q3rally/engine/code/cgame/cg_rally_racetools.c

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2011-02-18 14:31:32 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2002-2015 Q3Rally Team (Per Thormann - q3rally@gmail.com)
2011-02-18 14:31:32 +00:00
This file is part of q3rally source code.
q3rally source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
q3rally source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with q3rally; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "cg_local.h"
void CG_NewLapTime( int lap, int time ) {
centity_t *cent;
char *t;
cent = &cg_entities[cg.snap->ps.clientNum];
if ((time - cent->startLapTime) < cent->bestLapTime || cent->bestLapTime == 0){
// New bestlap
cent->bestLapTime = (time - cent->startLapTime);
cent->bestLap = cent->currentLap;
t = getStringForTime( cent->bestLapTime );
Com_Printf("You got a personal record lap time of %s!\n", t);
}
cent->currentLap = lap;
cent->lastStartLapTime = cent->startLapTime;
cent->startLapTime = time;
}
void CG_FinishedRace( int client, int time ) {
centity_t *cent;
char *t;
cent = &cg_entities[client];
if ( client == cg.snap->ps.clientNum
&& ((time - cent->startLapTime) < cent->bestLapTime || cent->bestLapTime == 0) ){
// New bestlap
cent->bestLapTime = (time - cent->startLapTime);
cent->bestLap = cent->currentLap;
t = getStringForTime( cent->bestLapTime );
Com_Printf("You got a personal record lap time of %s!\n", t);
}
cent->finishRaceTime = time;
}
void CG_StartRace( int time ) {
int i;
centity_t *player;
for (i = 0; i < MAX_CLIENTS; i++){
player = &cg_entities[i];
if (!player) continue;
if (!player->startRaceTime){
player->startRaceTime = time;
player->finishRaceTime = 0;
player->startLapTime = time;
player->currentLap = 1;
player->bestLapTime = 0;
player->lastStartLapTime = 0;
}
}
}
void CG_DrawRaceCountDown( void ){
float f, scale;
int x, y, w, h;
vec4_t color;
if (cg.countDownEnd + 1000 < cg.time || cg.countDownPrint[0] == 0)
return;
f = cg.countDownEnd < cg.time ? 0.0f : (cg.countDownEnd - cg.time) / 3000.0f;
color[0] = 1.0f * f;
color[1] = 1.0f * (1-f);
color[2] = 0;
color[3] = 1.0f;
scale = cg.countDownEnd < cg.time ? 0.8f : ((cg.countDownEnd - cg.time) % 1000) / 1000.0f;
w = 3*GIANTCHAR_WIDTH * scale;
h = 3*GIANTCHAR_HEIGHT * scale;
x = 320 - (strlen(cg.countDownPrint) * w) / 2;
y = 240 - h/2;
CG_DrawStringExt( x, y, cg.countDownPrint, color, qfalse, qtrue, w, h, 0 );
}
void CG_RaceCountDown( const char *str, int secondsLeft ){
cg.centerPrintTime = 0;
cg.countDownEnd = cg.time + secondsLeft * 1000;
Q_strncpyz( cg.countDownPrint, str, sizeof(cg.countDownPrint) );
}