q3rally/engine/code/sys/sys_unix.c

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2011-02-18 14:31:32 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
#include "../qcommon/q_shared.h"
#include "../qcommon/qcommon.h"
#include "sys_local.h"
#include <signal.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <errno.h>
#include <stdio.h>
#include <dirent.h>
#include <unistd.h>
#include <sys/mman.h>
#include <sys/time.h>
#include <pwd.h>
#include <libgen.h>
#include <fcntl.h>
#include <fenv.h>
#include <sys/wait.h>
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qboolean stdinIsATTY;
// Used to determine where to store user-specific files
static char homePath[ MAX_OSPATH ] = { 0 };
// Used to store the Steam Quake 3 installation path
static char steamPath[ MAX_OSPATH ] = { 0 };
// Used to store the GOG Quake 3 installation path
static char gogPath[ MAX_OSPATH ] = { 0 };
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/*
==================
Sys_DefaultHomePath
==================
*/
char *Sys_DefaultHomePath(void)
{
char *p;
if( !*homePath && com_homepath != NULL )
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{
if( ( p = getenv( "HOME" ) ) != NULL )
{
Com_sprintf(homePath, sizeof(homePath), "%s%c", p, PATH_SEP);
#ifdef __APPLE__
Q_strcat(homePath, sizeof(homePath),
"Library/Application Support/");
if(com_homepath->string[0])
Q_strcat(homePath, sizeof(homePath), com_homepath->string);
else
Q_strcat(homePath, sizeof(homePath), HOMEPATH_NAME_MACOSX);
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#else
if(com_homepath->string[0])
Q_strcat(homePath, sizeof(homePath), com_homepath->string);
else
Q_strcat(homePath, sizeof(homePath), HOMEPATH_NAME_UNIX);
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#endif
}
}
return homePath;
}
/*
================
Sys_SteamPath
================
*/
char *Sys_SteamPath( void )
{
// Disabled since Steam doesn't let you install Quake 3 on Mac/Linux
#if 0 //#ifdef STEAMPATH_NAME
char *p;
if( ( p = getenv( "HOME" ) ) != NULL )
{
#ifdef __APPLE__
char *steamPathEnd = "/Library/Application Support/Steam/SteamApps/common/" STEAMPATH_NAME;
#else
char *steamPathEnd = "/.steam/steam/SteamApps/common/" STEAMPATH_NAME;
#endif
Com_sprintf(steamPath, sizeof(steamPath), "%s%s", p, steamPathEnd);
}
#endif
return steamPath;
}
/*
================
Sys_GogPath
================
*/
char *Sys_GogPath( void )
{
// GOG also doesn't let you install Quake 3 on Mac/Linux
return gogPath;
}
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/*
================
Sys_Milliseconds
================
*/
/* base time in seconds, that's our origin
timeval:tv_sec is an int:
assuming this wraps every 0x7fffffff - ~68 years since the Epoch (1970) - we're safe till 2038 */
unsigned long sys_timeBase = 0;
/* current time in ms, using sys_timeBase as origin
NOTE: sys_timeBase*1000 + curtime -> ms since the Epoch
0x7fffffff ms - ~24 days
although timeval:tv_usec is an int, I'm not sure wether it is actually used as an unsigned int
(which would affect the wrap period) */
int curtime;
int Sys_Milliseconds (void)
{
struct timeval tp;
gettimeofday(&tp, NULL);
if (!sys_timeBase)
{
sys_timeBase = tp.tv_sec;
return tp.tv_usec/1000;
}
curtime = (tp.tv_sec - sys_timeBase)*1000 + tp.tv_usec/1000;
return curtime;
}
/*
==================
Sys_RandomBytes
==================
*/
qboolean Sys_RandomBytes( byte *string, int len )
{
FILE *fp;
fp = fopen( "/dev/urandom", "r" );
if( !fp )
return qfalse;
setvbuf( fp, NULL, _IONBF, 0 ); // don't buffer reads from /dev/urandom
if( fread( string, sizeof( byte ), len, fp ) != len )
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{
fclose( fp );
return qfalse;
}
fclose( fp );
return qtrue;
}
/*
==================
Sys_GetCurrentUser
==================
*/
char *Sys_GetCurrentUser( void )
{
struct passwd *p;
if ( (p = getpwuid( getuid() )) == NULL ) {
return "player";
}
return p->pw_name;
}
#define MEM_THRESHOLD 96*1024*1024
/*
==================
Sys_LowPhysicalMemory
TODO
==================
*/
qboolean Sys_LowPhysicalMemory( void )
{
return qfalse;
}
/*
==================
Sys_Basename
==================
*/
const char *Sys_Basename( char *path )
{
return basename( path );
}
/*
==================
Sys_Dirname
==================
*/
const char *Sys_Dirname( char *path )
{
return dirname( path );
}
/*
==============
Sys_FOpen
==============
*/
FILE *Sys_FOpen( const char *ospath, const char *mode ) {
struct stat buf;
// check if path exists and is a directory
if ( !stat( ospath, &buf ) && S_ISDIR( buf.st_mode ) )
return NULL;
return fopen( ospath, mode );
}
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/*
==================
Sys_Mkdir
==================
*/
qboolean Sys_Mkdir( const char *path )
{
int result = mkdir( path, 0750 );
if( result != 0 )
return errno == EEXIST;
return qtrue;
}
/*
==================
Sys_Mkfifo
==================
*/
FILE *Sys_Mkfifo( const char *ospath )
{
FILE *fifo;
int result;
int fn;
struct stat buf;
// if file already exists AND is a pipefile, remove it
if( !stat( ospath, &buf ) && S_ISFIFO( buf.st_mode ) )
FS_Remove( ospath );
result = mkfifo( ospath, 0600 );
if( result != 0 )
return NULL;
fifo = fopen( ospath, "w+" );
if( fifo )
{
fn = fileno( fifo );
fcntl( fn, F_SETFL, O_NONBLOCK );
}
return fifo;
}
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/*
==================
Sys_Cwd
==================
*/
char *Sys_Cwd( void )
{
static char cwd[MAX_OSPATH];
char *result = getcwd( cwd, sizeof( cwd ) - 1 );
if( result != cwd )
return NULL;
cwd[MAX_OSPATH-1] = 0;
return cwd;
}
/*
==============================================================
DIRECTORY SCANNING
==============================================================
*/
#define MAX_FOUND_FILES 0x1000
/*
==================
Sys_ListFilteredFiles
==================
*/
void Sys_ListFilteredFiles( const char *basedir, char *subdirs, char *filter, char **list, int *numfiles )
{
char search[MAX_OSPATH], newsubdirs[MAX_OSPATH];
char filename[MAX_OSPATH];
DIR *fdir;
struct dirent *d;
struct stat st;
if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
return;
}
if (strlen(subdirs)) {
Com_sprintf( search, sizeof(search), "%s/%s", basedir, subdirs );
}
else {
Com_sprintf( search, sizeof(search), "%s", basedir );
}
if ((fdir = opendir(search)) == NULL) {
return;
}
while ((d = readdir(fdir)) != NULL) {
Com_sprintf(filename, sizeof(filename), "%s/%s", search, d->d_name);
if (stat(filename, &st) == -1)
continue;
if (st.st_mode & S_IFDIR) {
if (Q_stricmp(d->d_name, ".") && Q_stricmp(d->d_name, "..")) {
if (strlen(subdirs)) {
Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s/%s", subdirs, d->d_name);
}
else {
Com_sprintf( newsubdirs, sizeof(newsubdirs), "%s", d->d_name);
}
Sys_ListFilteredFiles( basedir, newsubdirs, filter, list, numfiles );
}
}
if ( *numfiles >= MAX_FOUND_FILES - 1 ) {
break;
}
Com_sprintf( filename, sizeof(filename), "%s/%s", subdirs, d->d_name );
if (!Com_FilterPath( filter, filename, qfalse ))
continue;
list[ *numfiles ] = CopyString( filename );
(*numfiles)++;
}
closedir(fdir);
}
/*
==================
Sys_ListFiles
==================
*/
char **Sys_ListFiles( const char *directory, const char *extension, char *filter, int *numfiles, qboolean wantsubs )
{
struct dirent *d;
DIR *fdir;
qboolean dironly = wantsubs;
char search[MAX_OSPATH];
int nfiles;
char **listCopy;
char *list[MAX_FOUND_FILES];
int i;
struct stat st;
int extLen;
if (filter) {
nfiles = 0;
Sys_ListFilteredFiles( directory, "", filter, list, &nfiles );
list[ nfiles ] = NULL;
*numfiles = nfiles;
if (!nfiles)
return NULL;
listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
for ( i = 0 ; i < nfiles ; i++ ) {
listCopy[i] = list[i];
}
listCopy[i] = NULL;
return listCopy;
}
if ( !extension)
extension = "";
if ( extension[0] == '/' && extension[1] == 0 ) {
extension = "";
dironly = qtrue;
}
extLen = strlen( extension );
// search
nfiles = 0;
if ((fdir = opendir(directory)) == NULL) {
*numfiles = 0;
return NULL;
}
while ((d = readdir(fdir)) != NULL) {
Com_sprintf(search, sizeof(search), "%s/%s", directory, d->d_name);
if (stat(search, &st) == -1)
continue;
if ((dironly && !(st.st_mode & S_IFDIR)) ||
(!dironly && (st.st_mode & S_IFDIR)))
continue;
if (*extension) {
if ( strlen( d->d_name ) < extLen ||
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Q_stricmp(
d->d_name + strlen( d->d_name ) - extLen,
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extension ) ) {
continue; // didn't match
}
}
if ( nfiles == MAX_FOUND_FILES - 1 )
break;
list[ nfiles ] = CopyString( d->d_name );
nfiles++;
}
list[ nfiles ] = NULL;
closedir(fdir);
// return a copy of the list
*numfiles = nfiles;
if ( !nfiles ) {
return NULL;
}
listCopy = Z_Malloc( ( nfiles + 1 ) * sizeof( *listCopy ) );
for ( i = 0 ; i < nfiles ; i++ ) {
listCopy[i] = list[i];
}
listCopy[i] = NULL;
return listCopy;
}
/*
==================
Sys_FreeFileList
==================
*/
void Sys_FreeFileList( char **list )
{
int i;
if ( !list ) {
return;
}
for ( i = 0 ; list[i] ; i++ ) {
Z_Free( list[i] );
}
Z_Free( list );
}
/*
==================
Sys_Sleep
Block execution for msec or until input is received.
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==================
*/
void Sys_Sleep( int msec )
{
if( msec == 0 )
return;
if( stdinIsATTY )
{
fd_set fdset;
FD_ZERO(&fdset);
FD_SET(STDIN_FILENO, &fdset);
if( msec < 0 )
{
select(STDIN_FILENO + 1, &fdset, NULL, NULL, NULL);
}
else
{
struct timeval timeout;
timeout.tv_sec = msec/1000;
timeout.tv_usec = (msec%1000)*1000;
select(STDIN_FILENO + 1, &fdset, NULL, NULL, &timeout);
}
}
else
{
// With nothing to select() on, we can't wait indefinitely
if( msec < 0 )
msec = 10;
usleep( msec * 1000 );
}
}
/*
==============
Sys_ErrorDialog
Display an error message
==============
*/
void Sys_ErrorDialog( const char *error )
{
char buffer[ 1024 ];
unsigned int size;
int f = -1;
const char *homepath = Cvar_VariableString( "fs_homepath" );
const char *gamedir = Cvar_VariableString( "fs_game" );
const char *fileName = "crashlog.txt";
char *dirpath = FS_BuildOSPath( homepath, gamedir, "");
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char *ospath = FS_BuildOSPath( homepath, gamedir, fileName );
Sys_Print( va( "%s\n", error ) );
#ifndef DEDICATED
Sys_Dialog( DT_ERROR, va( "%s. See \"%s\" for details.", error, ospath ), "Error" );
#endif
// Make sure the write path for the crashlog exists...
if(!Sys_Mkdir(homepath))
{
Com_Printf("ERROR: couldn't create path '%s' for crash log.\n", homepath);
return;
}
if(!Sys_Mkdir(dirpath))
{
Com_Printf("ERROR: couldn't create path '%s' for crash log.\n", dirpath);
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return;
}
// We might be crashing because we maxed out the Quake MAX_FILE_HANDLES,
// which will come through here, so we don't want to recurse forever by
// calling FS_FOpenFileWrite()...use the Unix system APIs instead.
f = open( ospath, O_CREAT | O_TRUNC | O_WRONLY, 0640 );
if( f == -1 )
{
Com_Printf( "ERROR: couldn't open %s\n", fileName );
return;
}
// We're crashing, so we don't care much if write() or close() fails.
while( ( size = CON_LogRead( buffer, sizeof( buffer ) ) ) > 0 ) {
if( write( f, buffer, size ) != size ) {
Com_Printf( "ERROR: couldn't fully write to %s\n", fileName );
break;
}
}
close( f );
}
#ifndef __APPLE__
static char execBuffer[ 1024 ];
static char *execBufferPointer;
static char *execArgv[ 16 ];
static int execArgc;
/*
==============
Sys_ClearExecBuffer
==============
*/
static void Sys_ClearExecBuffer( void )
{
execBufferPointer = execBuffer;
Com_Memset( execArgv, 0, sizeof( execArgv ) );
execArgc = 0;
}
/*
==============
Sys_AppendToExecBuffer
==============
*/
static void Sys_AppendToExecBuffer( const char *text )
{
size_t size = sizeof( execBuffer ) - ( execBufferPointer - execBuffer );
int length = strlen( text ) + 1;
if( length > size || execArgc >= ARRAY_LEN( execArgv ) )
return;
Q_strncpyz( execBufferPointer, text, size );
execArgv[ execArgc++ ] = execBufferPointer;
execBufferPointer += length;
}
/*
==============
Sys_Exec
==============
*/
static int Sys_Exec( void )
{
pid_t pid = fork( );
if( pid < 0 )
return -1;
if( pid )
{
// Parent
int exitCode;
wait( &exitCode );
return WEXITSTATUS( exitCode );
}
else
{
// Child
execvp( execArgv[ 0 ], execArgv );
// Failed to execute
exit( -1 );
return -1;
}
}
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/*
==============
Sys_ZenityCommand
==============
*/
static void Sys_ZenityCommand( dialogType_t type, const char *message, const char *title )
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{
Sys_ClearExecBuffer( );
Sys_AppendToExecBuffer( "zenity" );
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switch( type )
{
default:
case DT_INFO: Sys_AppendToExecBuffer( "--info" ); break;
case DT_WARNING: Sys_AppendToExecBuffer( "--warning" ); break;
case DT_ERROR: Sys_AppendToExecBuffer( "--error" ); break;
case DT_YES_NO:
Sys_AppendToExecBuffer( "--question" );
Sys_AppendToExecBuffer( "--ok-label=Yes" );
Sys_AppendToExecBuffer( "--cancel-label=No" );
break;
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case DT_OK_CANCEL:
Sys_AppendToExecBuffer( "--question" );
Sys_AppendToExecBuffer( "--ok-label=OK" );
Sys_AppendToExecBuffer( "--cancel-label=Cancel" );
break;
}
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Sys_AppendToExecBuffer( va( "--text=%s", message ) );
Sys_AppendToExecBuffer( va( "--title=%s", title ) );
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}
/*
==============
Sys_KdialogCommand
==============
*/
static void Sys_KdialogCommand( dialogType_t type, const char *message, const char *title )
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{
Sys_ClearExecBuffer( );
Sys_AppendToExecBuffer( "kdialog" );
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switch( type )
{
default:
case DT_INFO: Sys_AppendToExecBuffer( "--msgbox" ); break;
case DT_WARNING: Sys_AppendToExecBuffer( "--sorry" ); break;
case DT_ERROR: Sys_AppendToExecBuffer( "--error" ); break;
case DT_YES_NO: Sys_AppendToExecBuffer( "--warningyesno" ); break;
case DT_OK_CANCEL: Sys_AppendToExecBuffer( "--warningcontinuecancel" ); break;
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}
Sys_AppendToExecBuffer( message );
Sys_AppendToExecBuffer( va( "--title=%s", title ) );
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}
/*
==============
Sys_XmessageCommand
==============
*/
static void Sys_XmessageCommand( dialogType_t type, const char *message, const char *title )
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{
Sys_ClearExecBuffer( );
Sys_AppendToExecBuffer( "xmessage" );
Sys_AppendToExecBuffer( "-buttons" );
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switch( type )
{
default: Sys_AppendToExecBuffer( "OK:0" ); break;
case DT_YES_NO: Sys_AppendToExecBuffer( "Yes:0,No:1" ); break;
case DT_OK_CANCEL: Sys_AppendToExecBuffer( "OK:0,Cancel:1" ); break;
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}
Sys_AppendToExecBuffer( "-center" );
Sys_AppendToExecBuffer( message );
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}
/*
==============
Sys_Dialog
Display a *nix dialog box
==============
*/
dialogResult_t Sys_Dialog( dialogType_t type, const char *message, const char *title )
{
typedef enum
{
NONE = 0,
ZENITY,
KDIALOG,
XMESSAGE,
NUM_DIALOG_PROGRAMS
} dialogCommandType_t;
typedef void (*dialogCommandBuilder_t)( dialogType_t, const char *, const char * );
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const char *session = getenv( "DESKTOP_SESSION" );
qboolean tried[ NUM_DIALOG_PROGRAMS ] = { qfalse };
dialogCommandBuilder_t commands[ NUM_DIALOG_PROGRAMS ] = { NULL };
dialogCommandType_t preferredCommandType = NONE;
int i;
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commands[ ZENITY ] = &Sys_ZenityCommand;
commands[ KDIALOG ] = &Sys_KdialogCommand;
commands[ XMESSAGE ] = &Sys_XmessageCommand;
// This may not be the best way
if( !Q_stricmp( session, "gnome" ) )
preferredCommandType = ZENITY;
else if( !Q_stricmp( session, "kde" ) )
preferredCommandType = KDIALOG;
for( i = NONE + 1; i < NUM_DIALOG_PROGRAMS; i++ )
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{
if( preferredCommandType != NONE && preferredCommandType != i )
continue;
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if( !tried[ i ] )
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{
int exitCode;
commands[ i ]( type, message, title );
exitCode = Sys_Exec( );
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if( exitCode >= 0 )
{
switch( type )
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{
case DT_YES_NO: return exitCode ? DR_NO : DR_YES;
case DT_OK_CANCEL: return exitCode ? DR_CANCEL : DR_OK;
default: return DR_OK;
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}
}
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tried[ i ] = qtrue;
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// The preference failed, so start again in order
if( preferredCommandType != NONE )
{
preferredCommandType = NONE;
i = NONE + 1;
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}
}
}
Com_DPrintf( S_COLOR_YELLOW "WARNING: failed to show a dialog\n" );
return DR_OK;
}
#endif
/*
==============
Sys_GLimpSafeInit
Unix specific "safe" GL implementation initialisation
==============
*/
void Sys_GLimpSafeInit( void )
{
// NOP
}
/*
==============
Sys_GLimpInit
Unix specific GL implementation initialisation
==============
*/
void Sys_GLimpInit( void )
{
// NOP
}
void Sys_SetFloatEnv(void)
{
// rounding toward nearest
fesetround(FE_TONEAREST);
}
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/*
==============
Sys_PlatformInit
Unix specific initialisation
==============
*/
void Sys_PlatformInit( void )
{
const char* term = getenv( "TERM" );
signal( SIGHUP, Sys_SigHandler );
signal( SIGQUIT, Sys_SigHandler );
signal( SIGTRAP, Sys_SigHandler );
signal( SIGABRT, Sys_SigHandler );
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signal( SIGBUS, Sys_SigHandler );
Sys_SetFloatEnv();
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stdinIsATTY = isatty( STDIN_FILENO ) &&
!( term && ( !strcmp( term, "raw" ) || !strcmp( term, "dumb" ) ) );
}
/*
==============
Sys_PlatformExit
Unix specific deinitialisation
==============
*/
void Sys_PlatformExit( void )
{
}
/*
==============
Sys_SetEnv
set/unset environment variables (empty value removes it)
==============
*/
void Sys_SetEnv(const char *name, const char *value)
{
if(value && *value)
setenv(name, value, 1);
else
unsetenv(name);
}
/*
==============
Sys_PID
==============
*/
int Sys_PID( void )
{
return getpid( );
}
/*
==============
Sys_PIDIsRunning
==============
*/
qboolean Sys_PIDIsRunning( int pid )
{
return kill( pid, 0 ) == 0;
}
/*
=================
Sys_DllExtension
Check if filename should be allowed to be loaded as a DLL.
=================
*/
qboolean Sys_DllExtension( const char *name ) {
const char *p;
char c = 0;
if ( COM_CompareExtension( name, DLL_EXT ) ) {
return qtrue;
}
ioquake3 resync to revision 3444 from 3393. Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
2018-04-07 23:02:52 +00:00
#ifdef __APPLE__
// Allow system frameworks without dylib extensions
// i.e., /System/Library/Frameworks/OpenAL.framework/OpenAL
if ( strncmp( name, "/System/Library/Frameworks/", 27 ) == 0 ) {
return qtrue;
}
#endif
// Check for format of filename.so.1.2.3
p = strstr( name, DLL_EXT "." );
if ( p ) {
p += strlen( DLL_EXT );
// Check if .so is only followed for periods and numbers.
while ( *p ) {
c = *p;
if ( !isdigit( c ) && c != '.' ) {
return qfalse;
}
p++;
}
// Don't allow filename to end in a period. file.so., file.so.0., etc
if ( c != '.' ) {
return qtrue;
}
}
return qfalse;
}