Fix event names for debug messages

This commit is contained in:
Zack Middleton 2023-06-04 14:28:17 -05:00
parent 70428c4d2e
commit 5da196639f

View file

@ -1691,9 +1691,9 @@ char *eventnames[] = {
"EV_NOAMMO",
"EV_CHANGE_WEAPON",
"EV_FIRE_WEAPON",
"EV_ALTFIRE_WEAPON",
// STONELANCE
"EV_HAZARD",
"EV_ALTFIRE_WEAPON",
"EV_FIRE_REARWEAPON",
// END
@ -1757,7 +1757,7 @@ char *eventnames[] = {
//Q3Rally Code End
"EV_SCOREPLUM", // score plum
//#ifdef MISSIONPACK
#ifdef MISSIONPACK
"EV_PROXIMITY_MINE_STICK",
"EV_PROXIMITY_MINE_TRIGGER",
"EV_KAMIKAZE", // kamikaze explodes
@ -1766,7 +1766,7 @@ char *eventnames[] = {
"EV_INVUL_IMPACT", // invulnerability sphere impact
"EV_JUICED", // invulnerability juiced effect
"EV_LIGHTNINGBOLT", // lightning bolt bounced of invulnerability sphere
//#endif
#endif
"EV_DEBUG_LINE",
"EV_STOPLOOPINGSOUND",