diff --git a/engine/Makefile b/engine/Makefile index 2bd65ab6..838d044c 100644 --- a/engine/Makefile +++ b/engine/Makefile @@ -1,3051 +1,3051 @@ -# -# Q3Rally Makefile -# -# GNU Make required -# -COMPILE_PLATFORM=$(shell uname | sed -e 's/_.*//' | tr '[:upper:]' '[:lower:]' | sed -e 's/\//_/g') -COMPILE_ARCH=$(shell uname -m | sed -e 's/i.86/x86/' | sed -e 's/^arm.*/arm/') - -ifeq ($(COMPILE_PLATFORM),sunos) - # Solaris uname and GNU uname differ - COMPILE_ARCH=$(shell uname -p | sed -e 's/i.86/x86/') -endif - -ifndef BUILD_STANDALONE - BUILD_STANDALONE = 1 -endif -ifndef BUILD_CLIENT - BUILD_CLIENT = -endif -ifndef BUILD_SERVER - BUILD_SERVER = -endif -ifndef BUILD_GAME_SO - BUILD_GAME_SO = -endif -ifndef BUILD_GAME_QVM - BUILD_GAME_QVM = -endif -ifndef BUILD_BASEGAME - BUILD_BASEGAME = -endif -ifndef BUILD_MISSIONPACK - BUILD_MISSIONPACK= 0 -endif -ifndef BUILD_RENDERER_OPENGL2 - BUILD_RENDERER_OPENGL2= -endif -ifndef BUILD_AUTOUPDATER # DON'T build unless you mean to! - BUILD_AUTOUPDATER=0 -endif - -ifndef BUILD_DEFINES - BUILD_DEFINES = -endif - -# ioquake3 svn version that this is based on -IOQ3_REVISION = 3444 - -############################################################################# -# -# If you require a different configuration from the defaults below, create a -# new file named "Makefile.local" in the same directory as this file and define -# your parameters there. This allows you to change configuration without -# causing problems with keeping up to date with the repository. -# -############################################################################# --include Makefile.local - -ifeq ($(COMPILE_PLATFORM),cygwin) - PLATFORM=mingw32 -endif - -ifndef PLATFORM -PLATFORM=$(COMPILE_PLATFORM) -endif -export PLATFORM - -ifeq ($(PLATFORM),mingw32) - MINGW=1 -endif -ifeq ($(PLATFORM),mingw64) - MINGW=1 -endif - -ifeq ($(COMPILE_ARCH),i86pc) - COMPILE_ARCH=x86 -endif - -ifeq ($(COMPILE_ARCH),amd64) - COMPILE_ARCH=x86_64 -endif -ifeq ($(COMPILE_ARCH),x64) - COMPILE_ARCH=x86_64 -endif - -ifeq ($(COMPILE_ARCH),powerpc) - COMPILE_ARCH=ppc -endif -ifeq ($(COMPILE_ARCH),powerpc64) - COMPILE_ARCH=ppc64 -endif - -ifeq ($(COMPILE_ARCH),axp) - COMPILE_ARCH=alpha -endif - -ifndef ARCH -ARCH=$(COMPILE_ARCH) -endif -export ARCH - -ifneq ($(PLATFORM),$(COMPILE_PLATFORM)) - CROSS_COMPILING=1 -else - CROSS_COMPILING=0 - - ifneq ($(ARCH),$(COMPILE_ARCH)) - CROSS_COMPILING=1 - endif -endif -export CROSS_COMPILING - -ifndef VERSION -VERSION=v0.0.1.3 -endif - -ifndef CLIENTBIN -CLIENTBIN=q3rally -endif - -ifndef SERVERBIN -SERVERBIN=q3rally-server -endif - -ifndef BASEGAME -BASEGAME=baseq3r -endif - -ifndef BASEGAME_CFLAGS -BASEGAME_CFLAGS= -endif - -ifndef MISSIONPACK -MISSIONPACK=missionpack -endif - -ifndef MISSIONPACK_CFLAGS -MISSIONPACK_CFLAGS=-DMISSIONPACK -endif - -ifndef COPYDIR -COPYDIR="/usr/local/games/quake3" -endif - -ifndef COPYBINDIR -COPYBINDIR=$(COPYDIR) -endif - -ifndef MOUNT_DIR -MOUNT_DIR=code -endif - -ifndef BUILD_DIR -BUILD_DIR=build -endif - -ifndef TEMPDIR -TEMPDIR=/tmp -endif - -ifndef GENERATE_DEPENDENCIES -GENERATE_DEPENDENCIES=1 -endif - -ifndef USE_OPENAL -USE_OPENAL=1 -endif - -ifndef USE_OPENAL_DLOPEN -USE_OPENAL_DLOPEN=1 -endif - -ifndef USE_CURL -USE_CURL=1 -endif - -ifndef USE_CURL_DLOPEN - ifdef MINGW - USE_CURL_DLOPEN=0 - else - USE_CURL_DLOPEN=1 - endif -endif - -ifndef USE_CODEC_VORBIS -USE_CODEC_VORBIS=1 -endif - -ifndef USE_CODEC_OPUS -USE_CODEC_OPUS=1 -endif - -ifndef USE_MUMBLE -USE_MUMBLE=1 -endif - -ifndef USE_VOIP -USE_VOIP=1 -endif - -ifndef USE_FREETYPE -USE_FREETYPE=0 -endif - -ifndef USE_INTERNAL_LIBS -USE_INTERNAL_LIBS=1 -endif - -ifndef USE_INTERNAL_OGG -USE_INTERNAL_OGG=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_INTERNAL_VORBIS -USE_INTERNAL_VORBIS=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_INTERNAL_OPUS -USE_INTERNAL_OPUS=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_INTERNAL_ZLIB -USE_INTERNAL_ZLIB=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_INTERNAL_JPEG -USE_INTERNAL_JPEG=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_LOCAL_HEADERS -USE_LOCAL_HEADERS=$(USE_INTERNAL_LIBS) -endif - -ifndef USE_RENDERER_DLOPEN -USE_RENDERER_DLOPEN=1 -endif - -ifndef USE_YACC -USE_YACC=0 -endif - -ifndef USE_AUTOUPDATER # DON'T include unless you mean to! -USE_AUTOUPDATER=0 -endif - -ifndef DEBUG_CFLAGS -DEBUG_CFLAGS=-ggdb -O0 -endif - -############################################################################# - -BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH) -BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH) -CDIR=$(MOUNT_DIR)/client -SDIR=$(MOUNT_DIR)/server -RCOMMONDIR=$(MOUNT_DIR)/renderercommon -RGL1DIR=$(MOUNT_DIR)/renderergl1 -RGL2DIR=$(MOUNT_DIR)/renderergl2 -CMDIR=$(MOUNT_DIR)/qcommon -SDLDIR=$(MOUNT_DIR)/sdl -ASMDIR=$(MOUNT_DIR)/asm -SYSDIR=$(MOUNT_DIR)/sys -GDIR=$(MOUNT_DIR)/game -CGDIR=$(MOUNT_DIR)/cgame -BLIBDIR=$(MOUNT_DIR)/botlib -NDIR=$(MOUNT_DIR)/null -UIDIR=$(MOUNT_DIR)/ui -Q3UIDIR=$(MOUNT_DIR)/q3_ui -JPDIR=$(MOUNT_DIR)/jpeg-8c -OGGDIR=$(MOUNT_DIR)/libogg-1.3.3 -VORBISDIR=$(MOUNT_DIR)/libvorbis-1.3.6 -OPUSDIR=$(MOUNT_DIR)/opus-1.2.1 -OPUSFILEDIR=$(MOUNT_DIR)/opusfile-0.9 -ZDIR=$(MOUNT_DIR)/zlib -Q3ASMDIR=$(MOUNT_DIR)/tools/asm -LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg -Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp -Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc -Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src -AUTOUPDATERSRCDIR=$(MOUNT_DIR)/autoupdater -LIBTOMCRYPTSRCDIR=$(AUTOUPDATERSRCDIR)/rsa_tools/libtomcrypt-1.17 -TOMSFASTMATHSRCDIR=$(AUTOUPDATERSRCDIR)/rsa_tools/tomsfastmath-0.13.1 -LOKISETUPDIR=misc/setup -NSISDIR=misc/nsis -SDLHDIR=$(MOUNT_DIR)/SDL2 -LIBSDIR=$(MOUNT_DIR)/libs - -bin_path=$(shell which $(1) 2> /dev/null) - -# The autoupdater uses curl, so figure out its flags no matter what. -# We won't need this if we only build the server - -# set PKG_CONFIG_PATH or PKG_CONFIG to influence this, e.g. -# PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig or -# PKG_CONFIG=arm-linux-gnueabihf-pkg-config -PKG_CONFIG ?= pkg-config - -ifneq ($(call bin_path, $(PKG_CONFIG)),) - CURL_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags libcurl) - CURL_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs libcurl) - OPENAL_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags openal) - OPENAL_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs openal) - SDL_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags sdl2|sed 's/-Dmain=SDL_main//') - SDL_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs sdl2) -else - # assume they're in the system default paths (no -I or -L needed) - CURL_LIBS ?= -lcurl - OPENAL_LIBS ?= -lopenal -endif - -# Use sdl2-config if all else fails -ifeq ($(SDL_CFLAGS),) - ifneq ($(call bin_path, sdl2-config),) - SDL_CFLAGS = $(shell sdl2-config --cflags) - SDL_LIBS = $(shell sdl2-config --libs) - endif -endif - -# Add svn version info -USE_SVN= -ifeq ($(wildcard ../.svn),../.svn) - SVN_REV=$(shell LANG=C svnversion .) - ifneq ($(SVN_REV),) - VERSION:=$(VERSION)_r$(SVN_REV) - USE_SVN=1 - endif -else -ifeq ($(wildcard ../.git/svn/.metadata),../.git/svn/.metadata) - SVN_REV=$(shell LANG=C git svn info | awk '$$1 == "Revision:" {print $$2; exit 0}') - ifneq ($(SVN_REV),) - VERSION:=$(VERSION)_r$(SVN_REV) - endif -endif -endif -ifdef IOQ3_REVISION - VERSION:=$(VERSION)_IOQ3r$(IOQ3_REVISION) -endif - -############################################################################# -# SETUP AND BUILD -- LINUX -############################################################################# - -INSTALL=install -MKDIR=mkdir -p -EXTRA_FILES= -CLIENT_EXTRA_FILES= - -ifneq (,$(findstring "$(COMPILE_PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu")) - TOOLS_CFLAGS += -DARCH_STRING=\"$(COMPILE_ARCH)\" -endif - -ifneq (,$(findstring "$(PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu")) - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ - -pipe -DUSE_ICON -DARCH_STRING=\\\"$(ARCH)\\\" - CLIENT_CFLAGS += $(SDL_CFLAGS) - - OPTIMIZEVM = -O3 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - ifeq ($(ARCH),x86_64) - OPTIMIZEVM = -O3 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED = true - else - ifeq ($(ARCH),x86) - OPTIMIZEVM = -O3 -march=i586 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED=true - else - ifeq ($(ARCH),ppc) - ALTIVEC_CFLAGS = -maltivec - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),ppc64) - ALTIVEC_CFLAGS = -maltivec - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),sparc) - OPTIMIZE += -mtune=ultrasparc3 -mv8plus - OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),armv7l) - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),alpha) - # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555 - # -ffast-math will cause the client to die with SIGFPE on Alpha - OPTIMIZE = $(OPTIMIZEVM) - endif - endif - endif - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC -fvisibility=hidden - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LIBS=-lpthread - LIBS=-ldl -lm - AUTOUPDATER_LIBS += -ldl - - CLIENT_LIBS=$(SDL_LIBS) - RENDERER_LIBS = $(SDL_LIBS) - - ifeq ($(USE_PORTABLE_RPATH),1) - # $ is escaped using two, so this is literally $ORIGIN - CLIENT_LIBS+=-Wl,-rpath,'$$ORIGIN/lib/$(ARCH)' - RENDERER_LIBS+=-Wl,-rpath,'$$ORIGIN/lib/$(ARCH)' - endif - - ifeq ($(USE_OPENAL),1) - ifneq ($(USE_OPENAL_DLOPEN),1) - CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS) - endif - endif - - ifeq ($(USE_CURL),1) - CLIENT_CFLAGS += $(CURL_CFLAGS) - ifneq ($(USE_CURL_DLOPEN),1) - CLIENT_LIBS += $(CURL_LIBS) - endif - endif - - ifeq ($(USE_MUMBLE),1) - CLIENT_LIBS += -lrt - endif - - ifeq ($(ARCH),x86) - # linux32 make ... - BASE_CFLAGS += -m32 - else - ifeq ($(ARCH),ppc64) - BASE_CFLAGS += -m64 - endif - endif -else # ifeq Linux - -############################################################################# -# SETUP AND BUILD -- MAC OS X -############################################################################# - -ifeq ($(PLATFORM),darwin) - HAVE_VM_COMPILED=true - LIBS = -framework Cocoa - CLIENT_LIBS= - RENDERER_LIBS= - OPTIMIZEVM = -O3 - - # Default minimum Mac OS X version - ifeq ($(MACOSX_VERSION_MIN),) - MACOSX_VERSION_MIN=10.7 - endif - - MACOSX_MAJOR=$(shell echo $(MACOSX_VERSION_MIN) | cut -d. -f1) - MACOSX_MINOR=$(shell echo $(MACOSX_VERSION_MIN) | cut -d. -f2) - ifeq ($(shell test $(MACOSX_MINOR) -gt 9; echo $$?),0) - # Multiply and then remove decimal. 10.10 -> 101000.0 -> 101000 - MAC_OS_X_VERSION_MIN_REQUIRED=$(shell echo "$(MACOSX_MAJOR) * 10000 + $(MACOSX_MINOR) * 100" | bc | cut -d. -f1) - else - # Multiply by 100 and then remove decimal. 10.7 -> 1070.0 -> 1070 - MAC_OS_X_VERSION_MIN_REQUIRED=$(shell echo "$(MACOSX_VERSION_MIN) * 100" | bc | cut -d. -f1) - endif - - LDFLAGS += -mmacosx-version-min=$(MACOSX_VERSION_MIN) - BASE_CFLAGS += -mmacosx-version-min=$(MACOSX_VERSION_MIN) \ - -DMAC_OS_X_VERSION_MIN_REQUIRED=$(MAC_OS_X_VERSION_MIN_REQUIRED) - - ifeq ($(ARCH),ppc) - BASE_CFLAGS += -arch ppc - ALTIVEC_CFLAGS = -faltivec - endif - ifeq ($(ARCH),ppc64) - BASE_CFLAGS += -arch ppc64 - ALTIVEC_CFLAGS = -faltivec - endif - ifeq ($(ARCH),x86) - OPTIMIZEVM += -march=prescott -mfpmath=sse - # x86 vm will crash without -mstackrealign since MMX instructions will be - # used no matter what and they corrupt the frame pointer in VM calls - BASE_CFLAGS += -arch i386 -m32 -mstackrealign - endif - ifeq ($(ARCH),x86_64) - OPTIMIZEVM += -mfpmath=sse - BASE_CFLAGS += -arch x86_64 - endif - - # When compiling on OSX for OSX, we're not cross compiling as far as the - # Makefile is concerned, as target architecture is specified as a compiler - # argument - ifeq ($(COMPILE_PLATFORM),darwin) - CROSS_COMPILING=0 - endif - - ifeq ($(CROSS_COMPILING),1) - ifeq ($(ARCH),x86_64) - CC=x86_64-apple-darwin13-cc - RANLIB=x86_64-apple-darwin13-ranlib - else - ifeq ($(ARCH),x86) - CC=i386-apple-darwin13-cc - RANLIB=i386-apple-darwin13-ranlib - else - $(error Architecture $(ARCH) is not supported when cross compiling) - endif - endif - endif - - BASE_CFLAGS += -fno-strict-aliasing -fno-common -pipe - - ifeq ($(USE_OPENAL),1) - ifneq ($(USE_LOCAL_HEADERS),1) - CLIENT_CFLAGS += -I/System/Library/Frameworks/OpenAL.framework/Headers - endif - ifneq ($(USE_OPENAL_DLOPEN),1) - CLIENT_LIBS += -framework OpenAL - endif - endif - - ifeq ($(USE_CURL),1) - CLIENT_CFLAGS += $(CURL_CFLAGS) - ifneq ($(USE_CURL_DLOPEN),1) - CLIENT_LIBS += $(CURL_LIBS) - endif - endif - - BASE_CFLAGS += -D_THREAD_SAFE=1 - - CLIENT_LIBS += -framework IOKit - RENDERER_LIBS += -framework OpenGL - - ifeq ($(USE_LOCAL_HEADERS),1) - # libSDL2-2.0.0.dylib for PPC is SDL 2.0.1 + changes to compile - ifneq ($(findstring $(ARCH),ppc ppc64),) - BASE_CFLAGS += -I$(SDLHDIR)/include-macppc - else - BASE_CFLAGS += -I$(SDLHDIR)/include - endif - - # We copy sdlmain before ranlib'ing it so that subversion doesn't think - # the file has been modified by each build. - LIBSDLMAIN=$(B)/libSDL2main.a - LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDL2main.a - CLIENT_LIBS += $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib - RENDERER_LIBS += $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib - CLIENT_EXTRA_FILES += $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib - else - BASE_CFLAGS += -I/Library/Frameworks/SDL2.framework/Headers - CLIENT_LIBS += -framework SDL2 - RENDERER_LIBS += -framework SDL2 - endif - - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - SHLIBEXT=dylib - SHLIBCFLAGS=-fPIC -fno-common - SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) -Wl,-U,_com_altivec - - NOTSHLIBCFLAGS=-mdynamic-no-pic - -else # ifeq darwin - - -############################################################################# -# SETUP AND BUILD -- MINGW32 -############################################################################# - -ifdef MINGW - - ifeq ($(CROSS_COMPILING),1) - # If CC is already set to something generic, we probably want to use - # something more specific - ifneq ($(findstring $(strip $(CC)),cc gcc),) - CC= - endif - - # We need to figure out the correct gcc and windres - ifeq ($(ARCH),x86_64) - MINGW_PREFIXES=x86_64-w64-mingw32 amd64-mingw32msvc - endif - ifeq ($(ARCH),x86) - MINGW_PREFIXES=i686-w64-mingw32 i586-mingw32msvc i686-pc-mingw32 - endif - - ifndef CC - CC=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), \ - $(call bin_path, $(MINGW_PREFIX)-gcc)))) - endif - - ifndef WINDRES - WINDRES=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), \ - $(call bin_path, $(MINGW_PREFIX)-windres)))) - endif - else - # Some MinGW installations define CC to cc, but don't actually provide cc, - # so check that CC points to a real binary and use gcc if it doesn't - ifeq ($(call bin_path, $(CC)),) - CC=gcc - endif - - endif - - # using generic windres if specific one is not present - ifndef WINDRES - WINDRES=windres - endif - - ifeq ($(CC),) - $(error Cannot find a suitable cross compiler for $(PLATFORM)) - endif - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ - -DUSE_ICON - - # In the absence of wspiapi.h, require Windows XP or later - ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1) - BASE_CFLAGS += -DWINVER=0x501 - endif - - ifeq ($(USE_OPENAL),1) - CLIENT_CFLAGS += $(OPENAL_CFLAGS) - ifneq ($(USE_OPENAL_DLOPEN),1) - CLIENT_LDFLAGS += $(OPENAL_LDFLAGS) - endif - endif - - ifeq ($(ARCH),x86_64) - OPTIMIZEVM = -O3 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED = true - endif - ifeq ($(ARCH),x86) - OPTIMIZEVM = -O3 -march=i586 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED = true - endif - - SHLIBEXT=dll - SHLIBCFLAGS= - SHLIBLDFLAGS=-shared $(LDFLAGS) - - BINEXT=.exe - - ifeq ($(CROSS_COMPILING),0) - TOOLS_BINEXT=.exe - endif - - ifeq ($(COMPILE_PLATFORM),cygwin) - TOOLS_BINEXT=.exe - TOOLS_CC=$(CC) - endif - - LIBS= -lws2_32 -lwinmm -lpsapi - AUTOUPDATER_LIBS += -lwininet - - # clang 3.4 doesn't support this - ifneq ("$(CC)", $(findstring "$(CC)", "clang" "clang++")) - CLIENT_LDFLAGS += -mwindows - endif - CLIENT_LIBS = -lgdi32 -lole32 - RENDERER_LIBS = -lgdi32 -lole32 -static-libgcc - - ifeq ($(USE_FREETYPE),1) - FREETYPE_CFLAGS = -Ifreetype2 - endif - - ifeq ($(USE_CURL),1) - CLIENT_CFLAGS += $(CURL_CFLAGS) - ifneq ($(USE_CURL_DLOPEN),1) - ifeq ($(USE_LOCAL_HEADERS),1) - CLIENT_CFLAGS += -DCURL_STATICLIB - ifeq ($(ARCH),x86_64) - CLIENT_LIBS += $(LIBSDIR)/win64/libcurl.a -lcrypt32 - else - CLIENT_LIBS += $(LIBSDIR)/win32/libcurl.a -lcrypt32 - endif - else - CLIENT_LIBS += $(CURL_LIBS) - endif - endif - endif - - ifeq ($(ARCH),x86) - # build 32bit - BASE_CFLAGS += -m32 - else - BASE_CFLAGS += -m64 - endif - - # libmingw32 must be linked before libSDLmain - CLIENT_LIBS += -lmingw32 - RENDERER_LIBS += -lmingw32 - - ifeq ($(USE_LOCAL_HEADERS),1) - CLIENT_CFLAGS += -I$(SDLHDIR)/include - ifeq ($(ARCH),x86) - CLIENT_LIBS += $(LIBSDIR)/win32/libSDL2main.a \ - $(LIBSDIR)/win32/libSDL2.dll.a - RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a \ - $(LIBSDIR)/win32/libSDL2.dll.a - SDLDLL=SDL2.dll - CLIENT_EXTRA_FILES += $(LIBSDIR)/win32/SDL2.dll - else - CLIENT_LIBS += $(LIBSDIR)/win64/libSDL264main.a \ - $(LIBSDIR)/win64/libSDL264.dll.a - RENDERER_LIBS += $(LIBSDIR)/win64/libSDL264main.a \ - $(LIBSDIR)/win64/libSDL264.dll.a - SDLDLL=SDL264.dll - CLIENT_EXTRA_FILES += $(LIBSDIR)/win64/SDL264.dll - endif - else - CLIENT_CFLAGS += $(SDL_CFLAGS) - CLIENT_LIBS += $(SDL_LIBS) - RENDERER_LIBS += $(SDL_LIBS) - SDLDLL=SDL2.dll - endif - -else # ifdef MINGW - -############################################################################# -# SETUP AND BUILD -- FREEBSD -############################################################################# - -ifeq ($(PLATFORM),freebsd) - - # flags - BASE_CFLAGS = \ - -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ - -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON - CLIENT_CFLAGS += $(SDL_CFLAGS) - HAVE_VM_COMPILED = true - - OPTIMIZEVM = - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LIBS=-lpthread - # don't need -ldl (FreeBSD) - LIBS=-lm - - CLIENT_LIBS = - - CLIENT_LIBS += $(SDL_LIBS) - RENDERER_LIBS = $(SDL_LIBS) - - # optional features/libraries - ifeq ($(USE_OPENAL),1) - ifeq ($(USE_OPENAL_DLOPEN),1) - CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS) - endif - endif - - ifeq ($(USE_CURL),1) - CLIENT_CFLAGS += $(CURL_CFLAGS) - ifeq ($(USE_CURL_DLOPEN),1) - CLIENT_LIBS += $(CURL_LIBS) - endif - endif - - # cross-compiling tweaks - ifeq ($(ARCH),x86) - ifeq ($(CROSS_COMPILING),1) - BASE_CFLAGS += -m32 - endif - endif - ifeq ($(ARCH),x86_64) - ifeq ($(CROSS_COMPILING),1) - BASE_CFLAGS += -m64 - endif - endif -else # ifeq freebsd - -############################################################################# -# SETUP AND BUILD -- OPENBSD -############################################################################# - -ifeq ($(PLATFORM),openbsd) - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ - -pipe -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON - CLIENT_CFLAGS += $(SDL_CFLAGS) - - OPTIMIZEVM = -O3 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - ifeq ($(ARCH),x86_64) - OPTIMIZEVM = -O3 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED = true - else - ifeq ($(ARCH),x86) - OPTIMIZEVM = -O3 -march=i586 - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - HAVE_VM_COMPILED=true - else - ifeq ($(ARCH),ppc) - ALTIVEC_CFLAGS = -maltivec - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),ppc64) - ALTIVEC_CFLAGS = -maltivec - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),sparc64) - OPTIMIZE += -mtune=ultrasparc3 -mv8plus - OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus - HAVE_VM_COMPILED=true - endif - ifeq ($(ARCH),alpha) - # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555 - # -ffast-math will cause the client to die with SIGFPE on Alpha - OPTIMIZE = $(OPTIMIZEVM) - endif - endif - endif - - ifeq ($(USE_CURL),1) - CLIENT_CFLAGS += $(CURL_CFLAGS) - USE_CURL_DLOPEN=0 - endif - - # no shm_open on OpenBSD - USE_MUMBLE=0 - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LIBS=-lpthread - LIBS=-lm - - CLIENT_LIBS = - - CLIENT_LIBS += $(SDL_LIBS) - RENDERER_LIBS = $(SDL_LIBS) - - ifeq ($(USE_OPENAL),1) - ifneq ($(USE_OPENAL_DLOPEN),1) - CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS) - endif - endif - - ifeq ($(USE_CURL),1) - ifneq ($(USE_CURL_DLOPEN),1) - CLIENT_LIBS += $(CURL_LIBS) - endif - endif -else # ifeq openbsd - -############################################################################# -# SETUP AND BUILD -- NETBSD -############################################################################# - -ifeq ($(PLATFORM),netbsd) - - LIBS=-lm - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - THREAD_LIBS=-lpthread - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes - - ifeq ($(ARCH),x86) - HAVE_VM_COMPILED=true - endif - - BUILD_CLIENT = 0 -else # ifeq netbsd - -############################################################################# -# SETUP AND BUILD -- IRIX -############################################################################# - -ifeq ($(PLATFORM),irix64) - LIB=lib - - ARCH=mips - - CC = c99 - - BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 \ - -I. -I$(ROOT)/usr/include - CLIENT_CFLAGS += $(SDL_CFLAGS) - OPTIMIZE = -O3 - - SHLIBEXT=so - SHLIBCFLAGS= - SHLIBLDFLAGS=-shared - - LIBS=-ldl -lm -lgen - AUTOUPDATER_LIBS += -ldl - - # FIXME: The X libraries probably aren't necessary? - CLIENT_LIBS=-L/usr/X11/$(LIB) $(SDL_LIBS) \ - -lX11 -lXext -lm - RENDERER_LIBS = $(SDL_LIBS) - -else # ifeq IRIX - -############################################################################# -# SETUP AND BUILD -- SunOS -############################################################################# - -ifeq ($(PLATFORM),sunos) - - CC=gcc - INSTALL=ginstall - MKDIR=gmkdir -p - COPYDIR="/usr/local/share/games/quake3" - - ifneq ($(ARCH),x86) - ifneq ($(ARCH),sparc) - $(error arch $(ARCH) is currently not supported) - endif - endif - - BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ - -pipe -DUSE_ICON - CLIENT_CFLAGS += $(SDL_CFLAGS) - - OPTIMIZEVM = -O3 -funroll-loops - - ifeq ($(ARCH),sparc) - OPTIMIZEVM += -O3 \ - -fstrength-reduce -falign-functions=2 \ - -mtune=ultrasparc3 -mv8plus -mno-faster-structs - HAVE_VM_COMPILED=true - else - ifeq ($(ARCH),x86) - OPTIMIZEVM += -march=i586 -fomit-frame-pointer \ - -falign-functions=2 -fstrength-reduce - HAVE_VM_COMPILED=true - BASE_CFLAGS += -m32 - CLIENT_CFLAGS += -I/usr/X11/include/NVIDIA - CLIENT_LDFLAGS += -L/usr/X11/lib/NVIDIA -R/usr/X11/lib/NVIDIA - endif - endif - - OPTIMIZE = $(OPTIMIZEVM) -ffast-math - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) - - THREAD_LIBS=-lpthread - LIBS=-lsocket -lnsl -ldl -lm - AUTOUPDATER_LIBS += -ldl - - BOTCFLAGS=-O0 - - CLIENT_LIBS +=$(SDL_LIBS) -lX11 -lXext -liconv -lm - RENDERER_LIBS = $(SDL_LIBS) - -else # ifeq sunos - -############################################################################# -# SETUP AND BUILD -- GENERIC -############################################################################# - BASE_CFLAGS= - OPTIMIZE = -O3 - - SHLIBEXT=so - SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared - -endif #Linux -endif #darwin -endif #MINGW -endif #FreeBSD -endif #OpenBSD -endif #NetBSD -endif #IRIX -endif #SunOS - -ifndef CC - CC=gcc -endif - -ifndef RANLIB - RANLIB=ranlib -endif - -ifneq ($(HAVE_VM_COMPILED),true) - BASE_CFLAGS += -DNO_VM_COMPILED - BUILD_GAME_QVM=0 -endif - -TARGETS = - -ifndef FULLBINEXT - FULLBINEXT=.$(ARCH)$(BINEXT) - - # Leave .x86 off win32 binaries - ifdef MINGW - ifeq ($(ARCH),x86) - FULLBINEXT=$(BINEXT) - endif - endif -endif - -ifndef SHLIBNAME - SHLIBNAME=$(ARCH).$(SHLIBEXT) -endif - -ifneq ($(BUILD_SERVER),0) - TARGETS += $(B)/$(SERVERBIN)$(FULLBINEXT) -endif - -ifneq ($(BUILD_CLIENT),0) - ifneq ($(USE_RENDERER_DLOPEN),0) - TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) $(B)/renderer_opengl1_$(SHLIBNAME) - ifneq ($(BUILD_RENDERER_OPENGL2),0) - TARGETS += $(B)/renderer_opengl2_$(SHLIBNAME) - endif - else - TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) - ifneq ($(BUILD_RENDERER_OPENGL2),0) - TARGETS += $(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT) - endif - endif -endif - -ifneq ($(BUILD_GAME_SO),0) - ifneq ($(BUILD_BASEGAME),0) - TARGETS += \ - $(B)/$(BASEGAME)/cgame$(SHLIBNAME) \ - $(B)/$(BASEGAME)/qagame$(SHLIBNAME) \ - $(B)/$(BASEGAME)/ui$(SHLIBNAME) - endif - ifneq ($(BUILD_MISSIONPACK),0) - TARGETS += \ - $(B)/$(MISSIONPACK)/cgame$(SHLIBNAME) \ - $(B)/$(MISSIONPACK)/qagame$(SHLIBNAME) \ - $(B)/$(MISSIONPACK)/ui$(SHLIBNAME) - endif -endif - -ifneq ($(BUILD_GAME_QVM),0) - ifneq ($(BUILD_BASEGAME),0) - TARGETS += \ - $(B)/$(BASEGAME)/vm/cgame.qvm \ - $(B)/$(BASEGAME)/vm/qagame.qvm \ - $(B)/$(BASEGAME)/vm/ui.qvm - endif - ifneq ($(BUILD_MISSIONPACK),0) - TARGETS += \ - $(B)/$(MISSIONPACK)/vm/cgame.qvm \ - $(B)/$(MISSIONPACK)/vm/qagame.qvm \ - $(B)/$(MISSIONPACK)/vm/ui.qvm - endif -endif - -ifneq ($(BUILD_AUTOUPDATER),0) - # PLEASE NOTE that if you run an exe on Windows Vista or later - # with "setup", "install", "update" or other related terms, it - # will unconditionally trigger a UAC prompt, and in the case of - # ioq3 calling CreateProcess() on it, it'll just fail immediately. - # So don't call this thing "autoupdater" here! - AUTOUPDATER_BIN := autosyncerator$(FULLBINEXT) - TARGETS += $(B)/$(AUTOUPDATER_BIN) -endif - -ifeq ($(USE_OPENAL),1) - CLIENT_CFLAGS += -DUSE_OPENAL - ifeq ($(USE_OPENAL_DLOPEN),1) - CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN - endif -endif - -ifeq ($(USE_CURL),1) - CLIENT_CFLAGS += -DUSE_CURL - ifeq ($(USE_CURL_DLOPEN),1) - CLIENT_CFLAGS += -DUSE_CURL_DLOPEN - endif -endif - -ifeq ($(USE_VOIP),1) - CLIENT_CFLAGS += -DUSE_VOIP - SERVER_CFLAGS += -DUSE_VOIP - NEED_OPUS=1 -endif - -ifeq ($(USE_CODEC_OPUS),1) - CLIENT_CFLAGS += -DUSE_CODEC_OPUS - NEED_OPUS=1 -endif - -ifeq ($(NEED_OPUS),1) - ifeq ($(USE_INTERNAL_OPUS),1) - OPUS_CFLAGS = -DOPUS_BUILD -DHAVE_LRINTF -DFLOATING_POINT -DFLOAT_APPROX -DUSE_ALLOCA \ - -I$(OPUSDIR)/include -I$(OPUSDIR)/celt -I$(OPUSDIR)/silk \ - -I$(OPUSDIR)/silk/float -I$(OPUSFILEDIR)/include - else - OPUS_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags opusfile opus || true) - OPUS_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs opusfile opus || echo -lopusfile -lopus) - endif - CLIENT_CFLAGS += $(OPUS_CFLAGS) - CLIENT_LIBS += $(OPUS_LIBS) - NEED_OGG=1 -endif - -ifeq ($(USE_CODEC_VORBIS),1) - CLIENT_CFLAGS += -DUSE_CODEC_VORBIS - ifeq ($(USE_INTERNAL_VORBIS),1) - CLIENT_CFLAGS += -I$(VORBISDIR)/include -I$(VORBISDIR)/lib - else - VORBIS_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags vorbisfile vorbis || true) - VORBIS_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs vorbisfile vorbis || echo -lvorbisfile -lvorbis) - endif - CLIENT_CFLAGS += $(VORBIS_CFLAGS) - CLIENT_LIBS += $(VORBIS_LIBS) - NEED_OGG=1 -endif - -ifeq ($(NEED_OGG),1) - ifeq ($(USE_INTERNAL_OGG),1) - OGG_CFLAGS = -I$(OGGDIR)/include - else - OGG_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags ogg || true) - OGG_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs ogg || echo -logg) - endif - CLIENT_CFLAGS += $(OGG_CFLAGS) - CLIENT_LIBS += $(OGG_LIBS) -endif - -ifeq ($(USE_RENDERER_DLOPEN),1) - CLIENT_CFLAGS += -DUSE_RENDERER_DLOPEN -endif - -ifeq ($(USE_MUMBLE),1) - CLIENT_CFLAGS += -DUSE_MUMBLE -endif - -ifeq ($(USE_INTERNAL_ZLIB),1) - ZLIB_CFLAGS = -DNO_GZIP -I$(ZDIR) -else - ZLIB_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags zlib || true) - ZLIB_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs zlib || echo -lz) -endif -BASE_CFLAGS += $(ZLIB_CFLAGS) -LIBS += $(ZLIB_LIBS) - -ifeq ($(USE_INTERNAL_JPEG),1) - BASE_CFLAGS += -DUSE_INTERNAL_JPEG - BASE_CFLAGS += -I$(JPDIR) -else - # IJG libjpeg doesn't have pkg-config, but libjpeg-turbo uses libjpeg.pc; - # we fall back to hard-coded answers if libjpeg.pc is unavailable - JPEG_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags libjpeg || true) - JPEG_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs libjpeg || echo -ljpeg) - BASE_CFLAGS += $(JPEG_CFLAGS) - RENDERER_LIBS += $(JPEG_LIBS) -endif - -ifeq ($(USE_FREETYPE),1) - FREETYPE_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags freetype2 || true) - FREETYPE_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs freetype2 || echo -lfreetype) - - BASE_CFLAGS += -DBUILD_FREETYPE $(FREETYPE_CFLAGS) - RENDERER_LIBS += $(FREETYPE_LIBS) -endif - -ifeq ($(USE_AUTOUPDATER),1) - CLIENT_CFLAGS += -DUSE_AUTOUPDATER -DAUTOUPDATER_BIN=\\\"$(AUTOUPDATER_BIN)\\\" - SERVER_CFLAGS += -DUSE_AUTOUPDATER -DAUTOUPDATER_BIN=\\\"$(AUTOUPDATER_BIN)\\\" -endif - -ifeq ($(BUILD_AUTOUPDATER),1) - AUTOUPDATER_LIBS += $(LIBTOMCRYPTSRCDIR)/libtomcrypt.a $(TOMSFASTMATHSRCDIR)/libtfm.a -endif - -ifeq ("$(CC)", $(findstring "$(CC)", "clang" "clang++")) - BASE_CFLAGS += -Qunused-arguments -endif - -ifdef DEFAULT_BASEDIR - BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\" -endif - -ifeq ($(USE_LOCAL_HEADERS),1) - BASE_CFLAGS += -DUSE_LOCAL_HEADERS -endif - -ifeq ($(BUILD_STANDALONE),1) - BUILD_DEFINES += -DSTANDALONE -endif - -ifeq ($(GENERATE_DEPENDENCIES),1) - DEPEND_CFLAGS = -MMD -else - DEPEND_CFLAGS = -endif - -ifeq ($(NO_STRIP),1) - STRIP_FLAG = -else - STRIP_FLAG = -s -endif - -# https://reproducible-builds.org/specs/source-date-epoch/ -ifdef SOURCE_DATE_EPOCH - BASE_CFLAGS += -DPRODUCT_DATE=\\\"$(shell date --date="@$$SOURCE_DATE_EPOCH" "+%b %_d %Y" | sed -e 's/ /\\\ /'g)\\\" -endif - -BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\" -BASE_CFLAGS += -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral -BASE_CFLAGS += -Wstrict-aliasing=2 -Wmissing-format-attribute -BASE_CFLAGS += -Wdisabled-optimization -BASE_CFLAGS += -Werror-implicit-function-declaration - -BASE_CFLAGS += $(BUILD_DEFINES) - -ifeq ($(V),1) -echo_cmd=@: -Q= -else -echo_cmd=@echo -Q=@ -endif - -define DO_CC -$(echo_cmd) "CC $<" -$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) -o $@ -c $< -endef - -define DO_CC_ALTIVEC -$(echo_cmd) "CC $<" -$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) $(ALTIVEC_CFLAGS) -o $@ -c $< -endef - -define DO_REF_CC -$(echo_cmd) "REF_CC $<" -$(Q)$(CC) $(SHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) -o $@ -c $< -endef - -define DO_REF_CC_ALTIVEC -$(echo_cmd) "REF_CC $<" -$(Q)$(CC) $(SHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) $(ALTIVEC_CFLAGS) -o $@ -c $< -endef - -define DO_REF_STR -$(echo_cmd) "REF_STR $<" -$(Q)rm -f $@ -$(Q)echo "const char *fallbackShader_$(notdir $(basename $<)) =" >> $@ -$(Q)cat $< | sed -e 's/^/\"/;s/$$/\\n\"/' | tr -d '\r' >> $@ -$(Q)echo ";" >> $@ -endef - -define DO_BOT_CC -$(echo_cmd) "BOT_CC $<" -$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(BOTCFLAGS) $(OPTIMIZE) -DBOTLIB -o $@ -c $< -endef - -ifeq ($(GENERATE_DEPENDENCIES),1) - DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d) -endif - -define DO_SHLIB_CC -$(echo_cmd) "SHLIB_CC $<" -$(Q)$(CC) $(BASEGAME_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_GAME_CC -$(echo_cmd) "GAME_CC $<" -$(Q)$(CC) $(BASEGAME_CFLAGS) -DQAGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_CGAME_CC -$(echo_cmd) "CGAME_CC $<" -$(Q)$(CC) $(BASEGAME_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_UI_CC -$(echo_cmd) "UI_CC $<" -$(Q)$(CC) $(BASEGAME_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_SHLIB_CC_MISSIONPACK -$(echo_cmd) "SHLIB_CC_MISSIONPACK $<" -$(Q)$(CC) $(MISSIONPACK_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_GAME_CC_MISSIONPACK -$(echo_cmd) "GAME_CC_MISSIONPACK $<" -$(Q)$(CC) $(MISSIONPACK_CFLAGS) -DQAGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_CGAME_CC_MISSIONPACK -$(echo_cmd) "CGAME_CC_MISSIONPACK $<" -$(Q)$(CC) $(MISSIONPACK_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_UI_CC_MISSIONPACK -$(echo_cmd) "UI_CC_MISSIONPACK $<" -$(Q)$(CC) $(MISSIONPACK_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< -$(Q)$(DO_QVM_DEP) -endef - -define DO_AS -$(echo_cmd) "AS $<" -$(Q)$(CC) $(CFLAGS) $(OPTIMIZE) -x assembler-with-cpp -o $@ -c $< -endef - -define DO_DED_CC -$(echo_cmd) "DED_CC $<" -$(Q)$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) $(SERVER_CFLAGS) $(OPTIMIZE) -o $@ -c $< -endef - -define DO_WINDRES -$(echo_cmd) "WINDRES $<" -$(Q)$(WINDRES) -i $< -o $@ -endef - - -############################################################################# -# MAIN TARGETS -############################################################################# - -default: release -all: debug release - -debug: - @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \ - OPTIMIZE="$(DEBUG_CFLAGS)" OPTIMIZEVM="$(DEBUG_CFLAGS)" \ - CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V) - -release: - @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \ - OPTIMIZE="-DNDEBUG $(OPTIMIZE)" OPTIMIZEVM="-DNDEBUG $(OPTIMIZEVM)" \ - CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V) - -ifneq ($(call bin_path, tput),) - TERM_COLUMNS=$(shell if c=`tput cols`; then echo $$(($$c-4)); else echo 76; fi) -else - TERM_COLUMNS=76 -endif - -define ADD_COPY_TARGET -TARGETS += $2 -$2: $1 - $(echo_cmd) "CP $$<" - @cp $1 $2 -endef - -# These functions allow us to generate rules for copying a list of files -# into the base directory of the build; this is useful for bundling libs, -# README files or whatever else -define GENERATE_COPY_TARGETS -$(foreach FILE,$1, \ - $(eval $(call ADD_COPY_TARGET, \ - $(FILE), \ - $(addprefix $(B)/,$(notdir $(FILE)))))) -endef - -$(call GENERATE_COPY_TARGETS,$(EXTRA_FILES)) - -ifneq ($(BUILD_CLIENT),0) - $(call GENERATE_COPY_TARGETS,$(CLIENT_EXTRA_FILES)) -endif - -NAKED_TARGETS=$(shell echo $(TARGETS) | sed -e "s!$(B)/!!g") - -print_list=-@for i in $(1); \ - do \ - echo " $$i"; \ - done - -ifneq ($(call bin_path, fmt),) - print_wrapped=@echo $(1) | fmt -w $(TERM_COLUMNS) | sed -e "s/^\(.*\)$$/ \1/" -else - print_wrapped=$(print_list) -endif - -# Create the build directories, check libraries and print out -# an informational message, then start building -targets: makedirs - @echo "" - @echo "Building $(CLIENTBIN) in $(B):" -ifdef IOQ3_REVISION - @echo " IOQ3_REVISION: $(IOQ3_REVISION)" -endif - @echo " PLATFORM: $(PLATFORM)" - @echo " ARCH: $(ARCH)" - @echo " VERSION: $(VERSION)" - @echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)" - @echo " COMPILE_ARCH: $(COMPILE_ARCH)" - @echo " HAVE_VM_COMPILED: $(HAVE_VM_COMPILED)" - @echo " CC: $(CC)" -ifeq ($(PLATFORM),mingw32) - @echo " WINDRES: $(WINDRES)" -endif - @echo "" - @echo " CFLAGS:" - $(call print_wrapped, $(CFLAGS) $(OPTIMIZE)) - @echo "" - @echo " CLIENT_CFLAGS:" - $(call print_wrapped, $(CLIENT_CFLAGS)) - @echo "" - @echo " SERVER_CFLAGS:" - $(call print_wrapped, $(SERVER_CFLAGS)) - @echo "" - @echo " LDFLAGS:" - $(call print_wrapped, $(LDFLAGS)) - @echo "" - @echo " LIBS:" - $(call print_wrapped, $(LIBS)) - @echo "" - @echo " CLIENT_LIBS:" - $(call print_wrapped, $(CLIENT_LIBS)) - @echo "" - @echo " AUTOUPDATER_LIBS:" - $(call print_wrapped, $(AUTOUPDATER_LIBS)) - @echo "" - @echo " Output:" - $(call print_list, $(NAKED_TARGETS)) - @echo "" -ifneq ($(TARGETS),) - ifndef DEBUG_MAKEFILE - @$(MAKE) $(TARGETS) $(B).zip V=$(V) - endif -endif - -$(B).zip: $(TARGETS) -ifeq ($(PLATFORM),darwin) - ifdef ARCHIVE - @("./make-macosx-app.sh" release $(ARCH); if [ "$$?" -eq 0 ] && [ -d "$(B)/ioquake3.app" ]; then rm -f $@; cd $(B) && zip --symlinks -r9 ../../$@ `find "ioquake3.app" -print | sed -e "s!$(B)/!!g"`; else rm -f $@; cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS); fi) - endif -endif -ifneq ($(PLATFORM),darwin) - ifdef ARCHIVE - @rm -f $@ - @(cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS)) - endif -endif - -makedirs: - @$(MKDIR) $(B)/autoupdater - @$(MKDIR) $(B)/client/opus - @$(MKDIR) $(B)/client/vorbis - @$(MKDIR) $(B)/renderergl1 - @$(MKDIR) $(B)/renderergl2 - @$(MKDIR) $(B)/renderergl2/glsl - @$(MKDIR) $(B)/ded - @$(MKDIR) $(B)/$(BASEGAME)/cgame - @$(MKDIR) $(B)/$(BASEGAME)/game - @$(MKDIR) $(B)/$(BASEGAME)/ui - @$(MKDIR) $(B)/$(BASEGAME)/qcommon - @$(MKDIR) $(B)/$(BASEGAME)/vm - @$(MKDIR) $(B)/$(MISSIONPACK)/cgame - @$(MKDIR) $(B)/$(MISSIONPACK)/game - @$(MKDIR) $(B)/$(MISSIONPACK)/ui - @$(MKDIR) $(B)/$(MISSIONPACK)/qcommon - @$(MKDIR) $(B)/$(MISSIONPACK)/vm - @$(MKDIR) $(B)/tools/asm - @$(MKDIR) $(B)/tools/etc - @$(MKDIR) $(B)/tools/rcc - @$(MKDIR) $(B)/tools/cpp - @$(MKDIR) $(B)/tools/lburg - -############################################################################# -# QVM BUILD TOOLS -############################################################################# - -ifndef TOOLS_CC - # A compiler which probably produces native binaries - TOOLS_CC = gcc -endif - -ifndef YACC - YACC = yacc -endif - -TOOLS_OPTIMIZE = -g -Wall -fno-strict-aliasing -TOOLS_CFLAGS += $(TOOLS_OPTIMIZE) \ - -DTEMPDIR=\"$(TEMPDIR)\" -DSYSTEM=\"\" \ - -I$(Q3LCCSRCDIR) \ - -I$(LBURGDIR) -TOOLS_LIBS = -TOOLS_LDFLAGS = - -ifeq ($(GENERATE_DEPENDENCIES),1) - TOOLS_CFLAGS += -MMD -endif - -define DO_YACC -$(echo_cmd) "YACC $<" -$(Q)$(YACC) $< -$(Q)mv -f y.tab.c $@ -endef - -define DO_TOOLS_CC -$(echo_cmd) "TOOLS_CC $<" -$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -o $@ -c $< -endef - -define DO_TOOLS_CC_DAGCHECK -$(echo_cmd) "TOOLS_CC_DAGCHECK $<" -$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -Wno-unused -o $@ -c $< -endef - -LBURG = $(B)/tools/lburg/lburg$(TOOLS_BINEXT) -DAGCHECK_C = $(B)/tools/rcc/dagcheck.c -Q3RCC = $(B)/tools/q3rcc$(TOOLS_BINEXT) -Q3CPP = $(B)/tools/q3cpp$(TOOLS_BINEXT) -Q3LCC = $(B)/tools/q3lcc$(TOOLS_BINEXT) -Q3ASM = $(B)/tools/q3asm$(TOOLS_BINEXT) - -LBURGOBJ= \ - $(B)/tools/lburg/lburg.o \ - $(B)/tools/lburg/gram.o - -# override GNU Make built-in rule for converting gram.y to gram.c -%.c: %.y -ifeq ($(USE_YACC),1) - $(DO_YACC) -endif - -$(B)/tools/lburg/%.o: $(LBURGDIR)/%.c - $(DO_TOOLS_CC) - -$(LBURG): $(LBURGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) - -Q3RCCOBJ = \ - $(B)/tools/rcc/alloc.o \ - $(B)/tools/rcc/bind.o \ - $(B)/tools/rcc/bytecode.o \ - $(B)/tools/rcc/dag.o \ - $(B)/tools/rcc/dagcheck.o \ - $(B)/tools/rcc/decl.o \ - $(B)/tools/rcc/enode.o \ - $(B)/tools/rcc/error.o \ - $(B)/tools/rcc/event.o \ - $(B)/tools/rcc/expr.o \ - $(B)/tools/rcc/gen.o \ - $(B)/tools/rcc/init.o \ - $(B)/tools/rcc/inits.o \ - $(B)/tools/rcc/input.o \ - $(B)/tools/rcc/lex.o \ - $(B)/tools/rcc/list.o \ - $(B)/tools/rcc/main.o \ - $(B)/tools/rcc/null.o \ - $(B)/tools/rcc/output.o \ - $(B)/tools/rcc/prof.o \ - $(B)/tools/rcc/profio.o \ - $(B)/tools/rcc/simp.o \ - $(B)/tools/rcc/stmt.o \ - $(B)/tools/rcc/string.o \ - $(B)/tools/rcc/sym.o \ - $(B)/tools/rcc/symbolic.o \ - $(B)/tools/rcc/trace.o \ - $(B)/tools/rcc/tree.o \ - $(B)/tools/rcc/types.o - -$(DAGCHECK_C): $(LBURG) $(Q3LCCSRCDIR)/dagcheck.md - $(echo_cmd) "LBURG $(Q3LCCSRCDIR)/dagcheck.md" - $(Q)$(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $@ - -$(B)/tools/rcc/dagcheck.o: $(DAGCHECK_C) - $(DO_TOOLS_CC_DAGCHECK) - -$(B)/tools/rcc/%.o: $(Q3LCCSRCDIR)/%.c - $(DO_TOOLS_CC) - -$(Q3RCC): $(Q3RCCOBJ) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) - -Q3CPPOBJ = \ - $(B)/tools/cpp/cpp.o \ - $(B)/tools/cpp/lex.o \ - $(B)/tools/cpp/nlist.o \ - $(B)/tools/cpp/tokens.o \ - $(B)/tools/cpp/macro.o \ - $(B)/tools/cpp/eval.o \ - $(B)/tools/cpp/include.o \ - $(B)/tools/cpp/hideset.o \ - $(B)/tools/cpp/getopt.o \ - $(B)/tools/cpp/unix.o - -$(B)/tools/cpp/%.o: $(Q3CPPDIR)/%.c - $(DO_TOOLS_CC) - -$(Q3CPP): $(Q3CPPOBJ) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) - -Q3LCCOBJ = \ - $(B)/tools/etc/lcc.o \ - $(B)/tools/etc/bytecode.o - -$(B)/tools/etc/%.o: $(Q3LCCETCDIR)/%.c - $(DO_TOOLS_CC) - -$(Q3LCC): $(Q3LCCOBJ) $(Q3RCC) $(Q3CPP) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $(Q3LCCOBJ) $(TOOLS_LIBS) - -define DO_Q3LCC -$(echo_cmd) "Q3LCC $<" -$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) $(BUILD_DEFINES) -o $@ $< -endef - -define DO_CGAME_Q3LCC -$(echo_cmd) "CGAME_Q3LCC $<" -$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DCGAME $(BUILD_DEFINES) -o $@ $< -endef - -define DO_GAME_Q3LCC -$(echo_cmd) "GAME_Q3LCC $<" -$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DQAGAME $(BUILD_DEFINES) -o $@ $< -endef - -define DO_UI_Q3LCC -$(echo_cmd) "UI_Q3LCC $<" -$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DUI $(BUILD_DEFINES) -o $@ $< -endef - -define DO_Q3LCC_MISSIONPACK -$(echo_cmd) "Q3LCC_MISSIONPACK $<" -$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) $(BUILD_DEFINES) -o $@ $< -endef - -define DO_CGAME_Q3LCC_MISSIONPACK -$(echo_cmd) "CGAME_Q3LCC_MISSIONPACK $<" -$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DCGAME $(BUILD_DEFINES) -o $@ $< -endef - -define DO_GAME_Q3LCC_MISSIONPACK -$(echo_cmd) "GAME_Q3LCC_MISSIONPACK $<" -$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DQAGAME $(BUILD_DEFINES) -o $@ $< -endef - -define DO_UI_Q3LCC_MISSIONPACK -$(echo_cmd) "UI_Q3LCC_MISSIONPACK $<" -$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DUI $(BUILD_DEFINES) -o $@ $< -endef - - -Q3ASMOBJ = \ - $(B)/tools/asm/q3asm.o \ - $(B)/tools/asm/cmdlib.o - -$(B)/tools/asm/%.o: $(Q3ASMDIR)/%.c - $(DO_TOOLS_CC) - -$(Q3ASM): $(Q3ASMOBJ) - $(echo_cmd) "LD $@" - $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) - - -############################################################################# -# AUTOUPDATER -############################################################################# - -define DO_AUTOUPDATER_CC -$(echo_cmd) "AUTOUPDATER_CC $<" -$(Q)$(CC) $(CFLAGS) -I$(LIBTOMCRYPTSRCDIR)/src/headers -I$(TOMSFASTMATHSRCDIR)/src/headers $(CURL_CFLAGS) -o $@ -c $< -endef - -Q3AUTOUPDATEROBJ = \ - $(B)/autoupdater/autoupdater.o - -$(B)/autoupdater/%.o: $(AUTOUPDATERSRCDIR)/%.c - $(DO_AUTOUPDATER_CC) - -$(B)/$(AUTOUPDATER_BIN): $(Q3AUTOUPDATEROBJ) - $(echo_cmd) "AUTOUPDATER_LD $@" - $(Q)$(CC) $(LDFLAGS) -o $@ $(Q3AUTOUPDATEROBJ) $(AUTOUPDATER_LIBS) - - -############################################################################# -# CLIENT/SERVER -############################################################################# - -Q3OBJ = \ - $(B)/client/cl_cgame.o \ - $(B)/client/cl_cin.o \ - $(B)/client/cl_console.o \ - $(B)/client/cl_input.o \ - $(B)/client/cl_keys.o \ - $(B)/client/cl_main.o \ - $(B)/client/cl_net_chan.o \ - $(B)/client/cl_parse.o \ - $(B)/client/cl_scrn.o \ - $(B)/client/cl_ui.o \ - $(B)/client/cl_avi.o \ - \ - $(B)/client/cm_load.o \ - $(B)/client/cm_patch.o \ - $(B)/client/cm_polylib.o \ - $(B)/client/cm_test.o \ - $(B)/client/cm_trace.o \ - \ - $(B)/client/cmd.o \ - $(B)/client/common.o \ - $(B)/client/cvar.o \ - $(B)/client/files.o \ - $(B)/client/md4.o \ - $(B)/client/md5.o \ - $(B)/client/msg.o \ - $(B)/client/net_chan.o \ - $(B)/client/net_ip.o \ - $(B)/client/huffman.o \ - \ - $(B)/client/snd_altivec.o \ - $(B)/client/snd_adpcm.o \ - $(B)/client/snd_dma.o \ - $(B)/client/snd_mem.o \ - $(B)/client/snd_mix.o \ - $(B)/client/snd_wavelet.o \ - \ - $(B)/client/snd_main.o \ - $(B)/client/snd_codec.o \ - $(B)/client/snd_codec_wav.o \ - $(B)/client/snd_codec_ogg.o \ - $(B)/client/snd_codec_opus.o \ - \ - $(B)/client/qal.o \ - $(B)/client/snd_openal.o \ - \ - $(B)/client/cl_curl.o \ - \ - $(B)/client/sv_bot.o \ - $(B)/client/sv_ccmds.o \ - $(B)/client/sv_client.o \ - $(B)/client/sv_game.o \ - $(B)/client/sv_init.o \ - $(B)/client/sv_main.o \ - $(B)/client/sv_net_chan.o \ - $(B)/client/sv_snapshot.o \ - $(B)/client/sv_world.o \ - \ - $(B)/client/q_math.o \ - $(B)/client/q_shared.o \ - \ - $(B)/client/unzip.o \ - $(B)/client/ioapi.o \ - $(B)/client/puff.o \ - $(B)/client/vm.o \ - $(B)/client/vm_interpreted.o \ - \ - $(B)/client/be_aas_bspq3.o \ - $(B)/client/be_aas_cluster.o \ - $(B)/client/be_aas_debug.o \ - $(B)/client/be_aas_entity.o \ - $(B)/client/be_aas_file.o \ - $(B)/client/be_aas_main.o \ - $(B)/client/be_aas_move.o \ - $(B)/client/be_aas_optimize.o \ - $(B)/client/be_aas_reach.o \ - $(B)/client/be_aas_route.o \ - $(B)/client/be_aas_routealt.o \ - $(B)/client/be_aas_sample.o \ - $(B)/client/be_ai_char.o \ - $(B)/client/be_ai_chat.o \ - $(B)/client/be_ai_gen.o \ - $(B)/client/be_ai_goal.o \ - $(B)/client/be_ai_move.o \ - $(B)/client/be_ai_weap.o \ - $(B)/client/be_ai_weight.o \ - $(B)/client/be_ea.o \ - $(B)/client/be_interface.o \ - $(B)/client/l_crc.o \ - $(B)/client/l_libvar.o \ - $(B)/client/l_log.o \ - $(B)/client/l_memory.o \ - $(B)/client/l_precomp.o \ - $(B)/client/l_script.o \ - $(B)/client/l_struct.o \ - \ - $(B)/client/sdl_input.o \ - $(B)/client/sdl_snd.o \ - \ - $(B)/client/con_log.o \ - $(B)/client/sys_autoupdater.o \ - $(B)/client/sys_main.o - -ifdef MINGW - Q3OBJ += \ - $(B)/client/con_passive.o -else - Q3OBJ += \ - $(B)/client/con_tty.o -endif - -Q3R2OBJ = \ - $(B)/renderergl2/tr_animation.o \ - $(B)/renderergl2/tr_backend.o \ - $(B)/renderergl2/tr_bsp.o \ - $(B)/renderergl2/tr_cmds.o \ - $(B)/renderergl2/tr_curve.o \ - $(B)/renderergl2/tr_dsa.o \ - $(B)/renderergl2/tr_extramath.o \ - $(B)/renderergl2/tr_extensions.o \ - $(B)/renderergl2/tr_fbo.o \ - $(B)/renderergl2/tr_flares.o \ - $(B)/renderergl2/tr_font.o \ - $(B)/renderergl2/tr_glsl.o \ - $(B)/renderergl2/tr_image.o \ - $(B)/renderergl2/tr_image_bmp.o \ - $(B)/renderergl2/tr_image_jpg.o \ - $(B)/renderergl2/tr_image_pcx.o \ - $(B)/renderergl2/tr_image_png.o \ - $(B)/renderergl2/tr_image_tga.o \ - $(B)/renderergl2/tr_image_dds.o \ - $(B)/renderergl2/tr_init.o \ - $(B)/renderergl2/tr_light.o \ - $(B)/renderergl2/tr_main.o \ - $(B)/renderergl2/tr_marks.o \ - $(B)/renderergl2/tr_mesh.o \ - $(B)/renderergl2/tr_model.o \ - $(B)/renderergl2/tr_model_iqm.o \ - $(B)/renderergl2/tr_noise.o \ - $(B)/renderergl2/tr_postprocess.o \ - $(B)/renderergl2/tr_scene.o \ - $(B)/renderergl2/tr_shade.o \ - $(B)/renderergl2/tr_shade_calc.o \ - $(B)/renderergl2/tr_shader.o \ - $(B)/renderergl2/tr_shadows.o \ - $(B)/renderergl2/tr_sky.o \ - $(B)/renderergl2/tr_surface.o \ - $(B)/renderergl2/tr_vbo.o \ - $(B)/renderergl2/tr_world.o \ - \ - $(B)/renderergl1/sdl_gamma.o \ - $(B)/renderergl1/sdl_glimp.o - -Q3R2STRINGOBJ = \ - $(B)/renderergl2/glsl/bokeh_fp.o \ - $(B)/renderergl2/glsl/bokeh_vp.o \ - $(B)/renderergl2/glsl/calclevels4x_fp.o \ - $(B)/renderergl2/glsl/calclevels4x_vp.o \ - $(B)/renderergl2/glsl/depthblur_fp.o \ - $(B)/renderergl2/glsl/depthblur_vp.o \ - $(B)/renderergl2/glsl/dlight_fp.o \ - $(B)/renderergl2/glsl/dlight_vp.o \ - $(B)/renderergl2/glsl/down4x_fp.o \ - $(B)/renderergl2/glsl/down4x_vp.o \ - $(B)/renderergl2/glsl/fogpass_fp.o \ - $(B)/renderergl2/glsl/fogpass_vp.o \ - $(B)/renderergl2/glsl/generic_fp.o \ - $(B)/renderergl2/glsl/generic_vp.o \ - $(B)/renderergl2/glsl/lightall_fp.o \ - $(B)/renderergl2/glsl/lightall_vp.o \ - $(B)/renderergl2/glsl/pshadow_fp.o \ - $(B)/renderergl2/glsl/pshadow_vp.o \ - $(B)/renderergl2/glsl/shadowfill_fp.o \ - $(B)/renderergl2/glsl/shadowfill_vp.o \ - $(B)/renderergl2/glsl/shadowmask_fp.o \ - $(B)/renderergl2/glsl/shadowmask_vp.o \ - $(B)/renderergl2/glsl/ssao_fp.o \ - $(B)/renderergl2/glsl/ssao_vp.o \ - $(B)/renderergl2/glsl/texturecolor_fp.o \ - $(B)/renderergl2/glsl/texturecolor_vp.o \ - $(B)/renderergl2/glsl/tonemap_fp.o \ - $(B)/renderergl2/glsl/tonemap_vp.o - -Q3ROBJ = \ - $(B)/renderergl1/tr_altivec.o \ - $(B)/renderergl1/tr_animation.o \ - $(B)/renderergl1/tr_backend.o \ - $(B)/renderergl1/tr_bsp.o \ - $(B)/renderergl1/tr_cmds.o \ - $(B)/renderergl1/tr_curve.o \ - $(B)/renderergl1/tr_flares.o \ - $(B)/renderergl1/tr_font.o \ - $(B)/renderergl1/tr_image.o \ - $(B)/renderergl1/tr_image_bmp.o \ - $(B)/renderergl1/tr_image_jpg.o \ - $(B)/renderergl1/tr_image_pcx.o \ - $(B)/renderergl1/tr_image_png.o \ - $(B)/renderergl1/tr_image_tga.o \ - $(B)/renderergl1/tr_init.o \ - $(B)/renderergl1/tr_light.o \ - $(B)/renderergl1/tr_main.o \ - $(B)/renderergl1/tr_marks.o \ - $(B)/renderergl1/tr_mesh.o \ - $(B)/renderergl1/tr_model.o \ - $(B)/renderergl1/tr_model_iqm.o \ - $(B)/renderergl1/tr_noise.o \ - $(B)/renderergl1/tr_scene.o \ - $(B)/renderergl1/tr_shade.o \ - $(B)/renderergl1/tr_shade_calc.o \ - $(B)/renderergl1/tr_shader.o \ - $(B)/renderergl1/tr_shadows.o \ - $(B)/renderergl1/tr_sky.o \ - $(B)/renderergl1/tr_surface.o \ - $(B)/renderergl1/tr_world.o \ - \ - $(B)/renderergl1/sdl_gamma.o \ - $(B)/renderergl1/sdl_glimp.o - -ifneq ($(USE_RENDERER_DLOPEN), 0) - Q3ROBJ += \ - $(B)/renderergl1/q_shared.o \ - $(B)/renderergl1/puff.o \ - $(B)/renderergl1/q_math.o \ - $(B)/renderergl1/tr_subs.o - - Q3R2OBJ += \ - $(B)/renderergl1/q_shared.o \ - $(B)/renderergl1/puff.o \ - $(B)/renderergl1/q_math.o \ - $(B)/renderergl1/tr_subs.o -endif - -ifneq ($(USE_INTERNAL_JPEG),0) - JPGOBJ = \ - $(B)/renderergl1/jaricom.o \ - $(B)/renderergl1/jcapimin.o \ - $(B)/renderergl1/jcapistd.o \ - $(B)/renderergl1/jcarith.o \ - $(B)/renderergl1/jccoefct.o \ - $(B)/renderergl1/jccolor.o \ - $(B)/renderergl1/jcdctmgr.o \ - $(B)/renderergl1/jchuff.o \ - $(B)/renderergl1/jcinit.o \ - $(B)/renderergl1/jcmainct.o \ - $(B)/renderergl1/jcmarker.o \ - $(B)/renderergl1/jcmaster.o \ - $(B)/renderergl1/jcomapi.o \ - $(B)/renderergl1/jcparam.o \ - $(B)/renderergl1/jcprepct.o \ - $(B)/renderergl1/jcsample.o \ - $(B)/renderergl1/jctrans.o \ - $(B)/renderergl1/jdapimin.o \ - $(B)/renderergl1/jdapistd.o \ - $(B)/renderergl1/jdarith.o \ - $(B)/renderergl1/jdatadst.o \ - $(B)/renderergl1/jdatasrc.o \ - $(B)/renderergl1/jdcoefct.o \ - $(B)/renderergl1/jdcolor.o \ - $(B)/renderergl1/jddctmgr.o \ - $(B)/renderergl1/jdhuff.o \ - $(B)/renderergl1/jdinput.o \ - $(B)/renderergl1/jdmainct.o \ - $(B)/renderergl1/jdmarker.o \ - $(B)/renderergl1/jdmaster.o \ - $(B)/renderergl1/jdmerge.o \ - $(B)/renderergl1/jdpostct.o \ - $(B)/renderergl1/jdsample.o \ - $(B)/renderergl1/jdtrans.o \ - $(B)/renderergl1/jerror.o \ - $(B)/renderergl1/jfdctflt.o \ - $(B)/renderergl1/jfdctfst.o \ - $(B)/renderergl1/jfdctint.o \ - $(B)/renderergl1/jidctflt.o \ - $(B)/renderergl1/jidctfst.o \ - $(B)/renderergl1/jidctint.o \ - $(B)/renderergl1/jmemmgr.o \ - $(B)/renderergl1/jmemnobs.o \ - $(B)/renderergl1/jquant1.o \ - $(B)/renderergl1/jquant2.o \ - $(B)/renderergl1/jutils.o -endif - -ifeq ($(ARCH),x86) - Q3OBJ += \ - $(B)/client/snd_mixa.o \ - $(B)/client/matha.o \ - $(B)/client/snapvector.o \ - $(B)/client/ftola.o -endif -ifeq ($(ARCH),x86_64) - Q3OBJ += \ - $(B)/client/snapvector.o \ - $(B)/client/ftola.o -endif - -ifeq ($(NEED_OPUS),1) -ifeq ($(USE_INTERNAL_OPUS),1) -Q3OBJ += \ - $(B)/client/opus/analysis.o \ - $(B)/client/opus/mlp.o \ - $(B)/client/opus/mlp_data.o \ - $(B)/client/opus/opus.o \ - $(B)/client/opus/opus_decoder.o \ - $(B)/client/opus/opus_encoder.o \ - $(B)/client/opus/opus_multistream.o \ - $(B)/client/opus/opus_multistream_encoder.o \ - $(B)/client/opus/opus_multistream_decoder.o \ - $(B)/client/opus/repacketizer.o \ - \ - $(B)/client/opus/bands.o \ - $(B)/client/opus/celt.o \ - $(B)/client/opus/cwrs.o \ - $(B)/client/opus/entcode.o \ - $(B)/client/opus/entdec.o \ - $(B)/client/opus/entenc.o \ - $(B)/client/opus/kiss_fft.o \ - $(B)/client/opus/laplace.o \ - $(B)/client/opus/mathops.o \ - $(B)/client/opus/mdct.o \ - $(B)/client/opus/modes.o \ - $(B)/client/opus/pitch.o \ - $(B)/client/opus/celt_encoder.o \ - $(B)/client/opus/celt_decoder.o \ - $(B)/client/opus/celt_lpc.o \ - $(B)/client/opus/quant_bands.o \ - $(B)/client/opus/rate.o \ - $(B)/client/opus/vq.o \ - \ - $(B)/client/opus/CNG.o \ - $(B)/client/opus/code_signs.o \ - $(B)/client/opus/init_decoder.o \ - $(B)/client/opus/decode_core.o \ - $(B)/client/opus/decode_frame.o \ - $(B)/client/opus/decode_parameters.o \ - $(B)/client/opus/decode_indices.o \ - $(B)/client/opus/decode_pulses.o \ - $(B)/client/opus/decoder_set_fs.o \ - $(B)/client/opus/dec_API.o \ - $(B)/client/opus/enc_API.o \ - $(B)/client/opus/encode_indices.o \ - $(B)/client/opus/encode_pulses.o \ - $(B)/client/opus/gain_quant.o \ - $(B)/client/opus/interpolate.o \ - $(B)/client/opus/LP_variable_cutoff.o \ - $(B)/client/opus/NLSF_decode.o \ - $(B)/client/opus/NSQ.o \ - $(B)/client/opus/NSQ_del_dec.o \ - $(B)/client/opus/PLC.o \ - $(B)/client/opus/shell_coder.o \ - $(B)/client/opus/tables_gain.o \ - $(B)/client/opus/tables_LTP.o \ - $(B)/client/opus/tables_NLSF_CB_NB_MB.o \ - $(B)/client/opus/tables_NLSF_CB_WB.o \ - $(B)/client/opus/tables_other.o \ - $(B)/client/opus/tables_pitch_lag.o \ - $(B)/client/opus/tables_pulses_per_block.o \ - $(B)/client/opus/VAD.o \ - $(B)/client/opus/control_audio_bandwidth.o \ - $(B)/client/opus/quant_LTP_gains.o \ - $(B)/client/opus/VQ_WMat_EC.o \ - $(B)/client/opus/HP_variable_cutoff.o \ - $(B)/client/opus/NLSF_encode.o \ - $(B)/client/opus/NLSF_VQ.o \ - $(B)/client/opus/NLSF_unpack.o \ - $(B)/client/opus/NLSF_del_dec_quant.o \ - $(B)/client/opus/process_NLSFs.o \ - $(B)/client/opus/stereo_LR_to_MS.o \ - $(B)/client/opus/stereo_MS_to_LR.o \ - $(B)/client/opus/check_control_input.o \ - $(B)/client/opus/control_SNR.o \ - $(B)/client/opus/init_encoder.o \ - $(B)/client/opus/control_codec.o \ - $(B)/client/opus/A2NLSF.o \ - $(B)/client/opus/ana_filt_bank_1.o \ - $(B)/client/opus/biquad_alt.o \ - $(B)/client/opus/bwexpander_32.o \ - $(B)/client/opus/bwexpander.o \ - $(B)/client/opus/debug.o \ - $(B)/client/opus/decode_pitch.o \ - $(B)/client/opus/inner_prod_aligned.o \ - $(B)/client/opus/lin2log.o \ - $(B)/client/opus/log2lin.o \ - $(B)/client/opus/LPC_analysis_filter.o \ - $(B)/client/opus/LPC_fit.o \ - $(B)/client/opus/LPC_inv_pred_gain.o \ - $(B)/client/opus/table_LSF_cos.o \ - $(B)/client/opus/NLSF2A.o \ - $(B)/client/opus/NLSF_stabilize.o \ - $(B)/client/opus/NLSF_VQ_weights_laroia.o \ - $(B)/client/opus/pitch_est_tables.o \ - $(B)/client/opus/resampler.o \ - $(B)/client/opus/resampler_down2_3.o \ - $(B)/client/opus/resampler_down2.o \ - $(B)/client/opus/resampler_private_AR2.o \ - $(B)/client/opus/resampler_private_down_FIR.o \ - $(B)/client/opus/resampler_private_IIR_FIR.o \ - $(B)/client/opus/resampler_private_up2_HQ.o \ - $(B)/client/opus/resampler_rom.o \ - $(B)/client/opus/sigm_Q15.o \ - $(B)/client/opus/sort.o \ - $(B)/client/opus/sum_sqr_shift.o \ - $(B)/client/opus/stereo_decode_pred.o \ - $(B)/client/opus/stereo_encode_pred.o \ - $(B)/client/opus/stereo_find_predictor.o \ - $(B)/client/opus/stereo_quant_pred.o \ - \ - $(B)/client/opus/apply_sine_window_FLP.o \ - $(B)/client/opus/corrMatrix_FLP.o \ - $(B)/client/opus/encode_frame_FLP.o \ - $(B)/client/opus/find_LPC_FLP.o \ - $(B)/client/opus/find_LTP_FLP.o \ - $(B)/client/opus/find_pitch_lags_FLP.o \ - $(B)/client/opus/find_pred_coefs_FLP.o \ - $(B)/client/opus/LPC_analysis_filter_FLP.o \ - $(B)/client/opus/LTP_analysis_filter_FLP.o \ - $(B)/client/opus/LTP_scale_ctrl_FLP.o \ - $(B)/client/opus/noise_shape_analysis_FLP.o \ - $(B)/client/opus/process_gains_FLP.o \ - $(B)/client/opus/regularize_correlations_FLP.o \ - $(B)/client/opus/residual_energy_FLP.o \ - $(B)/client/opus/warped_autocorrelation_FLP.o \ - $(B)/client/opus/wrappers_FLP.o \ - $(B)/client/opus/autocorrelation_FLP.o \ - $(B)/client/opus/burg_modified_FLP.o \ - $(B)/client/opus/bwexpander_FLP.o \ - $(B)/client/opus/energy_FLP.o \ - $(B)/client/opus/inner_product_FLP.o \ - $(B)/client/opus/k2a_FLP.o \ - $(B)/client/opus/LPC_inv_pred_gain_FLP.o \ - $(B)/client/opus/pitch_analysis_core_FLP.o \ - $(B)/client/opus/scale_copy_vector_FLP.o \ - $(B)/client/opus/scale_vector_FLP.o \ - $(B)/client/opus/schur_FLP.o \ - $(B)/client/opus/sort_FLP.o \ - \ - $(B)/client/http.o \ - $(B)/client/info.o \ - $(B)/client/internal.o \ - $(B)/client/opusfile.o \ - $(B)/client/stream.o \ - $(B)/client/wincerts.o -endif -endif - -ifeq ($(NEED_OGG),1) -ifeq ($(USE_INTERNAL_OGG),1) -Q3OBJ += \ - $(B)/client/bitwise.o \ - $(B)/client/framing.o -endif -endif - -ifeq ($(USE_CODEC_VORBIS),1) -ifeq ($(USE_INTERNAL_VORBIS),1) -Q3OBJ += \ - $(B)/client/vorbis/analysis.o \ - $(B)/client/vorbis/bitrate.o \ - $(B)/client/vorbis/block.o \ - $(B)/client/vorbis/codebook.o \ - $(B)/client/vorbis/envelope.o \ - $(B)/client/vorbis/floor0.o \ - $(B)/client/vorbis/floor1.o \ - $(B)/client/vorbis/info.o \ - $(B)/client/vorbis/lookup.o \ - $(B)/client/vorbis/lpc.o \ - $(B)/client/vorbis/lsp.o \ - $(B)/client/vorbis/mapping0.o \ - $(B)/client/vorbis/mdct.o \ - $(B)/client/vorbis/psy.o \ - $(B)/client/vorbis/registry.o \ - $(B)/client/vorbis/res0.o \ - $(B)/client/vorbis/smallft.o \ - $(B)/client/vorbis/sharedbook.o \ - $(B)/client/vorbis/synthesis.o \ - $(B)/client/vorbis/vorbisfile.o \ - $(B)/client/vorbis/window.o -endif -endif - -ifeq ($(USE_INTERNAL_ZLIB),1) -Q3OBJ += \ - $(B)/client/adler32.o \ - $(B)/client/crc32.o \ - $(B)/client/inffast.o \ - $(B)/client/inflate.o \ - $(B)/client/inftrees.o \ - $(B)/client/zutil.o -endif - -ifeq ($(HAVE_VM_COMPILED),true) - ifneq ($(findstring $(ARCH),x86 x86_64),) - Q3OBJ += \ - $(B)/client/vm_x86.o - endif - ifneq ($(findstring $(ARCH),ppc ppc64),) - Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o - endif - ifeq ($(ARCH),sparc) - Q3OBJ += $(B)/client/vm_sparc.o - endif - ifeq ($(ARCH),armv7l) - Q3OBJ += $(B)/client/vm_armv7l.o - endif -endif - -ifdef MINGW - Q3OBJ += \ - $(B)/client/win_resource.o \ - $(B)/client/sys_win32.o -else - Q3OBJ += \ - $(B)/client/sys_unix.o -endif - -ifeq ($(PLATFORM),darwin) - Q3OBJ += \ - $(B)/client/sys_osx.o -endif - -ifeq ($(USE_MUMBLE),1) - Q3OBJ += \ - $(B)/client/libmumblelink.o -endif - -ifneq ($(USE_RENDERER_DLOPEN),0) -$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(LIBSDLMAIN) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) \ - -o $@ $(Q3OBJ) \ - $(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS) - -$(B)/renderer_opengl1_$(SHLIBNAME): $(Q3ROBJ) $(JPGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3ROBJ) $(JPGOBJ) \ - $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS) - -$(B)/renderer_opengl2_$(SHLIBNAME): $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \ - $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS) -else -$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) $(LIBSDLMAIN) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) \ - -o $@ $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) \ - $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS) - -$(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT): $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) $(LIBSDLMAIN) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) \ - -o $@ $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \ - $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS) -endif - -ifneq ($(strip $(LIBSDLMAIN)),) -ifneq ($(strip $(LIBSDLMAINSRC)),) -$(LIBSDLMAIN) : $(LIBSDLMAINSRC) - cp $< $@ - $(RANLIB) $@ -endif -endif - - - -############################################################################# -# DEDICATED SERVER -############################################################################# - -Q3DOBJ = \ - $(B)/ded/sv_bot.o \ - $(B)/ded/sv_client.o \ - $(B)/ded/sv_ccmds.o \ - $(B)/ded/sv_game.o \ - $(B)/ded/sv_init.o \ - $(B)/ded/sv_main.o \ - $(B)/ded/sv_net_chan.o \ - $(B)/ded/sv_snapshot.o \ - $(B)/ded/sv_world.o \ - \ - $(B)/ded/cm_load.o \ - $(B)/ded/cm_patch.o \ - $(B)/ded/cm_polylib.o \ - $(B)/ded/cm_test.o \ - $(B)/ded/cm_trace.o \ - $(B)/ded/cmd.o \ - $(B)/ded/common.o \ - $(B)/ded/cvar.o \ - $(B)/ded/files.o \ - $(B)/ded/md4.o \ - $(B)/ded/msg.o \ - $(B)/ded/net_chan.o \ - $(B)/ded/net_ip.o \ - $(B)/ded/huffman.o \ - \ - $(B)/ded/q_math.o \ - $(B)/ded/q_shared.o \ - \ - $(B)/ded/unzip.o \ - $(B)/ded/ioapi.o \ - $(B)/ded/vm.o \ - $(B)/ded/vm_interpreted.o \ - \ - $(B)/ded/be_aas_bspq3.o \ - $(B)/ded/be_aas_cluster.o \ - $(B)/ded/be_aas_debug.o \ - $(B)/ded/be_aas_entity.o \ - $(B)/ded/be_aas_file.o \ - $(B)/ded/be_aas_main.o \ - $(B)/ded/be_aas_move.o \ - $(B)/ded/be_aas_optimize.o \ - $(B)/ded/be_aas_reach.o \ - $(B)/ded/be_aas_route.o \ - $(B)/ded/be_aas_routealt.o \ - $(B)/ded/be_aas_sample.o \ - $(B)/ded/be_ai_char.o \ - $(B)/ded/be_ai_chat.o \ - $(B)/ded/be_ai_gen.o \ - $(B)/ded/be_ai_goal.o \ - $(B)/ded/be_ai_move.o \ - $(B)/ded/be_ai_weap.o \ - $(B)/ded/be_ai_weight.o \ - $(B)/ded/be_ea.o \ - $(B)/ded/be_interface.o \ - $(B)/ded/l_crc.o \ - $(B)/ded/l_libvar.o \ - $(B)/ded/l_log.o \ - $(B)/ded/l_memory.o \ - $(B)/ded/l_precomp.o \ - $(B)/ded/l_script.o \ - $(B)/ded/l_struct.o \ - \ - $(B)/ded/null_client.o \ - $(B)/ded/null_input.o \ - $(B)/ded/null_snddma.o \ - \ - $(B)/ded/con_log.o \ - $(B)/ded/sys_autoupdater.o \ - $(B)/ded/sys_main.o - -ifeq ($(ARCH),x86) - Q3DOBJ += \ - $(B)/ded/matha.o \ - $(B)/ded/snapvector.o \ - $(B)/ded/ftola.o -endif -ifeq ($(ARCH),x86_64) - Q3DOBJ += \ - $(B)/ded/snapvector.o \ - $(B)/ded/ftola.o -endif - -ifeq ($(USE_INTERNAL_ZLIB),1) -Q3DOBJ += \ - $(B)/ded/adler32.o \ - $(B)/ded/crc32.o \ - $(B)/ded/inffast.o \ - $(B)/ded/inflate.o \ - $(B)/ded/inftrees.o \ - $(B)/ded/zutil.o -endif - -ifeq ($(HAVE_VM_COMPILED),true) - ifneq ($(findstring $(ARCH),x86 x86_64),) - Q3DOBJ += \ - $(B)/ded/vm_x86.o - endif - ifneq ($(findstring $(ARCH),ppc ppc64),) - Q3DOBJ += $(B)/ded/vm_powerpc.o $(B)/ded/vm_powerpc_asm.o - endif - ifeq ($(ARCH),sparc) - Q3DOBJ += $(B)/ded/vm_sparc.o - endif - ifeq ($(ARCH),armv7l) - Q3DOBJ += $(B)/client/vm_armv7l.o - endif -endif - -ifdef MINGW - Q3DOBJ += \ - $(B)/ded/win_resource.o \ - $(B)/ded/sys_win32.o \ - $(B)/ded/con_win32.o -else - Q3DOBJ += \ - $(B)/ded/sys_unix.o \ - $(B)/ded/con_tty.o -endif - -ifeq ($(PLATFORM),darwin) - Q3DOBJ += \ - $(B)/ded/sys_osx.o -endif - -$(B)/$(SERVERBIN)$(FULLBINEXT): $(Q3DOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) -o $@ $(Q3DOBJ) $(LIBS) - - - -############################################################################# -## Q3RALLY CGAME -############################################################################# - -Q3CGOBJ_ = \ - $(B)/$(BASEGAME)/cgame/cg_main.o \ - $(B)/$(BASEGAME)/cgame/bg_misc.o \ - $(B)/$(BASEGAME)/cgame/bg_pmove.o \ - $(B)/$(BASEGAME)/cgame/bg_physics.o \ - $(B)/$(BASEGAME)/cgame/bg_slidemove.o \ - $(B)/$(BASEGAME)/cgame/bg_lib.o \ - $(B)/$(BASEGAME)/cgame/bg_wheel_forces.o \ - $(B)/$(BASEGAME)/cgame/cg_atmospheric.o \ - $(B)/$(BASEGAME)/cgame/cg_consolecmds.o \ - $(B)/$(BASEGAME)/cgame/cg_draw.o \ - $(B)/$(BASEGAME)/cgame/cg_drawtools.o \ - $(B)/$(BASEGAME)/cgame/cg_effects.o \ - $(B)/$(BASEGAME)/cgame/cg_ents.o \ - $(B)/$(BASEGAME)/cgame/cg_event.o \ - $(B)/$(BASEGAME)/cgame/cg_info.o \ - $(B)/$(BASEGAME)/cgame/cg_localents.o \ - $(B)/$(BASEGAME)/cgame/cg_marks.o \ - $(B)/$(BASEGAME)/cgame/cg_particles.o \ - $(B)/$(BASEGAME)/cgame/cg_players.o \ - $(B)/$(BASEGAME)/cgame/cg_playerstate.o \ - $(B)/$(BASEGAME)/cgame/cg_predict.o \ - $(B)/$(BASEGAME)/cgame/cg_rally_draw.o \ - $(B)/$(BASEGAME)/cgame/cg_rally_drawtools.o \ - $(B)/$(BASEGAME)/cgame/cg_rally_hud.o \ - $(B)/$(BASEGAME)/cgame/cg_rally_hud2.o \ - $(B)/$(BASEGAME)/cgame/cg_rally_platetools.o \ - $(B)/$(BASEGAME)/cgame/cg_rally_racetools.o \ - $(B)/$(BASEGAME)/cgame/cg_rally_rearweapons.o \ - $(B)/$(BASEGAME)/cgame/cg_rally_scripted_objects.o \ - $(B)/$(BASEGAME)/cgame/cg_rally_tools.o \ - $(B)/$(BASEGAME)/cgame/cg_scoreboard.o \ - $(B)/$(BASEGAME)/cgame/cg_servercmds.o \ - $(B)/$(BASEGAME)/cgame/cg_snapshot.o \ - $(B)/$(BASEGAME)/cgame/cg_view.o \ - $(B)/$(BASEGAME)/cgame/cg_weapons.o \ - \ - $(B)/$(BASEGAME)/qcommon/q_math.o \ - $(B)/$(BASEGAME)/qcommon/q_shared.o - -Q3CGOBJ = $(Q3CGOBJ_) $(B)/$(BASEGAME)/cgame/cg_syscalls.o -Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) - -$(B)/$(BASEGAME)/cgame$(SHLIBNAME): $(Q3CGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ) - -$(B)/$(BASEGAME)/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm - -############################################################################# -## MISSIONPACK CGAME -############################################################################# - -MPCGOBJ_ = \ - $(B)/$(MISSIONPACK)/cgame/cg_main.o \ - $(B)/$(MISSIONPACK)/cgame/bg_misc.o \ - $(B)/$(MISSIONPACK)/cgame/bg_pmove.o \ - $(B)/$(MISSIONPACK)/cgame/bg_slidemove.o \ - $(B)/$(MISSIONPACK)/cgame/bg_lib.o \ - $(B)/$(MISSIONPACK)/cgame/cg_consolecmds.o \ - $(B)/$(MISSIONPACK)/cgame/cg_newdraw.o \ - $(B)/$(MISSIONPACK)/cgame/cg_draw.o \ - $(B)/$(MISSIONPACK)/cgame/cg_drawtools.o \ - $(B)/$(MISSIONPACK)/cgame/cg_effects.o \ - $(B)/$(MISSIONPACK)/cgame/cg_ents.o \ - $(B)/$(MISSIONPACK)/cgame/cg_event.o \ - $(B)/$(MISSIONPACK)/cgame/cg_info.o \ - $(B)/$(MISSIONPACK)/cgame/cg_localents.o \ - $(B)/$(MISSIONPACK)/cgame/cg_marks.o \ - $(B)/$(MISSIONPACK)/cgame/cg_particles.o \ - $(B)/$(MISSIONPACK)/cgame/cg_players.o \ - $(B)/$(MISSIONPACK)/cgame/cg_playerstate.o \ - $(B)/$(MISSIONPACK)/cgame/cg_predict.o \ - $(B)/$(MISSIONPACK)/cgame/cg_scoreboard.o \ - $(B)/$(MISSIONPACK)/cgame/cg_servercmds.o \ - $(B)/$(MISSIONPACK)/cgame/cg_snapshot.o \ - $(B)/$(MISSIONPACK)/cgame/cg_view.o \ - $(B)/$(MISSIONPACK)/cgame/cg_weapons.o \ - $(B)/$(MISSIONPACK)/ui/ui_shared.o \ - \ - $(B)/$(MISSIONPACK)/qcommon/q_math.o \ - $(B)/$(MISSIONPACK)/qcommon/q_shared.o - -MPCGOBJ = $(MPCGOBJ_) $(B)/$(MISSIONPACK)/cgame/cg_syscalls.o -MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) - -$(B)/$(MISSIONPACK)/cgame$(SHLIBNAME): $(MPCGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ) - -$(B)/$(MISSIONPACK)/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm - - - -############################################################################# -## Q3RALLY GAME -############################################################################# - -Q3GOBJ_ = \ - $(B)/$(BASEGAME)/game/g_main.o \ - $(B)/$(BASEGAME)/game/ai_chat.o \ - $(B)/$(BASEGAME)/game/ai_cmd.o \ - $(B)/$(BASEGAME)/game/ai_dmnet.o \ - $(B)/$(BASEGAME)/game/ai_dmq3.o \ - $(B)/$(BASEGAME)/game/ai_main.o \ - $(B)/$(BASEGAME)/game/ai_team.o \ - $(B)/$(BASEGAME)/game/ai_vcmd.o \ - $(B)/$(BASEGAME)/game/bg_misc.o \ - $(B)/$(BASEGAME)/game/bg_pmove.o \ - $(B)/$(BASEGAME)/game/bg_physics.o \ - $(B)/$(BASEGAME)/game/bg_slidemove.o \ - $(B)/$(BASEGAME)/game/bg_lib.o \ - $(B)/$(BASEGAME)/game/bg_wheel_forces.o \ - $(B)/$(BASEGAME)/game/g_active.o \ - $(B)/$(BASEGAME)/game/g_arenas.o \ - $(B)/$(BASEGAME)/game/g_bot.o \ - $(B)/$(BASEGAME)/game/g_client.o \ - $(B)/$(BASEGAME)/game/g_cmds.o \ - $(B)/$(BASEGAME)/game/g_combat.o \ - $(B)/$(BASEGAME)/game/g_items.o \ - $(B)/$(BASEGAME)/game/g_mem.o \ - $(B)/$(BASEGAME)/game/g_misc.o \ - $(B)/$(BASEGAME)/game/g_missile.o \ - $(B)/$(BASEGAME)/game/g_mover.o \ - $(B)/$(BASEGAME)/game/g_rally_hazard.o \ - $(B)/$(BASEGAME)/game/g_rally_mapents.o \ - $(B)/$(BASEGAME)/game/g_rally_mapobjects.o \ - $(B)/$(BASEGAME)/game/g_rally_observer_cams.o \ - $(B)/$(BASEGAME)/game/g_rally_racetools.o \ - $(B)/$(BASEGAME)/game/g_rally_rearweapon.o \ - $(B)/$(BASEGAME)/game/g_rally_scripted_objects.o \ - $(B)/$(BASEGAME)/game/g_rally_tools.o \ - $(B)/$(BASEGAME)/game/g_session.o \ - $(B)/$(BASEGAME)/game/g_spawn.o \ - $(B)/$(BASEGAME)/game/g_svcmds.o \ - $(B)/$(BASEGAME)/game/g_target.o \ - $(B)/$(BASEGAME)/game/g_team.o \ - $(B)/$(BASEGAME)/game/g_trigger.o \ - $(B)/$(BASEGAME)/game/g_utils.o \ - $(B)/$(BASEGAME)/game/g_weapon.o \ - \ - $(B)/$(BASEGAME)/qcommon/q_math.o \ - $(B)/$(BASEGAME)/qcommon/q_shared.o - -Q3GOBJ = $(Q3GOBJ_) $(B)/$(BASEGAME)/game/g_syscalls.o -Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) - -$(B)/$(BASEGAME)/qagame$(SHLIBNAME): $(Q3GOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ) - -$(B)/$(BASEGAME)/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm - -############################################################################# -## MISSIONPACK GAME -############################################################################# - -MPGOBJ_ = \ - $(B)/$(MISSIONPACK)/game/g_main.o \ - $(B)/$(MISSIONPACK)/game/ai_chat.o \ - $(B)/$(MISSIONPACK)/game/ai_cmd.o \ - $(B)/$(MISSIONPACK)/game/ai_dmnet.o \ - $(B)/$(MISSIONPACK)/game/ai_dmq3.o \ - $(B)/$(MISSIONPACK)/game/ai_main.o \ - $(B)/$(MISSIONPACK)/game/ai_team.o \ - $(B)/$(MISSIONPACK)/game/ai_vcmd.o \ - $(B)/$(MISSIONPACK)/game/bg_misc.o \ - $(B)/$(MISSIONPACK)/game/bg_pmove.o \ - $(B)/$(MISSIONPACK)/game/bg_slidemove.o \ - $(B)/$(MISSIONPACK)/game/bg_lib.o \ - $(B)/$(MISSIONPACK)/game/g_active.o \ - $(B)/$(MISSIONPACK)/game/g_arenas.o \ - $(B)/$(MISSIONPACK)/game/g_bot.o \ - $(B)/$(MISSIONPACK)/game/g_client.o \ - $(B)/$(MISSIONPACK)/game/g_cmds.o \ - $(B)/$(MISSIONPACK)/game/g_combat.o \ - $(B)/$(MISSIONPACK)/game/g_items.o \ - $(B)/$(MISSIONPACK)/game/g_mem.o \ - $(B)/$(MISSIONPACK)/game/g_misc.o \ - $(B)/$(MISSIONPACK)/game/g_missile.o \ - $(B)/$(MISSIONPACK)/game/g_mover.o \ - $(B)/$(MISSIONPACK)/game/g_session.o \ - $(B)/$(MISSIONPACK)/game/g_spawn.o \ - $(B)/$(MISSIONPACK)/game/g_svcmds.o \ - $(B)/$(MISSIONPACK)/game/g_target.o \ - $(B)/$(MISSIONPACK)/game/g_team.o \ - $(B)/$(MISSIONPACK)/game/g_trigger.o \ - $(B)/$(MISSIONPACK)/game/g_utils.o \ - $(B)/$(MISSIONPACK)/game/g_weapon.o \ - \ - $(B)/$(MISSIONPACK)/qcommon/q_math.o \ - $(B)/$(MISSIONPACK)/qcommon/q_shared.o - -MPGOBJ = $(MPGOBJ_) $(B)/$(MISSIONPACK)/game/g_syscalls.o -MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) - -$(B)/$(MISSIONPACK)/qagame$(SHLIBNAME): $(MPGOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ) - -$(B)/$(MISSIONPACK)/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm - - - -############################################################################# -## Q3RALLY UI -############################################################################# - -# $(B)/$(BASEGAME)/ui/ui_controls2.o -# $(B)/$(BASEGAME)/ui/ui_servers2.o -# $(B)/$(BASEGAME)/ui/ui_startserver.o - -Q3UIOBJ_ = \ - $(B)/$(BASEGAME)/ui/ui_main.o \ - $(B)/$(BASEGAME)/ui/bg_misc.o \ - $(B)/$(BASEGAME)/ui/bg_lib.o \ - $(B)/$(BASEGAME)/ui/ui_addbots.o \ - $(B)/$(BASEGAME)/ui/ui_atoms.o \ - $(B)/$(BASEGAME)/ui/ui_cdkey.o \ - $(B)/$(BASEGAME)/ui/ui_cinematics.o \ - $(B)/$(BASEGAME)/ui/ui_confirm.o \ - $(B)/$(BASEGAME)/ui/ui_connect.o \ - $(B)/$(BASEGAME)/ui/ui_credits.o \ - $(B)/$(BASEGAME)/ui/ui_demo2.o \ - $(B)/$(BASEGAME)/ui/ui_display.o \ - $(B)/$(BASEGAME)/ui/ui_gameinfo.o \ - $(B)/$(BASEGAME)/ui/ui_ingame.o \ - $(B)/$(BASEGAME)/ui/ui_loadconfig.o \ - $(B)/$(BASEGAME)/ui/ui_menu.o \ - $(B)/$(BASEGAME)/ui/ui_mfield.o \ - $(B)/$(BASEGAME)/ui/ui_mods.o \ - $(B)/$(BASEGAME)/ui/ui_network.o \ - $(B)/$(BASEGAME)/ui/ui_options.o \ - $(B)/$(BASEGAME)/ui/ui_playermodel.o \ - $(B)/$(BASEGAME)/ui/ui_players.o \ - $(B)/$(BASEGAME)/ui/ui_playersettings.o \ - $(B)/$(BASEGAME)/ui/ui_preferences.o \ - $(B)/$(BASEGAME)/ui/ui_qmenu.o \ - $(B)/$(BASEGAME)/ui/ui_rally_controls.o \ - $(B)/$(BASEGAME)/ui/ui_rally_credits.o \ - $(B)/$(BASEGAME)/ui/ui_rally_favorites.o \ - $(B)/$(BASEGAME)/ui/ui_rally_gfxloading.o \ - $(B)/$(BASEGAME)/ui/ui_rally_options.o \ - $(B)/$(BASEGAME)/ui/ui_rally_servers.o \ - $(B)/$(BASEGAME)/ui/ui_rally_startserver.o \ - $(B)/$(BASEGAME)/ui/ui_rally_tools.o \ - $(B)/$(BASEGAME)/ui/ui_removebots.o \ - $(B)/$(BASEGAME)/ui/ui_saveconfig.o \ - $(B)/$(BASEGAME)/ui/ui_serverinfo.o \ - $(B)/$(BASEGAME)/ui/ui_setup.o \ - $(B)/$(BASEGAME)/ui/ui_sound.o \ - $(B)/$(BASEGAME)/ui/ui_sparena.o \ - $(B)/$(BASEGAME)/ui/ui_specifyserver.o \ - $(B)/$(BASEGAME)/ui/ui_splevel.o \ - $(B)/$(BASEGAME)/ui/ui_sppostgame.o \ - $(B)/$(BASEGAME)/ui/ui_spskill.o \ - $(B)/$(BASEGAME)/ui/ui_team.o \ - $(B)/$(BASEGAME)/ui/ui_teamorders.o \ - $(B)/$(BASEGAME)/ui/ui_video.o \ - \ - $(B)/$(BASEGAME)/qcommon/q_math.o \ - $(B)/$(BASEGAME)/qcommon/q_shared.o - -Q3UIOBJ = $(Q3UIOBJ_) $(B)/$(MISSIONPACK)/ui/ui_syscalls.o -Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) - -$(B)/$(BASEGAME)/ui$(SHLIBNAME): $(Q3UIOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ) - -$(B)/$(BASEGAME)/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm - -############################################################################# -## MISSIONPACK UI -############################################################################# - -MPUIOBJ_ = \ - $(B)/$(MISSIONPACK)/ui/ui_main.o \ - $(B)/$(MISSIONPACK)/ui/ui_atoms.o \ - $(B)/$(MISSIONPACK)/ui/ui_gameinfo.o \ - $(B)/$(MISSIONPACK)/ui/ui_players.o \ - $(B)/$(MISSIONPACK)/ui/ui_shared.o \ - \ - $(B)/$(MISSIONPACK)/ui/bg_misc.o \ - $(B)/$(MISSIONPACK)/ui/bg_lib.o \ - \ - $(B)/$(MISSIONPACK)/qcommon/q_math.o \ - $(B)/$(MISSIONPACK)/qcommon/q_shared.o - -MPUIOBJ = $(MPUIOBJ_) $(B)/$(MISSIONPACK)/ui/ui_syscalls.o -MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) - -$(B)/$(MISSIONPACK)/ui$(SHLIBNAME): $(MPUIOBJ) - $(echo_cmd) "LD $@" - $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ) - -$(B)/$(MISSIONPACK)/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) - $(echo_cmd) "Q3ASM $@" - $(Q)$(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm - - - -############################################################################# -## CLIENT/SERVER RULES -############################################################################# - -$(B)/client/%.o: $(ASMDIR)/%.s - $(DO_AS) - -# k8 so inline assembler knows about SSE -$(B)/client/%.o: $(ASMDIR)/%.c - $(DO_CC) -march=k8 - -$(B)/client/snd_altivec.o: $(CDIR)/snd_altivec.c - $(DO_CC_ALTIVEC) - -$(B)/client/%.o: $(CDIR)/%.c - $(DO_CC) - -$(B)/client/%.o: $(SDIR)/%.c - $(DO_CC) - -$(B)/client/%.o: $(CMDIR)/%.c - $(DO_CC) - -$(B)/client/%.o: $(BLIBDIR)/%.c - $(DO_BOT_CC) - -$(B)/client/%.o: $(OGGDIR)/src/%.c - $(DO_CC) - -$(B)/client/vorbis/%.o: $(VORBISDIR)/lib/%.c - $(DO_CC) - -$(B)/client/opus/%.o: $(OPUSDIR)/src/%.c - $(DO_CC) - -$(B)/client/opus/%.o: $(OPUSDIR)/celt/%.c - $(DO_CC) - -$(B)/client/opus/%.o: $(OPUSDIR)/silk/%.c - $(DO_CC) - -$(B)/client/opus/%.o: $(OPUSDIR)/silk/float/%.c - $(DO_CC) - -$(B)/client/%.o: $(OPUSFILEDIR)/src/%.c - $(DO_CC) - -$(B)/client/%.o: $(ZDIR)/%.c - $(DO_CC) - -$(B)/client/%.o: $(SDLDIR)/%.c - $(DO_CC) - -$(B)/client/%.o: $(SYSDIR)/%.c - $(DO_CC) - -$(B)/client/%.o: $(SYSDIR)/%.m - $(DO_CC) - -$(B)/client/win_resource.o: $(SYSDIR)/win_resource.rc $(SYSDIR)/win_manifest.xml - $(DO_WINDRES) - - -$(B)/renderergl1/%.o: $(CMDIR)/%.c - $(DO_REF_CC) - -$(B)/renderergl1/%.o: $(SDLDIR)/%.c - $(DO_REF_CC) - -$(B)/renderergl1/%.o: $(JPDIR)/%.c - $(DO_REF_CC) - -$(B)/renderergl1/%.o: $(RCOMMONDIR)/%.c - $(DO_REF_CC) - -$(B)/renderergl1/%.o: $(RGL1DIR)/%.c - $(DO_REF_CC) - -$(B)/renderergl1/tr_altivec.o: $(RGL1DIR)/tr_altivec.c - $(DO_REF_CC_ALTIVEC) - -$(B)/renderergl2/glsl/%.c: $(RGL2DIR)/glsl/%.glsl - $(DO_REF_STR) - -$(B)/renderergl2/glsl/%.o: $(B)/renderergl2/glsl/%.c - $(DO_REF_CC) - -$(B)/renderergl2/%.o: $(RCOMMONDIR)/%.c - $(DO_REF_CC) - -$(B)/renderergl2/%.o: $(RGL2DIR)/%.c - $(DO_REF_CC) - - -$(B)/ded/%.o: $(ASMDIR)/%.s - $(DO_AS) - -# k8 so inline assembler knows about SSE -$(B)/ded/%.o: $(ASMDIR)/%.c - $(DO_CC) -march=k8 - -$(B)/ded/%.o: $(SDIR)/%.c - $(DO_DED_CC) - -$(B)/ded/%.o: $(CMDIR)/%.c - $(DO_DED_CC) - -$(B)/ded/%.o: $(ZDIR)/%.c - $(DO_DED_CC) - -$(B)/ded/%.o: $(BLIBDIR)/%.c - $(DO_BOT_CC) - -$(B)/ded/%.o: $(SYSDIR)/%.c - $(DO_DED_CC) - -$(B)/ded/%.o: $(SYSDIR)/%.m - $(DO_DED_CC) - -$(B)/ded/win_resource.o: $(SYSDIR)/win_resource.rc $(SYSDIR)/win_manifest.xml - $(DO_WINDRES) - -$(B)/ded/%.o: $(NDIR)/%.c - $(DO_DED_CC) - -# Extra dependencies to ensure the SVN version is incorporated -ifeq ($(USE_SVN),1) - $(B)/client/cl_console.o : ../.svn/entries - $(B)/client/common.o : ../.svn/entries - $(B)/ded/common.o : ../.svn/entries -endif - - -############################################################################# -## GAME MODULE RULES -############################################################################# - -$(B)/$(BASEGAME)/cgame/bg_%.o: $(GDIR)/bg_%.c - $(DO_CGAME_CC) - -$(B)/$(BASEGAME)/cgame/%.o: $(CGDIR)/%.c - $(DO_CGAME_CC) - -$(B)/$(BASEGAME)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) - $(DO_CGAME_Q3LCC) - -$(B)/$(BASEGAME)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) - $(DO_CGAME_Q3LCC) - -$(B)/$(MISSIONPACK)/cgame/bg_%.o: $(GDIR)/bg_%.c - $(DO_CGAME_CC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/cgame/%.o: $(CGDIR)/%.c - $(DO_CGAME_CC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) - $(DO_CGAME_Q3LCC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) - $(DO_CGAME_Q3LCC_MISSIONPACK) - - -$(B)/$(BASEGAME)/game/%.o: $(GDIR)/%.c - $(DO_GAME_CC) - -$(B)/$(BASEGAME)/game/%.asm: $(GDIR)/%.c $(Q3LCC) - $(DO_GAME_Q3LCC) - -$(B)/$(MISSIONPACK)/game/%.o: $(GDIR)/%.c - $(DO_GAME_CC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/game/%.asm: $(GDIR)/%.c $(Q3LCC) - $(DO_GAME_Q3LCC_MISSIONPACK) - - -$(B)/$(BASEGAME)/ui/bg_%.o: $(GDIR)/bg_%.c - $(DO_UI_CC) - -$(B)/$(BASEGAME)/ui/%.o: $(Q3UIDIR)/%.c - $(DO_UI_CC) - -$(B)/$(BASEGAME)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) - $(DO_UI_Q3LCC) - -$(B)/$(BASEGAME)/ui/%.asm: $(Q3UIDIR)/%.c $(Q3LCC) - $(DO_UI_Q3LCC) - -$(B)/$(MISSIONPACK)/ui/bg_%.o: $(GDIR)/bg_%.c - $(DO_UI_CC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/ui/%.o: $(UIDIR)/%.c - $(DO_UI_CC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) - $(DO_UI_Q3LCC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/ui/%.asm: $(UIDIR)/%.c $(Q3LCC) - $(DO_UI_Q3LCC_MISSIONPACK) - - -$(B)/$(BASEGAME)/qcommon/%.o: $(CMDIR)/%.c - $(DO_SHLIB_CC) - -$(B)/$(BASEGAME)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC) - $(DO_Q3LCC) - -$(B)/$(MISSIONPACK)/qcommon/%.o: $(CMDIR)/%.c - $(DO_SHLIB_CC_MISSIONPACK) - -$(B)/$(MISSIONPACK)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC) - $(DO_Q3LCC_MISSIONPACK) - - -############################################################################# -# MISC -############################################################################# - -OBJ = $(Q3OBJ) $(Q3ROBJ) $(Q3R2OBJ) $(Q3DOBJ) $(JPGOBJ) \ - $(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) \ - $(MPGVMOBJ) $(Q3GVMOBJ) $(Q3CGVMOBJ) $(MPCGVMOBJ) $(Q3UIVMOBJ) $(MPUIVMOBJ) -TOOLSOBJ = $(LBURGOBJ) $(Q3CPPOBJ) $(Q3RCCOBJ) $(Q3LCCOBJ) $(Q3ASMOBJ) -STRINGOBJ = $(Q3R2STRINGOBJ) - - -copyfiles: release - @if [ ! -d $(COPYDIR)/$(BASEGAME) ]; then echo "You need to set COPYDIR to where your Quake3 data is!"; fi -ifneq ($(BUILD_GAME_SO),0) - ifneq ($(BUILD_BASEGAME),0) - -$(MKDIR) -m 0755 $(COPYDIR)/$(BASEGAME) - endif - ifneq ($(BUILD_MISSIONPACK),0) - -$(MKDIR) -m 0755 $(COPYDIR)/$(MISSIONPACK) - endif -endif - -ifneq ($(BUILD_CLIENT),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(CLIENTBIN)$(FULLBINEXT) $(COPYBINDIR)/$(CLIENTBIN)$(FULLBINEXT) - ifneq ($(USE_RENDERER_DLOPEN),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_opengl1_$(SHLIBNAME) $(COPYBINDIR)/renderer_opengl1_$(SHLIBNAME) - ifneq ($(BUILD_RENDERER_OPENGL2),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_opengl2_$(SHLIBNAME) $(COPYBINDIR)/renderer_opengl2_$(SHLIBNAME) - endif - else - ifneq ($(BUILD_RENDERER_OPENGL2),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(CLIENTBIN)_opengl2$(FULLBINEXT) $(COPYBINDIR)/$(CLIENTBIN)_opengl2$(FULLBINEXT) - endif - endif -endif - -ifneq ($(BUILD_SERVER),0) - @if [ -f $(BR)/$(SERVERBIN)$(FULLBINEXT) ]; then \ - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(SERVERBIN)$(FULLBINEXT) $(COPYBINDIR)/$(SERVERBIN)$(FULLBINEXT); \ - fi -endif - -ifneq ($(BUILD_GAME_SO),0) - ifneq ($(BUILD_BASEGAME),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/cgame$(SHLIBNAME) \ - $(COPYDIR)/$(BASEGAME)/. - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/qagame$(SHLIBNAME) \ - $(COPYDIR)/$(BASEGAME)/. - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/ui$(SHLIBNAME) \ - $(COPYDIR)/$(BASEGAME)/. - endif - ifneq ($(BUILD_MISSIONPACK),0) - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/cgame$(SHLIBNAME) \ - $(COPYDIR)/$(MISSIONPACK)/. - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/qagame$(SHLIBNAME) \ - $(COPYDIR)/$(MISSIONPACK)/. - $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/ui$(SHLIBNAME) \ - $(COPYDIR)/$(MISSIONPACK)/. - endif -endif - -clean: clean-debug clean-release -ifeq ($(PLATFORM),mingw32) - @$(MAKE) -C $(NSISDIR) clean -else - @$(MAKE) -C $(LOKISETUPDIR) clean -endif - -clean-debug: - @$(MAKE) clean2 B=$(BD) - -clean-release: - @$(MAKE) clean2 B=$(BR) - -clean2: - @echo "CLEAN $(B)" - @rm -f $(OBJ) - @rm -f $(OBJ_D_FILES) - @rm -f $(STRINGOBJ) - @rm -f $(TARGETS) - -toolsclean: toolsclean-debug toolsclean-release - -toolsclean-debug: - @$(MAKE) toolsclean2 B=$(BD) - -toolsclean-release: - @$(MAKE) toolsclean2 B=$(BR) - -toolsclean2: - @echo "TOOLS_CLEAN $(B)" - @rm -f $(TOOLSOBJ) - @rm -f $(TOOLSOBJ_D_FILES) - @rm -f $(LBURG) $(DAGCHECK_C) $(Q3RCC) $(Q3CPP) $(Q3LCC) $(Q3ASM) - -distclean: clean toolsclean - @rm -rf $(BUILD_DIR) - -installer: release -ifdef MINGW - @$(MAKE) VERSION=$(VERSION) -C $(NSISDIR) V=$(V) \ - SDLDLL=$(SDLDLL) \ - USE_RENDERER_DLOPEN=$(USE_RENDERER_DLOPEN) \ - USE_OPENAL_DLOPEN=$(USE_OPENAL_DLOPEN) \ - USE_CURL_DLOPEN=$(USE_CURL_DLOPEN) \ - USE_INTERNAL_OPUS=$(USE_INTERNAL_OPUS) \ - USE_INTERNAL_ZLIB=$(USE_INTERNAL_ZLIB) \ - USE_INTERNAL_JPEG=$(USE_INTERNAL_JPEG) -else - @$(MAKE) VERSION=$(VERSION) -C $(LOKISETUPDIR) V=$(V) -endif - -dist: - rm -rf $(CLIENTBIN)-$(VERSION) - svn export . $(CLIENTBIN)-$(VERSION) - tar --owner=root --group=root --force-local -cjf $(CLIENTBIN)-$(VERSION).tar.bz2 $(CLIENTBIN)-$(VERSION) - rm -rf $(CLIENTBIN)-$(VERSION) - -############################################################################# -# DEPENDENCIES -############################################################################# - -ifneq ($(B),) - OBJ_D_FILES=$(filter %.d,$(OBJ:%.o=%.d)) - TOOLSOBJ_D_FILES=$(filter %.d,$(TOOLSOBJ:%.o=%.d)) - -include $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES) -endif - -.PHONY: all clean clean2 clean-debug clean-release copyfiles \ - debug default dist distclean installer makedirs \ - release targets \ - toolsclean toolsclean2 toolsclean-debug toolsclean-release \ - $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES) - -# If the target name contains "clean", don't do a parallel build -ifneq ($(findstring clean, $(MAKECMDGOALS)),) -.NOTPARALLEL: -endif +# +# Q3Rally Makefile +# +# GNU Make required +# +COMPILE_PLATFORM=$(shell uname | sed -e 's/_.*//' | tr '[:upper:]' '[:lower:]' | sed -e 's/\//_/g') +COMPILE_ARCH=$(shell uname -m | sed -e 's/i.86/x86/' | sed -e 's/^arm.*/arm/') + +ifeq ($(COMPILE_PLATFORM),sunos) + # Solaris uname and GNU uname differ + COMPILE_ARCH=$(shell uname -p | sed -e 's/i.86/x86/') +endif + +ifndef BUILD_STANDALONE + BUILD_STANDALONE = 1 +endif +ifndef BUILD_CLIENT + BUILD_CLIENT = +endif +ifndef BUILD_SERVER + BUILD_SERVER = +endif +ifndef BUILD_GAME_SO + BUILD_GAME_SO = +endif +ifndef BUILD_GAME_QVM + BUILD_GAME_QVM = +endif +ifndef BUILD_BASEGAME + BUILD_BASEGAME = +endif +ifndef BUILD_MISSIONPACK + BUILD_MISSIONPACK= 0 +endif +ifndef BUILD_RENDERER_OPENGL2 + BUILD_RENDERER_OPENGL2= +endif +ifndef BUILD_AUTOUPDATER # DON'T build unless you mean to! + BUILD_AUTOUPDATER=0 +endif + +ifndef BUILD_DEFINES + BUILD_DEFINES = +endif + +# ioquake3 svn version that this is based on +IOQ3_REVISION = 3444 + +############################################################################# +# +# If you require a different configuration from the defaults below, create a +# new file named "Makefile.local" in the same directory as this file and define +# your parameters there. This allows you to change configuration without +# causing problems with keeping up to date with the repository. +# +############################################################################# +-include Makefile.local + +ifeq ($(COMPILE_PLATFORM),cygwin) + PLATFORM=mingw32 +endif + +ifndef PLATFORM +PLATFORM=$(COMPILE_PLATFORM) +endif +export PLATFORM + +ifeq ($(PLATFORM),mingw32) + MINGW=1 +endif +ifeq ($(PLATFORM),mingw64) + MINGW=1 +endif + +ifeq ($(COMPILE_ARCH),i86pc) + COMPILE_ARCH=x86 +endif + +ifeq ($(COMPILE_ARCH),amd64) + COMPILE_ARCH=x86_64 +endif +ifeq ($(COMPILE_ARCH),x64) + COMPILE_ARCH=x86_64 +endif + +ifeq ($(COMPILE_ARCH),powerpc) + COMPILE_ARCH=ppc +endif +ifeq ($(COMPILE_ARCH),powerpc64) + COMPILE_ARCH=ppc64 +endif + +ifeq ($(COMPILE_ARCH),axp) + COMPILE_ARCH=alpha +endif + +ifndef ARCH +ARCH=$(COMPILE_ARCH) +endif +export ARCH + +ifneq ($(PLATFORM),$(COMPILE_PLATFORM)) + CROSS_COMPILING=1 +else + CROSS_COMPILING=0 + + ifneq ($(ARCH),$(COMPILE_ARCH)) + CROSS_COMPILING=1 + endif +endif +export CROSS_COMPILING + +ifndef VERSION +VERSION=v0.0.1.3 +endif + +ifndef CLIENTBIN +CLIENTBIN=q3rally +endif + +ifndef SERVERBIN +SERVERBIN=q3rally-server +endif + +ifndef BASEGAME +BASEGAME=baseq3r +endif + +ifndef BASEGAME_CFLAGS +BASEGAME_CFLAGS= +endif + +ifndef MISSIONPACK +MISSIONPACK=missionpack +endif + +ifndef MISSIONPACK_CFLAGS +MISSIONPACK_CFLAGS=-DMISSIONPACK +endif + +ifndef COPYDIR +COPYDIR="/usr/local/games/quake3" +endif + +ifndef COPYBINDIR +COPYBINDIR=$(COPYDIR) +endif + +ifndef MOUNT_DIR +MOUNT_DIR=code +endif + +ifndef BUILD_DIR +BUILD_DIR=build +endif + +ifndef TEMPDIR +TEMPDIR=/tmp +endif + +ifndef GENERATE_DEPENDENCIES +GENERATE_DEPENDENCIES=1 +endif + +ifndef USE_OPENAL +USE_OPENAL=1 +endif + +ifndef USE_OPENAL_DLOPEN +USE_OPENAL_DLOPEN=1 +endif + +ifndef USE_CURL +USE_CURL=1 +endif + +ifndef USE_CURL_DLOPEN + ifdef MINGW + USE_CURL_DLOPEN=0 + else + USE_CURL_DLOPEN=1 + endif +endif + +ifndef USE_CODEC_VORBIS +USE_CODEC_VORBIS=1 +endif + +ifndef USE_CODEC_OPUS +USE_CODEC_OPUS=1 +endif + +ifndef USE_MUMBLE +USE_MUMBLE=1 +endif + +ifndef USE_VOIP +USE_VOIP=1 +endif + +ifndef USE_FREETYPE +USE_FREETYPE=0 +endif + +ifndef USE_INTERNAL_LIBS +USE_INTERNAL_LIBS=1 +endif + +ifndef USE_INTERNAL_OGG +USE_INTERNAL_OGG=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_INTERNAL_VORBIS +USE_INTERNAL_VORBIS=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_INTERNAL_OPUS +USE_INTERNAL_OPUS=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_INTERNAL_ZLIB +USE_INTERNAL_ZLIB=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_INTERNAL_JPEG +USE_INTERNAL_JPEG=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_LOCAL_HEADERS +USE_LOCAL_HEADERS=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_RENDERER_DLOPEN +USE_RENDERER_DLOPEN=1 +endif + +ifndef USE_YACC +USE_YACC=0 +endif + +ifndef USE_AUTOUPDATER # DON'T include unless you mean to! +USE_AUTOUPDATER=0 +endif + +ifndef DEBUG_CFLAGS +DEBUG_CFLAGS=-ggdb -O0 +endif + +############################################################################# + +BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH) +BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH) +CDIR=$(MOUNT_DIR)/client +SDIR=$(MOUNT_DIR)/server +RCOMMONDIR=$(MOUNT_DIR)/renderercommon +RGL1DIR=$(MOUNT_DIR)/renderergl1 +RGL2DIR=$(MOUNT_DIR)/renderergl2 +CMDIR=$(MOUNT_DIR)/qcommon +SDLDIR=$(MOUNT_DIR)/sdl +ASMDIR=$(MOUNT_DIR)/asm +SYSDIR=$(MOUNT_DIR)/sys +GDIR=$(MOUNT_DIR)/game +CGDIR=$(MOUNT_DIR)/cgame +BLIBDIR=$(MOUNT_DIR)/botlib +NDIR=$(MOUNT_DIR)/null +UIDIR=$(MOUNT_DIR)/ui +Q3UIDIR=$(MOUNT_DIR)/q3_ui +JPDIR=$(MOUNT_DIR)/jpeg-8c +OGGDIR=$(MOUNT_DIR)/libogg-1.3.3 +VORBISDIR=$(MOUNT_DIR)/libvorbis-1.3.6 +OPUSDIR=$(MOUNT_DIR)/opus-1.2.1 +OPUSFILEDIR=$(MOUNT_DIR)/opusfile-0.9 +ZDIR=$(MOUNT_DIR)/zlib +Q3ASMDIR=$(MOUNT_DIR)/tools/asm +LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg +Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp +Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc +Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src +AUTOUPDATERSRCDIR=$(MOUNT_DIR)/autoupdater +LIBTOMCRYPTSRCDIR=$(AUTOUPDATERSRCDIR)/rsa_tools/libtomcrypt-1.17 +TOMSFASTMATHSRCDIR=$(AUTOUPDATERSRCDIR)/rsa_tools/tomsfastmath-0.13.1 +LOKISETUPDIR=misc/setup +NSISDIR=misc/nsis +SDLHDIR=$(MOUNT_DIR)/SDL2 +LIBSDIR=$(MOUNT_DIR)/libs + +bin_path=$(shell which $(1) 2> /dev/null) + +# The autoupdater uses curl, so figure out its flags no matter what. +# We won't need this if we only build the server + +# set PKG_CONFIG_PATH or PKG_CONFIG to influence this, e.g. +# PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig or +# PKG_CONFIG=arm-linux-gnueabihf-pkg-config +PKG_CONFIG ?= pkg-config + +ifneq ($(call bin_path, $(PKG_CONFIG)),) + CURL_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags libcurl) + CURL_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs libcurl) + OPENAL_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags openal) + OPENAL_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs openal) + SDL_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags sdl2|sed 's/-Dmain=SDL_main//') + SDL_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs sdl2) +else + # assume they're in the system default paths (no -I or -L needed) + CURL_LIBS ?= -lcurl + OPENAL_LIBS ?= -lopenal +endif + +# Use sdl2-config if all else fails +ifeq ($(SDL_CFLAGS),) + ifneq ($(call bin_path, sdl2-config),) + SDL_CFLAGS = $(shell sdl2-config --cflags) + SDL_LIBS = $(shell sdl2-config --libs) + endif +endif + +# Add svn version info +USE_SVN= +ifeq ($(wildcard ../.svn),../.svn) + SVN_REV=$(shell LANG=C svnversion .) + ifneq ($(SVN_REV),) + VERSION:=$(VERSION)_r$(SVN_REV) + USE_SVN=1 + endif +else +ifeq ($(wildcard ../.git/svn/.metadata),../.git/svn/.metadata) + SVN_REV=$(shell LANG=C git svn info | awk '$$1 == "Revision:" {print $$2; exit 0}') + ifneq ($(SVN_REV),) + VERSION:=$(VERSION)_r$(SVN_REV) + endif +endif +endif +ifdef IOQ3_REVISION + VERSION:=$(VERSION)_IOQ3r$(IOQ3_REVISION) +endif + +############################################################################# +# SETUP AND BUILD -- LINUX +############################################################################# + +INSTALL=install +MKDIR=mkdir -p +EXTRA_FILES= +CLIENT_EXTRA_FILES= + +ifneq (,$(findstring "$(COMPILE_PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu")) + TOOLS_CFLAGS += -DARCH_STRING=\"$(COMPILE_ARCH)\" +endif + +ifneq (,$(findstring "$(PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu")) + BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ + -pipe -DUSE_ICON -DARCH_STRING=\\\"$(ARCH)\\\" + CLIENT_CFLAGS += $(SDL_CFLAGS) + + OPTIMIZEVM = -O3 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + + ifeq ($(ARCH),x86_64) + OPTIMIZEVM = -O3 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + HAVE_VM_COMPILED = true + else + ifeq ($(ARCH),x86) + OPTIMIZEVM = -O3 -march=i586 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + HAVE_VM_COMPILED=true + else + ifeq ($(ARCH),ppc) + ALTIVEC_CFLAGS = -maltivec + HAVE_VM_COMPILED=true + endif + ifeq ($(ARCH),ppc64) + ALTIVEC_CFLAGS = -maltivec + HAVE_VM_COMPILED=true + endif + ifeq ($(ARCH),sparc) + OPTIMIZE += -mtune=ultrasparc3 -mv8plus + OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus + HAVE_VM_COMPILED=true + endif + ifeq ($(ARCH),armv7l) + HAVE_VM_COMPILED=true + endif + ifeq ($(ARCH),alpha) + # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555 + # -ffast-math will cause the client to die with SIGFPE on Alpha + OPTIMIZE = $(OPTIMIZEVM) + endif + endif + endif + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC -fvisibility=hidden + SHLIBLDFLAGS=-shared $(LDFLAGS) + + THREAD_LIBS=-lpthread + LIBS=-ldl -lm + AUTOUPDATER_LIBS += -ldl + + CLIENT_LIBS=$(SDL_LIBS) + RENDERER_LIBS = $(SDL_LIBS) + + ifeq ($(USE_PORTABLE_RPATH),1) + # $ is escaped using two, so this is literally $ORIGIN + CLIENT_LIBS+=-Wl,-rpath,'$$ORIGIN/lib/$(ARCH)' + RENDERER_LIBS+=-Wl,-rpath,'$$ORIGIN/lib/$(ARCH)' + endif + + ifeq ($(USE_OPENAL),1) + ifneq ($(USE_OPENAL_DLOPEN),1) + CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS) + endif + endif + + ifeq ($(USE_CURL),1) + CLIENT_CFLAGS += $(CURL_CFLAGS) + ifneq ($(USE_CURL_DLOPEN),1) + CLIENT_LIBS += $(CURL_LIBS) + endif + endif + + ifeq ($(USE_MUMBLE),1) + CLIENT_LIBS += -lrt + endif + + ifeq ($(ARCH),x86) + # linux32 make ... + BASE_CFLAGS += -m32 + else + ifeq ($(ARCH),ppc64) + BASE_CFLAGS += -m64 + endif + endif +else # ifeq Linux + +############################################################################# +# SETUP AND BUILD -- MAC OS X +############################################################################# + +ifeq ($(PLATFORM),darwin) + HAVE_VM_COMPILED=true + LIBS = -framework Cocoa + CLIENT_LIBS= + RENDERER_LIBS= + OPTIMIZEVM = -O3 + + # Default minimum Mac OS X version + ifeq ($(MACOSX_VERSION_MIN),) + MACOSX_VERSION_MIN=10.7 + endif + + MACOSX_MAJOR=$(shell echo $(MACOSX_VERSION_MIN) | cut -d. -f1) + MACOSX_MINOR=$(shell echo $(MACOSX_VERSION_MIN) | cut -d. -f2) + ifeq ($(shell test $(MACOSX_MINOR) -gt 9; echo $$?),0) + # Multiply and then remove decimal. 10.10 -> 101000.0 -> 101000 + MAC_OS_X_VERSION_MIN_REQUIRED=$(shell echo "$(MACOSX_MAJOR) * 10000 + $(MACOSX_MINOR) * 100" | bc | cut -d. -f1) + else + # Multiply by 100 and then remove decimal. 10.7 -> 1070.0 -> 1070 + MAC_OS_X_VERSION_MIN_REQUIRED=$(shell echo "$(MACOSX_VERSION_MIN) * 100" | bc | cut -d. -f1) + endif + + LDFLAGS += -mmacosx-version-min=$(MACOSX_VERSION_MIN) + BASE_CFLAGS += -mmacosx-version-min=$(MACOSX_VERSION_MIN) \ + -DMAC_OS_X_VERSION_MIN_REQUIRED=$(MAC_OS_X_VERSION_MIN_REQUIRED) + + ifeq ($(ARCH),ppc) + BASE_CFLAGS += -arch ppc + ALTIVEC_CFLAGS = -faltivec + endif + ifeq ($(ARCH),ppc64) + BASE_CFLAGS += -arch ppc64 + ALTIVEC_CFLAGS = -faltivec + endif + ifeq ($(ARCH),x86) + OPTIMIZEVM += -march=prescott -mfpmath=sse + # x86 vm will crash without -mstackrealign since MMX instructions will be + # used no matter what and they corrupt the frame pointer in VM calls + BASE_CFLAGS += -arch i386 -m32 -mstackrealign + endif + ifeq ($(ARCH),x86_64) + OPTIMIZEVM += -mfpmath=sse + BASE_CFLAGS += -arch x86_64 + endif + + # When compiling on OSX for OSX, we're not cross compiling as far as the + # Makefile is concerned, as target architecture is specified as a compiler + # argument + ifeq ($(COMPILE_PLATFORM),darwin) + CROSS_COMPILING=0 + endif + + ifeq ($(CROSS_COMPILING),1) + ifeq ($(ARCH),x86_64) + CC=x86_64-apple-darwin13-cc + RANLIB=x86_64-apple-darwin13-ranlib + else + ifeq ($(ARCH),x86) + CC=i386-apple-darwin13-cc + RANLIB=i386-apple-darwin13-ranlib + else + $(error Architecture $(ARCH) is not supported when cross compiling) + endif + endif + endif + + BASE_CFLAGS += -fno-strict-aliasing -fno-common -pipe + + ifeq ($(USE_OPENAL),1) + ifneq ($(USE_LOCAL_HEADERS),1) + CLIENT_CFLAGS += -I/System/Library/Frameworks/OpenAL.framework/Headers + endif + ifneq ($(USE_OPENAL_DLOPEN),1) + CLIENT_LIBS += -framework OpenAL + endif + endif + + ifeq ($(USE_CURL),1) + CLIENT_CFLAGS += $(CURL_CFLAGS) + ifneq ($(USE_CURL_DLOPEN),1) + CLIENT_LIBS += $(CURL_LIBS) + endif + endif + + BASE_CFLAGS += -D_THREAD_SAFE=1 + + CLIENT_LIBS += -framework IOKit + RENDERER_LIBS += -framework OpenGL + + ifeq ($(USE_LOCAL_HEADERS),1) + # libSDL2-2.0.0.dylib for PPC is SDL 2.0.1 + changes to compile + ifneq ($(findstring $(ARCH),ppc ppc64),) + BASE_CFLAGS += -I$(SDLHDIR)/include-macppc + else + BASE_CFLAGS += -I$(SDLHDIR)/include + endif + + # We copy sdlmain before ranlib'ing it so that subversion doesn't think + # the file has been modified by each build. + LIBSDLMAIN=$(B)/libSDL2main.a + LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDL2main.a + CLIENT_LIBS += $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib + RENDERER_LIBS += $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib + CLIENT_EXTRA_FILES += $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib + else + BASE_CFLAGS += -I/Library/Frameworks/SDL2.framework/Headers + CLIENT_LIBS += -framework SDL2 + RENDERER_LIBS += -framework SDL2 + endif + + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + + SHLIBEXT=dylib + SHLIBCFLAGS=-fPIC -fno-common + SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) -Wl,-U,_com_altivec + + NOTSHLIBCFLAGS=-mdynamic-no-pic + +else # ifeq darwin + + +############################################################################# +# SETUP AND BUILD -- MINGW32 +############################################################################# + +ifdef MINGW + + ifeq ($(CROSS_COMPILING),1) + # If CC is already set to something generic, we probably want to use + # something more specific + ifneq ($(findstring $(strip $(CC)),cc gcc),) + CC= + endif + + # We need to figure out the correct gcc and windres + ifeq ($(ARCH),x86_64) + MINGW_PREFIXES=x86_64-w64-mingw32 amd64-mingw32msvc + endif + ifeq ($(ARCH),x86) + MINGW_PREFIXES=i686-w64-mingw32 i586-mingw32msvc i686-pc-mingw32 + endif + + ifndef CC + CC=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), \ + $(call bin_path, $(MINGW_PREFIX)-gcc)))) + endif + + ifndef WINDRES + WINDRES=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), \ + $(call bin_path, $(MINGW_PREFIX)-windres)))) + endif + else + # Some MinGW installations define CC to cc, but don't actually provide cc, + # so check that CC points to a real binary and use gcc if it doesn't + ifeq ($(call bin_path, $(CC)),) + CC=gcc + endif + + endif + + # using generic windres if specific one is not present + ifndef WINDRES + WINDRES=windres + endif + + ifeq ($(CC),) + $(error Cannot find a suitable cross compiler for $(PLATFORM)) + endif + + BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ + -DUSE_ICON + + # In the absence of wspiapi.h, require Windows XP or later + ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1) + BASE_CFLAGS += -DWINVER=0x501 + endif + + ifeq ($(USE_OPENAL),1) + CLIENT_CFLAGS += $(OPENAL_CFLAGS) + ifneq ($(USE_OPENAL_DLOPEN),1) + CLIENT_LDFLAGS += $(OPENAL_LDFLAGS) + endif + endif + + ifeq ($(ARCH),x86_64) + OPTIMIZEVM = -O3 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + HAVE_VM_COMPILED = true + endif + ifeq ($(ARCH),x86) + OPTIMIZEVM = -O3 -march=i586 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + HAVE_VM_COMPILED = true + endif + + SHLIBEXT=dll + SHLIBCFLAGS= + SHLIBLDFLAGS=-shared $(LDFLAGS) + + BINEXT=.exe + + ifeq ($(CROSS_COMPILING),0) + TOOLS_BINEXT=.exe + endif + + ifeq ($(COMPILE_PLATFORM),cygwin) + TOOLS_BINEXT=.exe + TOOLS_CC=$(CC) + endif + + LIBS= -lws2_32 -lwinmm -lpsapi + AUTOUPDATER_LIBS += -lwininet + + # clang 3.4 doesn't support this + ifneq ("$(CC)", $(findstring "$(CC)", "clang" "clang++")) + CLIENT_LDFLAGS += -mwindows + endif + CLIENT_LIBS = -lgdi32 -lole32 + RENDERER_LIBS = -lgdi32 -lole32 -static-libgcc + + ifeq ($(USE_FREETYPE),1) + FREETYPE_CFLAGS = -Ifreetype2 + endif + + ifeq ($(USE_CURL),1) + CLIENT_CFLAGS += $(CURL_CFLAGS) + ifneq ($(USE_CURL_DLOPEN),1) + ifeq ($(USE_LOCAL_HEADERS),1) + CLIENT_CFLAGS += -DCURL_STATICLIB + ifeq ($(ARCH),x86_64) + CLIENT_LIBS += $(LIBSDIR)/win64/libcurl.a -lcrypt32 + else + CLIENT_LIBS += $(LIBSDIR)/win32/libcurl.a -lcrypt32 + endif + else + CLIENT_LIBS += $(CURL_LIBS) + endif + endif + endif + + ifeq ($(ARCH),x86) + # build 32bit + BASE_CFLAGS += -m32 + else + BASE_CFLAGS += -m64 + endif + + # libmingw32 must be linked before libSDLmain + CLIENT_LIBS += -lmingw32 + RENDERER_LIBS += -lmingw32 + + ifeq ($(USE_LOCAL_HEADERS),1) + CLIENT_CFLAGS += -I$(SDLHDIR)/include + ifeq ($(ARCH),x86) + CLIENT_LIBS += $(LIBSDIR)/win32/libSDL2main.a \ + $(LIBSDIR)/win32/libSDL2.dll.a + RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a \ + $(LIBSDIR)/win32/libSDL2.dll.a + SDLDLL=SDL2.dll + CLIENT_EXTRA_FILES += $(LIBSDIR)/win32/SDL2.dll + else + CLIENT_LIBS += $(LIBSDIR)/win64/libSDL264main.a \ + $(LIBSDIR)/win64/libSDL264.dll.a + RENDERER_LIBS += $(LIBSDIR)/win64/libSDL264main.a \ + $(LIBSDIR)/win64/libSDL264.dll.a + SDLDLL=SDL264.dll + CLIENT_EXTRA_FILES += $(LIBSDIR)/win64/SDL264.dll + endif + else + CLIENT_CFLAGS += $(SDL_CFLAGS) + CLIENT_LIBS += $(SDL_LIBS) + RENDERER_LIBS += $(SDL_LIBS) + SDLDLL=SDL2.dll + endif + +else # ifdef MINGW + +############################################################################# +# SETUP AND BUILD -- FREEBSD +############################################################################# + +ifeq ($(PLATFORM),freebsd) + + # flags + BASE_CFLAGS = \ + -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ + -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON + CLIENT_CFLAGS += $(SDL_CFLAGS) + HAVE_VM_COMPILED = true + + OPTIMIZEVM = + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared $(LDFLAGS) + + THREAD_LIBS=-lpthread + # don't need -ldl (FreeBSD) + LIBS=-lm + + CLIENT_LIBS = + + CLIENT_LIBS += $(SDL_LIBS) + RENDERER_LIBS = $(SDL_LIBS) + + # optional features/libraries + ifeq ($(USE_OPENAL),1) + ifeq ($(USE_OPENAL_DLOPEN),1) + CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS) + endif + endif + + ifeq ($(USE_CURL),1) + CLIENT_CFLAGS += $(CURL_CFLAGS) + ifeq ($(USE_CURL_DLOPEN),1) + CLIENT_LIBS += $(CURL_LIBS) + endif + endif + + # cross-compiling tweaks + ifeq ($(ARCH),x86) + ifeq ($(CROSS_COMPILING),1) + BASE_CFLAGS += -m32 + endif + endif + ifeq ($(ARCH),x86_64) + ifeq ($(CROSS_COMPILING),1) + BASE_CFLAGS += -m64 + endif + endif +else # ifeq freebsd + +############################################################################# +# SETUP AND BUILD -- OPENBSD +############################################################################# + +ifeq ($(PLATFORM),openbsd) + + BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ + -pipe -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON + CLIENT_CFLAGS += $(SDL_CFLAGS) + + OPTIMIZEVM = -O3 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + + ifeq ($(ARCH),x86_64) + OPTIMIZEVM = -O3 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + HAVE_VM_COMPILED = true + else + ifeq ($(ARCH),x86) + OPTIMIZEVM = -O3 -march=i586 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + HAVE_VM_COMPILED=true + else + ifeq ($(ARCH),ppc) + ALTIVEC_CFLAGS = -maltivec + HAVE_VM_COMPILED=true + endif + ifeq ($(ARCH),ppc64) + ALTIVEC_CFLAGS = -maltivec + HAVE_VM_COMPILED=true + endif + ifeq ($(ARCH),sparc64) + OPTIMIZE += -mtune=ultrasparc3 -mv8plus + OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus + HAVE_VM_COMPILED=true + endif + ifeq ($(ARCH),alpha) + # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555 + # -ffast-math will cause the client to die with SIGFPE on Alpha + OPTIMIZE = $(OPTIMIZEVM) + endif + endif + endif + + ifeq ($(USE_CURL),1) + CLIENT_CFLAGS += $(CURL_CFLAGS) + USE_CURL_DLOPEN=0 + endif + + # no shm_open on OpenBSD + USE_MUMBLE=0 + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared $(LDFLAGS) + + THREAD_LIBS=-lpthread + LIBS=-lm + + CLIENT_LIBS = + + CLIENT_LIBS += $(SDL_LIBS) + RENDERER_LIBS = $(SDL_LIBS) + + ifeq ($(USE_OPENAL),1) + ifneq ($(USE_OPENAL_DLOPEN),1) + CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS) + endif + endif + + ifeq ($(USE_CURL),1) + ifneq ($(USE_CURL_DLOPEN),1) + CLIENT_LIBS += $(CURL_LIBS) + endif + endif +else # ifeq openbsd + +############################################################################# +# SETUP AND BUILD -- NETBSD +############################################################################# + +ifeq ($(PLATFORM),netbsd) + + LIBS=-lm + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared $(LDFLAGS) + THREAD_LIBS=-lpthread + + BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes + + ifeq ($(ARCH),x86) + HAVE_VM_COMPILED=true + endif + + BUILD_CLIENT = 0 +else # ifeq netbsd + +############################################################################# +# SETUP AND BUILD -- IRIX +############################################################################# + +ifeq ($(PLATFORM),irix64) + LIB=lib + + ARCH=mips + + CC = c99 + + BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 \ + -I. -I$(ROOT)/usr/include + CLIENT_CFLAGS += $(SDL_CFLAGS) + OPTIMIZE = -O3 + + SHLIBEXT=so + SHLIBCFLAGS= + SHLIBLDFLAGS=-shared + + LIBS=-ldl -lm -lgen + AUTOUPDATER_LIBS += -ldl + + # FIXME: The X libraries probably aren't necessary? + CLIENT_LIBS=-L/usr/X11/$(LIB) $(SDL_LIBS) \ + -lX11 -lXext -lm + RENDERER_LIBS = $(SDL_LIBS) + +else # ifeq IRIX + +############################################################################# +# SETUP AND BUILD -- SunOS +############################################################################# + +ifeq ($(PLATFORM),sunos) + + CC=gcc + INSTALL=ginstall + MKDIR=gmkdir -p + COPYDIR="/usr/local/share/games/quake3" + + ifneq ($(ARCH),x86) + ifneq ($(ARCH),sparc) + $(error arch $(ARCH) is currently not supported) + endif + endif + + BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ + -pipe -DUSE_ICON + CLIENT_CFLAGS += $(SDL_CFLAGS) + + OPTIMIZEVM = -O3 -funroll-loops + + ifeq ($(ARCH),sparc) + OPTIMIZEVM += -O3 \ + -fstrength-reduce -falign-functions=2 \ + -mtune=ultrasparc3 -mv8plus -mno-faster-structs + HAVE_VM_COMPILED=true + else + ifeq ($(ARCH),x86) + OPTIMIZEVM += -march=i586 -fomit-frame-pointer \ + -falign-functions=2 -fstrength-reduce + HAVE_VM_COMPILED=true + BASE_CFLAGS += -m32 + CLIENT_CFLAGS += -I/usr/X11/include/NVIDIA + CLIENT_LDFLAGS += -L/usr/X11/lib/NVIDIA -R/usr/X11/lib/NVIDIA + endif + endif + + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared $(LDFLAGS) + + THREAD_LIBS=-lpthread + LIBS=-lsocket -lnsl -ldl -lm + AUTOUPDATER_LIBS += -ldl + + BOTCFLAGS=-O0 + + CLIENT_LIBS +=$(SDL_LIBS) -lX11 -lXext -liconv -lm + RENDERER_LIBS = $(SDL_LIBS) + +else # ifeq sunos + +############################################################################# +# SETUP AND BUILD -- GENERIC +############################################################################# + BASE_CFLAGS= + OPTIMIZE = -O3 + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared + +endif #Linux +endif #darwin +endif #MINGW +endif #FreeBSD +endif #OpenBSD +endif #NetBSD +endif #IRIX +endif #SunOS + +ifndef CC + CC=gcc +endif + +ifndef RANLIB + RANLIB=ranlib +endif + +ifneq ($(HAVE_VM_COMPILED),true) + BASE_CFLAGS += -DNO_VM_COMPILED + BUILD_GAME_QVM=0 +endif + +TARGETS = + +ifndef FULLBINEXT + FULLBINEXT=.$(ARCH)$(BINEXT) + + # Leave .x86 off win32 binaries + ifdef MINGW + ifeq ($(ARCH),x86) + FULLBINEXT=$(BINEXT) + endif + endif +endif + +ifndef SHLIBNAME + SHLIBNAME=$(ARCH).$(SHLIBEXT) +endif + +ifneq ($(BUILD_SERVER),0) + TARGETS += $(B)/$(SERVERBIN)$(FULLBINEXT) +endif + +ifneq ($(BUILD_CLIENT),0) + ifneq ($(USE_RENDERER_DLOPEN),0) + TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) $(B)/renderer_opengl1_$(SHLIBNAME) + ifneq ($(BUILD_RENDERER_OPENGL2),0) + TARGETS += $(B)/renderer_opengl2_$(SHLIBNAME) + endif + else + TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) + ifneq ($(BUILD_RENDERER_OPENGL2),0) + TARGETS += $(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT) + endif + endif +endif + +ifneq ($(BUILD_GAME_SO),0) + ifneq ($(BUILD_BASEGAME),0) + TARGETS += \ + $(B)/$(BASEGAME)/cgame$(SHLIBNAME) \ + $(B)/$(BASEGAME)/qagame$(SHLIBNAME) \ + $(B)/$(BASEGAME)/ui$(SHLIBNAME) + endif + ifneq ($(BUILD_MISSIONPACK),0) + TARGETS += \ + $(B)/$(MISSIONPACK)/cgame$(SHLIBNAME) \ + $(B)/$(MISSIONPACK)/qagame$(SHLIBNAME) \ + $(B)/$(MISSIONPACK)/ui$(SHLIBNAME) + endif +endif + +ifneq ($(BUILD_GAME_QVM),0) + ifneq ($(BUILD_BASEGAME),0) + TARGETS += \ + $(B)/$(BASEGAME)/vm/cgame.qvm \ + $(B)/$(BASEGAME)/vm/qagame.qvm \ + $(B)/$(BASEGAME)/vm/ui.qvm + endif + ifneq ($(BUILD_MISSIONPACK),0) + TARGETS += \ + $(B)/$(MISSIONPACK)/vm/cgame.qvm \ + $(B)/$(MISSIONPACK)/vm/qagame.qvm \ + $(B)/$(MISSIONPACK)/vm/ui.qvm + endif +endif + +ifneq ($(BUILD_AUTOUPDATER),0) + # PLEASE NOTE that if you run an exe on Windows Vista or later + # with "setup", "install", "update" or other related terms, it + # will unconditionally trigger a UAC prompt, and in the case of + # ioq3 calling CreateProcess() on it, it'll just fail immediately. + # So don't call this thing "autoupdater" here! + AUTOUPDATER_BIN := autosyncerator$(FULLBINEXT) + TARGETS += $(B)/$(AUTOUPDATER_BIN) +endif + +ifeq ($(USE_OPENAL),1) + CLIENT_CFLAGS += -DUSE_OPENAL + ifeq ($(USE_OPENAL_DLOPEN),1) + CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN + endif +endif + +ifeq ($(USE_CURL),1) + CLIENT_CFLAGS += -DUSE_CURL + ifeq ($(USE_CURL_DLOPEN),1) + CLIENT_CFLAGS += -DUSE_CURL_DLOPEN + endif +endif + +ifeq ($(USE_VOIP),1) + CLIENT_CFLAGS += -DUSE_VOIP + SERVER_CFLAGS += -DUSE_VOIP + NEED_OPUS=1 +endif + +ifeq ($(USE_CODEC_OPUS),1) + CLIENT_CFLAGS += -DUSE_CODEC_OPUS + NEED_OPUS=1 +endif + +ifeq ($(NEED_OPUS),1) + ifeq ($(USE_INTERNAL_OPUS),1) + OPUS_CFLAGS = -DOPUS_BUILD -DHAVE_LRINTF -DFLOATING_POINT -DFLOAT_APPROX -DUSE_ALLOCA \ + -I$(OPUSDIR)/include -I$(OPUSDIR)/celt -I$(OPUSDIR)/silk \ + -I$(OPUSDIR)/silk/float -I$(OPUSFILEDIR)/include + else + OPUS_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags opusfile opus || true) + OPUS_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs opusfile opus || echo -lopusfile -lopus) + endif + CLIENT_CFLAGS += $(OPUS_CFLAGS) + CLIENT_LIBS += $(OPUS_LIBS) + NEED_OGG=1 +endif + +ifeq ($(USE_CODEC_VORBIS),1) + CLIENT_CFLAGS += -DUSE_CODEC_VORBIS + ifeq ($(USE_INTERNAL_VORBIS),1) + CLIENT_CFLAGS += -I$(VORBISDIR)/include -I$(VORBISDIR)/lib + else + VORBIS_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags vorbisfile vorbis || true) + VORBIS_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs vorbisfile vorbis || echo -lvorbisfile -lvorbis) + endif + CLIENT_CFLAGS += $(VORBIS_CFLAGS) + CLIENT_LIBS += $(VORBIS_LIBS) + NEED_OGG=1 +endif + +ifeq ($(NEED_OGG),1) + ifeq ($(USE_INTERNAL_OGG),1) + OGG_CFLAGS = -I$(OGGDIR)/include + else + OGG_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags ogg || true) + OGG_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs ogg || echo -logg) + endif + CLIENT_CFLAGS += $(OGG_CFLAGS) + CLIENT_LIBS += $(OGG_LIBS) +endif + +ifeq ($(USE_RENDERER_DLOPEN),1) + CLIENT_CFLAGS += -DUSE_RENDERER_DLOPEN +endif + +ifeq ($(USE_MUMBLE),1) + CLIENT_CFLAGS += -DUSE_MUMBLE +endif + +ifeq ($(USE_INTERNAL_ZLIB),1) + ZLIB_CFLAGS = -DNO_GZIP -I$(ZDIR) +else + ZLIB_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags zlib || true) + ZLIB_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs zlib || echo -lz) +endif +BASE_CFLAGS += $(ZLIB_CFLAGS) +LIBS += $(ZLIB_LIBS) + +ifeq ($(USE_INTERNAL_JPEG),1) + BASE_CFLAGS += -DUSE_INTERNAL_JPEG + BASE_CFLAGS += -I$(JPDIR) +else + # IJG libjpeg doesn't have pkg-config, but libjpeg-turbo uses libjpeg.pc; + # we fall back to hard-coded answers if libjpeg.pc is unavailable + JPEG_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags libjpeg || true) + JPEG_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs libjpeg || echo -ljpeg) + BASE_CFLAGS += $(JPEG_CFLAGS) + RENDERER_LIBS += $(JPEG_LIBS) +endif + +ifeq ($(USE_FREETYPE),1) + FREETYPE_CFLAGS ?= $(shell $(PKG_CONFIG) --silence-errors --cflags freetype2 || true) + FREETYPE_LIBS ?= $(shell $(PKG_CONFIG) --silence-errors --libs freetype2 || echo -lfreetype) + + BASE_CFLAGS += -DBUILD_FREETYPE $(FREETYPE_CFLAGS) + RENDERER_LIBS += $(FREETYPE_LIBS) +endif + +ifeq ($(USE_AUTOUPDATER),1) + CLIENT_CFLAGS += -DUSE_AUTOUPDATER -DAUTOUPDATER_BIN=\\\"$(AUTOUPDATER_BIN)\\\" + SERVER_CFLAGS += -DUSE_AUTOUPDATER -DAUTOUPDATER_BIN=\\\"$(AUTOUPDATER_BIN)\\\" +endif + +ifeq ($(BUILD_AUTOUPDATER),1) + AUTOUPDATER_LIBS += $(LIBTOMCRYPTSRCDIR)/libtomcrypt.a $(TOMSFASTMATHSRCDIR)/libtfm.a +endif + +ifeq ("$(CC)", $(findstring "$(CC)", "clang" "clang++")) + BASE_CFLAGS += -Qunused-arguments +endif + +ifdef DEFAULT_BASEDIR + BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\" +endif + +ifeq ($(USE_LOCAL_HEADERS),1) + BASE_CFLAGS += -DUSE_LOCAL_HEADERS +endif + +ifeq ($(BUILD_STANDALONE),1) + BUILD_DEFINES += -DSTANDALONE +endif + +ifeq ($(GENERATE_DEPENDENCIES),1) + DEPEND_CFLAGS = -MMD +else + DEPEND_CFLAGS = +endif + +ifeq ($(NO_STRIP),1) + STRIP_FLAG = +else + STRIP_FLAG = -s +endif + +# https://reproducible-builds.org/specs/source-date-epoch/ +ifdef SOURCE_DATE_EPOCH + BASE_CFLAGS += -DPRODUCT_DATE=\\\"$(shell date --date="@$$SOURCE_DATE_EPOCH" "+%b %_d %Y" | sed -e 's/ /\\\ /'g)\\\" +endif + +BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\" +BASE_CFLAGS += -Wformat=2 -Wno-format-zero-length -Wformat-security -Wno-format-nonliteral +BASE_CFLAGS += -Wstrict-aliasing=2 -Wmissing-format-attribute +BASE_CFLAGS += -Wdisabled-optimization +BASE_CFLAGS += -Werror-implicit-function-declaration + +BASE_CFLAGS += $(BUILD_DEFINES) + +ifeq ($(V),1) +echo_cmd=@: +Q= +else +echo_cmd=@echo +Q=@ +endif + +define DO_CC +$(echo_cmd) "CC $<" +$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) -o $@ -c $< +endef + +define DO_CC_ALTIVEC +$(echo_cmd) "CC $<" +$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) $(ALTIVEC_CFLAGS) -o $@ -c $< +endef + +define DO_REF_CC +$(echo_cmd) "REF_CC $<" +$(Q)$(CC) $(SHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) -o $@ -c $< +endef + +define DO_REF_CC_ALTIVEC +$(echo_cmd) "REF_CC $<" +$(Q)$(CC) $(SHLIBCFLAGS) $(CFLAGS) $(CLIENT_CFLAGS) $(OPTIMIZE) $(ALTIVEC_CFLAGS) -o $@ -c $< +endef + +define DO_REF_STR +$(echo_cmd) "REF_STR $<" +$(Q)rm -f $@ +$(Q)echo "const char *fallbackShader_$(notdir $(basename $<)) =" >> $@ +$(Q)cat $< | sed -e 's/^/\"/;s/$$/\\n\"/' | tr -d '\r' >> $@ +$(Q)echo ";" >> $@ +endef + +define DO_BOT_CC +$(echo_cmd) "BOT_CC $<" +$(Q)$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(BOTCFLAGS) $(OPTIMIZE) -DBOTLIB -o $@ -c $< +endef + +ifeq ($(GENERATE_DEPENDENCIES),1) + DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d) +endif + +define DO_SHLIB_CC +$(echo_cmd) "SHLIB_CC $<" +$(Q)$(CC) $(BASEGAME_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + +define DO_GAME_CC +$(echo_cmd) "GAME_CC $<" +$(Q)$(CC) $(BASEGAME_CFLAGS) -DQAGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + +define DO_CGAME_CC +$(echo_cmd) "CGAME_CC $<" +$(Q)$(CC) $(BASEGAME_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + +define DO_UI_CC +$(echo_cmd) "UI_CC $<" +$(Q)$(CC) $(BASEGAME_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + +define DO_SHLIB_CC_MISSIONPACK +$(echo_cmd) "SHLIB_CC_MISSIONPACK $<" +$(Q)$(CC) $(MISSIONPACK_CFLAGS) $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + +define DO_GAME_CC_MISSIONPACK +$(echo_cmd) "GAME_CC_MISSIONPACK $<" +$(Q)$(CC) $(MISSIONPACK_CFLAGS) -DQAGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + +define DO_CGAME_CC_MISSIONPACK +$(echo_cmd) "CGAME_CC_MISSIONPACK $<" +$(Q)$(CC) $(MISSIONPACK_CFLAGS) -DCGAME $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + +define DO_UI_CC_MISSIONPACK +$(echo_cmd) "UI_CC_MISSIONPACK $<" +$(Q)$(CC) $(MISSIONPACK_CFLAGS) -DUI $(SHLIBCFLAGS) $(CFLAGS) $(OPTIMIZEVM) -o $@ -c $< +$(Q)$(DO_QVM_DEP) +endef + +define DO_AS +$(echo_cmd) "AS $<" +$(Q)$(CC) $(CFLAGS) $(OPTIMIZE) -x assembler-with-cpp -o $@ -c $< +endef + +define DO_DED_CC +$(echo_cmd) "DED_CC $<" +$(Q)$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) $(SERVER_CFLAGS) $(OPTIMIZE) -o $@ -c $< +endef + +define DO_WINDRES +$(echo_cmd) "WINDRES $<" +$(Q)$(WINDRES) -i $< -o $@ +endef + + +############################################################################# +# MAIN TARGETS +############################################################################# + +default: release +all: debug release + +debug: + @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \ + OPTIMIZE="$(DEBUG_CFLAGS)" OPTIMIZEVM="$(DEBUG_CFLAGS)" \ + CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V) + +release: + @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \ + OPTIMIZE="-DNDEBUG $(OPTIMIZE)" OPTIMIZEVM="-DNDEBUG $(OPTIMIZEVM)" \ + CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V) + +ifneq ($(call bin_path, tput),) + TERM_COLUMNS=$(shell if c=`tput cols`; then echo $$(($$c-4)); else echo 76; fi) +else + TERM_COLUMNS=76 +endif + +define ADD_COPY_TARGET +TARGETS += $2 +$2: $1 + $(echo_cmd) "CP $$<" + @cp $1 $2 +endef + +# These functions allow us to generate rules for copying a list of files +# into the base directory of the build; this is useful for bundling libs, +# README files or whatever else +define GENERATE_COPY_TARGETS +$(foreach FILE,$1, \ + $(eval $(call ADD_COPY_TARGET, \ + $(FILE), \ + $(addprefix $(B)/,$(notdir $(FILE)))))) +endef + +$(call GENERATE_COPY_TARGETS,$(EXTRA_FILES)) + +ifneq ($(BUILD_CLIENT),0) + $(call GENERATE_COPY_TARGETS,$(CLIENT_EXTRA_FILES)) +endif + +NAKED_TARGETS=$(shell echo $(TARGETS) | sed -e "s!$(B)/!!g") + +print_list=-@for i in $(1); \ + do \ + echo " $$i"; \ + done + +ifneq ($(call bin_path, fmt),) + print_wrapped=@echo $(1) | fmt -w $(TERM_COLUMNS) | sed -e "s/^\(.*\)$$/ \1/" +else + print_wrapped=$(print_list) +endif + +# Create the build directories, check libraries and print out +# an informational message, then start building +targets: makedirs + @echo "" + @echo "Building $(CLIENTBIN) in $(B):" +ifdef IOQ3_REVISION + @echo " IOQ3_REVISION: $(IOQ3_REVISION)" +endif + @echo " PLATFORM: $(PLATFORM)" + @echo " ARCH: $(ARCH)" + @echo " VERSION: $(VERSION)" + @echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)" + @echo " COMPILE_ARCH: $(COMPILE_ARCH)" + @echo " HAVE_VM_COMPILED: $(HAVE_VM_COMPILED)" + @echo " CC: $(CC)" +ifeq ($(PLATFORM),mingw32) + @echo " WINDRES: $(WINDRES)" +endif + @echo "" + @echo " CFLAGS:" + $(call print_wrapped, $(CFLAGS) $(OPTIMIZE)) + @echo "" + @echo " CLIENT_CFLAGS:" + $(call print_wrapped, $(CLIENT_CFLAGS)) + @echo "" + @echo " SERVER_CFLAGS:" + $(call print_wrapped, $(SERVER_CFLAGS)) + @echo "" + @echo " LDFLAGS:" + $(call print_wrapped, $(LDFLAGS)) + @echo "" + @echo " LIBS:" + $(call print_wrapped, $(LIBS)) + @echo "" + @echo " CLIENT_LIBS:" + $(call print_wrapped, $(CLIENT_LIBS)) + @echo "" + @echo " AUTOUPDATER_LIBS:" + $(call print_wrapped, $(AUTOUPDATER_LIBS)) + @echo "" + @echo " Output:" + $(call print_list, $(NAKED_TARGETS)) + @echo "" +ifneq ($(TARGETS),) + ifndef DEBUG_MAKEFILE + @$(MAKE) $(TARGETS) $(B).zip V=$(V) + endif +endif + +$(B).zip: $(TARGETS) +ifeq ($(PLATFORM),darwin) + ifdef ARCHIVE + @("./make-macosx-app.sh" release $(ARCH); if [ "$$?" -eq 0 ] && [ -d "$(B)/ioquake3.app" ]; then rm -f $@; cd $(B) && zip --symlinks -r9 ../../$@ `find "ioquake3.app" -print | sed -e "s!$(B)/!!g"`; else rm -f $@; cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS); fi) + endif +endif +ifneq ($(PLATFORM),darwin) + ifdef ARCHIVE + @rm -f $@ + @(cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS)) + endif +endif + +makedirs: + @$(MKDIR) $(B)/autoupdater + @$(MKDIR) $(B)/client/opus + @$(MKDIR) $(B)/client/vorbis + @$(MKDIR) $(B)/renderergl1 + @$(MKDIR) $(B)/renderergl2 + @$(MKDIR) $(B)/renderergl2/glsl + @$(MKDIR) $(B)/ded + @$(MKDIR) $(B)/$(BASEGAME)/cgame + @$(MKDIR) $(B)/$(BASEGAME)/game + @$(MKDIR) $(B)/$(BASEGAME)/ui + @$(MKDIR) $(B)/$(BASEGAME)/qcommon + @$(MKDIR) $(B)/$(BASEGAME)/vm + @$(MKDIR) $(B)/$(MISSIONPACK)/cgame + @$(MKDIR) $(B)/$(MISSIONPACK)/game + @$(MKDIR) $(B)/$(MISSIONPACK)/ui + @$(MKDIR) $(B)/$(MISSIONPACK)/qcommon + @$(MKDIR) $(B)/$(MISSIONPACK)/vm + @$(MKDIR) $(B)/tools/asm + @$(MKDIR) $(B)/tools/etc + @$(MKDIR) $(B)/tools/rcc + @$(MKDIR) $(B)/tools/cpp + @$(MKDIR) $(B)/tools/lburg + +############################################################################# +# QVM BUILD TOOLS +############################################################################# + +ifndef TOOLS_CC + # A compiler which probably produces native binaries + TOOLS_CC = gcc +endif + +ifndef YACC + YACC = yacc +endif + +TOOLS_OPTIMIZE = -g -Wall -fno-strict-aliasing +TOOLS_CFLAGS += $(TOOLS_OPTIMIZE) \ + -DTEMPDIR=\"$(TEMPDIR)\" -DSYSTEM=\"\" \ + -I$(Q3LCCSRCDIR) \ + -I$(LBURGDIR) +TOOLS_LIBS = +TOOLS_LDFLAGS = + +ifeq ($(GENERATE_DEPENDENCIES),1) + TOOLS_CFLAGS += -MMD +endif + +define DO_YACC +$(echo_cmd) "YACC $<" +$(Q)$(YACC) $< +$(Q)mv -f y.tab.c $@ +endef + +define DO_TOOLS_CC +$(echo_cmd) "TOOLS_CC $<" +$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -o $@ -c $< +endef + +define DO_TOOLS_CC_DAGCHECK +$(echo_cmd) "TOOLS_CC_DAGCHECK $<" +$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -Wno-unused -o $@ -c $< +endef + +LBURG = $(B)/tools/lburg/lburg$(TOOLS_BINEXT) +DAGCHECK_C = $(B)/tools/rcc/dagcheck.c +Q3RCC = $(B)/tools/q3rcc$(TOOLS_BINEXT) +Q3CPP = $(B)/tools/q3cpp$(TOOLS_BINEXT) +Q3LCC = $(B)/tools/q3lcc$(TOOLS_BINEXT) +Q3ASM = $(B)/tools/q3asm$(TOOLS_BINEXT) + +LBURGOBJ= \ + $(B)/tools/lburg/lburg.o \ + $(B)/tools/lburg/gram.o + +# override GNU Make built-in rule for converting gram.y to gram.c +%.c: %.y +ifeq ($(USE_YACC),1) + $(DO_YACC) +endif + +$(B)/tools/lburg/%.o: $(LBURGDIR)/%.c + $(DO_TOOLS_CC) + +$(LBURG): $(LBURGOBJ) + $(echo_cmd) "LD $@" + $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) + +Q3RCCOBJ = \ + $(B)/tools/rcc/alloc.o \ + $(B)/tools/rcc/bind.o \ + $(B)/tools/rcc/bytecode.o \ + $(B)/tools/rcc/dag.o \ + $(B)/tools/rcc/dagcheck.o \ + $(B)/tools/rcc/decl.o \ + $(B)/tools/rcc/enode.o \ + $(B)/tools/rcc/error.o \ + $(B)/tools/rcc/event.o \ + $(B)/tools/rcc/expr.o \ + $(B)/tools/rcc/gen.o \ + $(B)/tools/rcc/init.o \ + $(B)/tools/rcc/inits.o \ + $(B)/tools/rcc/input.o \ + $(B)/tools/rcc/lex.o \ + $(B)/tools/rcc/list.o \ + $(B)/tools/rcc/main.o \ + $(B)/tools/rcc/null.o \ + $(B)/tools/rcc/output.o \ + $(B)/tools/rcc/prof.o \ + $(B)/tools/rcc/profio.o \ + $(B)/tools/rcc/simp.o \ + $(B)/tools/rcc/stmt.o \ + $(B)/tools/rcc/string.o \ + $(B)/tools/rcc/sym.o \ + $(B)/tools/rcc/symbolic.o \ + $(B)/tools/rcc/trace.o \ + $(B)/tools/rcc/tree.o \ + $(B)/tools/rcc/types.o + +$(DAGCHECK_C): $(LBURG) $(Q3LCCSRCDIR)/dagcheck.md + $(echo_cmd) "LBURG $(Q3LCCSRCDIR)/dagcheck.md" + $(Q)$(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $@ + +$(B)/tools/rcc/dagcheck.o: $(DAGCHECK_C) + $(DO_TOOLS_CC_DAGCHECK) + +$(B)/tools/rcc/%.o: $(Q3LCCSRCDIR)/%.c + $(DO_TOOLS_CC) + +$(Q3RCC): $(Q3RCCOBJ) + $(echo_cmd) "LD $@" + $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) + +Q3CPPOBJ = \ + $(B)/tools/cpp/cpp.o \ + $(B)/tools/cpp/lex.o \ + $(B)/tools/cpp/nlist.o \ + $(B)/tools/cpp/tokens.o \ + $(B)/tools/cpp/macro.o \ + $(B)/tools/cpp/eval.o \ + $(B)/tools/cpp/include.o \ + $(B)/tools/cpp/hideset.o \ + $(B)/tools/cpp/getopt.o \ + $(B)/tools/cpp/unix.o + +$(B)/tools/cpp/%.o: $(Q3CPPDIR)/%.c + $(DO_TOOLS_CC) + +$(Q3CPP): $(Q3CPPOBJ) + $(echo_cmd) "LD $@" + $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) + +Q3LCCOBJ = \ + $(B)/tools/etc/lcc.o \ + $(B)/tools/etc/bytecode.o + +$(B)/tools/etc/%.o: $(Q3LCCETCDIR)/%.c + $(DO_TOOLS_CC) + +$(Q3LCC): $(Q3LCCOBJ) $(Q3RCC) $(Q3CPP) + $(echo_cmd) "LD $@" + $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $(Q3LCCOBJ) $(TOOLS_LIBS) + +define DO_Q3LCC +$(echo_cmd) "Q3LCC $<" +$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) $(BUILD_DEFINES) -o $@ $< +endef + +define DO_CGAME_Q3LCC +$(echo_cmd) "CGAME_Q3LCC $<" +$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DCGAME $(BUILD_DEFINES) -o $@ $< +endef + +define DO_GAME_Q3LCC +$(echo_cmd) "GAME_Q3LCC $<" +$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DQAGAME $(BUILD_DEFINES) -o $@ $< +endef + +define DO_UI_Q3LCC +$(echo_cmd) "UI_Q3LCC $<" +$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DUI $(BUILD_DEFINES) -o $@ $< +endef + +define DO_Q3LCC_MISSIONPACK +$(echo_cmd) "Q3LCC_MISSIONPACK $<" +$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) $(BUILD_DEFINES) -o $@ $< +endef + +define DO_CGAME_Q3LCC_MISSIONPACK +$(echo_cmd) "CGAME_Q3LCC_MISSIONPACK $<" +$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DCGAME $(BUILD_DEFINES) -o $@ $< +endef + +define DO_GAME_Q3LCC_MISSIONPACK +$(echo_cmd) "GAME_Q3LCC_MISSIONPACK $<" +$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DQAGAME $(BUILD_DEFINES) -o $@ $< +endef + +define DO_UI_Q3LCC_MISSIONPACK +$(echo_cmd) "UI_Q3LCC_MISSIONPACK $<" +$(Q)$(Q3LCC) $(MISSIONPACK_CFLAGS) -DUI $(BUILD_DEFINES) -o $@ $< +endef + + +Q3ASMOBJ = \ + $(B)/tools/asm/q3asm.o \ + $(B)/tools/asm/cmdlib.o + +$(B)/tools/asm/%.o: $(Q3ASMDIR)/%.c + $(DO_TOOLS_CC) + +$(Q3ASM): $(Q3ASMOBJ) + $(echo_cmd) "LD $@" + $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) + + +############################################################################# +# AUTOUPDATER +############################################################################# + +define DO_AUTOUPDATER_CC +$(echo_cmd) "AUTOUPDATER_CC $<" +$(Q)$(CC) $(CFLAGS) -I$(LIBTOMCRYPTSRCDIR)/src/headers -I$(TOMSFASTMATHSRCDIR)/src/headers $(CURL_CFLAGS) -o $@ -c $< +endef + +Q3AUTOUPDATEROBJ = \ + $(B)/autoupdater/autoupdater.o + +$(B)/autoupdater/%.o: $(AUTOUPDATERSRCDIR)/%.c + $(DO_AUTOUPDATER_CC) + +$(B)/$(AUTOUPDATER_BIN): $(Q3AUTOUPDATEROBJ) + $(echo_cmd) "AUTOUPDATER_LD $@" + $(Q)$(CC) $(LDFLAGS) -o $@ $(Q3AUTOUPDATEROBJ) $(AUTOUPDATER_LIBS) + + +############################################################################# +# CLIENT/SERVER +############################################################################# + +Q3OBJ = \ + $(B)/client/cl_cgame.o \ + $(B)/client/cl_cin.o \ + $(B)/client/cl_console.o \ + $(B)/client/cl_input.o \ + $(B)/client/cl_keys.o \ + $(B)/client/cl_main.o \ + $(B)/client/cl_net_chan.o \ + $(B)/client/cl_parse.o \ + $(B)/client/cl_scrn.o \ + $(B)/client/cl_ui.o \ + $(B)/client/cl_avi.o \ + \ + $(B)/client/cm_load.o \ + $(B)/client/cm_patch.o \ + $(B)/client/cm_polylib.o \ + $(B)/client/cm_test.o \ + $(B)/client/cm_trace.o \ + \ + $(B)/client/cmd.o \ + $(B)/client/common.o \ + $(B)/client/cvar.o \ + $(B)/client/files.o \ + $(B)/client/md4.o \ + $(B)/client/md5.o \ + $(B)/client/msg.o \ + $(B)/client/net_chan.o \ + $(B)/client/net_ip.o \ + $(B)/client/huffman.o \ + \ + $(B)/client/snd_altivec.o \ + $(B)/client/snd_adpcm.o \ + $(B)/client/snd_dma.o \ + $(B)/client/snd_mem.o \ + $(B)/client/snd_mix.o \ + $(B)/client/snd_wavelet.o \ + \ + $(B)/client/snd_main.o \ + $(B)/client/snd_codec.o \ + $(B)/client/snd_codec_wav.o \ + $(B)/client/snd_codec_ogg.o \ + $(B)/client/snd_codec_opus.o \ + \ + $(B)/client/qal.o \ + $(B)/client/snd_openal.o \ + \ + $(B)/client/cl_curl.o \ + \ + $(B)/client/sv_bot.o \ + $(B)/client/sv_ccmds.o \ + $(B)/client/sv_client.o \ + $(B)/client/sv_game.o \ + $(B)/client/sv_init.o \ + $(B)/client/sv_main.o \ + $(B)/client/sv_net_chan.o \ + $(B)/client/sv_snapshot.o \ + $(B)/client/sv_world.o \ + \ + $(B)/client/q_math.o \ + $(B)/client/q_shared.o \ + \ + $(B)/client/unzip.o \ + $(B)/client/ioapi.o \ + $(B)/client/puff.o \ + $(B)/client/vm.o \ + $(B)/client/vm_interpreted.o \ + \ + $(B)/client/be_aas_bspq3.o \ + $(B)/client/be_aas_cluster.o \ + $(B)/client/be_aas_debug.o \ + $(B)/client/be_aas_entity.o \ + $(B)/client/be_aas_file.o \ + $(B)/client/be_aas_main.o \ + $(B)/client/be_aas_move.o \ + $(B)/client/be_aas_optimize.o \ + $(B)/client/be_aas_reach.o \ + $(B)/client/be_aas_route.o \ + $(B)/client/be_aas_routealt.o \ + $(B)/client/be_aas_sample.o \ + $(B)/client/be_ai_char.o \ + $(B)/client/be_ai_chat.o \ + $(B)/client/be_ai_gen.o \ + $(B)/client/be_ai_goal.o \ + $(B)/client/be_ai_move.o \ + $(B)/client/be_ai_weap.o \ + $(B)/client/be_ai_weight.o \ + $(B)/client/be_ea.o \ + $(B)/client/be_interface.o \ + $(B)/client/l_crc.o \ + $(B)/client/l_libvar.o \ + $(B)/client/l_log.o \ + $(B)/client/l_memory.o \ + $(B)/client/l_precomp.o \ + $(B)/client/l_script.o \ + $(B)/client/l_struct.o \ + \ + $(B)/client/sdl_input.o \ + $(B)/client/sdl_snd.o \ + \ + $(B)/client/con_log.o \ + $(B)/client/sys_autoupdater.o \ + $(B)/client/sys_main.o + +ifdef MINGW + Q3OBJ += \ + $(B)/client/con_passive.o +else + Q3OBJ += \ + $(B)/client/con_tty.o +endif + +Q3R2OBJ = \ + $(B)/renderergl2/tr_animation.o \ + $(B)/renderergl2/tr_backend.o \ + $(B)/renderergl2/tr_bsp.o \ + $(B)/renderergl2/tr_cmds.o \ + $(B)/renderergl2/tr_curve.o \ + $(B)/renderergl2/tr_dsa.o \ + $(B)/renderergl2/tr_extramath.o \ + $(B)/renderergl2/tr_extensions.o \ + $(B)/renderergl2/tr_fbo.o \ + $(B)/renderergl2/tr_flares.o \ + $(B)/renderergl2/tr_font.o \ + $(B)/renderergl2/tr_glsl.o \ + $(B)/renderergl2/tr_image.o \ + $(B)/renderergl2/tr_image_bmp.o \ + $(B)/renderergl2/tr_image_jpg.o \ + $(B)/renderergl2/tr_image_pcx.o \ + $(B)/renderergl2/tr_image_png.o \ + $(B)/renderergl2/tr_image_tga.o \ + $(B)/renderergl2/tr_image_dds.o \ + $(B)/renderergl2/tr_init.o \ + $(B)/renderergl2/tr_light.o \ + $(B)/renderergl2/tr_main.o \ + $(B)/renderergl2/tr_marks.o \ + $(B)/renderergl2/tr_mesh.o \ + $(B)/renderergl2/tr_model.o \ + $(B)/renderergl2/tr_model_iqm.o \ + $(B)/renderergl2/tr_noise.o \ + $(B)/renderergl2/tr_postprocess.o \ + $(B)/renderergl2/tr_scene.o \ + $(B)/renderergl2/tr_shade.o \ + $(B)/renderergl2/tr_shade_calc.o \ + $(B)/renderergl2/tr_shader.o \ + $(B)/renderergl2/tr_shadows.o \ + $(B)/renderergl2/tr_sky.o \ + $(B)/renderergl2/tr_surface.o \ + $(B)/renderergl2/tr_vbo.o \ + $(B)/renderergl2/tr_world.o \ + \ + $(B)/renderergl1/sdl_gamma.o \ + $(B)/renderergl1/sdl_glimp.o + +Q3R2STRINGOBJ = \ + $(B)/renderergl2/glsl/bokeh_fp.o \ + $(B)/renderergl2/glsl/bokeh_vp.o \ + $(B)/renderergl2/glsl/calclevels4x_fp.o \ + $(B)/renderergl2/glsl/calclevels4x_vp.o \ + $(B)/renderergl2/glsl/depthblur_fp.o \ + $(B)/renderergl2/glsl/depthblur_vp.o \ + $(B)/renderergl2/glsl/dlight_fp.o \ + $(B)/renderergl2/glsl/dlight_vp.o \ + $(B)/renderergl2/glsl/down4x_fp.o \ + $(B)/renderergl2/glsl/down4x_vp.o \ + $(B)/renderergl2/glsl/fogpass_fp.o \ + $(B)/renderergl2/glsl/fogpass_vp.o \ + $(B)/renderergl2/glsl/generic_fp.o \ + $(B)/renderergl2/glsl/generic_vp.o \ + $(B)/renderergl2/glsl/lightall_fp.o \ + $(B)/renderergl2/glsl/lightall_vp.o \ + $(B)/renderergl2/glsl/pshadow_fp.o \ + $(B)/renderergl2/glsl/pshadow_vp.o \ + $(B)/renderergl2/glsl/shadowfill_fp.o \ + $(B)/renderergl2/glsl/shadowfill_vp.o \ + $(B)/renderergl2/glsl/shadowmask_fp.o \ + $(B)/renderergl2/glsl/shadowmask_vp.o \ + $(B)/renderergl2/glsl/ssao_fp.o \ + $(B)/renderergl2/glsl/ssao_vp.o \ + $(B)/renderergl2/glsl/texturecolor_fp.o \ + $(B)/renderergl2/glsl/texturecolor_vp.o \ + $(B)/renderergl2/glsl/tonemap_fp.o \ + $(B)/renderergl2/glsl/tonemap_vp.o + +Q3ROBJ = \ + $(B)/renderergl1/tr_altivec.o \ + $(B)/renderergl1/tr_animation.o \ + $(B)/renderergl1/tr_backend.o \ + $(B)/renderergl1/tr_bsp.o \ + $(B)/renderergl1/tr_cmds.o \ + $(B)/renderergl1/tr_curve.o \ + $(B)/renderergl1/tr_flares.o \ + $(B)/renderergl1/tr_font.o \ + $(B)/renderergl1/tr_image.o \ + $(B)/renderergl1/tr_image_bmp.o \ + $(B)/renderergl1/tr_image_jpg.o \ + $(B)/renderergl1/tr_image_pcx.o \ + $(B)/renderergl1/tr_image_png.o \ + $(B)/renderergl1/tr_image_tga.o \ + $(B)/renderergl1/tr_init.o \ + $(B)/renderergl1/tr_light.o \ + $(B)/renderergl1/tr_main.o \ + $(B)/renderergl1/tr_marks.o \ + $(B)/renderergl1/tr_mesh.o \ + $(B)/renderergl1/tr_model.o \ + $(B)/renderergl1/tr_model_iqm.o \ + $(B)/renderergl1/tr_noise.o \ + $(B)/renderergl1/tr_scene.o \ + $(B)/renderergl1/tr_shade.o \ + $(B)/renderergl1/tr_shade_calc.o \ + $(B)/renderergl1/tr_shader.o \ + $(B)/renderergl1/tr_shadows.o \ + $(B)/renderergl1/tr_sky.o \ + $(B)/renderergl1/tr_surface.o \ + $(B)/renderergl1/tr_world.o \ + \ + $(B)/renderergl1/sdl_gamma.o \ + $(B)/renderergl1/sdl_glimp.o + +ifneq ($(USE_RENDERER_DLOPEN), 0) + Q3ROBJ += \ + $(B)/renderergl1/q_shared.o \ + $(B)/renderergl1/puff.o \ + $(B)/renderergl1/q_math.o \ + $(B)/renderergl1/tr_subs.o + + Q3R2OBJ += \ + $(B)/renderergl1/q_shared.o \ + $(B)/renderergl1/puff.o \ + $(B)/renderergl1/q_math.o \ + $(B)/renderergl1/tr_subs.o +endif + +ifneq ($(USE_INTERNAL_JPEG),0) + JPGOBJ = \ + $(B)/renderergl1/jaricom.o \ + $(B)/renderergl1/jcapimin.o \ + $(B)/renderergl1/jcapistd.o \ + $(B)/renderergl1/jcarith.o \ + $(B)/renderergl1/jccoefct.o \ + $(B)/renderergl1/jccolor.o \ + $(B)/renderergl1/jcdctmgr.o \ + $(B)/renderergl1/jchuff.o \ + $(B)/renderergl1/jcinit.o \ + $(B)/renderergl1/jcmainct.o \ + $(B)/renderergl1/jcmarker.o \ + $(B)/renderergl1/jcmaster.o \ + $(B)/renderergl1/jcomapi.o \ + $(B)/renderergl1/jcparam.o \ + $(B)/renderergl1/jcprepct.o \ + $(B)/renderergl1/jcsample.o \ + $(B)/renderergl1/jctrans.o \ + $(B)/renderergl1/jdapimin.o \ + $(B)/renderergl1/jdapistd.o \ + $(B)/renderergl1/jdarith.o \ + $(B)/renderergl1/jdatadst.o \ + $(B)/renderergl1/jdatasrc.o \ + $(B)/renderergl1/jdcoefct.o \ + $(B)/renderergl1/jdcolor.o \ + $(B)/renderergl1/jddctmgr.o \ + $(B)/renderergl1/jdhuff.o \ + $(B)/renderergl1/jdinput.o \ + $(B)/renderergl1/jdmainct.o \ + $(B)/renderergl1/jdmarker.o \ + $(B)/renderergl1/jdmaster.o \ + $(B)/renderergl1/jdmerge.o \ + $(B)/renderergl1/jdpostct.o \ + $(B)/renderergl1/jdsample.o \ + $(B)/renderergl1/jdtrans.o \ + $(B)/renderergl1/jerror.o \ + $(B)/renderergl1/jfdctflt.o \ + $(B)/renderergl1/jfdctfst.o \ + $(B)/renderergl1/jfdctint.o \ + $(B)/renderergl1/jidctflt.o \ + $(B)/renderergl1/jidctfst.o \ + $(B)/renderergl1/jidctint.o \ + $(B)/renderergl1/jmemmgr.o \ + $(B)/renderergl1/jmemnobs.o \ + $(B)/renderergl1/jquant1.o \ + $(B)/renderergl1/jquant2.o \ + $(B)/renderergl1/jutils.o +endif + +ifeq ($(ARCH),x86) + Q3OBJ += \ + $(B)/client/snd_mixa.o \ + $(B)/client/matha.o \ + $(B)/client/snapvector.o \ + $(B)/client/ftola.o +endif +ifeq ($(ARCH),x86_64) + Q3OBJ += \ + $(B)/client/snapvector.o \ + $(B)/client/ftola.o +endif + +ifeq ($(NEED_OPUS),1) +ifeq ($(USE_INTERNAL_OPUS),1) +Q3OBJ += \ + $(B)/client/opus/analysis.o \ + $(B)/client/opus/mlp.o \ + $(B)/client/opus/mlp_data.o \ + $(B)/client/opus/opus.o \ + $(B)/client/opus/opus_decoder.o \ + $(B)/client/opus/opus_encoder.o \ + $(B)/client/opus/opus_multistream.o \ + $(B)/client/opus/opus_multistream_encoder.o \ + $(B)/client/opus/opus_multistream_decoder.o \ + $(B)/client/opus/repacketizer.o \ + \ + $(B)/client/opus/bands.o \ + $(B)/client/opus/celt.o \ + $(B)/client/opus/cwrs.o \ + $(B)/client/opus/entcode.o \ + $(B)/client/opus/entdec.o \ + $(B)/client/opus/entenc.o \ + $(B)/client/opus/kiss_fft.o \ + $(B)/client/opus/laplace.o \ + $(B)/client/opus/mathops.o \ + $(B)/client/opus/mdct.o \ + $(B)/client/opus/modes.o \ + $(B)/client/opus/pitch.o \ + $(B)/client/opus/celt_encoder.o \ + $(B)/client/opus/celt_decoder.o \ + $(B)/client/opus/celt_lpc.o \ + $(B)/client/opus/quant_bands.o \ + $(B)/client/opus/rate.o \ + $(B)/client/opus/vq.o \ + \ + $(B)/client/opus/CNG.o \ + $(B)/client/opus/code_signs.o \ + $(B)/client/opus/init_decoder.o \ + $(B)/client/opus/decode_core.o \ + $(B)/client/opus/decode_frame.o \ + $(B)/client/opus/decode_parameters.o \ + $(B)/client/opus/decode_indices.o \ + $(B)/client/opus/decode_pulses.o \ + $(B)/client/opus/decoder_set_fs.o \ + $(B)/client/opus/dec_API.o \ + $(B)/client/opus/enc_API.o \ + $(B)/client/opus/encode_indices.o \ + $(B)/client/opus/encode_pulses.o \ + $(B)/client/opus/gain_quant.o \ + $(B)/client/opus/interpolate.o \ + $(B)/client/opus/LP_variable_cutoff.o \ + $(B)/client/opus/NLSF_decode.o \ + $(B)/client/opus/NSQ.o \ + $(B)/client/opus/NSQ_del_dec.o \ + $(B)/client/opus/PLC.o \ + $(B)/client/opus/shell_coder.o \ + $(B)/client/opus/tables_gain.o \ + $(B)/client/opus/tables_LTP.o \ + $(B)/client/opus/tables_NLSF_CB_NB_MB.o \ + $(B)/client/opus/tables_NLSF_CB_WB.o \ + $(B)/client/opus/tables_other.o \ + $(B)/client/opus/tables_pitch_lag.o \ + $(B)/client/opus/tables_pulses_per_block.o \ + $(B)/client/opus/VAD.o \ + $(B)/client/opus/control_audio_bandwidth.o \ + $(B)/client/opus/quant_LTP_gains.o \ + $(B)/client/opus/VQ_WMat_EC.o \ + $(B)/client/opus/HP_variable_cutoff.o \ + $(B)/client/opus/NLSF_encode.o \ + $(B)/client/opus/NLSF_VQ.o \ + $(B)/client/opus/NLSF_unpack.o \ + $(B)/client/opus/NLSF_del_dec_quant.o \ + $(B)/client/opus/process_NLSFs.o \ + $(B)/client/opus/stereo_LR_to_MS.o \ + $(B)/client/opus/stereo_MS_to_LR.o \ + $(B)/client/opus/check_control_input.o \ + $(B)/client/opus/control_SNR.o \ + $(B)/client/opus/init_encoder.o \ + $(B)/client/opus/control_codec.o \ + $(B)/client/opus/A2NLSF.o \ + $(B)/client/opus/ana_filt_bank_1.o \ + $(B)/client/opus/biquad_alt.o \ + $(B)/client/opus/bwexpander_32.o \ + $(B)/client/opus/bwexpander.o \ + $(B)/client/opus/debug.o \ + $(B)/client/opus/decode_pitch.o \ + $(B)/client/opus/inner_prod_aligned.o \ + $(B)/client/opus/lin2log.o \ + $(B)/client/opus/log2lin.o \ + $(B)/client/opus/LPC_analysis_filter.o \ + $(B)/client/opus/LPC_fit.o \ + $(B)/client/opus/LPC_inv_pred_gain.o \ + $(B)/client/opus/table_LSF_cos.o \ + $(B)/client/opus/NLSF2A.o \ + $(B)/client/opus/NLSF_stabilize.o \ + $(B)/client/opus/NLSF_VQ_weights_laroia.o \ + $(B)/client/opus/pitch_est_tables.o \ + $(B)/client/opus/resampler.o \ + $(B)/client/opus/resampler_down2_3.o \ + $(B)/client/opus/resampler_down2.o \ + $(B)/client/opus/resampler_private_AR2.o \ + $(B)/client/opus/resampler_private_down_FIR.o \ + $(B)/client/opus/resampler_private_IIR_FIR.o \ + $(B)/client/opus/resampler_private_up2_HQ.o \ + $(B)/client/opus/resampler_rom.o \ + $(B)/client/opus/sigm_Q15.o \ + $(B)/client/opus/sort.o \ + $(B)/client/opus/sum_sqr_shift.o \ + $(B)/client/opus/stereo_decode_pred.o \ + $(B)/client/opus/stereo_encode_pred.o \ + $(B)/client/opus/stereo_find_predictor.o \ + $(B)/client/opus/stereo_quant_pred.o \ + \ + $(B)/client/opus/apply_sine_window_FLP.o \ + $(B)/client/opus/corrMatrix_FLP.o \ + $(B)/client/opus/encode_frame_FLP.o \ + $(B)/client/opus/find_LPC_FLP.o \ + $(B)/client/opus/find_LTP_FLP.o \ + $(B)/client/opus/find_pitch_lags_FLP.o \ + $(B)/client/opus/find_pred_coefs_FLP.o \ + $(B)/client/opus/LPC_analysis_filter_FLP.o \ + $(B)/client/opus/LTP_analysis_filter_FLP.o \ + $(B)/client/opus/LTP_scale_ctrl_FLP.o \ + $(B)/client/opus/noise_shape_analysis_FLP.o \ + $(B)/client/opus/process_gains_FLP.o \ + $(B)/client/opus/regularize_correlations_FLP.o \ + $(B)/client/opus/residual_energy_FLP.o \ + $(B)/client/opus/warped_autocorrelation_FLP.o \ + $(B)/client/opus/wrappers_FLP.o \ + $(B)/client/opus/autocorrelation_FLP.o \ + $(B)/client/opus/burg_modified_FLP.o \ + $(B)/client/opus/bwexpander_FLP.o \ + $(B)/client/opus/energy_FLP.o \ + $(B)/client/opus/inner_product_FLP.o \ + $(B)/client/opus/k2a_FLP.o \ + $(B)/client/opus/LPC_inv_pred_gain_FLP.o \ + $(B)/client/opus/pitch_analysis_core_FLP.o \ + $(B)/client/opus/scale_copy_vector_FLP.o \ + $(B)/client/opus/scale_vector_FLP.o \ + $(B)/client/opus/schur_FLP.o \ + $(B)/client/opus/sort_FLP.o \ + \ + $(B)/client/http.o \ + $(B)/client/info.o \ + $(B)/client/internal.o \ + $(B)/client/opusfile.o \ + $(B)/client/stream.o \ + $(B)/client/wincerts.o +endif +endif + +ifeq ($(NEED_OGG),1) +ifeq ($(USE_INTERNAL_OGG),1) +Q3OBJ += \ + $(B)/client/bitwise.o \ + $(B)/client/framing.o +endif +endif + +ifeq ($(USE_CODEC_VORBIS),1) +ifeq ($(USE_INTERNAL_VORBIS),1) +Q3OBJ += \ + $(B)/client/vorbis/analysis.o \ + $(B)/client/vorbis/bitrate.o \ + $(B)/client/vorbis/block.o \ + $(B)/client/vorbis/codebook.o \ + $(B)/client/vorbis/envelope.o \ + $(B)/client/vorbis/floor0.o \ + $(B)/client/vorbis/floor1.o \ + $(B)/client/vorbis/info.o \ + $(B)/client/vorbis/lookup.o \ + $(B)/client/vorbis/lpc.o \ + $(B)/client/vorbis/lsp.o \ + $(B)/client/vorbis/mapping0.o \ + $(B)/client/vorbis/mdct.o \ + $(B)/client/vorbis/psy.o \ + $(B)/client/vorbis/registry.o \ + $(B)/client/vorbis/res0.o \ + $(B)/client/vorbis/smallft.o \ + $(B)/client/vorbis/sharedbook.o \ + $(B)/client/vorbis/synthesis.o \ + $(B)/client/vorbis/vorbisfile.o \ + $(B)/client/vorbis/window.o +endif +endif + +ifeq ($(USE_INTERNAL_ZLIB),1) +Q3OBJ += \ + $(B)/client/adler32.o \ + $(B)/client/crc32.o \ + $(B)/client/inffast.o \ + $(B)/client/inflate.o \ + $(B)/client/inftrees.o \ + $(B)/client/zutil.o +endif + +ifeq ($(HAVE_VM_COMPILED),true) + ifneq ($(findstring $(ARCH),x86 x86_64),) + Q3OBJ += \ + $(B)/client/vm_x86.o + endif + ifneq ($(findstring $(ARCH),ppc ppc64),) + Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o + endif + ifeq ($(ARCH),sparc) + Q3OBJ += $(B)/client/vm_sparc.o + endif + ifeq ($(ARCH),armv7l) + Q3OBJ += $(B)/client/vm_armv7l.o + endif +endif + +ifdef MINGW + Q3OBJ += \ + $(B)/client/win_resource.o \ + $(B)/client/sys_win32.o +else + Q3OBJ += \ + $(B)/client/sys_unix.o +endif + +ifeq ($(PLATFORM),darwin) + Q3OBJ += \ + $(B)/client/sys_osx.o +endif + +ifeq ($(USE_MUMBLE),1) + Q3OBJ += \ + $(B)/client/libmumblelink.o +endif + +ifneq ($(USE_RENDERER_DLOPEN),0) +$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(LIBSDLMAIN) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) \ + -o $@ $(Q3OBJ) \ + $(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS) + +$(B)/renderer_opengl1_$(SHLIBNAME): $(Q3ROBJ) $(JPGOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3ROBJ) $(JPGOBJ) \ + $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS) + +$(B)/renderer_opengl2_$(SHLIBNAME): $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \ + $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LIBS) +else +$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) $(LIBSDLMAIN) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) \ + -o $@ $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) \ + $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS) + +$(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT): $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) $(LIBSDLMAIN) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) \ + -o $@ $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \ + $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS) +endif + +ifneq ($(strip $(LIBSDLMAIN)),) +ifneq ($(strip $(LIBSDLMAINSRC)),) +$(LIBSDLMAIN) : $(LIBSDLMAINSRC) + cp $< $@ + $(RANLIB) $@ +endif +endif + + + +############################################################################# +# DEDICATED SERVER +############################################################################# + +Q3DOBJ = \ + $(B)/ded/sv_bot.o \ + $(B)/ded/sv_client.o \ + $(B)/ded/sv_ccmds.o \ + $(B)/ded/sv_game.o \ + $(B)/ded/sv_init.o \ + $(B)/ded/sv_main.o \ + $(B)/ded/sv_net_chan.o \ + $(B)/ded/sv_snapshot.o \ + $(B)/ded/sv_world.o \ + \ + $(B)/ded/cm_load.o \ + $(B)/ded/cm_patch.o \ + $(B)/ded/cm_polylib.o \ + $(B)/ded/cm_test.o \ + $(B)/ded/cm_trace.o \ + $(B)/ded/cmd.o \ + $(B)/ded/common.o \ + $(B)/ded/cvar.o \ + $(B)/ded/files.o \ + $(B)/ded/md4.o \ + $(B)/ded/msg.o \ + $(B)/ded/net_chan.o \ + $(B)/ded/net_ip.o \ + $(B)/ded/huffman.o \ + \ + $(B)/ded/q_math.o \ + $(B)/ded/q_shared.o \ + \ + $(B)/ded/unzip.o \ + $(B)/ded/ioapi.o \ + $(B)/ded/vm.o \ + $(B)/ded/vm_interpreted.o \ + \ + $(B)/ded/be_aas_bspq3.o \ + $(B)/ded/be_aas_cluster.o \ + $(B)/ded/be_aas_debug.o \ + $(B)/ded/be_aas_entity.o \ + $(B)/ded/be_aas_file.o \ + $(B)/ded/be_aas_main.o \ + $(B)/ded/be_aas_move.o \ + $(B)/ded/be_aas_optimize.o \ + $(B)/ded/be_aas_reach.o \ + $(B)/ded/be_aas_route.o \ + $(B)/ded/be_aas_routealt.o \ + $(B)/ded/be_aas_sample.o \ + $(B)/ded/be_ai_char.o \ + $(B)/ded/be_ai_chat.o \ + $(B)/ded/be_ai_gen.o \ + $(B)/ded/be_ai_goal.o \ + $(B)/ded/be_ai_move.o \ + $(B)/ded/be_ai_weap.o \ + $(B)/ded/be_ai_weight.o \ + $(B)/ded/be_ea.o \ + $(B)/ded/be_interface.o \ + $(B)/ded/l_crc.o \ + $(B)/ded/l_libvar.o \ + $(B)/ded/l_log.o \ + $(B)/ded/l_memory.o \ + $(B)/ded/l_precomp.o \ + $(B)/ded/l_script.o \ + $(B)/ded/l_struct.o \ + \ + $(B)/ded/null_client.o \ + $(B)/ded/null_input.o \ + $(B)/ded/null_snddma.o \ + \ + $(B)/ded/con_log.o \ + $(B)/ded/sys_autoupdater.o \ + $(B)/ded/sys_main.o + +ifeq ($(ARCH),x86) + Q3DOBJ += \ + $(B)/ded/matha.o \ + $(B)/ded/snapvector.o \ + $(B)/ded/ftola.o +endif +ifeq ($(ARCH),x86_64) + Q3DOBJ += \ + $(B)/ded/snapvector.o \ + $(B)/ded/ftola.o +endif + +ifeq ($(USE_INTERNAL_ZLIB),1) +Q3DOBJ += \ + $(B)/ded/adler32.o \ + $(B)/ded/crc32.o \ + $(B)/ded/inffast.o \ + $(B)/ded/inflate.o \ + $(B)/ded/inftrees.o \ + $(B)/ded/zutil.o +endif + +ifeq ($(HAVE_VM_COMPILED),true) + ifneq ($(findstring $(ARCH),x86 x86_64),) + Q3DOBJ += \ + $(B)/ded/vm_x86.o + endif + ifneq ($(findstring $(ARCH),ppc ppc64),) + Q3DOBJ += $(B)/ded/vm_powerpc.o $(B)/ded/vm_powerpc_asm.o + endif + ifeq ($(ARCH),sparc) + Q3DOBJ += $(B)/ded/vm_sparc.o + endif + ifeq ($(ARCH),armv7l) + Q3DOBJ += $(B)/client/vm_armv7l.o + endif +endif + +ifdef MINGW + Q3DOBJ += \ + $(B)/ded/win_resource.o \ + $(B)/ded/sys_win32.o \ + $(B)/ded/con_win32.o +else + Q3DOBJ += \ + $(B)/ded/sys_unix.o \ + $(B)/ded/con_tty.o +endif + +ifeq ($(PLATFORM),darwin) + Q3DOBJ += \ + $(B)/ded/sys_osx.o +endif + +$(B)/$(SERVERBIN)$(FULLBINEXT): $(Q3DOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(CFLAGS) $(LDFLAGS) $(NOTSHLIBLDFLAGS) -o $@ $(Q3DOBJ) $(LIBS) + + + +############################################################################# +## Q3RALLY CGAME +############################################################################# + +Q3CGOBJ_ = \ + $(B)/$(BASEGAME)/cgame/cg_main.o \ + $(B)/$(BASEGAME)/cgame/bg_misc.o \ + $(B)/$(BASEGAME)/cgame/bg_pmove.o \ + $(B)/$(BASEGAME)/cgame/bg_physics.o \ + $(B)/$(BASEGAME)/cgame/bg_slidemove.o \ + $(B)/$(BASEGAME)/cgame/bg_lib.o \ + $(B)/$(BASEGAME)/cgame/bg_wheel_forces.o \ + $(B)/$(BASEGAME)/cgame/cg_atmospheric.o \ + $(B)/$(BASEGAME)/cgame/cg_consolecmds.o \ + $(B)/$(BASEGAME)/cgame/cg_draw.o \ + $(B)/$(BASEGAME)/cgame/cg_drawtools.o \ + $(B)/$(BASEGAME)/cgame/cg_effects.o \ + $(B)/$(BASEGAME)/cgame/cg_ents.o \ + $(B)/$(BASEGAME)/cgame/cg_event.o \ + $(B)/$(BASEGAME)/cgame/cg_info.o \ + $(B)/$(BASEGAME)/cgame/cg_localents.o \ + $(B)/$(BASEGAME)/cgame/cg_marks.o \ + $(B)/$(BASEGAME)/cgame/cg_particles.o \ + $(B)/$(BASEGAME)/cgame/cg_players.o \ + $(B)/$(BASEGAME)/cgame/cg_playerstate.o \ + $(B)/$(BASEGAME)/cgame/cg_predict.o \ + $(B)/$(BASEGAME)/cgame/cg_rally_draw.o \ + $(B)/$(BASEGAME)/cgame/cg_rally_drawtools.o \ + $(B)/$(BASEGAME)/cgame/cg_rally_hud.o \ + $(B)/$(BASEGAME)/cgame/cg_rally_hud2.o \ + $(B)/$(BASEGAME)/cgame/cg_rally_platetools.o \ + $(B)/$(BASEGAME)/cgame/cg_rally_racetools.o \ + $(B)/$(BASEGAME)/cgame/cg_rally_rearweapons.o \ + $(B)/$(BASEGAME)/cgame/cg_rally_scripted_objects.o \ + $(B)/$(BASEGAME)/cgame/cg_rally_tools.o \ + $(B)/$(BASEGAME)/cgame/cg_scoreboard.o \ + $(B)/$(BASEGAME)/cgame/cg_servercmds.o \ + $(B)/$(BASEGAME)/cgame/cg_snapshot.o \ + $(B)/$(BASEGAME)/cgame/cg_view.o \ + $(B)/$(BASEGAME)/cgame/cg_weapons.o \ + \ + $(B)/$(BASEGAME)/qcommon/q_math.o \ + $(B)/$(BASEGAME)/qcommon/q_shared.o + +Q3CGOBJ = $(Q3CGOBJ_) $(B)/$(BASEGAME)/cgame/cg_syscalls.o +Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) + +$(B)/$(BASEGAME)/cgame$(SHLIBNAME): $(Q3CGOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ) + +$(B)/$(BASEGAME)/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) + $(echo_cmd) "Q3ASM $@" + $(Q)$(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm + +############################################################################# +## MISSIONPACK CGAME +############################################################################# + +MPCGOBJ_ = \ + $(B)/$(MISSIONPACK)/cgame/cg_main.o \ + $(B)/$(MISSIONPACK)/cgame/bg_misc.o \ + $(B)/$(MISSIONPACK)/cgame/bg_pmove.o \ + $(B)/$(MISSIONPACK)/cgame/bg_slidemove.o \ + $(B)/$(MISSIONPACK)/cgame/bg_lib.o \ + $(B)/$(MISSIONPACK)/cgame/cg_consolecmds.o \ + $(B)/$(MISSIONPACK)/cgame/cg_newdraw.o \ + $(B)/$(MISSIONPACK)/cgame/cg_draw.o \ + $(B)/$(MISSIONPACK)/cgame/cg_drawtools.o \ + $(B)/$(MISSIONPACK)/cgame/cg_effects.o \ + $(B)/$(MISSIONPACK)/cgame/cg_ents.o \ + $(B)/$(MISSIONPACK)/cgame/cg_event.o \ + $(B)/$(MISSIONPACK)/cgame/cg_info.o \ + $(B)/$(MISSIONPACK)/cgame/cg_localents.o \ + $(B)/$(MISSIONPACK)/cgame/cg_marks.o \ + $(B)/$(MISSIONPACK)/cgame/cg_particles.o \ + $(B)/$(MISSIONPACK)/cgame/cg_players.o \ + $(B)/$(MISSIONPACK)/cgame/cg_playerstate.o \ + $(B)/$(MISSIONPACK)/cgame/cg_predict.o \ + $(B)/$(MISSIONPACK)/cgame/cg_scoreboard.o \ + $(B)/$(MISSIONPACK)/cgame/cg_servercmds.o \ + $(B)/$(MISSIONPACK)/cgame/cg_snapshot.o \ + $(B)/$(MISSIONPACK)/cgame/cg_view.o \ + $(B)/$(MISSIONPACK)/cgame/cg_weapons.o \ + $(B)/$(MISSIONPACK)/ui/ui_shared.o \ + \ + $(B)/$(MISSIONPACK)/qcommon/q_math.o \ + $(B)/$(MISSIONPACK)/qcommon/q_shared.o + +MPCGOBJ = $(MPCGOBJ_) $(B)/$(MISSIONPACK)/cgame/cg_syscalls.o +MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) + +$(B)/$(MISSIONPACK)/cgame$(SHLIBNAME): $(MPCGOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ) + +$(B)/$(MISSIONPACK)/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) + $(echo_cmd) "Q3ASM $@" + $(Q)$(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm + + + +############################################################################# +## Q3RALLY GAME +############################################################################# + +Q3GOBJ_ = \ + $(B)/$(BASEGAME)/game/g_main.o \ + $(B)/$(BASEGAME)/game/ai_chat.o \ + $(B)/$(BASEGAME)/game/ai_cmd.o \ + $(B)/$(BASEGAME)/game/ai_dmnet.o \ + $(B)/$(BASEGAME)/game/ai_dmq3.o \ + $(B)/$(BASEGAME)/game/ai_main.o \ + $(B)/$(BASEGAME)/game/ai_team.o \ + $(B)/$(BASEGAME)/game/ai_vcmd.o \ + $(B)/$(BASEGAME)/game/bg_misc.o \ + $(B)/$(BASEGAME)/game/bg_pmove.o \ + $(B)/$(BASEGAME)/game/bg_physics.o \ + $(B)/$(BASEGAME)/game/bg_slidemove.o \ + $(B)/$(BASEGAME)/game/bg_lib.o \ + $(B)/$(BASEGAME)/game/bg_wheel_forces.o \ + $(B)/$(BASEGAME)/game/g_active.o \ + $(B)/$(BASEGAME)/game/g_arenas.o \ + $(B)/$(BASEGAME)/game/g_bot.o \ + $(B)/$(BASEGAME)/game/g_client.o \ + $(B)/$(BASEGAME)/game/g_cmds.o \ + $(B)/$(BASEGAME)/game/g_combat.o \ + $(B)/$(BASEGAME)/game/g_items.o \ + $(B)/$(BASEGAME)/game/g_mem.o \ + $(B)/$(BASEGAME)/game/g_misc.o \ + $(B)/$(BASEGAME)/game/g_missile.o \ + $(B)/$(BASEGAME)/game/g_mover.o \ + $(B)/$(BASEGAME)/game/g_rally_hazard.o \ + $(B)/$(BASEGAME)/game/g_rally_mapents.o \ + $(B)/$(BASEGAME)/game/g_rally_mapobjects.o \ + $(B)/$(BASEGAME)/game/g_rally_observer_cams.o \ + $(B)/$(BASEGAME)/game/g_rally_racetools.o \ + $(B)/$(BASEGAME)/game/g_rally_rearweapon.o \ + $(B)/$(BASEGAME)/game/g_rally_scripted_objects.o \ + $(B)/$(BASEGAME)/game/g_rally_tools.o \ + $(B)/$(BASEGAME)/game/g_session.o \ + $(B)/$(BASEGAME)/game/g_spawn.o \ + $(B)/$(BASEGAME)/game/g_svcmds.o \ + $(B)/$(BASEGAME)/game/g_target.o \ + $(B)/$(BASEGAME)/game/g_team.o \ + $(B)/$(BASEGAME)/game/g_trigger.o \ + $(B)/$(BASEGAME)/game/g_utils.o \ + $(B)/$(BASEGAME)/game/g_weapon.o \ + \ + $(B)/$(BASEGAME)/qcommon/q_math.o \ + $(B)/$(BASEGAME)/qcommon/q_shared.o + +Q3GOBJ = $(Q3GOBJ_) $(B)/$(BASEGAME)/game/g_syscalls.o +Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) + +$(B)/$(BASEGAME)/qagame$(SHLIBNAME): $(Q3GOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ) + +$(B)/$(BASEGAME)/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) + $(echo_cmd) "Q3ASM $@" + $(Q)$(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm + +############################################################################# +## MISSIONPACK GAME +############################################################################# + +MPGOBJ_ = \ + $(B)/$(MISSIONPACK)/game/g_main.o \ + $(B)/$(MISSIONPACK)/game/ai_chat.o \ + $(B)/$(MISSIONPACK)/game/ai_cmd.o \ + $(B)/$(MISSIONPACK)/game/ai_dmnet.o \ + $(B)/$(MISSIONPACK)/game/ai_dmq3.o \ + $(B)/$(MISSIONPACK)/game/ai_main.o \ + $(B)/$(MISSIONPACK)/game/ai_team.o \ + $(B)/$(MISSIONPACK)/game/ai_vcmd.o \ + $(B)/$(MISSIONPACK)/game/bg_misc.o \ + $(B)/$(MISSIONPACK)/game/bg_pmove.o \ + $(B)/$(MISSIONPACK)/game/bg_slidemove.o \ + $(B)/$(MISSIONPACK)/game/bg_lib.o \ + $(B)/$(MISSIONPACK)/game/g_active.o \ + $(B)/$(MISSIONPACK)/game/g_arenas.o \ + $(B)/$(MISSIONPACK)/game/g_bot.o \ + $(B)/$(MISSIONPACK)/game/g_client.o \ + $(B)/$(MISSIONPACK)/game/g_cmds.o \ + $(B)/$(MISSIONPACK)/game/g_combat.o \ + $(B)/$(MISSIONPACK)/game/g_items.o \ + $(B)/$(MISSIONPACK)/game/g_mem.o \ + $(B)/$(MISSIONPACK)/game/g_misc.o \ + $(B)/$(MISSIONPACK)/game/g_missile.o \ + $(B)/$(MISSIONPACK)/game/g_mover.o \ + $(B)/$(MISSIONPACK)/game/g_session.o \ + $(B)/$(MISSIONPACK)/game/g_spawn.o \ + $(B)/$(MISSIONPACK)/game/g_svcmds.o \ + $(B)/$(MISSIONPACK)/game/g_target.o \ + $(B)/$(MISSIONPACK)/game/g_team.o \ + $(B)/$(MISSIONPACK)/game/g_trigger.o \ + $(B)/$(MISSIONPACK)/game/g_utils.o \ + $(B)/$(MISSIONPACK)/game/g_weapon.o \ + \ + $(B)/$(MISSIONPACK)/qcommon/q_math.o \ + $(B)/$(MISSIONPACK)/qcommon/q_shared.o + +MPGOBJ = $(MPGOBJ_) $(B)/$(MISSIONPACK)/game/g_syscalls.o +MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) + +$(B)/$(MISSIONPACK)/qagame$(SHLIBNAME): $(MPGOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ) + +$(B)/$(MISSIONPACK)/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) + $(echo_cmd) "Q3ASM $@" + $(Q)$(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm + + + +############################################################################# +## Q3RALLY UI +############################################################################# + +# $(B)/$(BASEGAME)/ui/ui_controls2.o +# $(B)/$(BASEGAME)/ui/ui_servers2.o +# $(B)/$(BASEGAME)/ui/ui_startserver.o + +Q3UIOBJ_ = \ + $(B)/$(BASEGAME)/ui/ui_main.o \ + $(B)/$(BASEGAME)/ui/bg_misc.o \ + $(B)/$(BASEGAME)/ui/bg_lib.o \ + $(B)/$(BASEGAME)/ui/ui_addbots.o \ + $(B)/$(BASEGAME)/ui/ui_atoms.o \ + $(B)/$(BASEGAME)/ui/ui_cdkey.o \ + $(B)/$(BASEGAME)/ui/ui_cinematics.o \ + $(B)/$(BASEGAME)/ui/ui_confirm.o \ + $(B)/$(BASEGAME)/ui/ui_connect.o \ + $(B)/$(BASEGAME)/ui/ui_credits.o \ + $(B)/$(BASEGAME)/ui/ui_demo2.o \ + $(B)/$(BASEGAME)/ui/ui_display.o \ + $(B)/$(BASEGAME)/ui/ui_gameinfo.o \ + $(B)/$(BASEGAME)/ui/ui_ingame.o \ + $(B)/$(BASEGAME)/ui/ui_loadconfig.o \ + $(B)/$(BASEGAME)/ui/ui_menu.o \ + $(B)/$(BASEGAME)/ui/ui_mfield.o \ + $(B)/$(BASEGAME)/ui/ui_mods.o \ + $(B)/$(BASEGAME)/ui/ui_network.o \ + $(B)/$(BASEGAME)/ui/ui_options.o \ + $(B)/$(BASEGAME)/ui/ui_playermodel.o \ + $(B)/$(BASEGAME)/ui/ui_players.o \ + $(B)/$(BASEGAME)/ui/ui_playersettings.o \ + $(B)/$(BASEGAME)/ui/ui_preferences.o \ + $(B)/$(BASEGAME)/ui/ui_qmenu.o \ + $(B)/$(BASEGAME)/ui/ui_rally_controls.o \ + $(B)/$(BASEGAME)/ui/ui_rally_credits.o \ + $(B)/$(BASEGAME)/ui/ui_rally_favorites.o \ + $(B)/$(BASEGAME)/ui/ui_rally_gfxloading.o \ + $(B)/$(BASEGAME)/ui/ui_rally_options.o \ + $(B)/$(BASEGAME)/ui/ui_rally_servers.o \ + $(B)/$(BASEGAME)/ui/ui_rally_startserver.o \ + $(B)/$(BASEGAME)/ui/ui_rally_tools.o \ + $(B)/$(BASEGAME)/ui/ui_removebots.o \ + $(B)/$(BASEGAME)/ui/ui_saveconfig.o \ + $(B)/$(BASEGAME)/ui/ui_serverinfo.o \ + $(B)/$(BASEGAME)/ui/ui_setup.o \ + $(B)/$(BASEGAME)/ui/ui_sound.o \ + $(B)/$(BASEGAME)/ui/ui_sparena.o \ + $(B)/$(BASEGAME)/ui/ui_specifyserver.o \ + $(B)/$(BASEGAME)/ui/ui_splevel.o \ + $(B)/$(BASEGAME)/ui/ui_sppostgame.o \ + $(B)/$(BASEGAME)/ui/ui_spskill.o \ + $(B)/$(BASEGAME)/ui/ui_team.o \ + $(B)/$(BASEGAME)/ui/ui_teamorders.o \ + $(B)/$(BASEGAME)/ui/ui_video.o \ + \ + $(B)/$(BASEGAME)/qcommon/q_math.o \ + $(B)/$(BASEGAME)/qcommon/q_shared.o + +Q3UIOBJ = $(Q3UIOBJ_) $(B)/$(MISSIONPACK)/ui/ui_syscalls.o +Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) + +$(B)/$(BASEGAME)/ui$(SHLIBNAME): $(Q3UIOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ) + +$(B)/$(BASEGAME)/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) + $(echo_cmd) "Q3ASM $@" + $(Q)$(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm + +############################################################################# +## MISSIONPACK UI +############################################################################# + +MPUIOBJ_ = \ + $(B)/$(MISSIONPACK)/ui/ui_main.o \ + $(B)/$(MISSIONPACK)/ui/ui_atoms.o \ + $(B)/$(MISSIONPACK)/ui/ui_gameinfo.o \ + $(B)/$(MISSIONPACK)/ui/ui_players.o \ + $(B)/$(MISSIONPACK)/ui/ui_shared.o \ + \ + $(B)/$(MISSIONPACK)/ui/bg_misc.o \ + $(B)/$(MISSIONPACK)/ui/bg_lib.o \ + \ + $(B)/$(MISSIONPACK)/qcommon/q_math.o \ + $(B)/$(MISSIONPACK)/qcommon/q_shared.o + +MPUIOBJ = $(MPUIOBJ_) $(B)/$(MISSIONPACK)/ui/ui_syscalls.o +MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) + +$(B)/$(MISSIONPACK)/ui$(SHLIBNAME): $(MPUIOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ) + +$(B)/$(MISSIONPACK)/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) + $(echo_cmd) "Q3ASM $@" + $(Q)$(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm + + + +############################################################################# +## CLIENT/SERVER RULES +############################################################################# + +$(B)/client/%.o: $(ASMDIR)/%.s + $(DO_AS) + +# k8 so inline assembler knows about SSE +$(B)/client/%.o: $(ASMDIR)/%.c + $(DO_CC) -march=k8 + +$(B)/client/snd_altivec.o: $(CDIR)/snd_altivec.c + $(DO_CC_ALTIVEC) + +$(B)/client/%.o: $(CDIR)/%.c + $(DO_CC) + +$(B)/client/%.o: $(SDIR)/%.c + $(DO_CC) + +$(B)/client/%.o: $(CMDIR)/%.c + $(DO_CC) + +$(B)/client/%.o: $(BLIBDIR)/%.c + $(DO_BOT_CC) + +$(B)/client/%.o: $(OGGDIR)/src/%.c + $(DO_CC) + +$(B)/client/vorbis/%.o: $(VORBISDIR)/lib/%.c + $(DO_CC) + +$(B)/client/opus/%.o: $(OPUSDIR)/src/%.c + $(DO_CC) + +$(B)/client/opus/%.o: $(OPUSDIR)/celt/%.c + $(DO_CC) + +$(B)/client/opus/%.o: $(OPUSDIR)/silk/%.c + $(DO_CC) + +$(B)/client/opus/%.o: $(OPUSDIR)/silk/float/%.c + $(DO_CC) + +$(B)/client/%.o: $(OPUSFILEDIR)/src/%.c + $(DO_CC) + +$(B)/client/%.o: $(ZDIR)/%.c + $(DO_CC) + +$(B)/client/%.o: $(SDLDIR)/%.c + $(DO_CC) + +$(B)/client/%.o: $(SYSDIR)/%.c + $(DO_CC) + +$(B)/client/%.o: $(SYSDIR)/%.m + $(DO_CC) + +$(B)/client/win_resource.o: $(SYSDIR)/win_resource.rc $(SYSDIR)/win_manifest.xml + $(DO_WINDRES) + + +$(B)/renderergl1/%.o: $(CMDIR)/%.c + $(DO_REF_CC) + +$(B)/renderergl1/%.o: $(SDLDIR)/%.c + $(DO_REF_CC) + +$(B)/renderergl1/%.o: $(JPDIR)/%.c + $(DO_REF_CC) + +$(B)/renderergl1/%.o: $(RCOMMONDIR)/%.c + $(DO_REF_CC) + +$(B)/renderergl1/%.o: $(RGL1DIR)/%.c + $(DO_REF_CC) + +$(B)/renderergl1/tr_altivec.o: $(RGL1DIR)/tr_altivec.c + $(DO_REF_CC_ALTIVEC) + +$(B)/renderergl2/glsl/%.c: $(RGL2DIR)/glsl/%.glsl + $(DO_REF_STR) + +$(B)/renderergl2/glsl/%.o: $(B)/renderergl2/glsl/%.c + $(DO_REF_CC) + +$(B)/renderergl2/%.o: $(RCOMMONDIR)/%.c + $(DO_REF_CC) + +$(B)/renderergl2/%.o: $(RGL2DIR)/%.c + $(DO_REF_CC) + + +$(B)/ded/%.o: $(ASMDIR)/%.s + $(DO_AS) + +# k8 so inline assembler knows about SSE +$(B)/ded/%.o: $(ASMDIR)/%.c + $(DO_CC) -march=k8 + +$(B)/ded/%.o: $(SDIR)/%.c + $(DO_DED_CC) + +$(B)/ded/%.o: $(CMDIR)/%.c + $(DO_DED_CC) + +$(B)/ded/%.o: $(ZDIR)/%.c + $(DO_DED_CC) + +$(B)/ded/%.o: $(BLIBDIR)/%.c + $(DO_BOT_CC) + +$(B)/ded/%.o: $(SYSDIR)/%.c + $(DO_DED_CC) + +$(B)/ded/%.o: $(SYSDIR)/%.m + $(DO_DED_CC) + +$(B)/ded/win_resource.o: $(SYSDIR)/win_resource.rc $(SYSDIR)/win_manifest.xml + $(DO_WINDRES) + +$(B)/ded/%.o: $(NDIR)/%.c + $(DO_DED_CC) + +# Extra dependencies to ensure the SVN version is incorporated +ifeq ($(USE_SVN),1) + $(B)/client/cl_console.o : ../.svn/entries + $(B)/client/common.o : ../.svn/entries + $(B)/ded/common.o : ../.svn/entries +endif + + +############################################################################# +## GAME MODULE RULES +############################################################################# + +$(B)/$(BASEGAME)/cgame/bg_%.o: $(GDIR)/bg_%.c + $(DO_CGAME_CC) + +$(B)/$(BASEGAME)/cgame/%.o: $(CGDIR)/%.c + $(DO_CGAME_CC) + +$(B)/$(BASEGAME)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) + $(DO_CGAME_Q3LCC) + +$(B)/$(BASEGAME)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) + $(DO_CGAME_Q3LCC) + +$(B)/$(MISSIONPACK)/cgame/bg_%.o: $(GDIR)/bg_%.c + $(DO_CGAME_CC_MISSIONPACK) + +$(B)/$(MISSIONPACK)/cgame/%.o: $(CGDIR)/%.c + $(DO_CGAME_CC_MISSIONPACK) + +$(B)/$(MISSIONPACK)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) + $(DO_CGAME_Q3LCC_MISSIONPACK) + +$(B)/$(MISSIONPACK)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) + $(DO_CGAME_Q3LCC_MISSIONPACK) + + +$(B)/$(BASEGAME)/game/%.o: $(GDIR)/%.c + $(DO_GAME_CC) + +$(B)/$(BASEGAME)/game/%.asm: $(GDIR)/%.c $(Q3LCC) + $(DO_GAME_Q3LCC) + +$(B)/$(MISSIONPACK)/game/%.o: $(GDIR)/%.c + $(DO_GAME_CC_MISSIONPACK) + +$(B)/$(MISSIONPACK)/game/%.asm: $(GDIR)/%.c $(Q3LCC) + $(DO_GAME_Q3LCC_MISSIONPACK) + + +$(B)/$(BASEGAME)/ui/bg_%.o: $(GDIR)/bg_%.c + $(DO_UI_CC) + +$(B)/$(BASEGAME)/ui/%.o: $(Q3UIDIR)/%.c + $(DO_UI_CC) + +$(B)/$(BASEGAME)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) + $(DO_UI_Q3LCC) + +$(B)/$(BASEGAME)/ui/%.asm: $(Q3UIDIR)/%.c $(Q3LCC) + $(DO_UI_Q3LCC) + +$(B)/$(MISSIONPACK)/ui/bg_%.o: $(GDIR)/bg_%.c + $(DO_UI_CC_MISSIONPACK) + +$(B)/$(MISSIONPACK)/ui/%.o: $(UIDIR)/%.c + $(DO_UI_CC_MISSIONPACK) + +$(B)/$(MISSIONPACK)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) + $(DO_UI_Q3LCC_MISSIONPACK) + +$(B)/$(MISSIONPACK)/ui/%.asm: $(UIDIR)/%.c $(Q3LCC) + $(DO_UI_Q3LCC_MISSIONPACK) + + +$(B)/$(BASEGAME)/qcommon/%.o: $(CMDIR)/%.c + $(DO_SHLIB_CC) + +$(B)/$(BASEGAME)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC) + $(DO_Q3LCC) + +$(B)/$(MISSIONPACK)/qcommon/%.o: $(CMDIR)/%.c + $(DO_SHLIB_CC_MISSIONPACK) + +$(B)/$(MISSIONPACK)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC) + $(DO_Q3LCC_MISSIONPACK) + + +############################################################################# +# MISC +############################################################################# + +OBJ = $(Q3OBJ) $(Q3ROBJ) $(Q3R2OBJ) $(Q3DOBJ) $(JPGOBJ) \ + $(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) \ + $(MPGVMOBJ) $(Q3GVMOBJ) $(Q3CGVMOBJ) $(MPCGVMOBJ) $(Q3UIVMOBJ) $(MPUIVMOBJ) +TOOLSOBJ = $(LBURGOBJ) $(Q3CPPOBJ) $(Q3RCCOBJ) $(Q3LCCOBJ) $(Q3ASMOBJ) +STRINGOBJ = $(Q3R2STRINGOBJ) + + +copyfiles: release + @if [ ! -d $(COPYDIR)/$(BASEGAME) ]; then echo "You need to set COPYDIR to where your Quake3 data is!"; fi +ifneq ($(BUILD_GAME_SO),0) + ifneq ($(BUILD_BASEGAME),0) + -$(MKDIR) -m 0755 $(COPYDIR)/$(BASEGAME) + endif + ifneq ($(BUILD_MISSIONPACK),0) + -$(MKDIR) -m 0755 $(COPYDIR)/$(MISSIONPACK) + endif +endif + +ifneq ($(BUILD_CLIENT),0) + $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(CLIENTBIN)$(FULLBINEXT) $(COPYBINDIR)/$(CLIENTBIN)$(FULLBINEXT) + ifneq ($(USE_RENDERER_DLOPEN),0) + $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_opengl1_$(SHLIBNAME) $(COPYBINDIR)/renderer_opengl1_$(SHLIBNAME) + ifneq ($(BUILD_RENDERER_OPENGL2),0) + $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/renderer_opengl2_$(SHLIBNAME) $(COPYBINDIR)/renderer_opengl2_$(SHLIBNAME) + endif + else + ifneq ($(BUILD_RENDERER_OPENGL2),0) + $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(CLIENTBIN)_opengl2$(FULLBINEXT) $(COPYBINDIR)/$(CLIENTBIN)_opengl2$(FULLBINEXT) + endif + endif +endif + +ifneq ($(BUILD_SERVER),0) + @if [ -f $(BR)/$(SERVERBIN)$(FULLBINEXT) ]; then \ + $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(SERVERBIN)$(FULLBINEXT) $(COPYBINDIR)/$(SERVERBIN)$(FULLBINEXT); \ + fi +endif + +ifneq ($(BUILD_GAME_SO),0) + ifneq ($(BUILD_BASEGAME),0) + $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/cgame$(SHLIBNAME) \ + $(COPYDIR)/$(BASEGAME)/. + $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/qagame$(SHLIBNAME) \ + $(COPYDIR)/$(BASEGAME)/. + $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(BASEGAME)/ui$(SHLIBNAME) \ + $(COPYDIR)/$(BASEGAME)/. + endif + ifneq ($(BUILD_MISSIONPACK),0) + $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/cgame$(SHLIBNAME) \ + $(COPYDIR)/$(MISSIONPACK)/. + $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/qagame$(SHLIBNAME) \ + $(COPYDIR)/$(MISSIONPACK)/. + $(INSTALL) $(STRIP_FLAG) -m 0755 $(BR)/$(MISSIONPACK)/ui$(SHLIBNAME) \ + $(COPYDIR)/$(MISSIONPACK)/. + endif +endif + +clean: clean-debug clean-release +ifeq ($(PLATFORM),mingw32) + @$(MAKE) -C $(NSISDIR) clean +else + @$(MAKE) -C $(LOKISETUPDIR) clean +endif + +clean-debug: + @$(MAKE) clean2 B=$(BD) + +clean-release: + @$(MAKE) clean2 B=$(BR) + +clean2: + @echo "CLEAN $(B)" + @rm -f $(OBJ) + @rm -f $(OBJ_D_FILES) + @rm -f $(STRINGOBJ) + @rm -f $(TARGETS) + +toolsclean: toolsclean-debug toolsclean-release + +toolsclean-debug: + @$(MAKE) toolsclean2 B=$(BD) + +toolsclean-release: + @$(MAKE) toolsclean2 B=$(BR) + +toolsclean2: + @echo "TOOLS_CLEAN $(B)" + @rm -f $(TOOLSOBJ) + @rm -f $(TOOLSOBJ_D_FILES) + @rm -f $(LBURG) $(DAGCHECK_C) $(Q3RCC) $(Q3CPP) $(Q3LCC) $(Q3ASM) + +distclean: clean toolsclean + @rm -rf $(BUILD_DIR) + +installer: release +ifdef MINGW + @$(MAKE) VERSION=$(VERSION) -C $(NSISDIR) V=$(V) \ + SDLDLL=$(SDLDLL) \ + USE_RENDERER_DLOPEN=$(USE_RENDERER_DLOPEN) \ + USE_OPENAL_DLOPEN=$(USE_OPENAL_DLOPEN) \ + USE_CURL_DLOPEN=$(USE_CURL_DLOPEN) \ + USE_INTERNAL_OPUS=$(USE_INTERNAL_OPUS) \ + USE_INTERNAL_ZLIB=$(USE_INTERNAL_ZLIB) \ + USE_INTERNAL_JPEG=$(USE_INTERNAL_JPEG) +else + @$(MAKE) VERSION=$(VERSION) -C $(LOKISETUPDIR) V=$(V) +endif + +dist: + rm -rf $(CLIENTBIN)-$(VERSION) + svn export . $(CLIENTBIN)-$(VERSION) + tar --owner=root --group=root --force-local -cjf $(CLIENTBIN)-$(VERSION).tar.bz2 $(CLIENTBIN)-$(VERSION) + rm -rf $(CLIENTBIN)-$(VERSION) + +############################################################################# +# DEPENDENCIES +############################################################################# + +ifneq ($(B),) + OBJ_D_FILES=$(filter %.d,$(OBJ:%.o=%.d)) + TOOLSOBJ_D_FILES=$(filter %.d,$(TOOLSOBJ:%.o=%.d)) + -include $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES) +endif + +.PHONY: all clean clean2 clean-debug clean-release copyfiles \ + debug default dist distclean installer makedirs \ + release targets \ + toolsclean toolsclean2 toolsclean-debug toolsclean-release \ + $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES) + +# If the target name contains "clean", don't do a parallel build +ifneq ($(findstring clean, $(MAKECMDGOALS)),) +.NOTPARALLEL: +endif