mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-24 21:01:34 +00:00
Draw FPS on/off is now available in the menu
version upcount
This commit is contained in:
parent
ea090e6c3d
commit
651df8789c
4 changed files with 40 additions and 257 deletions
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@ -31,15 +31,6 @@ SYSTEM CONFIGURATION MENU
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#include "ui_local.h"
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// STONELANCE
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/*
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#define ART_FRAMEL "menu/art/frame2_l"
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#define ART_FRAMER "menu/art/frame1_r"
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#define ART_BACK0 "menu/art/back_0"
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#define ART_BACK1 "menu/art/back_1"
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*/
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// END
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#define ID_GRAPHICS 10
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#define ID_DISPLAY 11
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#define ID_SOUND 12
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@ -52,31 +43,21 @@ typedef struct {
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menuframework_s menu;
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menutext_s banner;
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// STONELANCE
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/*
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menubitmap_s framel;
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menubitmap_s framer;
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*/
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// END
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menutext_s graphics;
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menutext_s display;
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menutext_s sound;
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menutext_s network;
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// STONELANCE
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// menubitmap_s back;
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menutext_s back;
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// END
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} optionsmenu_t;
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static optionsmenu_t s_options;
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/*
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=================
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=============
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Options_Event
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=================
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=============
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*/
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static void Options_Event( void* ptr, int event ) {
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if( event != QM_ACTIVATED ) {
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@ -108,25 +89,18 @@ static void Options_Event( void* ptr, int event ) {
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/*
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===============
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==================
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SystemConfig_Cache
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===============
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==================
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*/
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void SystemConfig_Cache( void ) {
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// STONELANCE
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/*
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trap_R_RegisterShaderNoMip( ART_FRAMEL );
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trap_R_RegisterShaderNoMip( ART_FRAMER );
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trap_R_RegisterShaderNoMip( ART_BACK0 );
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trap_R_RegisterShaderNoMip( ART_BACK1 );
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*/
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// END
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}
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/*
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===============
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================
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Options_MenuInit
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===============
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================
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*/
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void Options_MenuInit( void ) {
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int y;
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@ -153,26 +127,6 @@ void Options_MenuInit( void ) {
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s_options.banner.color = color_white;
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s_options.banner.style = UI_CENTER;
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// STONELANCE
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/*
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s_options.framel.generic.type = MTYPE_BITMAP;
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s_options.framel.generic.name = ART_FRAMEL;
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s_options.framel.generic.flags = QMF_INACTIVE;
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s_options.framel.generic.x = 8;
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s_options.framel.generic.y = 76;
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s_options.framel.width = 256;
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s_options.framel.height = 334;
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s_options.framer.generic.type = MTYPE_BITMAP;
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s_options.framer.generic.name = ART_FRAMER;
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s_options.framer.generic.flags = QMF_INACTIVE;
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s_options.framer.generic.x = 376;
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s_options.framer.generic.y = 76;
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s_options.framer.width = 256;
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s_options.framer.height = 334;
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*/
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// END
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y = 168;
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s_options.graphics.generic.type = MTYPE_PTEXT;
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s_options.graphics.generic.flags = QMF_CENTER_JUSTIFY|QMF_PULSEIFFOCUS;
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@ -181,10 +135,7 @@ void Options_MenuInit( void ) {
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s_options.graphics.generic.x = 320;
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s_options.graphics.generic.y = y;
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s_options.graphics.string = "GRAPHICS";
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// BAGPUSS
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// s_options.graphics.color = color_red;
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s_options.graphics.color = text_color_normal;
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// END
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s_options.graphics.style = UI_CENTER;
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y += VERTICAL_SPACING;
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@ -195,10 +146,7 @@ void Options_MenuInit( void ) {
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s_options.display.generic.x = 320;
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s_options.display.generic.y = y;
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s_options.display.string = "DISPLAY";
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// BAGPUSS
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// s_options.display.color = color_red;
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s_options.display.color = text_color_normal;
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// END
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s_options.display.style = UI_CENTER;
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y += VERTICAL_SPACING;
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@ -209,10 +157,7 @@ void Options_MenuInit( void ) {
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s_options.sound.generic.x = 320;
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s_options.sound.generic.y = y;
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s_options.sound.string = "SOUND";
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// BAGPUSS
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// s_options.sound.color = color_red;
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s_options.sound.color = text_color_normal;
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// END
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s_options.sound.style = UI_CENTER;
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y += VERTICAL_SPACING;
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@ -223,26 +168,9 @@ void Options_MenuInit( void ) {
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s_options.network.generic.x = 320;
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s_options.network.generic.y = y;
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s_options.network.string = "NETWORK";
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// BAGPUSS
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// s_options.network.color = color_red;
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s_options.network.color = text_color_normal;
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// END
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s_options.network.style = UI_CENTER;
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// STONELANCE
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/*
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s_options.back.generic.type = MTYPE_BITMAP;
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s_options.back.generic.name = ART_BACK0;
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s_options.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
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s_options.back.generic.callback = Options_Event;
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s_options.back.generic.id = ID_BACK;
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s_options.back.generic.x = 0;
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s_options.back.generic.y = 480-64;
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s_options.back.width = 128;
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s_options.back.height = 64;
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s_options.back.focuspic = ART_BACK1;
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*/
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s_options.back.generic.type = MTYPE_PTEXT;
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s_options.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
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s_options.back.generic.x = 20;
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@ -252,15 +180,8 @@ void Options_MenuInit( void ) {
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s_options.back.string = "< BACK";
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s_options.back.color = text_color_normal;
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s_options.back.style = UI_LEFT | UI_SMALLFONT;
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// END
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Menu_AddItem( &s_options.menu, ( void * ) &s_options.banner );
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// STONELANCE
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/*
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Menu_AddItem( &s_options.menu, ( void * ) &s_options.framel );
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Menu_AddItem( &s_options.menu, ( void * ) &s_options.framer );
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*/
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// END
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Menu_AddItem( &s_options.menu, ( void * ) &s_options.graphics );
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Menu_AddItem( &s_options.menu, ( void * ) &s_options.display );
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Menu_AddItem( &s_options.menu, ( void * ) &s_options.sound );
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@ -270,9 +191,9 @@ void Options_MenuInit( void ) {
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/*
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===============
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===================
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UI_SystemConfigMenu
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===============
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===================
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*/
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void UI_SystemConfigMenu( void ) {
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// STONELANCE FIXME: get rid of this after proper tansitions are added
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@ -32,19 +32,8 @@ GAME OPTIONS MENU
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#include "ui_local.h"
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// STONELANCE
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/*
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#define ART_FRAMEL "menu/art/frame2_l"
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#define ART_FRAMER "menu/art/frame1_r"
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#define ART_BACK0 "menu/art/back_0"
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#define ART_BACK1 "menu/art/back_1"
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*/
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// END
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#define PREFERENCES_X_POS 360
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//#define ID_CROSSHAIR 127
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#define ID_SIMPLEITEMS 128
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#define ID_HIGHQUALITYSKY 129
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#define ID_EJECTINGBRASS 130
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@ -56,6 +45,7 @@ GAME OPTIONS MENU
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#define ID_DRAWTEAMOVERLAY 136
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#define ID_ALLOWDOWNLOAD 137
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#define ID_BACK 138
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#define ID_DRAWFPS 139
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#define NUM_CROSSHAIRS 10
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@ -64,14 +54,7 @@ typedef struct {
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menuframework_s menu;
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menutext_s banner;
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// STONELANCE
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/*
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menubitmap_s framel;
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menubitmap_s framer;
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*/
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// END
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// menulist_s crosshair;
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menuradiobutton_s simpleitems;
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menuradiobutton_s brass;
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menuradiobutton_s wallmarks;
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@ -82,10 +65,9 @@ typedef struct {
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menuradiobutton_s forcemodel;
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menulist_s drawteamoverlay;
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menuradiobutton_s allowdownload;
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// STONELANCE
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// menubitmap_s back;
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menuradiobutton_s drawfps;
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menutext_s back;
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// END
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qhandle_t crosshairShader[NUM_CROSSHAIRS];
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} preferences_t;
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@ -102,7 +84,7 @@ static const char *teamoverlay_names[] =
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};
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static void Preferences_SetMenuItems( void ) {
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// s_preferences.crosshair.curvalue = (int)trap_Cvar_VariableValue( "cg_drawCrosshair" ) % NUM_CROSSHAIRS;
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s_preferences.simpleitems.curvalue = trap_Cvar_VariableValue( "cg_simpleItems" ) != 0;
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s_preferences.brass.curvalue = trap_Cvar_VariableValue( "cg_brassTime" ) != 0;
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s_preferences.wallmarks.curvalue = trap_Cvar_VariableValue( "cg_marks" ) != 0;
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@ -113,6 +95,7 @@ static void Preferences_SetMenuItems( void ) {
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s_preferences.forcemodel.curvalue = trap_Cvar_VariableValue( "cg_forcemodel" ) != 0;
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s_preferences.drawteamoverlay.curvalue = Com_Clamp( 0, 3, trap_Cvar_VariableValue( "cg_drawTeamOverlay" ) );
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s_preferences.allowdownload.curvalue = trap_Cvar_VariableValue( "cl_allowDownload" ) != 0;
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s_preferences.drawfps.curvalue = trap_Cvar_VariableValue( "cg_DrawFPS" ) != 0;
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}
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@ -122,9 +105,6 @@ static void Preferences_Event( void* ptr, int notification ) {
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}
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switch( ((menucommon_s*)ptr)->id ) {
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// case ID_CROSSHAIR:
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// trap_Cvar_SetValue( "cg_drawCrosshair", s_preferences.crosshair.curvalue );
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// break;
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case ID_SIMPLEITEMS:
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trap_Cvar_SetValue( "cg_simpleItems", s_preferences.simpleitems.curvalue );
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@ -169,62 +149,16 @@ static void Preferences_Event( void* ptr, int notification ) {
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trap_Cvar_SetValue( "cl_allowDownload", s_preferences.allowdownload.curvalue );
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break;
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case ID_DRAWFPS:
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trap_Cvar_SetValue( "cg_DrawFPS", s_preferences.drawfps.curvalue );
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break;
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case ID_BACK:
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UI_PopMenu();
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break;
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}
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}
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/*
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=================
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Crosshair_Draw
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=================
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static void Crosshair_Draw( void *self ) {
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menulist_s *s;
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float *color;
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int x, y;
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int style;
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qboolean focus;
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s = (menulist_s *)self;
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x = s->generic.x;
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y = s->generic.y;
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style = UI_SMALLFONT;
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focus = (s->generic.parent->cursor == s->generic.menuPosition);
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if ( s->generic.flags & QMF_GRAYED )
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color = text_color_disabled;
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else if ( focus )
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{
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color = text_color_highlight;
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style |= UI_PULSE;
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}
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else if ( s->generic.flags & QMF_BLINK )
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{
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color = text_color_highlight;
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style |= UI_BLINK;
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}
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else
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color = text_color_normal;
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if ( focus )
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{
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// draw cursor
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UI_FillRect( s->generic.left, s->generic.top, s->generic.right-s->generic.left+1, s->generic.bottom-s->generic.top+1, listbar_color );
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UI_DrawChar( x, y, 13, UI_CENTER|UI_BLINK|UI_SMALLFONT, color);
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}
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UI_DrawString( x - SMALLCHAR_WIDTH, y, s->generic.name, style|UI_RIGHT, color );
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if( !s->curvalue ) {
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return;
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}
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UI_DrawHandlePic( x + SMALLCHAR_WIDTH, y - 4, 24, 24, s_preferences.crosshairShader[s->curvalue] );
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}
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*/
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static void Preferences_MenuInit( void ) {
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int y;
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@ -242,42 +176,6 @@ static void Preferences_MenuInit( void ) {
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s_preferences.banner.color = color_white;
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s_preferences.banner.style = UI_CENTER;
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// STONELANCE
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/*
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s_preferences.framel.generic.type = MTYPE_BITMAP;
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s_preferences.framel.generic.name = ART_FRAMEL;
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s_preferences.framel.generic.flags = QMF_INACTIVE;
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s_preferences.framel.generic.x = 0;
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s_preferences.framel.generic.y = 78;
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s_preferences.framel.width = 256;
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s_preferences.framel.height = 329;
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s_preferences.framer.generic.type = MTYPE_BITMAP;
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s_preferences.framer.generic.name = ART_FRAMER;
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s_preferences.framer.generic.flags = QMF_INACTIVE;
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s_preferences.framer.generic.x = 376;
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s_preferences.framer.generic.y = 76;
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s_preferences.framer.width = 256;
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s_preferences.framer.height = 334;
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*/
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// END
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/*
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y = 144;
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s_preferences.crosshair.generic.type = MTYPE_SPINCONTROL;
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s_preferences.crosshair.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT|QMF_NODEFAULTINIT|QMF_OWNERDRAW;
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s_preferences.crosshair.generic.x = PREFERENCES_X_POS;
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s_preferences.crosshair.generic.y = y;
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s_preferences.crosshair.generic.name = "Crosshair:";
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s_preferences.crosshair.generic.callback = Preferences_Event;
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s_preferences.crosshair.generic.ownerdraw = Crosshair_Draw;
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s_preferences.crosshair.generic.id = ID_CROSSHAIR;
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s_preferences.crosshair.generic.top = y - 4;
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s_preferences.crosshair.generic.bottom = y + 20;
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s_preferences.crosshair.generic.left = PREFERENCES_X_POS - ( ( strlen(s_preferences.crosshair.generic.name) + 1 ) * SMALLCHAR_WIDTH );
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s_preferences.crosshair.generic.right = PREFERENCES_X_POS + 48;
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s_preferences.crosshair.numitems = NUM_CROSSHAIRS;
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*/
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// y += BIGCHAR_HEIGHT+2+4;
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y = 144;
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s_preferences.simpleitems.generic.type = MTYPE_RADIOBUTTON;
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s_preferences.simpleitems.generic.name = "Simple Items:";
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s_preferences.allowdownload.generic.x = PREFERENCES_X_POS;
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s_preferences.allowdownload.generic.y = y;
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// STOENLANCE
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/*
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y += BIGCHAR_HEIGHT+2;
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s_preferences.back.generic.type = MTYPE_BITMAP;
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s_preferences.back.generic.name = ART_BACK0;
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s_preferences.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
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s_preferences.back.generic.callback = Preferences_Event;
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s_preferences.back.generic.id = ID_BACK;
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s_preferences.back.generic.x = 0;
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s_preferences.back.generic.y = 480-64;
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s_preferences.back.width = 128;
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s_preferences.back.height = 64;
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s_preferences.back.focuspic = ART_BACK1;
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*/
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s_preferences.drawfps.generic.type = MTYPE_RADIOBUTTON;
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s_preferences.drawfps.generic.name = "Draw FPS:";
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s_preferences.drawfps.generic.flags = QMF_PULSEIFFOCUS|QMF_SMALLFONT;
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s_preferences.drawfps.generic.callback = Preferences_Event;
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s_preferences.drawfps.generic.id = ID_DRAWFPS;
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s_preferences.drawfps.generic.x = PREFERENCES_X_POS;
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s_preferences.drawfps.generic.y = y;
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s_preferences.back.generic.type = MTYPE_PTEXT;
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s_preferences.back.generic.flags = QMF_LEFT_JUSTIFY|QMF_PULSEIFFOCUS;
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s_preferences.back.generic.x = 20;
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@ -392,17 +285,9 @@ static void Preferences_MenuInit( void ) {
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s_preferences.back.string = "< BACK";
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s_preferences.back.color = text_color_normal;
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s_preferences.back.style = UI_LEFT | UI_SMALLFONT;
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// END
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Menu_AddItem( &s_preferences.menu, &s_preferences.banner );
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// STONELANCE
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/*
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Menu_AddItem( &s_preferences.menu, &s_preferences.framel );
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Menu_AddItem( &s_preferences.menu, &s_preferences.framer );
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*/
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// END
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// Menu_AddItem( &s_preferences.menu, &s_preferences.crosshair );
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Menu_AddItem( &s_preferences.menu, &s_preferences.simpleitems );
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Menu_AddItem( &s_preferences.menu, &s_preferences.wallmarks );
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Menu_AddItem( &s_preferences.menu, &s_preferences.brass );
|
||||
|
@ -413,6 +298,7 @@ static void Preferences_MenuInit( void ) {
|
|||
Menu_AddItem( &s_preferences.menu, &s_preferences.forcemodel );
|
||||
Menu_AddItem( &s_preferences.menu, &s_preferences.drawteamoverlay );
|
||||
Menu_AddItem( &s_preferences.menu, &s_preferences.allowdownload );
|
||||
Menu_AddItem( &s_preferences.menu, &s_preferences.drawfps );
|
||||
|
||||
Menu_AddItem( &s_preferences.menu, &s_preferences.back );
|
||||
|
||||
|
@ -421,21 +307,13 @@ static void Preferences_MenuInit( void ) {
|
|||
|
||||
|
||||
/*
|
||||
===============
|
||||
=================
|
||||
Preferences_Cache
|
||||
===============
|
||||
=================
|
||||
*/
|
||||
void Preferences_Cache( void ) {
|
||||
int n;
|
||||
|
||||
// STONELANCE
|
||||
/*
|
||||
trap_R_RegisterShaderNoMip( ART_FRAMEL );
|
||||
trap_R_RegisterShaderNoMip( ART_FRAMER );
|
||||
trap_R_RegisterShaderNoMip( ART_BACK0 );
|
||||
trap_R_RegisterShaderNoMip( ART_BACK1 );
|
||||
*/
|
||||
// END
|
||||
for( n = 0; n < NUM_CROSSHAIRS; n++ ) {
|
||||
s_preferences.crosshairShader[n] = trap_R_RegisterShaderNoMip( va("gfx/2d/crosshair%c", 'a' + n ) );
|
||||
}
|
||||
|
@ -443,9 +321,9 @@ void Preferences_Cache( void ) {
|
|||
|
||||
|
||||
/*
|
||||
===============
|
||||
==================
|
||||
UI_PreferencesMenu
|
||||
===============
|
||||
==================
|
||||
*/
|
||||
void UI_PreferencesMenu( void ) {
|
||||
Preferences_MenuInit();
|
||||
|
|
|
@ -67,7 +67,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|||
#define BASETA "missionpack"
|
||||
|
||||
#ifndef PRODUCT_VERSION
|
||||
#define PRODUCT_VERSION "v0.3c_r449"
|
||||
#define PRODUCT_VERSION "v0.3c_r450"
|
||||
#endif
|
||||
|
||||
|
||||
|
|
|
@ -886,29 +886,13 @@ q3rallycode
|
|||
engine\cross-make-mingw64.sh
|
||||
[Open project files]
|
||||
0=engine\code\qcommon\q_shared.h
|
||||
1=engine\code\q3_ui\ui_rally_options.c
|
||||
2=engine\code\cgame\cg_local.h
|
||||
3=engine\code\cgame\cg_main.c
|
||||
4=engine\code\q3_ui\ui_main.c
|
||||
5=engine\code\q3_ui\ui_rally_controls.c
|
||||
1=engine\code\q3_ui\ui_preferences.c
|
||||
[Selected Project Files]
|
||||
Main=
|
||||
Selected=engine\code\qcommon\q_shared.h
|
||||
Selected=engine\code\q3_ui\ui_preferences.c
|
||||
[engine\code\qcommon\q_shared.h]
|
||||
TopLine=57
|
||||
Caret=36,70
|
||||
[engine\code\q3_ui\ui_rally_options.c]
|
||||
TopLine=180
|
||||
Caret=46,204
|
||||
[engine\code\cgame\cg_local.h]
|
||||
TopLine=1538
|
||||
Caret=1,1554
|
||||
[engine\code\cgame\cg_main.c]
|
||||
TopLine=284
|
||||
Caret=1,284
|
||||
[engine\code\q3_ui\ui_main.c]
|
||||
TopLine=241
|
||||
Caret=1,241
|
||||
[engine\code\q3_ui\ui_rally_controls.c]
|
||||
TopLine=1453
|
||||
Caret=1,1445
|
||||
[engine\code\q3_ui\ui_preferences.c]
|
||||
TopLine=46
|
||||
Caret=33,68
|
||||
|
|
Loading…
Reference in a new issue