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Fix event names for debug messages
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70428c4d2e
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1 changed files with 3 additions and 3 deletions
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@ -1691,9 +1691,9 @@ char *eventnames[] = {
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"EV_NOAMMO",
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"EV_CHANGE_WEAPON",
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"EV_FIRE_WEAPON",
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"EV_ALTFIRE_WEAPON",
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// STONELANCE
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"EV_HAZARD",
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"EV_ALTFIRE_WEAPON",
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"EV_FIRE_REARWEAPON",
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// END
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@ -1757,7 +1757,7 @@ char *eventnames[] = {
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//Q3Rally Code End
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"EV_SCOREPLUM", // score plum
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//#ifdef MISSIONPACK
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#ifdef MISSIONPACK
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"EV_PROXIMITY_MINE_STICK",
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"EV_PROXIMITY_MINE_TRIGGER",
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"EV_KAMIKAZE", // kamikaze explodes
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@ -1766,7 +1766,7 @@ char *eventnames[] = {
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"EV_INVUL_IMPACT", // invulnerability sphere impact
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"EV_JUICED", // invulnerability juiced effect
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"EV_LIGHTNINGBOLT", // lightning bolt bounced of invulnerability sphere
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//#endif
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#endif
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"EV_DEBUG_LINE",
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"EV_STOPLOOPINGSOUND",
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