diff --git a/engine/README.md b/engine/README.md index 25b42209..eed846c2 100644 --- a/engine/README.md +++ b/engine/README.md @@ -32,11 +32,11 @@ There is several ways to get an MinGW-w64 build environment. 1. Install MSYS2 with packages: git, make, mingw-w64-i686-gcc mingw-w64-x86_64-gcc 2. Open "MSYS2 MinGW 64-bit" 3. Get the Q3Rally source code with `git clone https://github.com/Q3Rally-Team/q3rally.git` -4. Change to the engine directory using "cd q3rally/engine" +4. Change to the engine directory using `cd q3rally/engine` 5. Run `make` #### Cygwin -:_This was more relevant before MSYS2 was made._ +_This was more relevant before MSYS2 was made._ 1. Install Cygwin with packages: git, make, mingw64-i686-gcc-core, mingw64-x86_64-gcc-core 2. Open "Cygwin" 3. Get the Q3Rally source code with `git clone https://github.com/Q3Rally-Team/q3rally.git` @@ -47,9 +47,9 @@ There is several ways to get an MinGW-w64 build environment. 1. Install Windows Subsystem for Linux. 2. Install a Linux distribution from the Windows store (e.g., Ubuntu). 3. Open the start menu entry for the distribution (e.g., Ubuntu). -4. Install Git, Make, and MinGW-w64 packages, for Ubuntu run: `sudo apt install git make mingw-w64` +4. Install Git, Make, GCC, and MinGW-w64 packages, for Ubuntu run: `sudo apt install git make gcc mingw-w64` 5. Get the Q3Rally source code with `git clone https://github.com/Q3Rally-Team/q3rally.git` -6. Change to the engine directory using "cd q3rally/engine" +6. Change to the engine directory using `cd q3rally/engine` 7. Run `make PLATFORM=mingw32` It's possible to compile for Linux under WSL using `make` or `./make-linux-portable.sh`. Compiling for macOS using osxcross is not supported under WSL as of writting. @@ -57,7 +57,7 @@ It's possible to compile for Linux under WSL using `make` or `./make-linux-porta ### Linux 1. Install `git make gcc libsdl2-dev` packages for your Linux distribution. 2. Get the Q3Rally source code with `git clone https://github.com/Q3Rally-Team/q3rally.git` -3. Change to the engine directory using "cd q3rally/engine" +3. Change to the engine directory using `cd q3rally/engine` 4. Run `make` To make a release which includes SDL2 run: `./make-linux-portable.sh x86_64` (also with x86). @@ -68,7 +68,7 @@ To make a release which includes SDL2 run: `./make-linux-portable.sh x86_64` (al 1. Install Xcode from the AppStore (the GUI is optional, only the command-line tools are required). 2. Open Terminal app. 3. Get the Q3Rally source code with `git clone https://github.com/Q3Rally-Team/q3rally.git` -4. Change to the engine directory using "cd q3rally/engine" +4. Change to the engine directory using `cd q3rally/engine` 5. Run `make` To create an AppBundle: