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Add SDL2 Windows libs from ioquake3.
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17 changed files with 0 additions and 41 deletions
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engine/code/libs/win32/SDL2.dll
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engine/code/libs/win32/SDL2.dll
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# libSDL.la - a libtool library file
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# Generated by ltmain.sh (GNU libtool) 2.2.6
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#
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# Please DO NOT delete this file!
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# It is necessary for linking the library.
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# The name that we can dlopen(3).
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dlname='../bin/SDL.dll'
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# Names of this library.
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library_names='libSDL.dll.a'
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# The name of the static archive.
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old_library='libSDL.a'
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# Linker flags that can not go in dependency_libs.
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inherited_linker_flags=''
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# Libraries that this one depends upon.
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dependency_libs=' -luser32 -lgdi32 -lwinmm -ldxguid'
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# Names of additional weak libraries provided by this library
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weak_library_names=''
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# Version information for libSDL.
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current=11
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age=11
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revision=3
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# Is this an already installed library?
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installed=yes
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# Should we warn about portability when linking against -modules?
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shouldnotlink=no
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# Files to dlopen/dlpreopen
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dlopen=''
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dlpreopen=''
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# Directory that this library needs to be installed in:
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libdir='/usr/local/lib'
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engine/code/libs/win32/libSDL2.a
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engine/code/libs/win32/libSDL2.a
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engine/code/libs/win32/libSDL2.dll.a
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engine/code/libs/win32/libSDL2.dll.a
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engine/code/libs/win32/libSDL2main.a
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engine/code/libs/win32/libSDL2main.a
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engine/code/libs/win64/SDL264.dll
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engine/code/libs/win64/SDL264.dll
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engine/code/libs/win64/libSDL264.a
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engine/code/libs/win64/libSDL264.a
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engine/code/libs/win64/libSDL264.dll.a
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engine/code/libs/win64/libSDL264.dll.a
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engine/code/libs/win64/libSDL264main.a
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engine/code/libs/win64/libSDL264main.a
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engine/code/libs/win64/libcurl.a
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engine/code/libs/win64/libcurl.a
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