s.pos.trDuration );
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//forward[0] += (float)sin( m->s.pos.trTime / m->s.pos.trDuration );
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temp[0] = (float) sin( level.time * 2 * 3.14 / 1000.0);
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// temp[0] = (float) sin( level.time * 2 * 3.14 / 1000.0);
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temp[1] = 0; temp[2] = 0;
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// temp[1] = 0; temp[2] = 0;
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temp2[0] = (float) cos( level.time * 2 * 3.14 / 1000.0);
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// temp2[0] = (float) cos( level.time * 2 * 3.14 / 1000.0);
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temp2[1] = 0; temp2[2] = 0;
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// temp2[1] = 0; temp2[2] = 0;
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VectorAdd( forward, temp, temp);
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// VectorAdd( forward, temp, temp);
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VectorAdd( right, temp2, temp2);
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// VectorAdd( right, temp2, temp2);
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VectorAdd( temp, temp2, temp2);
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// VectorAdd( temp, temp2, temp2);
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//VectorMA( m->s.pos.trBase, 100, forward, temp2);
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//VectorMA( m->s.pos.trBase, 100, forward, temp2);
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m = fire_plasma_bounce(ent, muzzle, temp2);
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m = fire_plasma_bounce(ent, muzzle, forward);
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m->damage *= s_quadFactor;
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m->damage *= s_quadFactor;
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m->splashDamage *= s_quadFactor;
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m->splashDamage *= s_quadFactor;
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/*
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/*
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@ -67,7 +67,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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#define BASETA "missionpack"
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#define BASETA "missionpack"
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#ifndef PRODUCT_VERSION
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#ifndef PRODUCT_VERSION
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#define PRODUCT_VERSION "v0.3c_r422"
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#define PRODUCT_VERSION "v0.3c_r426"
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#endif
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#endif
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@ -122,7 +122,7 @@ q3rallycode
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engine\code\botlib\l_utils.h
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engine\code\botlib\l_utils.h
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engine\code\botlib\lcc.mak
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engine\code\botlib\lcc.mak
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engine\code\botlib\linux-i386.mak
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engine\code\botlib\linux-i386.mak
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+cgame
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-cgame
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engine\code\cgame\cg_atmospheric.c
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engine\code\cgame\cg_atmospheric.c
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engine\code\cgame\cg_consolecmds.c
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engine\code\cgame\cg_consolecmds.c
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engine\code\cgame\cg_draw.c
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engine\code\cgame\cg_draw.c
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@ -889,18 +889,30 @@ q3rallycode
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1=engine\code\q3_ui\ui_rally_startserver.c
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1=engine\code\q3_ui\ui_rally_startserver.c
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2=engine\code\q3_ui\ui_local.h
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2=engine\code\q3_ui\ui_local.h
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3=engine\code\q3_ui\ui_main.c
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3=engine\code\q3_ui\ui_main.c
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4=engine\code\q3_ui\ui_rally_controls.c
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5=engine\code\game\g_weapon.c
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6=engine\code\game\g_missile.c
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[Selected Project Files]
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[Selected Project Files]
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Main=
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Main=
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Selected=engine\code\q3_ui\ui_rally_startserver.c
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Selected=engine\code\qcommon\q_shared.h
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[engine\code\qcommon\q_shared.h]
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[engine\code\qcommon\q_shared.h]
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TopLine=51
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TopLine=51
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Caret=36,70
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Caret=36,70
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[engine\code\q3_ui\ui_rally_startserver.c]
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[engine\code\q3_ui\ui_rally_startserver.c]
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TopLine=1634
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TopLine=1397
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Caret=42,1637
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Caret=36,1413
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[engine\code\q3_ui\ui_local.h]
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[engine\code\q3_ui\ui_local.h]
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TopLine=44
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TopLine=44
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Caret=1,60
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Caret=1,60
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[engine\code\q3_ui\ui_main.c]
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[engine\code\q3_ui\ui_main.c]
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TopLine=225
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TopLine=225
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Caret=47,243
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Caret=47,243
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[engine\code\q3_ui\ui_rally_controls.c]
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TopLine=93
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Caret=22,98
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[engine\code\game\g_weapon.c]
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TopLine=539
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Caret=45,557
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[engine\code\game\g_missile.c]
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TopLine=748
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Caret=1,768
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