diff --git a/engine/code/game/g_missile.c b/engine/code/game/g_missile.c index 55872aae..72e8a1b1 100644 --- a/engine/code/game/g_missile.c +++ b/engine/code/game/g_missile.c @@ -676,7 +676,7 @@ void G_RunMissile( gentity_t *ent ) { else { VectorCopy( tr.endpos, ent->r.currentOrigin ); } - if ( ent->s.weapon == WP_ROCKET_LAUNCHER ) { + if ( ent->s.weapon == WP_ROCKET_LAUNCHER || !strcmp(ent->classname,"fire_cluster_grenade") ) { Missile_Smooth_H(ent,origin,&tr); } trap_LinkEntity( ent );