q3rally/engine/code/ui/ui_shared.c

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2011-02-18 14:31:32 +00:00
/*
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
This file is part of Quake III Arena source code.
Quake III Arena source code is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
Quake III Arena source code is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Quake III Arena source code; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
===========================================================================
*/
//
// string allocation/management
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#include "ui_shared.h"
#define SCROLL_TIME_START 500
#define SCROLL_TIME_ADJUST 150
#define SCROLL_TIME_ADJUSTOFFSET 40
#define SCROLL_TIME_FLOOR 20
typedef struct scrollInfo_s {
int nextScrollTime;
int nextAdjustTime;
int adjustValue;
int scrollKey;
float xStart;
float yStart;
itemDef_t *item;
qboolean scrollDir;
} scrollInfo_t;
static scrollInfo_t scrollInfo;
static void (*captureFunc) (void *p) = 0;
static void *captureData = NULL;
static itemDef_t *itemCapture = NULL; // item that has the mouse captured ( if any )
displayContextDef_t *DC = NULL;
static qboolean g_waitingForKey = qfalse;
static qboolean g_editingField = qfalse;
static itemDef_t *g_bindItem = NULL;
static itemDef_t *g_editItem = NULL;
menuDef_t Menus[MAX_MENUS]; // defined menus
int menuCount = 0; // how many
menuDef_t *menuStack[MAX_OPEN_MENUS];
int openMenuCount = 0;
static qboolean debugMode = qfalse;
#define DOUBLE_CLICK_DELAY 300
static int lastListBoxClickTime = 0;
void Item_RunScript(itemDef_t *item, const char *s);
void Item_SetupKeywordHash(void);
void Menu_SetupKeywordHash(void);
int BindingIDFromName(const char *name);
qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down);
itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu);
itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu);
static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y);
#ifdef CGAME
#define MEM_POOL_SIZE 128 * 1024
#else
#define MEM_POOL_SIZE 1024 * 1024
#endif
static char memoryPool[MEM_POOL_SIZE];
static int allocPoint, outOfMemory;
/*
===============
UI_Alloc
===============
*/
void *UI_Alloc( int size ) {
char *p;
if ( allocPoint + size > MEM_POOL_SIZE ) {
outOfMemory = qtrue;
if (DC->Print) {
DC->Print("UI_Alloc: Failure. Out of memory!\n");
}
//DC->trap_Print(S_COLOR_YELLOW"WARNING: UI Out of Memory!\n");
return NULL;
}
p = &memoryPool[allocPoint];
allocPoint += ( size + 15 ) & ~15;
return p;
}
/*
===============
UI_InitMemory
===============
*/
void UI_InitMemory( void ) {
allocPoint = 0;
outOfMemory = qfalse;
}
qboolean UI_OutOfMemory( void ) {
return outOfMemory;
}
#define HASH_TABLE_SIZE 2048
/*
================
return a hash value for the string
================
*/
static unsigned hashForString(const char *str) {
int i;
unsigned hash;
char letter;
hash = 0;
i = 0;
while (str[i] != '\0') {
letter = tolower(str[i]);
hash+=(unsigned)(letter)*(i+119);
i++;
}
hash &= (HASH_TABLE_SIZE-1);
return hash;
}
typedef struct stringDef_s {
struct stringDef_s *next;
const char *str;
} stringDef_t;
static int strPoolIndex = 0;
static char strPool[STRING_POOL_SIZE];
static int strHandleCount = 0;
static stringDef_t *strHandle[HASH_TABLE_SIZE];
const char *String_Alloc(const char *p) {
int len;
unsigned hash;
stringDef_t *str, *last;
static const char *staticNULL = "";
if (p == NULL) {
return NULL;
}
if (*p == 0) {
return staticNULL;
}
hash = hashForString(p);
str = strHandle[hash];
while (str) {
if (strcmp(p, str->str) == 0) {
return str->str;
}
str = str->next;
}
len = strlen(p);
if (len + strPoolIndex + 1 < STRING_POOL_SIZE) {
int ph = strPoolIndex;
strcpy(&strPool[strPoolIndex], p);
strPoolIndex += len + 1;
str = strHandle[hash];
last = str;
while (str && str->next) {
last = str;
str = str->next;
}
str = UI_Alloc(sizeof(stringDef_t));
ioquake3 resync to revision 3385 from 3347. Fix going to previous browser source in q3_ui Limit ui_smallFont/ui_bigFont/cg_noTaunt cvars to missionpack Fix team chat box for spectators Don't draw crosshair 0 in Team Arena setup menu Make client for Windows x86_64 use OpenAL64.dll by default Fix loading renderer DLLs on Windows x86 Add Windows application manifest Disable DPI scaling on Windows ignore window resize event on fullscreen Don't reload arenas.txt/*.arena files in Team Arena UI Fix crash when out of memory in Team Arena's String_Alloc Fix in_nograb not releasing the mouse cursor Update UI player animation handling to match CGame Fix specifying minimum mac os version in make-macosx.sh Fix listen server sending snapshots each client frame Statically link libgcc on Windows Fix hit accuracy stats for lightning gun and shotgun kills Don't link to libGL at compile time Add common OpenGL version parsing + OpenGL 3 fixes Support parsing OpenGL ES version strings Fix setting cflags/libs from sdl2-config Load OpenGL ES 1.1 function procs [qcommon] Use unsigned types where wrapping arithmetic is intended OpenGL2: Fix brightness when r_autoExposure is disabled OpenGL2: Fix MD3 surface with zero shaders dividing by zero [botlib/be_aas_def.h] Change array size from MAX_PATH to MAX_QPATH Don't redefine MAX_PATH in bot code Fix memory leak in (unused) AAS_FloodAreas() Fix compiling GLSL shaders under Windows. Only draw cm_patch/bot debug polygons in world scenes Fix reading crash log when log wraps around buffer Don't send team overlay info to bots Fix a race condition in the makedirs target Fix shader corruption on OpenBSD
2017-11-04 11:30:30 +00:00
if (!str) {
return NULL;
}
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str->next = NULL;
str->str = &strPool[ph];
if (last) {
last->next = str;
} else {
strHandle[hash] = str;
}
return &strPool[ph];
}
return NULL;
}
void String_Report(void) {
float f;
Com_Printf("Memory/String Pool Info\n");
Com_Printf("----------------\n");
f = strPoolIndex;
f /= STRING_POOL_SIZE;
f *= 100;
Com_Printf("String Pool is %.1f%% full, %i bytes out of %i used.\n", f, strPoolIndex, STRING_POOL_SIZE);
f = allocPoint;
f /= MEM_POOL_SIZE;
f *= 100;
Com_Printf("Memory Pool is %.1f%% full, %i bytes out of %i used.\n", f, allocPoint, MEM_POOL_SIZE);
}
/*
=================
String_Init
=================
*/
void String_Init(void) {
int i;
for (i = 0; i < HASH_TABLE_SIZE; i++) {
strHandle[i] = NULL;
}
strHandleCount = 0;
strPoolIndex = 0;
menuCount = 0;
openMenuCount = 0;
UI_InitMemory();
Item_SetupKeywordHash();
Menu_SetupKeywordHash();
if (DC && DC->getBindingBuf) {
Controls_GetConfig();
}
}
#if 0
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/*
=================
PC_SourceWarning
=================
*/
static __attribute__ ((format (printf, 2, 3))) void PC_SourceWarning(int handle, char *format, ...) {
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int line;
char filename[128];
va_list argptr;
static char string[4096];
va_start (argptr, format);
Q_vsnprintf (string, sizeof(string), format, argptr);
va_end (argptr);
filename[0] = '\0';
line = 0;
trap_PC_SourceFileAndLine(handle, filename, &line);
Com_Printf(S_COLOR_YELLOW "WARNING: %s, line %d: %s\n", filename, line, string);
}
#endif
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/*
=================
PC_SourceError
=================
*/
static __attribute__ ((format (printf, 2, 3))) void PC_SourceError(int handle, char *format, ...) {
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int line;
char filename[128];
va_list argptr;
static char string[4096];
va_start (argptr, format);
Q_vsnprintf (string, sizeof(string), format, argptr);
va_end (argptr);
filename[0] = '\0';
line = 0;
trap_PC_SourceFileAndLine(handle, filename, &line);
Com_Printf(S_COLOR_RED "ERROR: %s, line %d: %s\n", filename, line, string);
}
/*
=================
LerpColor
=================
*/
void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t)
{
int i;
// lerp and clamp each component
for (i=0; i<4; i++)
{
c[i] = a[i] + t*(b[i]-a[i]);
if (c[i] < 0)
c[i] = 0;
else if (c[i] > 1.0)
c[i] = 1.0;
}
}
/*
=================
Float_Parse
=================
*/
qboolean Float_Parse(char **p, float *f) {
char *token;
token = COM_ParseExt(p, qfalse);
if (token && token[0] != 0) {
*f = atof(token);
return qtrue;
} else {
return qfalse;
}
}
/*
=================
PC_Float_Parse
=================
*/
qboolean PC_Float_Parse(int handle, float *f) {
pc_token_t token;
int negative = qfalse;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (token.string[0] == '-') {
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
negative = qtrue;
}
if (token.type != TT_NUMBER) {
PC_SourceError(handle, "expected float but found %s", token.string);
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return qfalse;
}
if (negative)
*f = -token.floatvalue;
else
*f = token.floatvalue;
return qtrue;
}
/*
=================
Color_Parse
=================
*/
qboolean Color_Parse(char **p, vec4_t *c) {
int i;
float f;
for (i = 0; i < 4; i++) {
if (!Float_Parse(p, &f)) {
return qfalse;
}
(*c)[i] = f;
}
return qtrue;
}
/*
=================
PC_Color_Parse
=================
*/
qboolean PC_Color_Parse(int handle, vec4_t *c) {
int i;
float f;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
(*c)[i] = f;
}
return qtrue;
}
/*
=================
Int_Parse
=================
*/
qboolean Int_Parse(char **p, int *i) {
char *token;
token = COM_ParseExt(p, qfalse);
if (token && token[0] != 0) {
*i = atoi(token);
return qtrue;
} else {
return qfalse;
}
}
/*
=================
PC_Int_Parse
=================
*/
qboolean PC_Int_Parse(int handle, int *i) {
pc_token_t token;
int negative = qfalse;
if (!i)
return qfalse;
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if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (token.string[0] == '-') {
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
negative = qtrue;
}
if (token.type != TT_NUMBER) {
PC_SourceError(handle, "expected integer but found %s", token.string);
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return qfalse;
}
*i = token.intvalue;
if (negative)
*i = - *i;
return qtrue;
}
/*
=================
Rect_Parse
=================
*/
qboolean Rect_Parse(char **p, rectDef_t *r) {
if (Float_Parse(p, &r->x)) {
if (Float_Parse(p, &r->y)) {
if (Float_Parse(p, &r->w)) {
if (Float_Parse(p, &r->h)) {
return qtrue;
}
}
}
}
return qfalse;
}
/*
=================
PC_Rect_Parse
=================
*/
qboolean PC_Rect_Parse(int handle, rectDef_t *r) {
if (PC_Float_Parse(handle, &r->x)) {
if (PC_Float_Parse(handle, &r->y)) {
if (PC_Float_Parse(handle, &r->w)) {
if (PC_Float_Parse(handle, &r->h)) {
return qtrue;
}
}
}
}
return qfalse;
}
/*
=================
String_Parse
=================
*/
qboolean String_Parse(char **p, const char **out) {
char *token;
token = COM_ParseExt(p, qfalse);
if (token && token[0] != 0) {
*(out) = String_Alloc(token);
return qtrue;
}
return qfalse;
}
/*
=================
PC_String_Parse
=================
*/
qboolean PC_String_Parse(int handle, const char **out) {
pc_token_t token;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
*(out) = String_Alloc(token.string);
return qtrue;
}
/*
=================
PC_Script_Parse
=================
*/
qboolean PC_Script_Parse(int handle, const char **out) {
char script[1024];
pc_token_t token;
memset(script, 0, sizeof(script));
// scripts start with { and have ; separated command lists.. commands are command, arg..
// basically we want everything between the { } as it will be interpreted at run time
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (Q_stricmp(token.string, "{") != 0) {
return qfalse;
}
while ( 1 ) {
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (Q_stricmp(token.string, "}") == 0) {
*out = String_Alloc(script);
return qtrue;
}
if (token.string[1] != '\0') {
Q_strcat(script, 1024, va("\"%s\"", token.string));
} else {
Q_strcat(script, 1024, token.string);
}
Q_strcat(script, 1024, " ");
}
return qfalse;
}
// display, window, menu, item code
//
/*
==================
Init_Display
Initializes the display with a structure to all the drawing routines
==================
*/
void Init_Display(displayContextDef_t *dc) {
DC = dc;
}
// type and style painting
void GradientBar_Paint(rectDef_t *rect, vec4_t color) {
// gradient bar takes two paints
DC->setColor( color );
DC->drawHandlePic(rect->x, rect->y, rect->w, rect->h, DC->Assets.gradientBar);
DC->setColor( NULL );
}
/*
==================
Window_Init
Initializes a window structure ( windowDef_t ) with defaults
==================
*/
void Window_Init(Window *w) {
memset(w, 0, sizeof(windowDef_t));
w->borderSize = 1;
w->foreColor[0] = w->foreColor[1] = w->foreColor[2] = w->foreColor[3] = 1.0;
w->cinematic = -1;
}
void Fade(int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount) {
if (*flags & (WINDOW_FADINGOUT | WINDOW_FADINGIN)) {
if (DC->realTime > *nextTime) {
*nextTime = DC->realTime + offsetTime;
if (*flags & WINDOW_FADINGOUT) {
*f -= fadeAmount;
if (bFlags && *f <= 0.0) {
*flags &= ~(WINDOW_FADINGOUT | WINDOW_VISIBLE);
}
} else {
*f += fadeAmount;
if (*f >= clamp) {
*f = clamp;
if (bFlags) {
*flags &= ~WINDOW_FADINGIN;
}
}
}
}
}
}
void Window_Paint(Window *w, float fadeAmount, float fadeClamp, float fadeCycle) {
//float bordersize = 0;
vec4_t color = {0};
rectDef_t fillRect;
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if ( w == NULL ) {
return;
}
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if (debugMode) {
color[0] = color[1] = color[2] = color[3] = 1;
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color);
}
if (w->style == 0 && w->border == 0) {
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return;
}
fillRect = w->rect;
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if (w->border != 0) {
fillRect.x += w->borderSize;
fillRect.y += w->borderSize;
fillRect.w -= w->borderSize + 1;
fillRect.h -= w->borderSize + 1;
}
if (w->style == WINDOW_STYLE_FILLED) {
// box, but possible a shader that needs filled
if (w->background) {
Fade(&w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount);
DC->setColor(w->backColor);
DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
DC->setColor(NULL);
} else {
DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor);
}
} else if (w->style == WINDOW_STYLE_GRADIENT) {
GradientBar_Paint(&fillRect, w->backColor);
// gradient bar
} else if (w->style == WINDOW_STYLE_SHADER) {
if (w->flags & WINDOW_FORECOLORSET) {
DC->setColor(w->foreColor);
}
DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
DC->setColor(NULL);
} else if (w->style == WINDOW_STYLE_TEAMCOLOR) {
if (DC->getTeamColor) {
DC->getTeamColor(&color);
DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, color);
}
} else if (w->style == WINDOW_STYLE_CINEMATIC) {
if (w->cinematic == -1) {
w->cinematic = DC->playCinematic(w->cinematicName, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
if (w->cinematic == -1) {
w->cinematic = -2;
}
}
if (w->cinematic >= 0) {
DC->runCinematicFrame(w->cinematic);
DC->drawCinematic(w->cinematic, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
}
}
if (w->border == WINDOW_BORDER_FULL) {
// full
// HACK HACK HACK
if (w->style == WINDOW_STYLE_TEAMCOLOR) {
if (color[0] > 0) {
// red
color[0] = 1;
color[1] = color[2] = .5;
} else {
color[2] = 1;
color[0] = color[1] = .5;
}
color[3] = 1;
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, color);
} else {
DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, w->borderColor);
}
} else if (w->border == WINDOW_BORDER_HORZ) {
// top/bottom
DC->setColor(w->borderColor);
DC->drawTopBottom(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
DC->setColor( NULL );
} else if (w->border == WINDOW_BORDER_VERT) {
// left right
DC->setColor(w->borderColor);
DC->drawSides(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
DC->setColor( NULL );
} else if (w->border == WINDOW_BORDER_KCGRADIENT) {
// this is just two gradient bars along each horz edge
rectDef_t r = w->rect;
r.h = w->borderSize;
GradientBar_Paint(&r, w->borderColor);
r.y = w->rect.y + w->rect.h - 1;
GradientBar_Paint(&r, w->borderColor);
}
}
void Item_SetScreenCoords(itemDef_t *item, float x, float y) {
if (item == NULL) {
return;
}
if (item->window.border != 0) {
x += item->window.borderSize;
y += item->window.borderSize;
}
item->window.rect.x = x + item->window.rectClient.x;
item->window.rect.y = y + item->window.rectClient.y;
item->window.rect.w = item->window.rectClient.w;
item->window.rect.h = item->window.rectClient.h;
// force the text rects to recompute
item->textRect.w = 0;
item->textRect.h = 0;
}
// FIXME: consolidate this with nearby stuff
void Item_UpdatePosition(itemDef_t *item) {
float x, y;
menuDef_t *menu;
if (item == NULL || item->parent == NULL) {
return;
}
menu = item->parent;
x = menu->window.rect.x;
y = menu->window.rect.y;
if (menu->window.border != 0) {
x += menu->window.borderSize;
y += menu->window.borderSize;
}
Item_SetScreenCoords(item, x, y);
}
// menus
void Menu_UpdatePosition(menuDef_t *menu) {
int i;
float x, y;
if (menu == NULL) {
return;
}
x = menu->window.rect.x;
y = menu->window.rect.y;
if (menu->window.border != 0) {
x += menu->window.borderSize;
y += menu->window.borderSize;
}
for (i = 0; i < menu->itemCount; i++) {
Item_SetScreenCoords(menu->items[i], x, y);
}
}
void Menu_PostParse(menuDef_t *menu) {
if (menu == NULL) {
return;
}
if (menu->fullScreen) {
menu->window.rect.x = 0;
menu->window.rect.y = 0;
menu->window.rect.w = 640;
menu->window.rect.h = 480;
}
Menu_UpdatePosition(menu);
}
itemDef_t *Menu_ClearFocus(menuDef_t *menu) {
int i;
itemDef_t *ret = NULL;
if (menu == NULL) {
return NULL;
}
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
ret = menu->items[i];
}
menu->items[i]->window.flags &= ~WINDOW_HASFOCUS;
if (menu->items[i]->leaveFocus) {
Item_RunScript(menu->items[i], menu->items[i]->leaveFocus);
}
}
return ret;
}
qboolean IsVisible(int flags) {
return (flags & WINDOW_VISIBLE && !(flags & WINDOW_FADINGOUT));
}
qboolean Rect_ContainsPoint(rectDef_t *rect, float x, float y) {
if (rect) {
if (x > rect->x && x < rect->x + rect->w && y > rect->y && y < rect->y + rect->h) {
return qtrue;
}
}
return qfalse;
}
int Menu_ItemsMatchingGroup(menuDef_t *menu, const char *name) {
int i;
int count = 0;
for (i = 0; i < menu->itemCount; i++) {
if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
count++;
}
}
return count;
}
itemDef_t *Menu_GetMatchingItemByNumber(menuDef_t *menu, int index, const char *name) {
int i;
int count = 0;
for (i = 0; i < menu->itemCount; i++) {
if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
if (count == index) {
return menu->items[i];
}
count++;
}
}
return NULL;
}
void Script_SetColor(itemDef_t *item, char **args) {
const char *name;
int i;
float f;
vec4_t *out;
// expecting type of color to set and 4 args for the color
if (String_Parse(args, &name)) {
out = NULL;
if (Q_stricmp(name, "backcolor") == 0) {
out = &item->window.backColor;
item->window.flags |= WINDOW_BACKCOLORSET;
} else if (Q_stricmp(name, "forecolor") == 0) {
out = &item->window.foreColor;
item->window.flags |= WINDOW_FORECOLORSET;
} else if (Q_stricmp(name, "bordercolor") == 0) {
out = &item->window.borderColor;
}
if (out) {
for (i = 0; i < 4; i++) {
if (!Float_Parse(args, &f)) {
return;
}
(*out)[i] = f;
}
}
}
}
void Script_SetAsset(itemDef_t *item, char **args) {
const char *name;
// expecting name to set asset to
if (String_Parse(args, &name)) {
// check for a model
if (item->type == ITEM_TYPE_MODEL) {
}
}
}
void Script_SetBackground(itemDef_t *item, char **args) {
const char *name;
// expecting name to set asset to
if (String_Parse(args, &name)) {
item->window.background = DC->registerShaderNoMip(name);
}
}
itemDef_t *Menu_FindItemByName(menuDef_t *menu, const char *p) {
int i;
if (menu == NULL || p == NULL) {
return NULL;
}
for (i = 0; i < menu->itemCount; i++) {
if (Q_stricmp(p, menu->items[i]->window.name) == 0) {
return menu->items[i];
}
}
return NULL;
}
void Script_SetTeamColor(itemDef_t *item, char **args) {
if (DC->getTeamColor) {
int i;
vec4_t color;
DC->getTeamColor(&color);
for (i = 0; i < 4; i++) {
item->window.backColor[i] = color[i];
}
}
}
void Script_SetItemColor(itemDef_t *item, char **args) {
const char *itemname;
const char *name;
vec4_t color;
int i;
vec4_t *out;
// expecting type of color to set and 4 args for the color
if (String_Parse(args, &itemname) && String_Parse(args, &name)) {
itemDef_t *item2;
int j;
int count = Menu_ItemsMatchingGroup(item->parent, itemname);
if (!Color_Parse(args, &color)) {
return;
}
for (j = 0; j < count; j++) {
item2 = Menu_GetMatchingItemByNumber(item->parent, j, itemname);
if (item2 != NULL) {
out = NULL;
if (Q_stricmp(name, "backcolor") == 0) {
out = &item2->window.backColor;
} else if (Q_stricmp(name, "forecolor") == 0) {
out = &item2->window.foreColor;
item2->window.flags |= WINDOW_FORECOLORSET;
} else if (Q_stricmp(name, "bordercolor") == 0) {
out = &item2->window.borderColor;
}
if (out) {
for (i = 0; i < 4; i++) {
(*out)[i] = color[i];
}
}
}
}
}
}
void Menu_ShowItemByName(menuDef_t *menu, const char *p, qboolean bShow) {
itemDef_t *item;
int i;
int count = Menu_ItemsMatchingGroup(menu, p);
for (i = 0; i < count; i++) {
item = Menu_GetMatchingItemByNumber(menu, i, p);
if (item != NULL) {
if (bShow) {
item->window.flags |= WINDOW_VISIBLE;
} else {
item->window.flags &= ~WINDOW_VISIBLE;
// stop cinematics playing in the window
if (item->window.cinematic >= 0) {
DC->stopCinematic(item->window.cinematic);
item->window.cinematic = -1;
}
}
}
}
}
void Menu_FadeItemByName(menuDef_t *menu, const char *p, qboolean fadeOut) {
itemDef_t *item;
int i;
int count = Menu_ItemsMatchingGroup(menu, p);
for (i = 0; i < count; i++) {
item = Menu_GetMatchingItemByNumber(menu, i, p);
if (item != NULL) {
if (fadeOut) {
item->window.flags |= (WINDOW_FADINGOUT | WINDOW_VISIBLE);
item->window.flags &= ~WINDOW_FADINGIN;
} else {
item->window.flags |= (WINDOW_VISIBLE | WINDOW_FADINGIN);
item->window.flags &= ~WINDOW_FADINGOUT;
}
}
}
}
menuDef_t *Menus_FindByName(const char *p) {
int i;
for (i = 0; i < menuCount; i++) {
if (Q_stricmp(Menus[i].window.name, p) == 0) {
return &Menus[i];
}
}
return NULL;
}
void Menus_ShowByName(const char *p) {
menuDef_t *menu = Menus_FindByName(p);
if (menu) {
Menus_Activate(menu);
}
}
void Menus_OpenByName(const char *p) {
Menus_ActivateByName(p);
}
static void Menu_RunCloseScript(menuDef_t *menu) {
if (menu && menu->window.flags & WINDOW_VISIBLE && menu->onClose) {
itemDef_t item;
item.parent = menu;
Item_RunScript(&item, menu->onClose);
}
}
void Menus_CloseByName(const char *p) {
menuDef_t *menu = Menus_FindByName(p);
if (menu != NULL) {
Menu_RunCloseScript(menu);
menu->window.flags &= ~(WINDOW_VISIBLE | WINDOW_HASFOCUS);
}
}
void Menus_CloseAll(void) {
int i;
for (i = 0; i < menuCount; i++) {
Menu_RunCloseScript(&Menus[i]);
Menus[i].window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
}
}
void Script_Show(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
Menu_ShowItemByName(item->parent, name, qtrue);
}
}
void Script_Hide(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
Menu_ShowItemByName(item->parent, name, qfalse);
}
}
void Script_FadeIn(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
Menu_FadeItemByName(item->parent, name, qfalse);
}
}
void Script_FadeOut(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
Menu_FadeItemByName(item->parent, name, qtrue);
}
}
void Script_Open(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
Menus_OpenByName(name);
}
}
void Script_ConditionalOpen(itemDef_t *item, char **args) {
const char *cvar;
const char *name1;
const char *name2;
float val;
if ( String_Parse(args, &cvar) && String_Parse(args, &name1) && String_Parse(args, &name2) ) {
val = DC->getCVarValue( cvar );
if ( val == 0.f ) {
Menus_OpenByName(name2);
} else {
Menus_OpenByName(name1);
}
}
}
void Script_Close(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
Menus_CloseByName(name);
}
}
void Menu_TransitionItemByName(menuDef_t *menu, const char *p, rectDef_t rectFrom, rectDef_t rectTo, int time, float amt) {
itemDef_t *item;
int i;
int count = Menu_ItemsMatchingGroup(menu, p);
for (i = 0; i < count; i++) {
item = Menu_GetMatchingItemByNumber(menu, i, p);
if (item != NULL) {
item->window.flags |= (WINDOW_INTRANSITION | WINDOW_VISIBLE);
item->window.offsetTime = time;
memcpy(&item->window.rectClient, &rectFrom, sizeof(rectDef_t));
memcpy(&item->window.rectEffects, &rectTo, sizeof(rectDef_t));
item->window.rectEffects2.x = fabs(rectTo.x - rectFrom.x) / amt;
item->window.rectEffects2.y = fabs(rectTo.y - rectFrom.y) / amt;
item->window.rectEffects2.w = fabs(rectTo.w - rectFrom.w) / amt;
item->window.rectEffects2.h = fabs(rectTo.h - rectFrom.h) / amt;
2011-02-18 14:31:32 +00:00
Item_UpdatePosition(item);
}
}
}
void Script_Transition(itemDef_t *item, char **args) {
const char *name;
rectDef_t rectFrom, rectTo;
int time;
float amt;
if (String_Parse(args, &name)) {
if ( Rect_Parse(args, &rectFrom) && Rect_Parse(args, &rectTo) && Int_Parse(args, &time) && Float_Parse(args, &amt)) {
Menu_TransitionItemByName(item->parent, name, rectFrom, rectTo, time, amt);
}
}
}
void Menu_OrbitItemByName(menuDef_t *menu, const char *p, float x, float y, float cx, float cy, int time) {
itemDef_t *item;
int i;
int count = Menu_ItemsMatchingGroup(menu, p);
for (i = 0; i < count; i++) {
item = Menu_GetMatchingItemByNumber(menu, i, p);
if (item != NULL) {
item->window.flags |= (WINDOW_ORBITING | WINDOW_VISIBLE);
item->window.offsetTime = time;
item->window.rectEffects.x = cx;
item->window.rectEffects.y = cy;
item->window.rectClient.x = x;
item->window.rectClient.y = y;
Item_UpdatePosition(item);
}
}
}
void Script_Orbit(itemDef_t *item, char **args) {
const char *name;
float cx, cy, x, y;
int time;
if (String_Parse(args, &name)) {
if ( Float_Parse(args, &x) && Float_Parse(args, &y) && Float_Parse(args, &cx) && Float_Parse(args, &cy) && Int_Parse(args, &time) ) {
Menu_OrbitItemByName(item->parent, name, x, y, cx, cy, time);
}
}
}
void Script_SetFocus(itemDef_t *item, char **args) {
const char *name;
itemDef_t *focusItem;
if (String_Parse(args, &name)) {
focusItem = Menu_FindItemByName(item->parent, name);
if (focusItem && !(focusItem->window.flags & WINDOW_DECORATION) && !(focusItem->window.flags & WINDOW_HASFOCUS)) {
Menu_ClearFocus(item->parent);
focusItem->window.flags |= WINDOW_HASFOCUS;
if (focusItem->onFocus) {
Item_RunScript(focusItem, focusItem->onFocus);
}
if (DC->Assets.itemFocusSound) {
DC->startLocalSound( DC->Assets.itemFocusSound, CHAN_LOCAL_SOUND );
}
}
}
}
void Script_SetPlayerModel(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
DC->setCVar("team_model", name);
}
}
void Script_SetPlayerHead(itemDef_t *item, char **args) {
const char *name;
if (String_Parse(args, &name)) {
DC->setCVar("team_headmodel", name);
}
}
void Script_SetCvar(itemDef_t *item, char **args) {
const char *cvar, *val;
if (String_Parse(args, &cvar) && String_Parse(args, &val)) {
DC->setCVar(cvar, val);
}
}
void Script_Exec(itemDef_t *item, char **args) {
const char *val;
if (String_Parse(args, &val)) {
DC->executeText(EXEC_APPEND, va("%s ; ", val));
}
}
void Script_Play(itemDef_t *item, char **args) {
const char *val;
if (String_Parse(args, &val)) {
DC->startLocalSound(DC->registerSound(val, qfalse), CHAN_LOCAL_SOUND);
}
}
void Script_playLooped(itemDef_t *item, char **args) {
const char *val;
if (String_Parse(args, &val)) {
DC->stopBackgroundTrack();
DC->startBackgroundTrack(val, val);
}
}
commandDef_t commandList[] =
{
{"fadein", &Script_FadeIn}, // group/name
{"fadeout", &Script_FadeOut}, // group/name
{"show", &Script_Show}, // group/name
{"hide", &Script_Hide}, // group/name
{"setcolor", &Script_SetColor}, // works on this
{"open", &Script_Open}, // menu
{"conditionalopen", &Script_ConditionalOpen}, // menu
{"close", &Script_Close}, // menu
{"setasset", &Script_SetAsset}, // works on this
{"setbackground", &Script_SetBackground}, // works on this
{"setitemcolor", &Script_SetItemColor}, // group/name
{"setteamcolor", &Script_SetTeamColor}, // sets this background color to team color
{"setfocus", &Script_SetFocus}, // sets this background color to team color
{"setplayermodel", &Script_SetPlayerModel}, // sets this background color to team color
{"setplayerhead", &Script_SetPlayerHead}, // sets this background color to team color
{"transition", &Script_Transition}, // group/name
{"setcvar", &Script_SetCvar}, // group/name
{"exec", &Script_Exec}, // group/name
{"play", &Script_Play}, // group/name
{"playlooped", &Script_playLooped}, // group/name
{"orbit", &Script_Orbit} // group/name
};
int scriptCommandCount = ARRAY_LEN(commandList);
2011-02-18 14:31:32 +00:00
void Item_RunScript(itemDef_t *item, const char *s) {
char script[1024], *p;
int i;
qboolean bRan;
memset(script, 0, sizeof(script));
if (item && s && s[0]) {
Q_strcat(script, 1024, s);
p = script;
while (1) {
const char *command;
// expect command then arguments, ; ends command, NULL ends script
if (!String_Parse(&p, &command)) {
return;
}
if (command[0] == ';' && command[1] == '\0') {
continue;
}
bRan = qfalse;
for (i = 0; i < scriptCommandCount; i++) {
if (Q_stricmp(command, commandList[i].name) == 0) {
(commandList[i].handler(item, &p));
bRan = qtrue;
break;
}
}
// not in our auto list, pass to handler
if (!bRan) {
DC->runScript(&p);
}
}
}
}
qboolean Item_EnableShowViaCvar(itemDef_t *item, int flag) {
char script[1024], *p;
memset(script, 0, sizeof(script));
if (item && item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
char buff[1024];
DC->getCVarString(item->cvarTest, buff, sizeof(buff));
Q_strcat(script, 1024, item->enableCvar);
p = script;
while (1) {
const char *val;
// expect value then ; or NULL, NULL ends list
if (!String_Parse(&p, &val)) {
return (item->cvarFlags & flag) ? qfalse : qtrue;
}
if (val[0] == ';' && val[1] == '\0') {
continue;
}
// enable it if any of the values are true
if (item->cvarFlags & flag) {
if (Q_stricmp(buff, val) == 0) {
return qtrue;
}
} else {
// disable it if any of the values are true
if (Q_stricmp(buff, val) == 0) {
return qfalse;
}
}
}
return (item->cvarFlags & flag) ? qfalse : qtrue;
}
return qtrue;
}
// will optionaly set focus to this item
qboolean Item_SetFocus(itemDef_t *item, float x, float y) {
int i;
itemDef_t *oldFocus;
sfxHandle_t *sfx = &DC->Assets.itemFocusSound;
qboolean playSound = qfalse;
menuDef_t *parent;
// sanity check, non-null, not a decoration and does not already have the focus
if (item == NULL || item->window.flags & WINDOW_DECORATION || item->window.flags & WINDOW_HASFOCUS || !(item->window.flags & WINDOW_VISIBLE)) {
return qfalse;
}
// this can be NULL
parent = (menuDef_t*)item->parent;
// items can be enabled and disabled based on cvars
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
return qfalse;
}
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
return qfalse;
}
oldFocus = Menu_ClearFocus(item->parent);
if (item->type == ITEM_TYPE_TEXT) {
rectDef_t r;
r = item->textRect;
r.y -= r.h;
if (Rect_ContainsPoint(&r, x, y)) {
item->window.flags |= WINDOW_HASFOCUS;
if (item->focusSound) {
sfx = &item->focusSound;
}
playSound = qtrue;
} else {
if (oldFocus) {
oldFocus->window.flags |= WINDOW_HASFOCUS;
if (oldFocus->onFocus) {
Item_RunScript(oldFocus, oldFocus->onFocus);
}
}
}
} else {
item->window.flags |= WINDOW_HASFOCUS;
if (item->onFocus) {
Item_RunScript(item, item->onFocus);
}
if (item->focusSound) {
sfx = &item->focusSound;
}
playSound = qtrue;
}
if (playSound && sfx) {
DC->startLocalSound( *sfx, CHAN_LOCAL_SOUND );
}
for (i = 0; i < parent->itemCount; i++) {
if (parent->items[i] == item) {
parent->cursorItem = i;
break;
}
}
return qtrue;
}
int Item_ListBox_MaxScroll(itemDef_t *item) {
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
int count = DC->feederCount(item->special);
int max;
if (item->window.flags & WINDOW_HORIZONTAL) {
max = count - (item->window.rect.w / listPtr->elementWidth) + 1;
}
else {
max = count - (item->window.rect.h / listPtr->elementHeight) + 1;
}
if (max < 0) {
return 0;
}
return max;
}
int Item_ListBox_ThumbPosition(itemDef_t *item) {
float max, pos, size;
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
max = Item_ListBox_MaxScroll(item);
if (item->window.flags & WINDOW_HORIZONTAL) {
size = item->window.rect.w - (SCROLLBAR_SIZE * 2) - 2;
if (max > 0) {
pos = (size-SCROLLBAR_SIZE) / (float) max;
} else {
pos = 0;
}
pos *= listPtr->startPos;
return item->window.rect.x + 1 + SCROLLBAR_SIZE + pos;
}
else {
size = item->window.rect.h - (SCROLLBAR_SIZE * 2) - 2;
if (max > 0) {
pos = (size-SCROLLBAR_SIZE) / (float) max;
} else {
pos = 0;
}
pos *= listPtr->startPos;
return item->window.rect.y + 1 + SCROLLBAR_SIZE + pos;
}
}
int Item_ListBox_ThumbDrawPosition(itemDef_t *item) {
int min, max;
if (itemCapture == item) {
if (item->window.flags & WINDOW_HORIZONTAL) {
min = item->window.rect.x + SCROLLBAR_SIZE + 1;
max = item->window.rect.x + item->window.rect.w - 2*SCROLLBAR_SIZE - 1;
if (DC->cursorx >= min + SCROLLBAR_SIZE/2 && DC->cursorx <= max + SCROLLBAR_SIZE/2) {
return DC->cursorx - SCROLLBAR_SIZE/2;
}
else {
return Item_ListBox_ThumbPosition(item);
}
}
else {
min = item->window.rect.y + SCROLLBAR_SIZE + 1;
max = item->window.rect.y + item->window.rect.h - 2*SCROLLBAR_SIZE - 1;
if (DC->cursory >= min + SCROLLBAR_SIZE/2 && DC->cursory <= max + SCROLLBAR_SIZE/2) {
return DC->cursory - SCROLLBAR_SIZE/2;
}
else {
return Item_ListBox_ThumbPosition(item);
}
}
}
else {
return Item_ListBox_ThumbPosition(item);
}
}
float Item_Slider_ThumbPosition(itemDef_t *item) {
float value, range, x;
editFieldDef_t *editDef = item->typeData;
if (item->text) {
x = item->textRect.x + item->textRect.w + 8;
} else {
x = item->window.rect.x;
}
if (!editDef || !item->cvar) {
2011-02-18 14:31:32 +00:00
return x;
}
value = DC->getCVarValue(item->cvar);
if (value < editDef->minVal) {
value = editDef->minVal;
} else if (value > editDef->maxVal) {
value = editDef->maxVal;
}
range = editDef->maxVal - editDef->minVal;
value -= editDef->minVal;
value /= range;
//value /= (editDef->maxVal - editDef->minVal);
value *= SLIDER_WIDTH;
x += value;
// vm fuckage
//x = x + (((float)value / editDef->maxVal) * SLIDER_WIDTH);
return x;
}
int Item_Slider_OverSlider(itemDef_t *item, float x, float y) {
rectDef_t r;
r.x = Item_Slider_ThumbPosition(item) - (SLIDER_THUMB_WIDTH / 2);
r.y = item->window.rect.y - 2;
r.w = SLIDER_THUMB_WIDTH;
r.h = SLIDER_THUMB_HEIGHT;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
return 0;
}
int Item_ListBox_OverLB(itemDef_t *item, float x, float y) {
rectDef_t r;
int thumbstart;
if (item->window.flags & WINDOW_HORIZONTAL) {
// check if on left arrow
r.x = item->window.rect.x;
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
r.h = r.w = SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_LEFTARROW;
}
// check if on right arrow
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_RIGHTARROW;
}
// check if on thumb
thumbstart = Item_ListBox_ThumbPosition(item);
r.x = thumbstart;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
r.x = item->window.rect.x + SCROLLBAR_SIZE;
r.w = thumbstart - r.x;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGUP;
}
r.x = thumbstart + SCROLLBAR_SIZE;
r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGDN;
}
} else {
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE;
r.y = item->window.rect.y;
r.h = r.w = SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_LEFTARROW;
}
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_RIGHTARROW;
}
thumbstart = Item_ListBox_ThumbPosition(item);
r.y = thumbstart;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_THUMB;
}
r.y = item->window.rect.y + SCROLLBAR_SIZE;
r.h = thumbstart - r.y;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGUP;
}
r.y = thumbstart + SCROLLBAR_SIZE;
r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE;
if (Rect_ContainsPoint(&r, x, y)) {
return WINDOW_LB_PGDN;
}
}
return 0;
}
void Item_ListBox_MouseEnter(itemDef_t *item, float x, float y)
{
rectDef_t r;
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
item->window.flags &= ~(WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN);
item->window.flags |= Item_ListBox_OverLB(item, x, y);
if (item->window.flags & WINDOW_HORIZONTAL) {
if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) {
// check for selection hit as we have exausted buttons and thumb
if (listPtr->elementStyle == LISTBOX_IMAGE) {
r.x = item->window.rect.x;
r.y = item->window.rect.y;
r.h = item->window.rect.h - SCROLLBAR_SIZE;
r.w = item->window.rect.w - listPtr->drawPadding;
if (Rect_ContainsPoint(&r, x, y)) {
listPtr->cursorPos = (int)((x - r.x) / listPtr->elementWidth) + listPtr->startPos;
if (listPtr->cursorPos >= listPtr->endPos) {
listPtr->cursorPos = listPtr->endPos;
}
}
} else {
// text hit..
}
}
} else if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) {
r.x = item->window.rect.x;
r.y = item->window.rect.y;
r.w = item->window.rect.w - SCROLLBAR_SIZE;
r.h = item->window.rect.h - listPtr->drawPadding;
if (Rect_ContainsPoint(&r, x, y)) {
listPtr->cursorPos = (int)((y - 2 - r.y) / listPtr->elementHeight) + listPtr->startPos;
if (listPtr->cursorPos > listPtr->endPos) {
listPtr->cursorPos = listPtr->endPos;
}
}
}
}
void Item_MouseEnter(itemDef_t *item, float x, float y) {
rectDef_t r;
if (item) {
r = item->textRect;
r.y -= r.h;
// in the text rect?
// items can be enabled and disabled based on cvars
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
return;
}
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
return;
}
if (Rect_ContainsPoint(&r, x, y)) {
if (!(item->window.flags & WINDOW_MOUSEOVERTEXT)) {
Item_RunScript(item, item->mouseEnterText);
item->window.flags |= WINDOW_MOUSEOVERTEXT;
}
if (!(item->window.flags & WINDOW_MOUSEOVER)) {
Item_RunScript(item, item->mouseEnter);
item->window.flags |= WINDOW_MOUSEOVER;
}
} else {
// not in the text rect
if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
// if we were
Item_RunScript(item, item->mouseExitText);
item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
}
if (!(item->window.flags & WINDOW_MOUSEOVER)) {
Item_RunScript(item, item->mouseEnter);
item->window.flags |= WINDOW_MOUSEOVER;
}
if (item->type == ITEM_TYPE_LISTBOX) {
Item_ListBox_MouseEnter(item, x, y);
}
}
}
}
void Item_MouseLeave(itemDef_t *item) {
if (item) {
if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
Item_RunScript(item, item->mouseExitText);
item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
}
Item_RunScript(item, item->mouseExit);
item->window.flags &= ~(WINDOW_LB_RIGHTARROW | WINDOW_LB_LEFTARROW);
}
}
itemDef_t *Menu_HitTest(menuDef_t *menu, float x, float y) {
int i;
for (i = 0; i < menu->itemCount; i++) {
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
return menu->items[i];
}
}
return NULL;
}
void Item_SetMouseOver(itemDef_t *item, qboolean focus) {
if (item) {
if (focus) {
item->window.flags |= WINDOW_MOUSEOVER;
} else {
item->window.flags &= ~WINDOW_MOUSEOVER;
}
}
}
qboolean Item_OwnerDraw_HandleKey(itemDef_t *item, int key) {
if (item && DC->ownerDrawHandleKey) {
return DC->ownerDrawHandleKey(item->window.ownerDraw, item->window.ownerDrawFlags, &item->special, key);
}
return qfalse;
}
qboolean Item_ListBox_HandleKey(itemDef_t *item, int key, qboolean down, qboolean force) {
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
int count = DC->feederCount(item->special);
int max, viewmax;
if (force || (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS)) {
max = Item_ListBox_MaxScroll(item);
if (item->window.flags & WINDOW_HORIZONTAL) {
viewmax = (item->window.rect.w / listPtr->elementWidth);
if ( key == K_LEFTARROW || key == K_KP_LEFTARROW )
{
if (!listPtr->notselectable) {
listPtr->cursorPos--;
if (listPtr->cursorPos < 0) {
listPtr->cursorPos = 0;
}
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
else {
listPtr->startPos--;
if (listPtr->startPos < 0)
listPtr->startPos = 0;
}
return qtrue;
}
if ( key == K_RIGHTARROW || key == K_KP_RIGHTARROW )
{
if (!listPtr->notselectable) {
listPtr->cursorPos++;
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= count) {
listPtr->cursorPos = count-1;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
else {
listPtr->startPos++;
if (listPtr->startPos >= count)
listPtr->startPos = count-1;
}
return qtrue;
}
}
else {
viewmax = (item->window.rect.h / listPtr->elementHeight);
if ( key == K_UPARROW || key == K_KP_UPARROW )
{
if (!listPtr->notselectable) {
listPtr->cursorPos--;
if (listPtr->cursorPos < 0) {
listPtr->cursorPos = 0;
}
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
else {
listPtr->startPos--;
if (listPtr->startPos < 0)
listPtr->startPos = 0;
}
return qtrue;
}
if ( key == K_DOWNARROW || key == K_KP_DOWNARROW )
{
if (!listPtr->notselectable) {
listPtr->cursorPos++;
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= count) {
listPtr->cursorPos = count-1;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
else {
listPtr->startPos++;
if (listPtr->startPos > max)
listPtr->startPos = max;
}
return qtrue;
}
}
// Use mouse wheel in vertical and horizontal menus.
// If scrolling 3 items would replace over half of the
// displayed items, only scroll 1 item at a time.
if ( key == K_MWHEELUP ) {
int scroll = viewmax < 6 ? 1 : 3;
listPtr->startPos -= scroll;
if (listPtr->startPos < 0) {
listPtr->startPos = 0;
}
return qtrue;
}
if ( key == K_MWHEELDOWN ) {
int scroll = viewmax < 6 ? 1 : 3;
listPtr->startPos += scroll;
if (listPtr->startPos > max) {
listPtr->startPos = max;
}
return qtrue;
}
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// mouse hit
if (key == K_MOUSE1 || key == K_MOUSE2) {
if (item->window.flags & WINDOW_LB_LEFTARROW) {
listPtr->startPos--;
if (listPtr->startPos < 0) {
listPtr->startPos = 0;
}
} else if (item->window.flags & WINDOW_LB_RIGHTARROW) {
// one down
listPtr->startPos++;
if (listPtr->startPos > max) {
listPtr->startPos = max;
}
} else if (item->window.flags & WINDOW_LB_PGUP) {
// page up
listPtr->startPos -= viewmax;
if (listPtr->startPos < 0) {
listPtr->startPos = 0;
}
} else if (item->window.flags & WINDOW_LB_PGDN) {
// page down
listPtr->startPos += viewmax;
if (listPtr->startPos > max) {
listPtr->startPos = max;
}
} else if (item->window.flags & WINDOW_LB_THUMB) {
// Display_SetCaptureItem(item);
} else {
// select an item
if (DC->realTime < lastListBoxClickTime && listPtr->doubleClick) {
Item_RunScript(item, listPtr->doubleClick);
}
lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY;
if (item->cursorPos != listPtr->cursorPos) {
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
}
return qtrue;
}
if ( key == K_HOME || key == K_KP_HOME) {
// home
listPtr->startPos = 0;
return qtrue;
}
if ( key == K_END || key == K_KP_END) {
// end
listPtr->startPos = max;
return qtrue;
}
if (key == K_PGUP || key == K_KP_PGUP ) {
// page up
if (!listPtr->notselectable) {
listPtr->cursorPos -= viewmax;
if (listPtr->cursorPos < 0) {
listPtr->cursorPos = 0;
}
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
else {
listPtr->startPos -= viewmax;
if (listPtr->startPos < 0) {
listPtr->startPos = 0;
}
}
return qtrue;
}
if ( key == K_PGDN || key == K_KP_PGDN ) {
// page down
if (!listPtr->notselectable) {
listPtr->cursorPos += viewmax;
if (listPtr->cursorPos < listPtr->startPos) {
listPtr->startPos = listPtr->cursorPos;
}
if (listPtr->cursorPos >= count) {
listPtr->cursorPos = count-1;
}
if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
}
item->cursorPos = listPtr->cursorPos;
DC->feederSelection(item->special, item->cursorPos);
}
else {
listPtr->startPos += viewmax;
if (listPtr->startPos > max) {
listPtr->startPos = max;
}
}
return qtrue;
}
}
return qfalse;
}
qboolean Item_YesNo_HandleKey(itemDef_t *item, int key) {
if (item->cvar) {
qboolean action = qfalse;
if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) {
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS) {
action = qtrue;
}
} else if (UI_SelectForKey(key) != 0) {
action = qtrue;
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}
if (action) {
DC->setCVar(item->cvar, va("%i", !DC->getCVarValue(item->cvar)));
return qtrue;
}
}
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return qfalse;
}
int Item_Multi_CountSettings(itemDef_t *item) {
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
if (multiPtr == NULL) {
return 0;
}
return multiPtr->count;
}
int Item_Multi_FindCvarByValue(itemDef_t *item) {
char buff[1024];
float value = 0;
int i;
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
if (multiPtr) {
if (multiPtr->strDef) {
DC->getCVarString(item->cvar, buff, sizeof(buff));
} else {
value = DC->getCVarValue(item->cvar);
}
for (i = 0; i < multiPtr->count; i++) {
if (multiPtr->strDef) {
if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
return i;
}
} else {
if (multiPtr->cvarValue[i] == value) {
return i;
}
}
}
}
return 0;
}
const char *Item_Multi_Setting(itemDef_t *item) {
char buff[1024];
float value = 0;
int i;
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
if (multiPtr) {
if (multiPtr->strDef) {
DC->getCVarString(item->cvar, buff, sizeof(buff));
} else {
value = DC->getCVarValue(item->cvar);
}
for (i = 0; i < multiPtr->count; i++) {
if (multiPtr->strDef) {
if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
return multiPtr->cvarList[i];
}
} else {
if (multiPtr->cvarValue[i] == value) {
return multiPtr->cvarList[i];
}
}
}
}
return "";
}
qboolean Item_Multi_HandleKey(itemDef_t *item, int key) {
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
if (multiPtr) {
if (item->cvar) {
int select = 0;
if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) {
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS) {
select = (key == K_MOUSE2) ? -1 : 1;
}
} else {
select = UI_SelectForKey(key);
}
if (select != 0) {
int current = Item_Multi_FindCvarByValue(item) + select;
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int max = Item_Multi_CountSettings(item);
if ( current < 0 ) {
current = max-1;
} else if ( current >= max ) {
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current = 0;
}
if (multiPtr->videoMode) {
if (multiPtr->cvarValue[current] != -1) {
DC->setCVar("r_mode", va("%i", (int) multiPtr->cvarValue[current] ));
} else {
int w, h;
char *x;
char str[8];
x = strchr( multiPtr->cvarStr[current], 'x' ) + 1;
Q_strncpyz( str, multiPtr->cvarStr[current], MIN( x-multiPtr->cvarStr[current], sizeof( str ) ) );
w = atoi( str );
h = atoi( x );
DC->setCVar("r_mode", "-1");
DC->setCVar("r_customwidth", va("%i", w));
DC->setCVar("r_customheight", va("%i", h));
}
}
2011-02-18 14:31:32 +00:00
if (multiPtr->strDef) {
DC->setCVar(item->cvar, multiPtr->cvarStr[current]);
} else {
float value = multiPtr->cvarValue[current];
if (((float)((int) value)) == value) {
DC->setCVar(item->cvar, va("%i", (int) value ));
}
else {
DC->setCVar(item->cvar, va("%f", value ));
}
}
return qtrue;
}
}
}
return qfalse;
}
qboolean Item_TextField_HandleKey(itemDef_t *item, int key) {
char buff[1024];
int len;
itemDef_t *newItem = NULL;
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
if (item->cvar) {
memset(buff, 0, sizeof(buff));
DC->getCVarString(item->cvar, buff, sizeof(buff));
len = strlen(buff);
if (editPtr->maxChars && len > editPtr->maxChars) {
len = editPtr->maxChars;
}
if ( key & K_CHAR_FLAG ) {
key &= ~K_CHAR_FLAG;
if (key == 'h' - 'a' + 1 ) { // ctrl-h is backspace
if ( item->cursorPos > 0 ) {
memmove( &buff[item->cursorPos - 1], &buff[item->cursorPos], len + 1 - item->cursorPos);
item->cursorPos--;
if (item->cursorPos < editPtr->paintOffset) {
editPtr->paintOffset--;
}
}
DC->setCVar(item->cvar, buff);
return qtrue;
}
//
// ignore any non printable chars
//
if ( key < 32 || !item->cvar) {
return qtrue;
}
if (item->type == ITEM_TYPE_NUMERICFIELD) {
if (key < '0' || key > '9') {
return qfalse;
}
}
if (!DC->getOverstrikeMode()) {
if (( len == MAX_EDITFIELD - 1 ) || (editPtr->maxChars && len >= editPtr->maxChars)) {
return qtrue;
}
memmove( &buff[item->cursorPos + 1], &buff[item->cursorPos], len + 1 - item->cursorPos );
} else {
if (editPtr->maxChars && item->cursorPos >= editPtr->maxChars) {
return qtrue;
}
}
buff[item->cursorPos] = key;
DC->setCVar(item->cvar, buff);
if (item->cursorPos < len + 1) {
item->cursorPos++;
if (editPtr->maxPaintChars && item->cursorPos > editPtr->maxPaintChars) {
editPtr->paintOffset++;
}
}
} else {
if ( key == K_DEL || key == K_KP_DEL ) {
if ( item->cursorPos < len ) {
memmove( buff + item->cursorPos, buff + item->cursorPos + 1, len - item->cursorPos);
DC->setCVar(item->cvar, buff);
}
return qtrue;
}
if ( key == K_RIGHTARROW || key == K_KP_RIGHTARROW )
{
if (editPtr->maxPaintChars && item->cursorPos >= editPtr->maxPaintChars && item->cursorPos < len) {
item->cursorPos++;
editPtr->paintOffset++;
return qtrue;
}
if (item->cursorPos < len) {
item->cursorPos++;
}
return qtrue;
}
if ( key == K_LEFTARROW || key == K_KP_LEFTARROW )
{
if ( item->cursorPos > 0 ) {
item->cursorPos--;
}
if (item->cursorPos < editPtr->paintOffset) {
editPtr->paintOffset--;
}
return qtrue;
}
if ( key == K_HOME || key == K_KP_HOME) {// || ( tolower(key) == 'a' && trap_Key_IsDown( K_CTRL ) ) ) {
item->cursorPos = 0;
editPtr->paintOffset = 0;
return qtrue;
}
if ( key == K_END || key == K_KP_END) {// ( tolower(key) == 'e' && trap_Key_IsDown( K_CTRL ) ) ) {
item->cursorPos = len;
if(item->cursorPos > editPtr->maxPaintChars) {
editPtr->paintOffset = len - editPtr->maxPaintChars;
}
return qtrue;
}
if ( key == K_INS || key == K_KP_INS ) {
DC->setOverstrikeMode(!DC->getOverstrikeMode());
return qtrue;
}
}
if (key == K_TAB || key == K_DOWNARROW || key == K_KP_DOWNARROW) {
newItem = Menu_SetNextCursorItem(item->parent);
if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) {
g_editItem = newItem;
}
}
if (key == K_UPARROW || key == K_KP_UPARROW) {
newItem = Menu_SetPrevCursorItem(item->parent);
if (newItem && (newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD)) {
g_editItem = newItem;
}
}
if ( key == K_ENTER || key == K_KP_ENTER || key == K_ESCAPE) {
return qfalse;
}
return qtrue;
}
return qfalse;
}
static void Scroll_ListBox_AutoFunc(void *p) {
scrollInfo_t *si = (scrollInfo_t*)p;
if (DC->realTime > si->nextScrollTime) {
// need to scroll which is done by simulating a click to the item
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
// so it calls it directly
Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
si->nextScrollTime = DC->realTime + si->adjustValue;
}
if (DC->realTime > si->nextAdjustTime) {
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
if (si->adjustValue > SCROLL_TIME_FLOOR) {
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
}
}
}
static void Scroll_ListBox_ThumbFunc(void *p) {
scrollInfo_t *si = (scrollInfo_t*)p;
rectDef_t r;
int pos, max;
listBoxDef_t *listPtr = (listBoxDef_t*)si->item->typeData;
if (si->item->window.flags & WINDOW_HORIZONTAL) {
if (DC->cursorx == si->xStart) {
return;
}
r.x = si->item->window.rect.x + SCROLLBAR_SIZE + 1;
r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_SIZE - 1;
r.h = SCROLLBAR_SIZE;
r.w = si->item->window.rect.w - (SCROLLBAR_SIZE*2) - 2;
max = Item_ListBox_MaxScroll(si->item);
//
pos = (DC->cursorx - r.x - SCROLLBAR_SIZE/2) * max / (r.w - SCROLLBAR_SIZE);
if (pos < 0) {
pos = 0;
}
else if (pos > max) {
pos = max;
}
listPtr->startPos = pos;
si->xStart = DC->cursorx;
}
else if (DC->cursory != si->yStart) {
r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_SIZE - 1;
r.y = si->item->window.rect.y + SCROLLBAR_SIZE + 1;
r.h = si->item->window.rect.h - (SCROLLBAR_SIZE*2) - 2;
r.w = SCROLLBAR_SIZE;
max = Item_ListBox_MaxScroll(si->item);
//
pos = (DC->cursory - r.y - SCROLLBAR_SIZE/2) * max / (r.h - SCROLLBAR_SIZE);
if (pos < 0) {
pos = 0;
}
else if (pos > max) {
pos = max;
}
listPtr->startPos = pos;
si->yStart = DC->cursory;
}
if (DC->realTime > si->nextScrollTime) {
// need to scroll which is done by simulating a click to the item
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
// so it calls it directly
Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
si->nextScrollTime = DC->realTime + si->adjustValue;
}
if (DC->realTime > si->nextAdjustTime) {
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
if (si->adjustValue > SCROLL_TIME_FLOOR) {
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
}
}
}
static void Scroll_Slider_ThumbFunc(void *p) {
float x, value, cursorx;
scrollInfo_t *si = (scrollInfo_t*)p;
editFieldDef_t *editDef = si->item->typeData;
if (si->item->text) {
x = si->item->textRect.x + si->item->textRect.w + 8;
} else {
x = si->item->window.rect.x;
}
cursorx = DC->cursorx;
if (cursorx < x) {
cursorx = x;
} else if (cursorx > x + SLIDER_WIDTH) {
cursorx = x + SLIDER_WIDTH;
}
value = cursorx - x;
value /= SLIDER_WIDTH;
value *= (editDef->maxVal - editDef->minVal);
value += editDef->minVal;
DC->setCVar(si->item->cvar, va("%f", value));
}
void Item_StartCapture(itemDef_t *item, int key) {
int flags;
switch (item->type) {
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
case ITEM_TYPE_LISTBOX:
{
flags = Item_ListBox_OverLB(item, DC->cursorx, DC->cursory);
if (flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW)) {
scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START;
scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
scrollInfo.adjustValue = SCROLL_TIME_START;
scrollInfo.scrollKey = key;
scrollInfo.scrollDir = (flags & WINDOW_LB_LEFTARROW) ? qtrue : qfalse;
scrollInfo.item = item;
captureData = &scrollInfo;
captureFunc = &Scroll_ListBox_AutoFunc;
itemCapture = item;
} else if (flags & WINDOW_LB_THUMB) {
scrollInfo.scrollKey = key;
scrollInfo.item = item;
scrollInfo.xStart = DC->cursorx;
scrollInfo.yStart = DC->cursory;
captureData = &scrollInfo;
captureFunc = &Scroll_ListBox_ThumbFunc;
itemCapture = item;
}
break;
}
case ITEM_TYPE_SLIDER:
{
flags = Item_Slider_OverSlider(item, DC->cursorx, DC->cursory);
if (flags & WINDOW_LB_THUMB) {
scrollInfo.scrollKey = key;
scrollInfo.item = item;
scrollInfo.xStart = DC->cursorx;
scrollInfo.yStart = DC->cursory;
captureData = &scrollInfo;
captureFunc = &Scroll_Slider_ThumbFunc;
itemCapture = item;
}
break;
}
}
}
void Item_StopCapture(itemDef_t *item) {
}
qboolean Item_Slider_HandleKey(itemDef_t *item, int key, qboolean down) {
float x, value, width, work;
//DC->Print("slider handle key\n");
if (item->cvar) {
if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) {
2011-02-18 14:31:32 +00:00
editFieldDef_t *editDef = item->typeData;
if (editDef && Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS) {
2011-02-18 14:31:32 +00:00
rectDef_t testRect;
width = SLIDER_WIDTH;
if (item->text) {
x = item->textRect.x + item->textRect.w + 8;
} else {
x = item->window.rect.x;
}
testRect = item->window.rect;
testRect.x = x;
value = (float)SLIDER_THUMB_WIDTH / 2;
testRect.x -= value;
//DC->Print("slider x: %f\n", testRect.x);
testRect.w = (SLIDER_WIDTH + (float)SLIDER_THUMB_WIDTH / 2);
//DC->Print("slider w: %f\n", testRect.w);
if (Rect_ContainsPoint(&testRect, DC->cursorx, DC->cursory)) {
work = DC->cursorx - x;
value = work / width;
value *= (editDef->maxVal - editDef->minVal);
// vm fuckage
// value = (((float)(DC->cursorx - x)/ SLIDER_WIDTH) * (editDef->maxVal - editDef->minVal));
value += editDef->minVal;
DC->setCVar(item->cvar, va("%f", value));
return qtrue;
}
}
} else {
int select = UI_SelectForKey(key);
if (select != 0) {
editFieldDef_t *editDef = item->typeData;
if (editDef) {
// 20 is number of steps
value = DC->getCVarValue(item->cvar) + (((editDef->maxVal - editDef->minVal)/20) * select);
if (value < editDef->minVal)
value = editDef->minVal;
else if (value > editDef->maxVal)
value = editDef->maxVal;
DC->setCVar(item->cvar, va("%f", value));
return qtrue;
}
}
2011-02-18 14:31:32 +00:00
}
}
DC->Print("slider handle key exit\n");
return qfalse;
}
qboolean Item_HandleKey(itemDef_t *item, int key, qboolean down) {
if (itemCapture) {
Item_StopCapture(itemCapture);
itemCapture = NULL;
captureFunc = 0;
captureData = NULL;
} else {
if ( down && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) {
Item_StartCapture(item, key);
}
}
if (!down) {
return qfalse;
}
switch (item->type) {
case ITEM_TYPE_BUTTON:
return qfalse;
break;
case ITEM_TYPE_RADIOBUTTON:
return qfalse;
break;
case ITEM_TYPE_CHECKBOX:
return qfalse;
break;
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
//return Item_TextField_HandleKey(item, key);
return qfalse;
break;
case ITEM_TYPE_COMBO:
return qfalse;
break;
case ITEM_TYPE_LISTBOX:
return Item_ListBox_HandleKey(item, key, down, qfalse);
break;
case ITEM_TYPE_YESNO:
return Item_YesNo_HandleKey(item, key);
break;
case ITEM_TYPE_MULTI:
return Item_Multi_HandleKey(item, key);
break;
case ITEM_TYPE_OWNERDRAW:
return Item_OwnerDraw_HandleKey(item, key);
break;
case ITEM_TYPE_BIND:
return Item_Bind_HandleKey(item, key, down);
break;
case ITEM_TYPE_SLIDER:
return Item_Slider_HandleKey(item, key, down);
break;
//case ITEM_TYPE_IMAGE:
// Item_Image_Paint(item);
// break;
default:
return qfalse;
break;
}
//return qfalse;
}
void Item_Action(itemDef_t *item) {
if (item) {
Item_RunScript(item, item->action);
}
}
itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu) {
qboolean wrapped = qfalse;
int oldCursor = menu->cursorItem;
if (menu->cursorItem < 0) {
menu->cursorItem = menu->itemCount-1;
wrapped = qtrue;
}
while (menu->cursorItem > -1) {
menu->cursorItem--;
if (menu->cursorItem < 0 && !wrapped) {
wrapped = qtrue;
menu->cursorItem = menu->itemCount -1;
}
if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) {
Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
return menu->items[menu->cursorItem];
}
}
menu->cursorItem = oldCursor;
return NULL;
}
itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu) {
qboolean wrapped = qfalse;
int oldCursor = menu->cursorItem;
if (menu->cursorItem == -1) {
menu->cursorItem = 0;
wrapped = qtrue;
}
while (menu->cursorItem < menu->itemCount) {
menu->cursorItem++;
if (menu->cursorItem >= menu->itemCount && !wrapped) {
wrapped = qtrue;
menu->cursorItem = 0;
}
if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) {
Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
return menu->items[menu->cursorItem];
}
}
menu->cursorItem = oldCursor;
return NULL;
}
static void Window_CloseCinematic(windowDef_t *window) {
if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) {
DC->stopCinematic(window->cinematic);
window->cinematic = -1;
}
}
static void Menu_CloseCinematics(menuDef_t *menu) {
if (menu) {
int i;
Window_CloseCinematic(&menu->window);
for (i = 0; i < menu->itemCount; i++) {
Window_CloseCinematic(&menu->items[i]->window);
if (menu->items[i]->type == ITEM_TYPE_OWNERDRAW) {
DC->stopCinematic(0-menu->items[i]->window.ownerDraw);
}
}
}
}
static void Display_CloseCinematics( void ) {
int i;
for (i = 0; i < menuCount; i++) {
Menu_CloseCinematics(&Menus[i]);
}
}
void Menus_Activate(menuDef_t *menu) {
menu->window.flags |= (WINDOW_HASFOCUS | WINDOW_VISIBLE);
if (menu->onOpen) {
itemDef_t item;
item.parent = menu;
Item_RunScript(&item, menu->onOpen);
}
if (menu->soundName && *menu->soundName) {
// DC->stopBackgroundTrack(); // you don't want to do this since it will reset s_rawend
DC->startBackgroundTrack(menu->soundName, menu->soundName);
}
Display_CloseCinematics();
}
int Display_VisibleMenuCount( void ) {
int i, count;
count = 0;
for (i = 0; i < menuCount; i++) {
if (Menus[i].window.flags & (WINDOW_FORCED | WINDOW_VISIBLE)) {
count++;
}
}
return count;
}
void Menus_HandleOOBClick(menuDef_t *menu, int key, qboolean down) {
if (menu) {
int i;
// basically the behaviour we are looking for is if there are windows in the stack.. see if
// the cursor is within any of them.. if not close them otherwise activate them and pass the
// key on.. force a mouse move to activate focus and script stuff
if (down && menu->window.flags & WINDOW_OOB_CLICK) {
Menu_RunCloseScript(menu);
menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
}
for (i = 0; i < menuCount; i++) {
if (Menu_OverActiveItem(&Menus[i], DC->cursorx, DC->cursory)) {
Menu_RunCloseScript(menu);
menu->window.flags &= ~(WINDOW_HASFOCUS | WINDOW_VISIBLE);
Menus_Activate(&Menus[i]);
Menu_HandleMouseMove(&Menus[i], DC->cursorx, DC->cursory);
Menu_HandleKey(&Menus[i], key, down);
}
}
if (Display_VisibleMenuCount() == 0) {
if (DC->Pause) {
DC->Pause(qfalse);
}
}
Display_CloseCinematics();
}
}
static rectDef_t *Item_CorrectedTextRect(itemDef_t *item) {
static rectDef_t rect;
memset(&rect, 0, sizeof(rectDef_t));
if (item) {
rect = item->textRect;
if (rect.w) {
rect.y -= rect.h;
}
}
return &rect;
}
// menu item key horizontal action: -1 = previous value, 1 = next value, 0 = no change
int UI_SelectForKey(int key)
{
switch (key) {
case K_MOUSE1:
case K_MOUSE3:
case K_ENTER:
case K_KP_ENTER:
case K_RIGHTARROW:
case K_KP_RIGHTARROW:
case K_JOY1:
case K_JOY2:
case K_JOY3:
case K_JOY4:
return 1; // next
case K_MOUSE2:
case K_LEFTARROW:
case K_KP_LEFTARROW:
return -1; // previous
}
// no change
return 0;
}
2011-02-18 14:31:32 +00:00
void Menu_HandleKey(menuDef_t *menu, int key, qboolean down) {
int i;
itemDef_t *item = NULL;
if (g_waitingForKey && down) {
Item_Bind_HandleKey(g_bindItem, key, down);
return;
}
if (g_editingField && down) {
if (!Item_TextField_HandleKey(g_editItem, key)) {
g_editingField = qfalse;
g_editItem = NULL;
return;
} else if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) {
g_editingField = qfalse;
g_editItem = NULL;
Display_MouseMove(NULL, DC->cursorx, DC->cursory);
} else if (key == K_TAB || key == K_UPARROW || key == K_DOWNARROW) {
return;
}
}
if (menu == NULL) {
return;
}
// see if the mouse is within the window bounds and if so is this a mouse click
2011-02-18 14:31:32 +00:00
if (down && !(menu->window.flags & WINDOW_POPUP) && !Rect_ContainsPoint(&menu->window.rect, DC->cursorx, DC->cursory)) {
static qboolean inHandleKey = qfalse;
if (!inHandleKey && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) {
inHandleKey = qtrue;
Menus_HandleOOBClick(menu, key, down);
inHandleKey = qfalse;
return;
}
}
// get the item with focus
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
item = menu->items[i];
}
}
if (item != NULL) {
if (Item_HandleKey(item, key, down)) {
Item_Action(item);
return;
}
}
if (!down) {
return;
}
// default handling
switch ( key ) {
case K_F11:
if (DC->getCVarValue("developer")) {
debugMode ^= 1;
}
break;
case K_F12:
if (DC->getCVarValue("developer")) {
DC->executeText(EXEC_APPEND, "screenshot\n");
}
break;
case K_KP_UPARROW:
case K_UPARROW:
Menu_SetPrevCursorItem(menu);
break;
case K_ESCAPE:
if (!g_waitingForKey && menu->onESC) {
itemDef_t it;
it.parent = menu;
Item_RunScript(&it, menu->onESC);
}
break;
case K_TAB:
case K_KP_DOWNARROW:
case K_DOWNARROW:
Menu_SetNextCursorItem(menu);
break;
case K_MOUSE1:
case K_MOUSE2:
if (item) {
if (item->type == ITEM_TYPE_TEXT) {
if (Rect_ContainsPoint(Item_CorrectedTextRect(item), DC->cursorx, DC->cursory)) {
Item_Action(item);
}
} else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
item->cursorPos = 0;
g_editingField = qtrue;
g_editItem = item;
}
} else {
if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
Item_Action(item);
}
}
}
break;
case K_JOY1:
case K_JOY2:
case K_JOY3:
case K_JOY4:
case K_AUX1:
case K_AUX2:
case K_AUX3:
case K_AUX4:
case K_AUX5:
case K_AUX6:
case K_AUX7:
case K_AUX8:
case K_AUX9:
case K_AUX10:
case K_AUX11:
case K_AUX12:
case K_AUX13:
case K_AUX14:
case K_AUX15:
case K_AUX16:
case K_KP_ENTER:
case K_ENTER:
if (item) {
if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
item->cursorPos = 0;
g_editingField = qtrue;
g_editItem = item;
} else {
Item_Action(item);
}
}
break;
}
}
void ToWindowCoords(float *x, float *y, windowDef_t *window) {
if (window->border != 0) {
*x += window->borderSize;
*y += window->borderSize;
}
*x += window->rect.x;
*y += window->rect.y;
}
void Rect_ToWindowCoords(rectDef_t *rect, windowDef_t *window) {
ToWindowCoords(&rect->x, &rect->y, window);
}
void Item_SetTextExtents(itemDef_t *item, int *width, int *height, const char *text) {
const char *textPtr = (text) ? text : item->text;
if (textPtr == NULL ) {
return;
}
*width = item->textRect.w;
*height = item->textRect.h;
// keeps us from computing the widths and heights more than once
if (*width == 0 || (item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ITEM_ALIGN_CENTER)) {
int originalWidth = DC->textWidth(item->text, item->textscale, 0);
if (item->type == ITEM_TYPE_OWNERDRAW && (item->textalignment == ITEM_ALIGN_CENTER || item->textalignment == ITEM_ALIGN_RIGHT)) {
originalWidth += DC->ownerDrawWidth(item->window.ownerDraw, item->textscale);
} else if (item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ITEM_ALIGN_CENTER && item->cvar) {
char buff[256];
DC->getCVarString(item->cvar, buff, 256);
originalWidth += DC->textWidth(buff, item->textscale, 0);
}
*width = DC->textWidth(textPtr, item->textscale, 0);
*height = DC->textHeight(textPtr, item->textscale, 0);
item->textRect.w = *width;
item->textRect.h = *height;
item->textRect.x = item->textalignx;
item->textRect.y = item->textaligny;
if (item->textalignment == ITEM_ALIGN_RIGHT) {
item->textRect.x = item->textalignx - originalWidth;
} else if (item->textalignment == ITEM_ALIGN_CENTER) {
item->textRect.x = item->textalignx - originalWidth / 2;
}
ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
}
}
void Item_TextColor(itemDef_t *item, vec4_t *newColor) {
vec4_t lowLight;
menuDef_t *parent = (menuDef_t*)item->parent;
Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
if (item->window.flags & WINDOW_HASFOCUS) {
lowLight[0] = 0.8 * parent->focusColor[0];
lowLight[1] = 0.8 * parent->focusColor[1];
lowLight[2] = 0.8 * parent->focusColor[2];
lowLight[3] = 0.8 * parent->focusColor[3];
LerpColor(parent->focusColor,lowLight,*newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) {
lowLight[0] = 0.8 * item->window.foreColor[0];
lowLight[1] = 0.8 * item->window.foreColor[1];
lowLight[2] = 0.8 * item->window.foreColor[2];
lowLight[3] = 0.8 * item->window.foreColor[3];
LerpColor(item->window.foreColor,lowLight,*newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(newColor, &item->window.foreColor, sizeof(vec4_t));
// items can be enabled and disabled based on cvars
}
if (item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
memcpy(newColor, &parent->disableColor, sizeof(vec4_t));
}
}
}
void Item_Text_AutoWrapped_Paint(itemDef_t *item) {
char text[1024];
const char *p, *textPtr, *newLinePtr;
char buff[1024];
int width, height, len, textWidth, newLine, newLineWidth;
float y;
vec4_t color;
textWidth = 0;
newLinePtr = NULL;
if (item->text == NULL) {
if (item->cvar == NULL) {
return;
}
else {
DC->getCVarString(item->cvar, text, sizeof(text));
textPtr = text;
}
}
else {
textPtr = item->text;
}
if (*textPtr == '\0') {
return;
}
Item_TextColor(item, &color);
Item_SetTextExtents(item, &width, &height, textPtr);
y = item->textaligny;
len = 0;
buff[0] = '\0';
newLine = 0;
newLineWidth = 0;
p = textPtr;
while (p) {
if (*p == ' ' || *p == '\t' || *p == '\n' || *p == '\0') {
newLine = len;
newLinePtr = p+1;
newLineWidth = textWidth;
}
textWidth = DC->textWidth(buff, item->textscale, 0);
if ( (newLine && textWidth > item->window.rect.w) || *p == '\n' || *p == '\0') {
if (len) {
if (item->textalignment == ITEM_ALIGN_LEFT) {
item->textRect.x = item->textalignx;
} else if (item->textalignment == ITEM_ALIGN_RIGHT) {
item->textRect.x = item->textalignx - newLineWidth;
} else if (item->textalignment == ITEM_ALIGN_CENTER) {
item->textRect.x = item->textalignx - newLineWidth / 2;
}
item->textRect.y = y;
ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
//
buff[newLine] = '\0';
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, buff, 0, 0, item->textStyle);
}
if (*p == '\0') {
break;
}
//
y += height + 5;
p = newLinePtr;
len = 0;
newLine = 0;
newLineWidth = 0;
continue;
}
buff[len++] = *p++;
buff[len] = '\0';
}
}
void Item_Text_Wrapped_Paint(itemDef_t *item) {
char text[1024];
const char *p, *start, *textPtr;
char buff[1024];
int width, height;
float x, y;
vec4_t color;
// now paint the text and/or any optional images
// default to left
if (item->text == NULL) {
if (item->cvar == NULL) {
return;
}
else {
DC->getCVarString(item->cvar, text, sizeof(text));
textPtr = text;
}
}
else {
textPtr = item->text;
}
if (*textPtr == '\0') {
return;
}
Item_TextColor(item, &color);
Item_SetTextExtents(item, &width, &height, textPtr);
x = item->textRect.x;
y = item->textRect.y;
start = textPtr;
p = strchr(textPtr, '\r');
while (p && *p) {
strncpy(buff, start, p-start+1);
buff[p-start] = '\0';
DC->drawText(x, y, item->textscale, color, buff, 0, 0, item->textStyle);
y += height + 5;
start += p - start + 1;
p = strchr(p+1, '\r');
}
DC->drawText(x, y, item->textscale, color, start, 0, 0, item->textStyle);
}
void Item_Text_Paint(itemDef_t *item) {
char text[1024];
const char *textPtr;
int height, width;
vec4_t color;
if (item->window.flags & WINDOW_WRAPPED) {
Item_Text_Wrapped_Paint(item);
return;
}
if (item->window.flags & WINDOW_AUTOWRAPPED) {
Item_Text_AutoWrapped_Paint(item);
return;
}
if (item->text == NULL) {
if (item->cvar == NULL) {
return;
}
else {
DC->getCVarString(item->cvar, text, sizeof(text));
textPtr = text;
}
}
else {
textPtr = item->text;
}
// this needs to go here as it sets extents for cvar types as well
Item_SetTextExtents(item, &width, &height, textPtr);
if (*textPtr == '\0') {
return;
}
Item_TextColor(item, &color);
//FIXME: this is a fucking mess
/*
adjust = 0;
if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
adjust = 0.5;
}
if (item->textStyle == ITEM_TEXTSTYLE_SHADOWED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
Fade(&item->window.flags, &DC->Assets.shadowColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
DC->drawText(item->textRect.x + DC->Assets.shadowX, item->textRect.y + DC->Assets.shadowY, item->textscale, DC->Assets.shadowColor, textPtr, adjust);
}
*/
// if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
// Fade(&item->window.flags, &item->window.outlineColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
// /*
// Text_Paint(item->textRect.x-1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x+1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x-1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x+1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x-1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
// Text_Paint(item->textRect.x+1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
// */
// DC->drawText(item->textRect.x - 1, item->textRect.y + 1, item->textscale * 1.02, item->window.outlineColor, textPtr, adjust);
// }
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, item->textStyle);
}
//float trap_Cvar_VariableValue( const char *var_name );
//void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize );
void Item_TextField_Paint(itemDef_t *item) {
char buff[1024];
vec4_t newColor, lowLight;
int offset;
menuDef_t *parent = (menuDef_t*)item->parent;
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
Item_Text_Paint(item);
buff[0] = '\0';
if (item->cvar) {
DC->getCVarString(item->cvar, buff, sizeof(buff));
}
if (item->window.flags & WINDOW_HASFOCUS) {
lowLight[0] = 0.8 * parent->focusColor[0];
lowLight[1] = 0.8 * parent->focusColor[1];
lowLight[2] = 0.8 * parent->focusColor[2];
lowLight[3] = 0.8 * parent->focusColor[3];
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
offset = (item->text && *item->text) ? 8 : 0;
if (item->window.flags & WINDOW_HASFOCUS && g_editingField) {
char cursor = DC->getOverstrikeMode() ? '_' : '|';
DC->drawTextWithCursor(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, item->cursorPos - editPtr->paintOffset , cursor, editPtr->maxPaintChars, item->textStyle);
} else {
DC->drawText(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, buff + editPtr->paintOffset, 0, editPtr->maxPaintChars, item->textStyle);
}
}
void Item_YesNo_Paint(itemDef_t *item) {
vec4_t newColor, lowLight;
float value;
menuDef_t *parent = (menuDef_t*)item->parent;
value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
if (item->window.flags & WINDOW_HASFOCUS) {
lowLight[0] = 0.8 * parent->focusColor[0];
lowLight[1] = 0.8 * parent->focusColor[1];
lowLight[2] = 0.8 * parent->focusColor[2];
lowLight[3] = 0.8 * parent->focusColor[3];
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
if (item->text) {
Item_Text_Paint(item);
DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
} else {
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
}
}
void Item_Multi_Paint(itemDef_t *item) {
vec4_t newColor, lowLight;
const char *text = "";
menuDef_t *parent = (menuDef_t*)item->parent;
if (item->window.flags & WINDOW_HASFOCUS) {
lowLight[0] = 0.8 * parent->focusColor[0];
lowLight[1] = 0.8 * parent->focusColor[1];
lowLight[2] = 0.8 * parent->focusColor[2];
lowLight[3] = 0.8 * parent->focusColor[3];
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
text = Item_Multi_Setting(item);
if (item->text) {
Item_Text_Paint(item);
DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
} else {
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
}
}
typedef struct {
char *command;
int defaultbind1;
int defaultbind2;
int bind1;
int bind2;
} bind_t;
typedef struct
{
char* name;
float defaultvalue;
float value;
} configcvar_t;
static bind_t g_bindings[] =
{
{"+scores", K_TAB, -1, -1, -1},
{"+button2", K_ENTER, -1, -1, -1},
{"+speed", K_SHIFT, -1, -1, -1},
{"+forward", K_UPARROW, -1, -1, -1},
{"+back", K_DOWNARROW, -1, -1, -1},
{"+moveleft", ',', -1, -1, -1},
{"+moveright", '.', -1, -1, -1},
{"+moveup", K_SPACE, -1, -1, -1},
{"+movedown", 'c', -1, -1, -1},
{"+left", K_LEFTARROW, -1, -1, -1},
{"+right", K_RIGHTARROW, -1, -1, -1},
{"+strafe", K_ALT, -1, -1, -1},
{"+lookup", K_PGDN, -1, -1, -1},
{"+lookdown", K_DEL, -1, -1, -1},
{"+mlook", '/', -1, -1, -1},
{"centerview", K_END, -1, -1, -1},
{"+zoom", -1, -1, -1, -1},
{"weapon 1", '1', -1, -1, -1},
{"weapon 2", '2', -1, -1, -1},
{"weapon 3", '3', -1, -1, -1},
{"weapon 4", '4', -1, -1, -1},
{"weapon 5", '5', -1, -1, -1},
{"weapon 6", '6', -1, -1, -1},
{"weapon 7", '7', -1, -1, -1},
{"weapon 8", '8', -1, -1, -1},
{"weapon 9", '9', -1, -1, -1},
{"weapon 10", '0', -1, -1, -1},
{"weapon 11", -1, -1, -1, -1},
{"weapon 12", -1, -1, -1, -1},
{"weapon 13", -1, -1, -1, -1},
{"+attack", K_CTRL, -1, -1, -1},
{"weapprev", '[', -1, -1, -1},
{"weapnext", ']', -1, -1, -1},
{"+button3", K_MOUSE3, -1, -1, -1},
{"+button4", K_MOUSE4, -1, -1, -1},
{"prevTeamMember", 'w', -1, -1, -1},
{"nextTeamMember", 'r', -1, -1, -1},
{"nextOrder", 't', -1, -1, -1},
{"confirmOrder", 'y', -1, -1, -1},
{"denyOrder", 'n', -1, -1, -1},
{"taskOffense", 'o', -1, -1, -1},
{"taskDefense", 'd', -1, -1, -1},
{"taskPatrol", 'p', -1, -1, -1},
{"taskCamp", 'c', -1, -1, -1},
{"taskFollow", 'f', -1, -1, -1},
{"taskRetrieve", 'v', -1, -1, -1},
{"taskEscort", 'e', -1, -1, -1},
{"taskOwnFlag", 'i', -1, -1, -1},
{"taskSuicide", 'k', -1, -1, -1},
{"tauntKillInsult", K_F1, -1, -1, -1},
{"tauntPraise", K_F2, -1, -1, -1},
{"tauntTaunt", K_F3, -1, -1, -1},
{"tauntDeathInsult", K_F4, -1, -1, -1},
{"tauntGauntlet", K_F5, -1, -1, -1},
{"scoresUp", K_KP_PGUP, -1, -1, -1},
{"scoresDown", K_KP_PGDN, -1, -1, -1},
{"messagemode", -1, -1, -1, -1},
{"messagemode2", -1, -1, -1, -1},
{"messagemode3", -1, -1, -1, -1},
{"messagemode4", -1, -1, -1, -1}
};
static const int g_bindCount = ARRAY_LEN(g_bindings);
2011-02-18 14:31:32 +00:00
#ifndef MISSIONPACK
static configcvar_t g_configcvars[] =
{
{"cl_run", 0, 0},
{"m_pitch", 0, 0},
{"cg_autoswitch", 0, 0},
{"sensitivity", 0, 0},
{"in_joystick", 0, 0},
{"joy_threshold", 0, 0},
{"m_filter", 0, 0},
{"cl_freelook", 0, 0},
{NULL, 0, 0}
};
#endif
/*
=================
Controls_GetKeyAssignment
=================
*/
static void Controls_GetKeyAssignment (char *command, int *twokeys)
{
int count;
int j;
char b[256];
twokeys[0] = twokeys[1] = -1;
count = 0;
for ( j = 0; j < 256; j++ )
{
DC->getBindingBuf( j, b, 256 );
if ( *b == 0 ) {
continue;
}
if ( !Q_stricmp( b, command ) ) {
twokeys[count] = j;
count++;
if (count == 2) {
break;
}
}
}
}
/*
=================
Controls_GetConfig
=================
*/
void Controls_GetConfig( void )
{
int i;
int twokeys[2];
// iterate each command, get its numeric binding
for (i=0; i < g_bindCount; i++)
{
Controls_GetKeyAssignment(g_bindings[i].command, twokeys);
g_bindings[i].bind1 = twokeys[0];
g_bindings[i].bind2 = twokeys[1];
}
//s_controls.invertmouse.curvalue = DC->getCVarValue( "m_pitch" ) < 0;
//s_controls.smoothmouse.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "m_filter" ) );
//s_controls.alwaysrun.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_run" ) );
//s_controls.autoswitch.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cg_autoswitch" ) );
//s_controls.sensitivity.curvalue = UI_ClampCvar( 2, 30, Controls_GetCvarValue( "sensitivity" ) );
//s_controls.joyenable.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "in_joystick" ) );
//s_controls.joythreshold.curvalue = UI_ClampCvar( 0.05, 0.75, Controls_GetCvarValue( "joy_threshold" ) );
//s_controls.freelook.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_freelook" ) );
}
/*
=================
Controls_SetConfig
=================
*/
void Controls_SetConfig(qboolean restart)
{
int i;
// iterate each command, get its numeric binding
for (i=0; i < g_bindCount; i++)
{
if (g_bindings[i].bind1 != -1)
{
DC->setBinding( g_bindings[i].bind1, g_bindings[i].command );
if (g_bindings[i].bind2 != -1)
DC->setBinding( g_bindings[i].bind2, g_bindings[i].command );
}
}
//if ( s_controls.invertmouse.curvalue )
// DC->setCVar("m_pitch", va("%f),-fabs( DC->getCVarValue( "m_pitch" ) ) );
//else
// trap_Cvar_SetValue( "m_pitch", fabs( trap_Cvar_VariableValue( "m_pitch" ) ) );
//trap_Cvar_SetValue( "m_filter", s_controls.smoothmouse.curvalue );
//trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue );
//trap_Cvar_SetValue( "cg_autoswitch", s_controls.autoswitch.curvalue );
//trap_Cvar_SetValue( "sensitivity", s_controls.sensitivity.curvalue );
//trap_Cvar_SetValue( "in_joystick", s_controls.joyenable.curvalue );
//trap_Cvar_SetValue( "joy_threshold", s_controls.joythreshold.curvalue );
//trap_Cvar_SetValue( "cl_freelook", s_controls.freelook.curvalue );
DC->executeText(EXEC_APPEND, "in_restart\n");
//trap_Cmd_ExecuteText( EXEC_APPEND, "in_restart\n" );
}
/*
=================
Controls_SetDefaults
=================
*/
void Controls_SetDefaults( void )
{
int i;
// iterate each command, set its default binding
for (i=0; i < g_bindCount; i++)
{
g_bindings[i].bind1 = g_bindings[i].defaultbind1;
g_bindings[i].bind2 = g_bindings[i].defaultbind2;
}
//s_controls.invertmouse.curvalue = Controls_GetCvarDefault( "m_pitch" ) < 0;
//s_controls.smoothmouse.curvalue = Controls_GetCvarDefault( "m_filter" );
//s_controls.alwaysrun.curvalue = Controls_GetCvarDefault( "cl_run" );
//s_controls.autoswitch.curvalue = Controls_GetCvarDefault( "cg_autoswitch" );
//s_controls.sensitivity.curvalue = Controls_GetCvarDefault( "sensitivity" );
//s_controls.joyenable.curvalue = Controls_GetCvarDefault( "in_joystick" );
//s_controls.joythreshold.curvalue = Controls_GetCvarDefault( "joy_threshold" );
//s_controls.freelook.curvalue = Controls_GetCvarDefault( "cl_freelook" );
}
int BindingIDFromName(const char *name) {
int i;
for (i=0; i < g_bindCount; i++)
{
if (Q_stricmp(name, g_bindings[i].command) == 0) {
return i;
}
}
return -1;
}
char g_nameBind1[32];
char g_nameBind2[32];
void BindingFromName(const char *cvar) {
int i, b1, b2;
// iterate each command, set its default binding
for (i=0; i < g_bindCount; i++)
{
if (Q_stricmp(cvar, g_bindings[i].command) == 0) {
b1 = g_bindings[i].bind1;
if (b1 == -1) {
break;
}
DC->keynumToStringBuf( b1, g_nameBind1, 32 );
Q_strupr(g_nameBind1);
b2 = g_bindings[i].bind2;
if (b2 != -1)
{
DC->keynumToStringBuf( b2, g_nameBind2, 32 );
Q_strupr(g_nameBind2);
strcat( g_nameBind1, " or " );
strcat( g_nameBind1, g_nameBind2 );
}
return;
}
}
strcpy(g_nameBind1, "???");
}
void Item_Slider_Paint(itemDef_t *item) {
vec4_t newColor, lowLight;
float x, y;
2011-02-18 14:31:32 +00:00
menuDef_t *parent = (menuDef_t*)item->parent;
if (item->window.flags & WINDOW_HASFOCUS) {
lowLight[0] = 0.8 * parent->focusColor[0];
lowLight[1] = 0.8 * parent->focusColor[1];
lowLight[2] = 0.8 * parent->focusColor[2];
lowLight[3] = 0.8 * parent->focusColor[3];
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
y = item->window.rect.y;
if (item->text) {
Item_Text_Paint(item);
x = item->textRect.x + item->textRect.w + 8;
} else {
x = item->window.rect.x;
}
DC->setColor(newColor);
DC->drawHandlePic( x, y, SLIDER_WIDTH, SLIDER_HEIGHT, DC->Assets.sliderBar );
x = Item_Slider_ThumbPosition(item);
DC->drawHandlePic( x - (SLIDER_THUMB_WIDTH / 2), y - 2, SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT, DC->Assets.sliderThumb );
}
void Item_Bind_Paint(itemDef_t *item) {
vec4_t newColor, lowLight;
int maxChars = 0;
menuDef_t *parent = (menuDef_t*)item->parent;
editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
if (editPtr) {
maxChars = editPtr->maxPaintChars;
}
if (item->window.flags & WINDOW_HASFOCUS) {
if (g_bindItem == item) {
lowLight[0] = 0.8f * 1.0f;
lowLight[1] = 0.8f * 0.0f;
lowLight[2] = 0.8f * 0.0f;
lowLight[3] = 0.8f * 1.0f;
} else {
lowLight[0] = 0.8f * parent->focusColor[0];
lowLight[1] = 0.8f * parent->focusColor[1];
lowLight[2] = 0.8f * parent->focusColor[2];
lowLight[3] = 0.8f * parent->focusColor[3];
}
LerpColor(parent->focusColor,lowLight,newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else {
memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
}
if (item->text) {
Item_Text_Paint(item);
BindingFromName(item->cvar);
DC->drawText(item->textRect.x + item->textRect.w + 8, item->textRect.y, item->textscale, newColor, g_nameBind1, 0, maxChars, item->textStyle);
} else {
DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, "FIXME", 0, maxChars, item->textStyle);
2011-02-18 14:31:32 +00:00
}
}
qboolean Display_KeyBindPending(void) {
return g_waitingForKey;
}
qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down) {
int id;
int i;
if (!g_waitingForKey)
2011-02-18 14:31:32 +00:00
{
if (down && ((key == K_MOUSE1 && Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory))
|| key == K_ENTER || key == K_KP_ENTER || key == K_JOY1 || key == K_JOY2 || key == K_JOY3 || key == K_JOY4)) {
2011-02-18 14:31:32 +00:00
g_waitingForKey = qtrue;
g_bindItem = item;
}
return qtrue;
}
else
{
if (g_bindItem == NULL) {
2011-02-18 14:31:32 +00:00
return qtrue;
}
if (key & K_CHAR_FLAG) {
return qtrue;
}
switch (key)
{
case K_ESCAPE:
g_waitingForKey = qfalse;
return qtrue;
case K_BACKSPACE:
id = BindingIDFromName(item->cvar);
if (id != -1) {
ioquake3 resync to revision 3511 from 3444. This updates from SDL 2.0.4 to SDL 2.0.8. Fix nullptr dereference in front of nullptr check in FS_CheckPak0 Fix undefined behaviour due to shifting signed in snd_mem.c Fix shifting bits out of byte in tr_font.c Fix shift into sign in cl_cin.c Fix signed bit operations in MSG_ReadBits Add missing address operator in cm_polylib.c OpenGL1: Decay float[8] to float * in tr_marks.c Avoid srcList[-1] in snd_openal.c Fix the behaviour of CVAR_LATCH|CVAR_CHEAT cvars Maximize cURL buffer size Fix mouse grab after toggling fullscreen Fix q3history buffer not cleared between mods and OOB-access Revert "Removed "Color Depth" from q3_ui system settings, it didn't control anything." Fix displayed color/depth/stencil bits values Restore setting r_colorbits in q3_ui Make setting r_stencilbits more consistent in Team Arena UI Fix map list in Team Arena start server menu after entering SP menu Support SDL audio devices that require float32 samples. sdl_snd.c should just initialize SDL audio without checking SDL_WasInit(). There's no need to SDL_PauseAudio(1) before calling SDL_CloseAudio(). Added audio capture support to SDL backend. Use the SDL2 audio device interface instead of the legacy 1.2 API. Disable SDL audio capture until prebuilt SDL libraries are updated to 2.0.8. Update SDL2 to 2.0.8 Add SDL 2.0.1 headers for macOS PPC Make macOS Universal Bundle target 10.6 for x86 and x86_64 Fix possible bot goal state NULL pointer dereference Fix uninitialized bot_goal_t fields Remove unnecessary NULL pointer check in Cmd_RemoveCommand Make UI_DrawProportionalString handle NULL string Fix compiling against macOS system OpenAL and SDL2 frameworks Fix array index in CanDamage() function - discovered by MARTY Fix compiling Makefile (broke in macOS frameworks commit) Fix clearing keys for control in Team Arena UI Make s_useOpenAL be CVAR_LATCH Improvements for dedicated camera followers (team follow1/2) Fix not closing description.txt and fix path seperator Fix duplicate bots displayed in Team Arena ingame add bot menu OpenGL2: Fix parsing specularScale in shaders Don't allow SDL audio capture using pulseaudio Isolate the Altivec code so non-Altivec PPC targets can use the same binary. Limit -maltivec to specific source files on OpenBSD too (untested) Use SDL 2.0.1 headers for macOS ppc64 Fix console offset while Team Arena voiceMenu is open OpenGL2: Readd r_deluxeSpecular. Fix client kicked as unpure when missing the latest cgame/ui pk3s Don't create multiple windows when GL context creation fails Require OpenGL 1.2 for GL_CLAMP_TO_EDGE Fix Linux uninstaller requiring Bash Fix Linux uninstaller redirecting stderr to stdout in preuninstall.sh Reported by @illwieckz. Fix in_restart causing fatal error while video is shutdown Allow pkg-config binary to be overridden with PKG_CONFIG Make testgun command without argument disable test gun model Remove unused renderer_buffer variable Don't upload 8 bit grayscale images as 16 bit luminance OpenGL1: Use RE_UploadCinematic() instead of duplicate code Don't load non-core GL functions for OpenGL 3.2 core context Load OpenGL ES 2.0 function procs Don't check fixed function GL extensions when using shader pipeline OpenGL2: Fix world VAO cache drawing when glIndex_t is unsigned short OpenGL2: Misc fixes and cleanup Fix IQM root joint backlerp when joint number is more than 0 Improve IQM loading Improve IQM CPU vertex skinning performance OpenGL2: Add GPU vertex skinning for IQM models
2018-07-30 11:35:12 +00:00
if( g_bindings[id].bind1 != -1 ) {
DC->setBinding( g_bindings[id].bind1, "" );
g_bindings[id].bind1 = -1;
}
if( g_bindings[id].bind2 != -1 ) {
DC->setBinding( g_bindings[id].bind2, "" );
g_bindings[id].bind2 = -1;
}
2011-02-18 14:31:32 +00:00
}
Controls_SetConfig(qtrue);
g_waitingForKey = qfalse;
g_bindItem = NULL;
return qtrue;
case '`':
return qtrue;
}
}
if (key != -1)
{
for (i=0; i < g_bindCount; i++)
{
if (g_bindings[i].bind2 == key) {
g_bindings[i].bind2 = -1;
}
if (g_bindings[i].bind1 == key)
{
g_bindings[i].bind1 = g_bindings[i].bind2;
g_bindings[i].bind2 = -1;
}
}
}
id = BindingIDFromName(item->cvar);
if (id != -1) {
if (key == -1) {
if( g_bindings[id].bind1 != -1 ) {
DC->setBinding( g_bindings[id].bind1, "" );
g_bindings[id].bind1 = -1;
}
if( g_bindings[id].bind2 != -1 ) {
DC->setBinding( g_bindings[id].bind2, "" );
g_bindings[id].bind2 = -1;
}
}
else if (g_bindings[id].bind1 == -1) {
g_bindings[id].bind1 = key;
}
else if (g_bindings[id].bind1 != key && g_bindings[id].bind2 == -1) {
g_bindings[id].bind2 = key;
}
else {
DC->setBinding( g_bindings[id].bind1, "" );
DC->setBinding( g_bindings[id].bind2, "" );
g_bindings[id].bind1 = key;
g_bindings[id].bind2 = -1;
}
}
Controls_SetConfig(qtrue);
g_waitingForKey = qfalse;
return qtrue;
}
void AdjustFrom640(float *x, float *y, float *w, float *h) {
//*x = *x * DC->scale + DC->bias;
*x *= DC->xscale;
*y *= DC->yscale;
*w *= DC->xscale;
*h *= DC->yscale;
}
void Item_Model_Paint(itemDef_t *item) {
float x, y, w, h;
refdef_t refdef;
refEntity_t ent;
vec3_t mins, maxs, origin;
vec3_t angles;
modelDef_t *modelPtr = (modelDef_t*)item->typeData;
if (modelPtr == NULL) {
return;
}
// setup the refdef
memset( &refdef, 0, sizeof( refdef ) );
refdef.rdflags = RDF_NOWORLDMODEL;
AxisClear( refdef.viewaxis );
x = item->window.rect.x+1;
y = item->window.rect.y+1;
w = item->window.rect.w-2;
h = item->window.rect.h-2;
AdjustFrom640( &x, &y, &w, &h );
refdef.x = x;
refdef.y = y;
refdef.width = w;
refdef.height = h;
DC->modelBounds( item->asset, mins, maxs );
origin[2] = -0.5 * ( mins[2] + maxs[2] );
origin[1] = 0.5 * ( mins[1] + maxs[1] );
// calculate distance so the model nearly fills the box
if (qtrue) {
float len = 0.5 * ( maxs[2] - mins[2] );
origin[0] = len / 0.268; // len / tan( fov/2 )
//origin[0] = len / tan(w/2);
} else {
origin[0] = item->textscale;
}
refdef.fov_x = (modelPtr->fov_x) ? modelPtr->fov_x : w;
refdef.fov_y = (modelPtr->fov_y) ? modelPtr->fov_y : h;
//refdef.fov_x = (int)((float)refdef.width / 640.0f * 90.0f);
//xx = refdef.width / tan( refdef.fov_x / 360 * M_PI );
//refdef.fov_y = atan2( refdef.height, xx );
//refdef.fov_y *= ( 360 / M_PI );
DC->clearScene();
refdef.time = DC->realTime;
// add the model
memset( &ent, 0, sizeof(ent) );
//adjust = 5.0 * sin( (float)uis.realtime / 500 );
//adjust = 360 % (int)((float)uis.realtime / 1000);
//VectorSet( angles, 0, 0, 1 );
// use item storage to track
if (modelPtr->rotationSpeed) {
if (DC->realTime > item->window.nextTime) {
item->window.nextTime = DC->realTime + modelPtr->rotationSpeed;
modelPtr->angle = (int)(modelPtr->angle + 1) % 360;
}
}
VectorSet( angles, 0, modelPtr->angle, 0 );
AnglesToAxis( angles, ent.axis );
ent.hModel = item->asset;
VectorCopy( origin, ent.origin );
VectorCopy( origin, ent.lightingOrigin );
ent.renderfx = RF_LIGHTING_ORIGIN | RF_NOSHADOW;
VectorCopy( ent.origin, ent.oldorigin );
DC->addRefEntityToScene( &ent );
DC->renderScene( &refdef );
}
void Item_Image_Paint(itemDef_t *item) {
if (item == NULL) {
return;
}
DC->drawHandlePic(item->window.rect.x+1, item->window.rect.y+1, item->window.rect.w-2, item->window.rect.h-2, item->asset);
}
void Item_ListBox_Paint(itemDef_t *item) {
float x, y, size, thumb;
int count, i;
2011-02-18 14:31:32 +00:00
qhandle_t image;
qhandle_t optionalImage;
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
// the listbox is horizontal or vertical and has a fixed size scroll bar going either direction
// elements are enumerated from the DC and either text or image handles are acquired from the DC as well
// textscale is used to size the text, textalignx and textaligny are used to size image elements
// there is no clipping available so only the last completely visible item is painted
count = DC->feederCount(item->special);
// default is vertical if horizontal flag is not here
if (item->window.flags & WINDOW_HORIZONTAL) {
// draw scrollbar in bottom of the window
// bar
x = item->window.rect.x + 1;
y = item->window.rect.y + item->window.rect.h - SCROLLBAR_SIZE - 1;
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowLeft);
x += SCROLLBAR_SIZE - 1;
size = item->window.rect.w - (SCROLLBAR_SIZE * 2);
DC->drawHandlePic(x, y, size+1, SCROLLBAR_SIZE, DC->Assets.scrollBar);
x += size - 1;
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowRight);
// thumb
thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
if (thumb > x - SCROLLBAR_SIZE - 1) {
thumb = x - SCROLLBAR_SIZE - 1;
}
DC->drawHandlePic(thumb, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
//
listPtr->endPos = listPtr->startPos;
size = item->window.rect.w - 2;
// items
// size contains max available space
if (listPtr->elementStyle == LISTBOX_IMAGE) {
// fit = 0;
x = item->window.rect.x + 1;
y = item->window.rect.y + 1;
for (i = listPtr->startPos; i < count; i++) {
// always draw at least one
// which may overdraw the box if it is too small for the element
image = DC->feederItemImage(item->special, i);
if (image) {
DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
}
if (i == item->cursorPos) {
DC->drawRect(x, y, listPtr->elementWidth-1, listPtr->elementHeight-1, item->window.borderSize, item->window.borderColor);
}
size -= listPtr->elementWidth;
if (size < listPtr->elementWidth) {
listPtr->drawPadding = size; //listPtr->elementWidth - size;
break;
}
x += listPtr->elementWidth;
listPtr->endPos++;
// fit++;
}
} else {
//
}
} else {
// draw scrollbar to right side of the window
x = item->window.rect.x + item->window.rect.w - SCROLLBAR_SIZE - 1;
y = item->window.rect.y + 1;
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowUp);
y += SCROLLBAR_SIZE - 1;
listPtr->endPos = listPtr->startPos;
size = item->window.rect.h - (SCROLLBAR_SIZE * 2);
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, size+1, DC->Assets.scrollBar);
y += size - 1;
DC->drawHandlePic(x, y, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarArrowDown);
// thumb
thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
if (thumb > y - SCROLLBAR_SIZE - 1) {
thumb = y - SCROLLBAR_SIZE - 1;
}
DC->drawHandlePic(x, thumb, SCROLLBAR_SIZE, SCROLLBAR_SIZE, DC->Assets.scrollBarThumb);
// adjust size for item painting
size = item->window.rect.h - 2;
if (listPtr->elementStyle == LISTBOX_IMAGE) {
// fit = 0;
x = item->window.rect.x + 1;
y = item->window.rect.y + 1;
for (i = listPtr->startPos; i < count; i++) {
// always draw at least one
// which may overdraw the box if it is too small for the element
image = DC->feederItemImage(item->special, i);
if (image) {
DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
}
if (i == item->cursorPos) {
DC->drawRect(x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1, item->window.borderSize, item->window.borderColor);
}
listPtr->endPos++;
size -= listPtr->elementWidth;
if (size < listPtr->elementHeight) {
listPtr->drawPadding = listPtr->elementHeight - size;
break;
}
y += listPtr->elementHeight;
// fit++;
}
} else {
x = item->window.rect.x + 1;
y = item->window.rect.y + 1;
for (i = listPtr->startPos; i < count; i++) {
const char *text;
// always draw at least one
// which may overdraw the box if it is too small for the element
if (listPtr->numColumns > 0) {
int j;
for (j = 0; j < listPtr->numColumns; j++) {
text = DC->feederItemText(item->special, i, j, &optionalImage);
if (optionalImage >= 0) {
DC->drawHandlePic(x + 4 + listPtr->columnInfo[j].pos, y - 1 + listPtr->elementHeight / 2, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
} else if (text) {
DC->drawText(x + 4 + listPtr->columnInfo[j].pos, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, listPtr->columnInfo[j].maxChars, item->textStyle);
}
}
} else {
text = DC->feederItemText(item->special, i, 0, &optionalImage);
if (optionalImage >= 0) {
//DC->drawHandlePic(x + 4 + listPtr->elementHeight, y, listPtr->columnInfo[j].width, listPtr->columnInfo[j].width, optionalImage);
} else if (text) {
DC->drawText(x + 4, y + listPtr->elementHeight, item->textscale, item->window.foreColor, text, 0, 0, item->textStyle);
}
}
if (i == item->cursorPos) {
DC->fillRect(x + 2, y + 2, item->window.rect.w - SCROLLBAR_SIZE - 4, listPtr->elementHeight, item->window.outlineColor);
}
size -= listPtr->elementHeight;
if (size < listPtr->elementHeight) {
listPtr->drawPadding = listPtr->elementHeight - size;
break;
}
listPtr->endPos++;
y += listPtr->elementHeight;
// fit++;
}
}
}
}
void Item_OwnerDraw_Paint(itemDef_t *item) {
if (item == NULL) {
return;
}
if (DC->ownerDrawItem) {
vec4_t color, lowLight;
menuDef_t *parent = (menuDef_t*)item->parent;
Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
memcpy(&color, &item->window.foreColor, sizeof(color));
if (item->numColors > 0 && DC->getValue) {
// if the value is within one of the ranges then set color to that, otherwise leave at default
int i;
float f = DC->getValue(item->window.ownerDraw);
for (i = 0; i < item->numColors; i++) {
if (f >= item->colorRanges[i].low && f <= item->colorRanges[i].high) {
memcpy(&color, &item->colorRanges[i].color, sizeof(color));
break;
}
}
}
if (item->window.flags & WINDOW_HASFOCUS) {
lowLight[0] = 0.8 * parent->focusColor[0];
lowLight[1] = 0.8 * parent->focusColor[1];
lowLight[2] = 0.8 * parent->focusColor[2];
lowLight[3] = 0.8 * parent->focusColor[3];
LerpColor(parent->focusColor,lowLight,color,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
} else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) {
lowLight[0] = 0.8 * item->window.foreColor[0];
lowLight[1] = 0.8 * item->window.foreColor[1];
lowLight[2] = 0.8 * item->window.foreColor[2];
lowLight[3] = 0.8 * item->window.foreColor[3];
LerpColor(item->window.foreColor,lowLight,color,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
}
if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
Com_Memcpy(color, parent->disableColor, sizeof(vec4_t));
}
if (item->text) {
Item_Text_Paint(item);
if (item->text[0]) {
// +8 is an offset kludge to properly align owner draw items that have text combined with them
DC->ownerDrawItem(item->textRect.x + item->textRect.w + 8, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle );
} else {
DC->ownerDrawItem(item->textRect.x + item->textRect.w, item->window.rect.y, item->window.rect.w, item->window.rect.h, 0, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle );
}
} else {
DC->ownerDrawItem(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, item->textalignx, item->textaligny, item->window.ownerDraw, item->window.ownerDrawFlags, item->alignment, item->special, item->textscale, color, item->window.background, item->textStyle );
}
}
}
void Item_Paint(itemDef_t *item) {
vec4_t red;
menuDef_t *parent;
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red[0] = red[3] = 1;
red[1] = red[2] = 0;
if (item == NULL) {
return;
}
parent = (menuDef_t*)item->parent;
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if (item->window.flags & WINDOW_ORBITING) {
if (DC->realTime > item->window.nextTime) {
float rx, ry, a, c, s, w, h;
item->window.nextTime = DC->realTime + item->window.offsetTime;
// translate
w = item->window.rectClient.w / 2;
h = item->window.rectClient.h / 2;
rx = item->window.rectClient.x + w - item->window.rectEffects.x;
ry = item->window.rectClient.y + h - item->window.rectEffects.y;
a = 3 * M_PI / 180;
c = cos(a);
s = sin(a);
item->window.rectClient.x = (rx * c - ry * s) + item->window.rectEffects.x - w;
item->window.rectClient.y = (rx * s + ry * c) + item->window.rectEffects.y - h;
Item_UpdatePosition(item);
}
}
if (item->window.flags & WINDOW_INTRANSITION) {
if (DC->realTime > item->window.nextTime) {
int done = 0;
item->window.nextTime = DC->realTime + item->window.offsetTime;
// transition the x,y
if (item->window.rectClient.x == item->window.rectEffects.x) {
done++;
} else {
if (item->window.rectClient.x < item->window.rectEffects.x) {
item->window.rectClient.x += item->window.rectEffects2.x;
if (item->window.rectClient.x > item->window.rectEffects.x) {
item->window.rectClient.x = item->window.rectEffects.x;
done++;
}
} else {
item->window.rectClient.x -= item->window.rectEffects2.x;
if (item->window.rectClient.x < item->window.rectEffects.x) {
item->window.rectClient.x = item->window.rectEffects.x;
done++;
}
}
}
if (item->window.rectClient.y == item->window.rectEffects.y) {
done++;
} else {
if (item->window.rectClient.y < item->window.rectEffects.y) {
item->window.rectClient.y += item->window.rectEffects2.y;
if (item->window.rectClient.y > item->window.rectEffects.y) {
item->window.rectClient.y = item->window.rectEffects.y;
done++;
}
} else {
item->window.rectClient.y -= item->window.rectEffects2.y;
if (item->window.rectClient.y < item->window.rectEffects.y) {
item->window.rectClient.y = item->window.rectEffects.y;
done++;
}
}
}
if (item->window.rectClient.w == item->window.rectEffects.w) {
done++;
} else {
if (item->window.rectClient.w < item->window.rectEffects.w) {
item->window.rectClient.w += item->window.rectEffects2.w;
if (item->window.rectClient.w > item->window.rectEffects.w) {
item->window.rectClient.w = item->window.rectEffects.w;
done++;
}
} else {
item->window.rectClient.w -= item->window.rectEffects2.w;
if (item->window.rectClient.w < item->window.rectEffects.w) {
item->window.rectClient.w = item->window.rectEffects.w;
done++;
}
}
}
if (item->window.rectClient.h == item->window.rectEffects.h) {
done++;
} else {
if (item->window.rectClient.h < item->window.rectEffects.h) {
item->window.rectClient.h += item->window.rectEffects2.h;
if (item->window.rectClient.h > item->window.rectEffects.h) {
item->window.rectClient.h = item->window.rectEffects.h;
done++;
}
} else {
item->window.rectClient.h -= item->window.rectEffects2.h;
if (item->window.rectClient.h < item->window.rectEffects.h) {
item->window.rectClient.h = item->window.rectEffects.h;
done++;
}
}
}
Item_UpdatePosition(item);
if (done == 4) {
item->window.flags &= ~WINDOW_INTRANSITION;
}
}
}
if (item->window.ownerDrawFlags && DC->ownerDrawVisible) {
if (!DC->ownerDrawVisible(item->window.ownerDrawFlags)) {
item->window.flags &= ~WINDOW_VISIBLE;
} else {
item->window.flags |= WINDOW_VISIBLE;
}
}
if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE)) {
if (!Item_EnableShowViaCvar(item, CVAR_SHOW)) {
return;
}
}
if (item->window.flags & WINDOW_TIMEDVISIBLE) {
}
if (!(item->window.flags & WINDOW_VISIBLE)) {
return;
}
// paint the rect first..
Window_Paint(&item->window, parent->fadeAmount , parent->fadeClamp, parent->fadeCycle);
if (debugMode) {
vec4_t color;
rectDef_t *r = Item_CorrectedTextRect(item);
color[1] = color[3] = 1;
color[0] = color[2] = 0;
DC->drawRect(r->x, r->y, r->w, r->h, 1, color);
}
//DC->drawRect(item->window.rect.x, item->window.rect.y, item->window.rect.w, item->window.rect.h, 1, red);
switch (item->type) {
case ITEM_TYPE_OWNERDRAW:
Item_OwnerDraw_Paint(item);
break;
case ITEM_TYPE_TEXT:
case ITEM_TYPE_BUTTON:
Item_Text_Paint(item);
break;
case ITEM_TYPE_RADIOBUTTON:
break;
case ITEM_TYPE_CHECKBOX:
break;
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
Item_TextField_Paint(item);
break;
case ITEM_TYPE_COMBO:
break;
case ITEM_TYPE_LISTBOX:
Item_ListBox_Paint(item);
break;
//case ITEM_TYPE_IMAGE:
// Item_Image_Paint(item);
// break;
case ITEM_TYPE_MODEL:
Item_Model_Paint(item);
break;
case ITEM_TYPE_YESNO:
Item_YesNo_Paint(item);
break;
case ITEM_TYPE_MULTI:
Item_Multi_Paint(item);
break;
case ITEM_TYPE_BIND:
Item_Bind_Paint(item);
break;
case ITEM_TYPE_SLIDER:
Item_Slider_Paint(item);
break;
default:
break;
}
}
void Menu_Init(menuDef_t *menu) {
memset(menu, 0, sizeof(menuDef_t));
menu->cursorItem = -1;
menu->fadeAmount = DC->Assets.fadeAmount;
menu->fadeClamp = DC->Assets.fadeClamp;
menu->fadeCycle = DC->Assets.fadeCycle;
Window_Init(&menu->window);
}
itemDef_t *Menu_GetFocusedItem(menuDef_t *menu) {
int i;
if (menu) {
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
return menu->items[i];
}
}
}
return NULL;
}
menuDef_t *Menu_GetFocused(void) {
int i;
for (i = 0; i < menuCount; i++) {
if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) {
return &Menus[i];
}
}
return NULL;
}
void Menu_ScrollFeeder(menuDef_t *menu, int feeder, qboolean down) {
if (menu) {
int i;
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->special == feeder) {
Item_ListBox_HandleKey(menu->items[i], (down) ? K_DOWNARROW : K_UPARROW, qtrue, qtrue);
return;
}
}
}
}
void Menu_SetFeederSelection(menuDef_t *menu, int feeder, int index, const char *name) {
if (menu == NULL) {
if (name == NULL) {
menu = Menu_GetFocused();
} else {
menu = Menus_FindByName(name);
}
}
if (menu) {
int i;
for (i = 0; i < menu->itemCount; i++) {
if (menu->items[i]->special == feeder) {
if (index == 0) {
listBoxDef_t *listPtr = (listBoxDef_t*)menu->items[i]->typeData;
listPtr->cursorPos = 0;
listPtr->startPos = 0;
}
menu->items[i]->cursorPos = index;
DC->feederSelection(menu->items[i]->special, menu->items[i]->cursorPos);
return;
}
}
}
}
qboolean Menus_AnyFullScreenVisible(void) {
int i;
for (i = 0; i < menuCount; i++) {
if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) {
return qtrue;
}
}
return qfalse;
}
menuDef_t *Menus_ActivateByName(const char *p) {
int i;
menuDef_t *m = NULL;
menuDef_t *focus = Menu_GetFocused();
for (i = 0; i < menuCount; i++) {
if (Q_stricmp(Menus[i].window.name, p) == 0) {
m = &Menus[i];
Menus_Activate(m);
if (openMenuCount < MAX_OPEN_MENUS && focus != NULL) {
menuStack[openMenuCount++] = focus;
}
} else {
Menus[i].window.flags &= ~WINDOW_HASFOCUS;
}
}
Display_CloseCinematics();
return m;
}
void Item_Init(itemDef_t *item) {
if (item == NULL) {
return;
}
2011-02-18 14:31:32 +00:00
memset(item, 0, sizeof(itemDef_t));
item->textscale = 0.55f;
Window_Init(&item->window);
}
void Menu_HandleMouseMove(menuDef_t *menu, float x, float y) {
int i, pass;
qboolean focusSet = qfalse;
itemDef_t *overItem;
if (menu == NULL) {
return;
}
if (!(menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
return;
}
if (itemCapture) {
//Item_MouseMove(itemCapture, x, y);
return;
}
if (g_waitingForKey || g_editingField) {
return;
}
// FIXME: this is the whole issue of focus vs. mouse over..
// need a better overall solution as i don't like going through everything twice
for (pass = 0; pass < 2; pass++) {
for (i = 0; i < menu->itemCount; i++) {
// turn off focus each item
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
continue;
}
// items can be enabled and disabled based on cvars
if (menu->items[i]->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_ENABLE)) {
continue;
}
if (menu->items[i]->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_SHOW)) {
continue;
}
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
if (pass == 1) {
overItem = menu->items[i];
if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
if (!Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) {
continue;
}
}
// if we are over an item
if (IsVisible(overItem->window.flags)) {
// different one
Item_MouseEnter(overItem, x, y);
// Item_SetMouseOver(overItem, qtrue);
// if item is not a decoration see if it can take focus
if (!focusSet) {
focusSet = Item_SetFocus(overItem, x, y);
}
}
}
} else if (menu->items[i] && menu->items[i]->window.flags & WINDOW_MOUSEOVER) {
Item_MouseLeave(menu->items[i]);
Item_SetMouseOver(menu->items[i], qfalse);
}
}
}
2011-02-18 14:31:32 +00:00
}
void Menu_Paint(menuDef_t *menu, qboolean forcePaint) {
int i;
if (menu == NULL) {
return;
}
if (!(menu->window.flags & WINDOW_VISIBLE) && !forcePaint) {
return;
}
if (menu->window.ownerDrawFlags && DC->ownerDrawVisible && !DC->ownerDrawVisible(menu->window.ownerDrawFlags)) {
return;
}
if (forcePaint) {
menu->window.flags |= WINDOW_FORCED;
}
// draw the background if necessary
if (menu->fullScreen) {
// implies a background shader
// FIXME: make sure we have a default shader if fullscreen is set with no background
DC->drawHandlePic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, menu->window.background );
} else if (menu->window.background) {
// this allows a background shader without being full screen
//UI_DrawHandlePic(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, menu->backgroundShader);
}
// paint the background and or border
Window_Paint(&menu->window, menu->fadeAmount, menu->fadeClamp, menu->fadeCycle );
for (i = 0; i < menu->itemCount; i++) {
Item_Paint(menu->items[i]);
}
if (debugMode) {
vec4_t color;
color[0] = color[2] = color[3] = 1;
color[1] = 0;
DC->drawRect(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, 1, color);
}
}
/*
===============
Item_ValidateTypeData
===============
*/
void Item_ValidateTypeData(itemDef_t *item) {
if (item->typeData) {
return;
}
if (item->type == ITEM_TYPE_LISTBOX) {
item->typeData = UI_Alloc(sizeof(listBoxDef_t));
memset(item->typeData, 0, sizeof(listBoxDef_t));
} else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD || item->type == ITEM_TYPE_YESNO || item->type == ITEM_TYPE_BIND || item->type == ITEM_TYPE_SLIDER || item->type == ITEM_TYPE_TEXT) {
item->typeData = UI_Alloc(sizeof(editFieldDef_t));
memset(item->typeData, 0, sizeof(editFieldDef_t));
if (item->type == ITEM_TYPE_EDITFIELD) {
if (!((editFieldDef_t *) item->typeData)->maxPaintChars) {
((editFieldDef_t *) item->typeData)->maxPaintChars = MAX_EDITFIELD;
}
}
} else if (item->type == ITEM_TYPE_MULTI) {
item->typeData = UI_Alloc(sizeof(multiDef_t));
} else if (item->type == ITEM_TYPE_MODEL) {
item->typeData = UI_Alloc(sizeof(modelDef_t));
}
}
/*
===============
Keyword Hash
===============
*/
#define KEYWORDHASH_SIZE 512
typedef struct keywordHash_s
{
char *keyword;
qboolean (*func)(itemDef_t *item, int handle);
struct keywordHash_s *next;
} keywordHash_t;
int KeywordHash_Key(char *keyword) {
int hash, i;
2011-02-18 14:31:32 +00:00
hash = 0;
for (i = 0; keyword[i] != '\0'; i++) {
if (keyword[i] >= 'A' && keyword[i] <= 'Z')
hash += (keyword[i] + ('a' - 'A')) * (119 + i);
else
hash += keyword[i] * (119 + i);
}
hash = (hash ^ (hash >> 10) ^ (hash >> 20)) & (KEYWORDHASH_SIZE-1);
return hash;
}
void KeywordHash_Add(keywordHash_t *table[], keywordHash_t *key) {
int hash;
hash = KeywordHash_Key(key->keyword);
/*
if (table[hash]) {
int collision = qtrue;
}
*/
key->next = table[hash];
table[hash] = key;
}
keywordHash_t *KeywordHash_Find(keywordHash_t *table[], char *keyword)
{
keywordHash_t *key;
int hash;
hash = KeywordHash_Key(keyword);
for (key = table[hash]; key; key = key->next) {
if (!Q_stricmp(key->keyword, keyword))
return key;
}
return NULL;
}
/*
===============
Item Keyword Parse functions
===============
*/
// name <string>
qboolean ItemParse_name( itemDef_t *item, int handle ) {
if (!PC_String_Parse(handle, &item->window.name)) {
return qfalse;
}
return qtrue;
}
// name <string>
qboolean ItemParse_focusSound( itemDef_t *item, int handle ) {
const char *temp;
if (!PC_String_Parse(handle, &temp)) {
return qfalse;
}
item->focusSound = DC->registerSound(temp, qfalse);
return qtrue;
}
// text <string>
qboolean ItemParse_text( itemDef_t *item, int handle ) {
if (!PC_String_Parse(handle, &item->text)) {
return qfalse;
}
return qtrue;
}
// group <string>
qboolean ItemParse_group( itemDef_t *item, int handle ) {
if (!PC_String_Parse(handle, &item->window.group)) {
return qfalse;
}
return qtrue;
}
// asset_model <string>
qboolean ItemParse_asset_model( itemDef_t *item, int handle ) {
const char *temp;
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t*)item->typeData;
if (!PC_String_Parse(handle, &temp)) {
return qfalse;
}
item->asset = DC->registerModel(temp);
modelPtr->angle = rand() % 360;
return qtrue;
}
// asset_shader <string>
qboolean ItemParse_asset_shader( itemDef_t *item, int handle ) {
const char *temp;
if (!PC_String_Parse(handle, &temp)) {
return qfalse;
}
item->asset = DC->registerShaderNoMip(temp);
return qtrue;
}
// model_origin <number> <number> <number>
qboolean ItemParse_model_origin( itemDef_t *item, int handle ) {
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t*)item->typeData;
if (PC_Float_Parse(handle, &modelPtr->origin[0])) {
if (PC_Float_Parse(handle, &modelPtr->origin[1])) {
if (PC_Float_Parse(handle, &modelPtr->origin[2])) {
return qtrue;
}
}
}
return qfalse;
}
// model_fovx <number>
qboolean ItemParse_model_fovx( itemDef_t *item, int handle ) {
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t*)item->typeData;
if (!PC_Float_Parse(handle, &modelPtr->fov_x)) {
return qfalse;
}
return qtrue;
}
// model_fovy <number>
qboolean ItemParse_model_fovy( itemDef_t *item, int handle ) {
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t*)item->typeData;
if (!PC_Float_Parse(handle, &modelPtr->fov_y)) {
return qfalse;
}
return qtrue;
}
// model_rotation <integer>
qboolean ItemParse_model_rotation( itemDef_t *item, int handle ) {
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t*)item->typeData;
if (!PC_Int_Parse(handle, &modelPtr->rotationSpeed)) {
return qfalse;
}
return qtrue;
}
// model_angle <integer>
qboolean ItemParse_model_angle( itemDef_t *item, int handle ) {
modelDef_t *modelPtr;
Item_ValidateTypeData(item);
modelPtr = (modelDef_t*)item->typeData;
if (!PC_Int_Parse(handle, &modelPtr->angle)) {
return qfalse;
}
return qtrue;
}
// rect <rectangle>
qboolean ItemParse_rect( itemDef_t *item, int handle ) {
if (!PC_Rect_Parse(handle, &item->window.rectClient)) {
return qfalse;
}
return qtrue;
}
// style <integer>
qboolean ItemParse_style( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->window.style)) {
return qfalse;
}
return qtrue;
}
// decoration
qboolean ItemParse_decoration( itemDef_t *item, int handle ) {
item->window.flags |= WINDOW_DECORATION;
return qtrue;
}
// notselectable
qboolean ItemParse_notselectable( itemDef_t *item, int handle ) {
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
listPtr = (listBoxDef_t*)item->typeData;
if (item->type == ITEM_TYPE_LISTBOX && listPtr) {
listPtr->notselectable = qtrue;
}
return qtrue;
}
// manually wrapped
qboolean ItemParse_wrapped( itemDef_t *item, int handle ) {
item->window.flags |= WINDOW_WRAPPED;
return qtrue;
}
// auto wrapped
qboolean ItemParse_autowrapped( itemDef_t *item, int handle ) {
item->window.flags |= WINDOW_AUTOWRAPPED;
return qtrue;
}
// horizontalscroll
qboolean ItemParse_horizontalscroll( itemDef_t *item, int handle ) {
item->window.flags |= WINDOW_HORIZONTAL;
return qtrue;
}
// type <integer>
qboolean ItemParse_type( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->type)) {
return qfalse;
}
Item_ValidateTypeData(item);
return qtrue;
}
// elementwidth, used for listbox image elements
// uses textalignx for storage
qboolean ItemParse_elementwidth( itemDef_t *item, int handle ) {
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
listPtr = (listBoxDef_t*)item->typeData;
if (!PC_Float_Parse(handle, &listPtr->elementWidth)) {
return qfalse;
}
return qtrue;
}
// elementheight, used for listbox image elements
// uses textaligny for storage
qboolean ItemParse_elementheight( itemDef_t *item, int handle ) {
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
listPtr = (listBoxDef_t*)item->typeData;
if (!PC_Float_Parse(handle, &listPtr->elementHeight)) {
return qfalse;
}
return qtrue;
}
// feeder <float>
qboolean ItemParse_feeder( itemDef_t *item, int handle ) {
if (!PC_Float_Parse(handle, &item->special)) {
return qfalse;
}
return qtrue;
}
// elementtype, used to specify what type of elements a listbox contains
// uses textstyle for storage
qboolean ItemParse_elementtype( itemDef_t *item, int handle ) {
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
listPtr = (listBoxDef_t*)item->typeData;
if (!PC_Int_Parse(handle, &listPtr->elementStyle)) {
return qfalse;
}
return qtrue;
}
// columns sets a number of columns and an x pos and width per..
qboolean ItemParse_columns( itemDef_t *item, int handle ) {
int num, i;
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
listPtr = (listBoxDef_t*)item->typeData;
if (PC_Int_Parse(handle, &num)) {
if (num > MAX_LB_COLUMNS) {
num = MAX_LB_COLUMNS;
}
listPtr->numColumns = num;
for (i = 0; i < num; i++) {
int pos, width, maxChars;
if (PC_Int_Parse(handle, &pos) && PC_Int_Parse(handle, &width) && PC_Int_Parse(handle, &maxChars)) {
listPtr->columnInfo[i].pos = pos;
listPtr->columnInfo[i].width = width;
listPtr->columnInfo[i].maxChars = maxChars;
} else {
return qfalse;
}
}
} else {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_border( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->window.border)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_bordersize( itemDef_t *item, int handle ) {
if (!PC_Float_Parse(handle, &item->window.borderSize)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_visible( itemDef_t *item, int handle ) {
int i;
if (!PC_Int_Parse(handle, &i)) {
return qfalse;
}
if (i) {
item->window.flags |= WINDOW_VISIBLE;
}
return qtrue;
}
qboolean ItemParse_ownerdraw( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->window.ownerDraw)) {
return qfalse;
}
item->type = ITEM_TYPE_OWNERDRAW;
return qtrue;
}
qboolean ItemParse_align( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->alignment)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textalign( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->textalignment)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textalignx( itemDef_t *item, int handle ) {
if (!PC_Float_Parse(handle, &item->textalignx)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textaligny( itemDef_t *item, int handle ) {
if (!PC_Float_Parse(handle, &item->textaligny)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textscale( itemDef_t *item, int handle ) {
if (!PC_Float_Parse(handle, &item->textscale)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_textstyle( itemDef_t *item, int handle ) {
if (!PC_Int_Parse(handle, &item->textStyle)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_backcolor( itemDef_t *item, int handle ) {
int i;
float f;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
item->window.backColor[i] = f;
}
return qtrue;
}
qboolean ItemParse_forecolor( itemDef_t *item, int handle ) {
int i;
float f;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
item->window.foreColor[i] = f;
item->window.flags |= WINDOW_FORECOLORSET;
}
return qtrue;
}
qboolean ItemParse_bordercolor( itemDef_t *item, int handle ) {
int i;
float f;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
item->window.borderColor[i] = f;
}
return qtrue;
}
qboolean ItemParse_outlinecolor( itemDef_t *item, int handle ) {
if (!PC_Color_Parse(handle, &item->window.outlineColor)){
return qfalse;
}
return qtrue;
}
qboolean ItemParse_background( itemDef_t *item, int handle ) {
const char *temp;
if (!PC_String_Parse(handle, &temp)) {
return qfalse;
}
item->window.background = DC->registerShaderNoMip(temp);
return qtrue;
}
qboolean ItemParse_cinematic( itemDef_t *item, int handle ) {
if (!PC_String_Parse(handle, &item->window.cinematicName)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_doubleClick( itemDef_t *item, int handle ) {
listBoxDef_t *listPtr;
Item_ValidateTypeData(item);
if (!item->typeData) {
return qfalse;
}
listPtr = (listBoxDef_t*)item->typeData;
if (!PC_Script_Parse(handle, &listPtr->doubleClick)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_onFocus( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->onFocus)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_leaveFocus( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->leaveFocus)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_mouseEnter( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->mouseEnter)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_mouseExit( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->mouseExit)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_mouseEnterText( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->mouseEnterText)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_mouseExitText( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->mouseExitText)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_action( itemDef_t *item, int handle ) {
if (!PC_Script_Parse(handle, &item->action)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_special( itemDef_t *item, int handle ) {
if (!PC_Float_Parse(handle, &item->special)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_cvarTest( itemDef_t *item, int handle ) {
if (!PC_String_Parse(handle, &item->cvarTest)) {
return qfalse;
}
return qtrue;
}
qboolean ItemParse_cvar( itemDef_t *item, int handle ) {
editFieldDef_t *editPtr;
Item_ValidateTypeData(item);
if (!PC_String_Parse(handle, &item->cvar)) {
return qfalse;
}
if (item->typeData) {
editPtr = (editFieldDef_t*)item->typeData;
editPtr->minVal = -1;
editPtr->maxVal = -1;
editPtr->defVal = -1;
}
return qtrue;
}
qboolean ItemParse_maxChars( itemDef_t *item, int handle ) {
editFieldDef_t *editPtr;
int maxChars;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
if (!PC_Int_Parse(handle, &maxChars)) {
return qfalse;
}
editPtr = (editFieldDef_t*)item->typeData;
editPtr->maxChars = maxChars;
return qtrue;
}
qboolean ItemParse_maxPaintChars( itemDef_t *item, int handle ) {
editFieldDef_t *editPtr;
int maxChars;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
if (!PC_Int_Parse(handle, &maxChars)) {
return qfalse;
}
editPtr = (editFieldDef_t*)item->typeData;
editPtr->maxPaintChars = maxChars;
return qtrue;
}
qboolean ItemParse_cvarFloat( itemDef_t *item, int handle ) {
editFieldDef_t *editPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
editPtr = (editFieldDef_t*)item->typeData;
if (PC_String_Parse(handle, &item->cvar) &&
PC_Float_Parse(handle, &editPtr->defVal) &&
PC_Float_Parse(handle, &editPtr->minVal) &&
PC_Float_Parse(handle, &editPtr->maxVal)) {
return qtrue;
}
return qfalse;
}
qboolean ItemParse_cvarStrList( itemDef_t *item, int handle ) {
pc_token_t token;
multiDef_t *multiPtr;
int pass;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
multiPtr = (multiDef_t*)item->typeData;
multiPtr->count = 0;
multiPtr->strDef = qtrue;
multiPtr->videoMode = qfalse;
2011-02-18 14:31:32 +00:00
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (*token.string != '{') {
return qfalse;
}
pass = 0;
while ( 1 ) {
if (!trap_PC_ReadToken(handle, &token)) {
PC_SourceError(handle, "end of file inside menu item");
2011-02-18 14:31:32 +00:00
return qfalse;
}
if (*token.string == '}') {
return qtrue;
}
if (*token.string == ',' || *token.string == ';') {
continue;
}
if (pass == 0) {
multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string);
pass = 1;
} else {
multiPtr->cvarStr[multiPtr->count] = String_Alloc(token.string);
pass = 0;
multiPtr->count++;
if (multiPtr->count >= MAX_MULTI_CVARS) {
return qfalse;
}
}
}
return qfalse;
}
qboolean ItemParse_cvarFloatList( itemDef_t *item, int handle ) {
pc_token_t token;
multiDef_t *multiPtr;
Item_ValidateTypeData(item);
if (!item->typeData)
return qfalse;
multiPtr = (multiDef_t*)item->typeData;
multiPtr->count = 0;
multiPtr->strDef = qfalse;
multiPtr->videoMode = qfalse;
2011-02-18 14:31:32 +00:00
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (*token.string != '{') {
return qfalse;
}
while ( 1 ) {
if (!trap_PC_ReadToken(handle, &token)) {
PC_SourceError(handle, "end of file inside menu item");
2011-02-18 14:31:32 +00:00
return qfalse;
}
if (*token.string == '}') {
return qtrue;
}
if (*token.string == ',' || *token.string == ';') {
continue;
}
multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string);
if (!PC_Float_Parse(handle, &multiPtr->cvarValue[multiPtr->count])) {
return qfalse;
}
multiPtr->count++;
if (multiPtr->count >= MAX_MULTI_CVARS) {
return qfalse;
}
}
return qfalse;
}
qboolean ItemParse_addColorRange( itemDef_t *item, int handle ) {
colorRangeDef_t color;
if (PC_Float_Parse(handle, &color.low) &&
PC_Float_Parse(handle, &color.high) &&
PC_Color_Parse(handle, &color.color) ) {
if (item->numColors < MAX_COLOR_RANGES) {
memcpy(&item->colorRanges[item->numColors], &color, sizeof(color));
item->numColors++;
}
return qtrue;
}
return qfalse;
}
qboolean ItemParse_ownerdrawFlag( itemDef_t *item, int handle ) {
int i;
if (!PC_Int_Parse(handle, &i)) {
return qfalse;
}
item->window.ownerDrawFlags |= i;
return qtrue;
}
qboolean ItemParse_enableCvar( itemDef_t *item, int handle ) {
if (PC_Script_Parse(handle, &item->enableCvar)) {
item->cvarFlags = CVAR_ENABLE;
return qtrue;
}
return qfalse;
}
qboolean ItemParse_disableCvar( itemDef_t *item, int handle ) {
if (PC_Script_Parse(handle, &item->enableCvar)) {
item->cvarFlags = CVAR_DISABLE;
return qtrue;
}
return qfalse;
}
qboolean ItemParse_showCvar( itemDef_t *item, int handle ) {
if (PC_Script_Parse(handle, &item->enableCvar)) {
item->cvarFlags = CVAR_SHOW;
return qtrue;
}
return qfalse;
}
qboolean ItemParse_hideCvar( itemDef_t *item, int handle ) {
if (PC_Script_Parse(handle, &item->enableCvar)) {
item->cvarFlags = CVAR_HIDE;
return qtrue;
}
return qfalse;
}
keywordHash_t itemParseKeywords[] = {
{"name", ItemParse_name, NULL},
{"text", ItemParse_text, NULL},
{"group", ItemParse_group, NULL},
{"asset_model", ItemParse_asset_model, NULL},
{"asset_shader", ItemParse_asset_shader, NULL},
{"model_origin", ItemParse_model_origin, NULL},
{"model_fovx", ItemParse_model_fovx, NULL},
{"model_fovy", ItemParse_model_fovy, NULL},
{"model_rotation", ItemParse_model_rotation, NULL},
{"model_angle", ItemParse_model_angle, NULL},
{"rect", ItemParse_rect, NULL},
{"style", ItemParse_style, NULL},
{"decoration", ItemParse_decoration, NULL},
{"notselectable", ItemParse_notselectable, NULL},
{"wrapped", ItemParse_wrapped, NULL},
{"autowrapped", ItemParse_autowrapped, NULL},
{"horizontalscroll", ItemParse_horizontalscroll, NULL},
{"type", ItemParse_type, NULL},
{"elementwidth", ItemParse_elementwidth, NULL},
{"elementheight", ItemParse_elementheight, NULL},
{"feeder", ItemParse_feeder, NULL},
{"elementtype", ItemParse_elementtype, NULL},
{"columns", ItemParse_columns, NULL},
{"border", ItemParse_border, NULL},
{"bordersize", ItemParse_bordersize, NULL},
{"visible", ItemParse_visible, NULL},
{"ownerdraw", ItemParse_ownerdraw, NULL},
{"align", ItemParse_align, NULL},
{"textalign", ItemParse_textalign, NULL},
{"textalignx", ItemParse_textalignx, NULL},
{"textaligny", ItemParse_textaligny, NULL},
{"textscale", ItemParse_textscale, NULL},
{"textstyle", ItemParse_textstyle, NULL},
{"backcolor", ItemParse_backcolor, NULL},
{"forecolor", ItemParse_forecolor, NULL},
{"bordercolor", ItemParse_bordercolor, NULL},
{"outlinecolor", ItemParse_outlinecolor, NULL},
{"background", ItemParse_background, NULL},
{"onFocus", ItemParse_onFocus, NULL},
{"leaveFocus", ItemParse_leaveFocus, NULL},
{"mouseEnter", ItemParse_mouseEnter, NULL},
{"mouseExit", ItemParse_mouseExit, NULL},
{"mouseEnterText", ItemParse_mouseEnterText, NULL},
{"mouseExitText", ItemParse_mouseExitText, NULL},
{"action", ItemParse_action, NULL},
{"special", ItemParse_special, NULL},
{"cvar", ItemParse_cvar, NULL},
{"maxChars", ItemParse_maxChars, NULL},
{"maxPaintChars", ItemParse_maxPaintChars, NULL},
{"focusSound", ItemParse_focusSound, NULL},
{"cvarFloat", ItemParse_cvarFloat, NULL},
{"cvarStrList", ItemParse_cvarStrList, NULL},
{"cvarFloatList", ItemParse_cvarFloatList, NULL},
{"addColorRange", ItemParse_addColorRange, NULL},
{"ownerdrawFlag", ItemParse_ownerdrawFlag, NULL},
{"enableCvar", ItemParse_enableCvar, NULL},
{"cvarTest", ItemParse_cvarTest, NULL},
{"disableCvar", ItemParse_disableCvar, NULL},
{"showCvar", ItemParse_showCvar, NULL},
{"hideCvar", ItemParse_hideCvar, NULL},
{"cinematic", ItemParse_cinematic, NULL},
{"doubleclick", ItemParse_doubleClick, NULL},
{NULL, 0, NULL}
};
keywordHash_t *itemParseKeywordHash[KEYWORDHASH_SIZE];
/*
===============
Item_SetupKeywordHash
===============
*/
void Item_SetupKeywordHash(void) {
int i;
memset(itemParseKeywordHash, 0, sizeof(itemParseKeywordHash));
for (i = 0; itemParseKeywords[i].keyword; i++) {
KeywordHash_Add(itemParseKeywordHash, &itemParseKeywords[i]);
}
}
static const char *builtinResolutions[ ] =
{
"320x240",
"400x300",
"512x384",
"640x480",
"800x600",
"960x720",
"1024x768",
"1152x864",
"1280x1024",
"1600x1200",
"2048x1536",
"856x480",
NULL
};
static const char *knownRatios[ ][2] =
{
{ "1.25:1", "5:4" },
{ "1.33:1", "4:3" },
{ "1.50:1", "3:2" },
{ "1.56:1", "14:9" },
{ "1.60:1", "16:10" },
{ "1.67:1", "5:3" },
{ "1.78:1", "16:9" },
{ NULL , NULL }
};
/*
===============
UI_ResolutionToAspect
===============
*/
static void UI_ResolutionToAspect( const char *resolution, char *aspect, size_t aspectLength ) {
int i, w, h;
char *x;
char str[8];
// calculate resolution's aspect ratio
x = strchr( resolution, 'x' ) + 1;
Q_strncpyz( str, resolution, MIN( x-resolution, sizeof( str ) ) );
w = atoi( str );
h = atoi( x );
Com_sprintf( aspect, aspectLength, "%.2f:1", (float)w / (float)h );
// rename common ratios ("1.33:1" -> "4:3")
for( i = 0; knownRatios[i][0]; i++ ) {
if( !Q_stricmp( aspect, knownRatios[i][0] ) ) {
Q_strncpyz( aspect, knownRatios[i][1], aspectLength );
break;
}
}
}
/*
===============
Item_ApplyHacks
Hacks to fix issues with Team Arena menu scripts
===============
*/
static void Item_ApplyHacks( itemDef_t *item ) {
// Fix length of favorite address in createfavorite.menu
if ( item->type == ITEM_TYPE_EDITFIELD && item->cvar && !Q_stricmp( item->cvar, "ui_favoriteAddress" ) ) {
editFieldDef_t *editField = (editFieldDef_t *)item->typeData;
// enough to hold an IPv6 address plus null
if ( editField->maxChars < 48 ) {
Com_Printf( "Extended create favorite address edit field length to hold an IPv6 address\n" );
editField->maxChars = 48;
}
}
if ( item->type == ITEM_TYPE_EDITFIELD && item->cvar && ( !Q_stricmp( item->cvar, "ui_Name" ) || !Q_stricmp( item->cvar, "ui_findplayer" ) ) ) {
editFieldDef_t *editField = (editFieldDef_t *)item->typeData;
// enough to hold a full player name
if ( editField->maxChars < MAX_NAME_LENGTH ) {
if ( editField->maxPaintChars > editField->maxChars ) {
editField->maxPaintChars = editField->maxChars;
}
Com_Printf( "Extended player name field using cvar %s to %d characters\n", item->cvar, MAX_NAME_LENGTH );
editField->maxChars = MAX_NAME_LENGTH;
}
}
// Replace mode list and use a temporary ui_videomode cvar for handling custom modes
if ( item->type == ITEM_TYPE_MULTI && item->cvar && !Q_stricmp( item->cvar, "r_mode" ) ) {
multiDef_t *multiPtr = (multiDef_t*)item->typeData;
int i, oldCount;
char resbuf[MAX_STRING_CHARS];
char modeName[32], aspect[8];
item->cvar = "ui_videomode";
multiPtr->strDef = qtrue;
multiPtr->videoMode = qtrue;
oldCount = multiPtr->count;
multiPtr->count = 0;
DC->getCVarString( "r_availableModes", resbuf, sizeof( resbuf ) );
if ( *resbuf ) {
char *s = resbuf, *mode;
while ( s && multiPtr->count < MAX_MULTI_CVARS ) {
mode = s;
s = strchr(s, ' ');
if( s )
*s++ = '\0';
UI_ResolutionToAspect( mode, aspect, sizeof( aspect ) );
Com_sprintf( modeName, sizeof( modeName ), "%s (%s)", mode, aspect );
multiPtr->cvarList[multiPtr->count] = String_Alloc( modeName );
for ( i = 0; builtinResolutions[i]; i++ ) {
if( !Q_stricmp( builtinResolutions[i], mode ) ) {
multiPtr->cvarStr[multiPtr->count] = builtinResolutions[i];
multiPtr->cvarValue[multiPtr->count] = i;
break;
}
}
if ( builtinResolutions[i] == NULL ) {
multiPtr->cvarStr[multiPtr->count] = String_Alloc( mode );
multiPtr->cvarValue[multiPtr->count] = -1;
}
multiPtr->count++;
}
} else {
for ( i = 0; builtinResolutions[i] && multiPtr->count < MAX_MULTI_CVARS; i++ ) {
UI_ResolutionToAspect( builtinResolutions[i], aspect, sizeof( aspect ) );
Com_sprintf( modeName, sizeof( modeName ), "%s (%s)", builtinResolutions[i], aspect );
multiPtr->cvarList[multiPtr->count] = String_Alloc( modeName );
multiPtr->cvarStr[multiPtr->count] = builtinResolutions[i];
multiPtr->cvarValue[multiPtr->count] = i;
multiPtr->count++;
}
}
// Add custom resolution if not in mode list
if ( multiPtr->count < MAX_MULTI_CVARS ) {
char currentResolution[20];
Com_sprintf( currentResolution, sizeof ( currentResolution ), "%dx%d", DC->glconfig.vidWidth, DC->glconfig.vidHeight );
for ( i = 0; i < multiPtr->count; i++ ) {
if ( !Q_stricmp( multiPtr->cvarStr[i], currentResolution ) ) {
break;
}
}
if ( i == multiPtr->count ) {
UI_ResolutionToAspect( currentResolution, aspect, sizeof( aspect ) );
Com_sprintf( modeName, sizeof( modeName ), "%s (%s)", currentResolution, aspect );
multiPtr->cvarList[multiPtr->count] = String_Alloc( modeName );
multiPtr->cvarStr[multiPtr->count] = String_Alloc( currentResolution );
multiPtr->cvarValue[multiPtr->count] = -1;
multiPtr->count++;
}
}
Com_Printf( "Found video mode list with %d modes, replaced list with %d modes\n", oldCount, multiPtr->count );
}
}
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/*
===============
Item_Parse
===============
*/
qboolean Item_Parse(int handle, itemDef_t *item) {
pc_token_t token;
keywordHash_t *key;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (*token.string != '{') {
return qfalse;
}
while ( 1 ) {
if (!trap_PC_ReadToken(handle, &token)) {
PC_SourceError(handle, "end of file inside menu item");
2011-02-18 14:31:32 +00:00
return qfalse;
}
if (*token.string == '}') {
Item_ApplyHacks( item );
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return qtrue;
}
key = KeywordHash_Find(itemParseKeywordHash, token.string);
if (!key) {
PC_SourceError(handle, "unknown menu item keyword %s", token.string);
continue;
}
if ( !key->func(item, handle) ) {
PC_SourceError(handle, "couldn't parse menu item keyword %s", token.string);
return qfalse;
}
}
return qfalse;
}
// Item_InitControls
// init's special control types
void Item_InitControls(itemDef_t *item) {
if (item == NULL) {
return;
}
if (item->type == ITEM_TYPE_LISTBOX) {
listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
item->cursorPos = 0;
if (listPtr) {
listPtr->cursorPos = 0;
listPtr->startPos = 0;
listPtr->endPos = 0;
listPtr->cursorPos = 0;
}
}
}
/*
===============
Menu Keyword Parse functions
===============
*/
qboolean MenuParse_font( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_String_Parse(handle, &menu->font)) {
return qfalse;
}
if (!DC->Assets.fontRegistered) {
DC->registerFont(menu->font, 48, &DC->Assets.textFont);
DC->Assets.fontRegistered = qtrue;
}
return qtrue;
}
qboolean MenuParse_name( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_String_Parse(handle, &menu->window.name)) {
return qfalse;
}
if (Q_stricmp(menu->window.name, "main") == 0) {
// default main as having focus
//menu->window.flags |= WINDOW_HASFOCUS;
}
return qtrue;
}
qboolean MenuParse_fullscreen( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
union
{
qboolean b;
int i;
} fullScreen;
if (!PC_Int_Parse(handle, &fullScreen.i)) {
return qfalse;
}
menu->fullScreen = fullScreen.b;
return qtrue;
}
qboolean MenuParse_rect( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Rect_Parse(handle, &menu->window.rect)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_style( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &menu->window.style)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_visible( itemDef_t *item, int handle ) {
int i;
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &i)) {
return qfalse;
}
if (i) {
menu->window.flags |= WINDOW_VISIBLE;
}
return qtrue;
}
qboolean MenuParse_onOpen( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Script_Parse(handle, &menu->onOpen)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_onClose( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Script_Parse(handle, &menu->onClose)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_onESC( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Script_Parse(handle, &menu->onESC)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_border( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &menu->window.border)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_borderSize( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Float_Parse(handle, &menu->window.borderSize)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_backcolor( itemDef_t *item, int handle ) {
int i;
float f;
menuDef_t *menu = (menuDef_t*)item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->window.backColor[i] = f;
}
return qtrue;
}
qboolean MenuParse_forecolor( itemDef_t *item, int handle ) {
int i;
float f;
menuDef_t *menu = (menuDef_t*)item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->window.foreColor[i] = f;
menu->window.flags |= WINDOW_FORECOLORSET;
}
return qtrue;
}
qboolean MenuParse_bordercolor( itemDef_t *item, int handle ) {
int i;
float f;
menuDef_t *menu = (menuDef_t*)item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->window.borderColor[i] = f;
}
return qtrue;
}
qboolean MenuParse_focuscolor( itemDef_t *item, int handle ) {
int i;
float f;
menuDef_t *menu = (menuDef_t*)item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->focusColor[i] = f;
}
return qtrue;
}
qboolean MenuParse_disablecolor( itemDef_t *item, int handle ) {
int i;
float f;
menuDef_t *menu = (menuDef_t*)item;
for (i = 0; i < 4; i++) {
if (!PC_Float_Parse(handle, &f)) {
return qfalse;
}
menu->disableColor[i] = f;
}
return qtrue;
}
qboolean MenuParse_outlinecolor( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Color_Parse(handle, &menu->window.outlineColor)){
return qfalse;
}
return qtrue;
}
qboolean MenuParse_background( itemDef_t *item, int handle ) {
const char *buff;
menuDef_t *menu = (menuDef_t*)item;
if (!PC_String_Parse(handle, &buff)) {
return qfalse;
}
menu->window.background = DC->registerShaderNoMip(buff);
return qtrue;
}
qboolean MenuParse_cinematic( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_String_Parse(handle, &menu->window.cinematicName)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_ownerdrawFlag( itemDef_t *item, int handle ) {
int i;
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &i)) {
return qfalse;
}
menu->window.ownerDrawFlags |= i;
return qtrue;
}
qboolean MenuParse_ownerdraw( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &menu->window.ownerDraw)) {
return qfalse;
}
return qtrue;
}
// decoration
qboolean MenuParse_popup( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
menu->window.flags |= WINDOW_POPUP;
return qtrue;
}
qboolean MenuParse_outOfBounds( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
menu->window.flags |= WINDOW_OOB_CLICK;
return qtrue;
}
qboolean MenuParse_soundLoop( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_String_Parse(handle, &menu->soundName)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_fadeClamp( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Float_Parse(handle, &menu->fadeClamp)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_fadeAmount( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Float_Parse(handle, &menu->fadeAmount)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_fadeCycle( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (!PC_Int_Parse(handle, &menu->fadeCycle)) {
return qfalse;
}
return qtrue;
}
qboolean MenuParse_itemDef( itemDef_t *item, int handle ) {
menuDef_t *menu = (menuDef_t*)item;
if (menu->itemCount < MAX_MENUITEMS) {
menu->items[menu->itemCount] = UI_Alloc(sizeof(itemDef_t));
if (!menu->items[menu->itemCount]) {
return qfalse;
}
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Item_Init(menu->items[menu->itemCount]);
if (!Item_Parse(handle, menu->items[menu->itemCount])) {
return qfalse;
}
Item_InitControls(menu->items[menu->itemCount]);
menu->items[menu->itemCount++]->parent = menu;
}
return qtrue;
}
keywordHash_t menuParseKeywords[] = {
{"font", MenuParse_font, NULL},
{"name", MenuParse_name, NULL},
{"fullscreen", MenuParse_fullscreen, NULL},
{"rect", MenuParse_rect, NULL},
{"style", MenuParse_style, NULL},
{"visible", MenuParse_visible, NULL},
{"onOpen", MenuParse_onOpen, NULL},
{"onClose", MenuParse_onClose, NULL},
{"onESC", MenuParse_onESC, NULL},
{"border", MenuParse_border, NULL},
{"borderSize", MenuParse_borderSize, NULL},
{"backcolor", MenuParse_backcolor, NULL},
{"forecolor", MenuParse_forecolor, NULL},
{"bordercolor", MenuParse_bordercolor, NULL},
{"focuscolor", MenuParse_focuscolor, NULL},
{"disablecolor", MenuParse_disablecolor, NULL},
{"outlinecolor", MenuParse_outlinecolor, NULL},
{"background", MenuParse_background, NULL},
{"ownerdraw", MenuParse_ownerdraw, NULL},
{"ownerdrawFlag", MenuParse_ownerdrawFlag, NULL},
{"outOfBoundsClick", MenuParse_outOfBounds, NULL},
{"soundLoop", MenuParse_soundLoop, NULL},
{"itemDef", MenuParse_itemDef, NULL},
{"cinematic", MenuParse_cinematic, NULL},
{"popup", MenuParse_popup, NULL},
{"fadeClamp", MenuParse_fadeClamp, NULL},
{"fadeCycle", MenuParse_fadeCycle, NULL},
{"fadeAmount", MenuParse_fadeAmount, NULL},
{NULL, 0, NULL}
};
keywordHash_t *menuParseKeywordHash[KEYWORDHASH_SIZE];
/*
===============
Menu_SetupKeywordHash
===============
*/
void Menu_SetupKeywordHash(void) {
int i;
memset(menuParseKeywordHash, 0, sizeof(menuParseKeywordHash));
for (i = 0; menuParseKeywords[i].keyword; i++) {
KeywordHash_Add(menuParseKeywordHash, &menuParseKeywords[i]);
}
}
/*
===============
Menu_Parse
===============
*/
qboolean Menu_Parse(int handle, menuDef_t *menu) {
pc_token_t token;
keywordHash_t *key;
if (!trap_PC_ReadToken(handle, &token))
return qfalse;
if (*token.string != '{') {
return qfalse;
}
while ( 1 ) {
memset(&token, 0, sizeof(pc_token_t));
if (!trap_PC_ReadToken(handle, &token)) {
PC_SourceError(handle, "end of file inside menu");
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return qfalse;
}
if (*token.string == '}') {
return qtrue;
}
key = KeywordHash_Find(menuParseKeywordHash, token.string);
if (!key) {
PC_SourceError(handle, "unknown menu keyword %s", token.string);
continue;
}
if ( !key->func((itemDef_t*)menu, handle) ) {
PC_SourceError(handle, "couldn't parse menu keyword %s", token.string);
return qfalse;
}
}
return qfalse;
}
/*
===============
Menu_New
===============
*/
void Menu_New(int handle) {
menuDef_t *menu = &Menus[menuCount];
if (menuCount < MAX_MENUS) {
Menu_Init(menu);
if (Menu_Parse(handle, menu)) {
Menu_PostParse(menu);
menuCount++;
}
}
}
int Menu_Count(void) {
return menuCount;
}
void Menu_PaintAll(void) {
int i;
if (captureFunc) {
captureFunc(captureData);
}
for (i = 0; i < Menu_Count(); i++) {
Menu_Paint(&Menus[i], qfalse);
}
if (debugMode) {
vec4_t v = {1, 1, 1, 1};
DC->drawText(5, 25, .5, v, va("fps: %f", DC->FPS), 0, 0, 0);
}
}
void Menu_Reset(void) {
menuCount = 0;
}
displayContextDef_t *Display_GetContext(void) {
return DC;
}
#ifndef MISSIONPACK
static float captureX;
static float captureY;
#endif
void *Display_CaptureItem(int x, int y) {
int i;
for (i = 0; i < menuCount; i++) {
// turn off focus each item
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
if (Rect_ContainsPoint(&Menus[i].window.rect, x, y)) {
return &Menus[i];
}
}
return NULL;
}
// FIXME:
qboolean Display_MouseMove(void *p, int x, int y) {
int i;
menuDef_t *menu = p;
if (menu == NULL) {
menu = Menu_GetFocused();
if (menu) {
if (menu->window.flags & WINDOW_POPUP) {
Menu_HandleMouseMove(menu, x, y);
return qtrue;
}
}
for (i = 0; i < menuCount; i++) {
Menu_HandleMouseMove(&Menus[i], x, y);
}
} else {
menu->window.rect.x += x;
menu->window.rect.y += y;
Menu_UpdatePosition(menu);
}
return qtrue;
}
int Display_CursorType(int x, int y) {
int i;
for (i = 0; i < menuCount; i++) {
rectDef_t r2;
r2.x = Menus[i].window.rect.x - 3;
r2.y = Menus[i].window.rect.y - 3;
r2.w = r2.h = 7;
if (Rect_ContainsPoint(&r2, x, y)) {
return CURSOR_SIZER;
}
}
return CURSOR_ARROW;
}
void Display_HandleKey(int key, qboolean down, int x, int y) {
menuDef_t *menu = Display_CaptureItem(x, y);
if (menu == NULL) {
menu = Menu_GetFocused();
}
if (menu) {
Menu_HandleKey(menu, key, down );
}
}
static void Window_CacheContents(windowDef_t *window) {
if (window) {
if (window->cinematicName) {
int cin = DC->playCinematic(window->cinematicName, 0, 0, 0, 0);
DC->stopCinematic(cin);
}
}
}
static void Item_CacheContents(itemDef_t *item) {
if (item) {
Window_CacheContents(&item->window);
}
}
static void Menu_CacheContents(menuDef_t *menu) {
if (menu) {
int i;
Window_CacheContents(&menu->window);
for (i = 0; i < menu->itemCount; i++) {
Item_CacheContents(menu->items[i]);
}
if (menu->soundName && *menu->soundName) {
DC->registerSound(menu->soundName, qfalse);
}
}
}
void Display_CacheAll(void) {
int i;
for (i = 0; i < menuCount; i++) {
Menu_CacheContents(&Menus[i]);
}
}
static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y) {
if (menu && menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED)) {
if (Rect_ContainsPoint(&menu->window.rect, x, y)) {
int i;
for (i = 0; i < menu->itemCount; i++) {
// turn off focus each item
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
continue;
}
if (menu->items[i]->window.flags & WINDOW_DECORATION) {
continue;
}
if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
itemDef_t *overItem = menu->items[i];
if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
if (Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) {
return qtrue;
} else {
continue;
}
} else {
return qtrue;
}
}
}
}
}
return qfalse;
}