mirror of
https://github.com/Q3Rally-Team/q3rally.git
synced 2024-11-23 20:32:09 +00:00
737 lines
18 KiB
C
737 lines
18 KiB
C
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/*
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===========================================================================
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Copyright (C) 1999-2005 Id Software, Inc.
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Copyright (C) 2002-2009 Q3Rally Team (Per Thormann - perle@q3rally.com)
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This file is part of q3rally source code.
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q3rally source code is free software; you can redistribute it
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and/or modify it under the terms of the GNU General Public License as
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published by the Free Software Foundation; either version 2 of the License,
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or (at your option) any later version.
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q3rally source code is distributed in the hope that it will be
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useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with q3rally; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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===========================================================================
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*/
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//
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// cg_consolecmds.c -- text commands typed in at the local console, or
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// executed by a key binding
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#include "cg_local.h"
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#include "../ui/ui_shared.h"
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#ifdef MISSIONPACK
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extern menuDef_t *menuScoreboard;
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#endif
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void CG_TargetCommand_f( void ) {
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int targetNum;
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char test[4];
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targetNum = CG_CrosshairPlayer();
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if (!targetNum ) {
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return;
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}
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trap_Argv( 1, test, 4 );
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trap_SendConsoleCommand( va( "gc %i %i", targetNum, atoi( test ) ) );
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}
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/*
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=================
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CG_SizeUp_f
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Keybinding command
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=================
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*/
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static void CG_SizeUp_f (void) {
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trap_Cvar_Set("cg_viewsize", va("%i",(int)(cg_viewsize.integer+10)));
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}
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/*
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=================
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CG_SizeDown_f
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Keybinding command
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=================
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*/
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static void CG_SizeDown_f (void) {
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trap_Cvar_Set("cg_viewsize", va("%i",(int)(cg_viewsize.integer-10)));
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}
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/*
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=============
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CG_Viewpos_f
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Debugging command to print the current position
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=============
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*/
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static void CG_Viewpos_f (void) {
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CG_Printf ("(%i %i %i) : %i\n", (int)cg.refdef.vieworg[0],
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(int)cg.refdef.vieworg[1], (int)cg.refdef.vieworg[2],
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(int)cg.refdefViewAngles[YAW]);
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}
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static void CG_ScoresDown_f( void ) {
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#ifdef MISSIONPACK
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CG_BuildSpectatorString();
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#endif
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if ( cg.scoresRequestTime + 2000 < cg.time ) {
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// the scores are more than two seconds out of data,
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// so request new ones
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cg.scoresRequestTime = cg.time;
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trap_SendClientCommand( "score" );
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// leave the current scores up if they were already
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// displayed, but if this is the first hit, clear them out
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if ( !cg.showScores ) {
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cg.showScores = qtrue;
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cg.numScores = 0;
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}
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} else {
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// show the cached contents even if they just pressed if it
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// is within two seconds
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cg.showScores = qtrue;
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}
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}
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static void CG_ScoresUp_f( void ) {
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if ( cg.showScores ) {
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cg.showScores = qfalse;
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cg.scoreFadeTime = cg.time;
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}
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}
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#ifdef MISSIONPACK
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extern menuDef_t *menuScoreboard;
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void Menu_Reset( void ); // FIXME: add to right include file
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static void CG_LoadHud_f( void) {
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char buff[1024];
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const char *hudSet;
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memset(buff, 0, sizeof(buff));
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String_Init();
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Menu_Reset();
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trap_Cvar_VariableStringBuffer("cg_hudFiles", buff, sizeof(buff));
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hudSet = buff;
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if (hudSet[0] == '\0') {
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hudSet = "ui/hud.txt";
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}
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CG_LoadMenus(hudSet);
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menuScoreboard = NULL;
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}
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static void CG_scrollScoresDown_f( void) {
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if (menuScoreboard && cg.scoreBoardShowing) {
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Menu_ScrollFeeder(menuScoreboard, FEEDER_SCOREBOARD, qtrue);
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Menu_ScrollFeeder(menuScoreboard, FEEDER_REDTEAM_LIST, qtrue);
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Menu_ScrollFeeder(menuScoreboard, FEEDER_BLUETEAM_LIST, qtrue);
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}
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}
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static void CG_scrollScoresUp_f( void) {
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if (menuScoreboard && cg.scoreBoardShowing) {
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Menu_ScrollFeeder(menuScoreboard, FEEDER_SCOREBOARD, qfalse);
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Menu_ScrollFeeder(menuScoreboard, FEEDER_REDTEAM_LIST, qfalse);
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Menu_ScrollFeeder(menuScoreboard, FEEDER_BLUETEAM_LIST, qfalse);
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}
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}
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static void CG_spWin_f( void) {
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trap_Cvar_Set("cg_cameraOrbit", "2");
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trap_Cvar_Set("cg_cameraOrbitDelay", "35");
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trap_Cvar_Set("cg_thirdPerson", "1");
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trap_Cvar_Set("cg_thirdPersonAngle", "0");
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trap_Cvar_Set("cg_thirdPersonRange", "100");
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CG_AddBufferedSound(cgs.media.winnerSound);
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//trap_S_StartLocalSound(cgs.media.winnerSound, CHAN_ANNOUNCER);
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CG_CenterPrint("YOU WIN!", SCREEN_HEIGHT * .30, 0);
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}
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static void CG_spLose_f( void) {
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trap_Cvar_Set("cg_cameraOrbit", "2");
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trap_Cvar_Set("cg_cameraOrbitDelay", "35");
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trap_Cvar_Set("cg_thirdPerson", "1");
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trap_Cvar_Set("cg_thirdPersonAngle", "0");
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trap_Cvar_Set("cg_thirdPersonRange", "100");
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CG_AddBufferedSound(cgs.media.loserSound);
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//trap_S_StartLocalSound(cgs.media.loserSound, CHAN_ANNOUNCER);
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CG_CenterPrint("YOU LOSE...", SCREEN_HEIGHT * .30, 0);
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}
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#endif
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static void CG_TellTarget_f( void ) {
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int clientNum;
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char command[128];
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char message[128];
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clientNum = CG_CrosshairPlayer();
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if ( clientNum == -1 ) {
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return;
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}
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trap_Args( message, 128 );
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Com_sprintf( command, 128, "tell %i %s", clientNum, message );
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trap_SendClientCommand( command );
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}
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static void CG_TellAttacker_f( void ) {
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int clientNum;
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char command[128];
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char message[128];
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clientNum = CG_LastAttacker();
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if ( clientNum == -1 ) {
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return;
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}
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trap_Args( message, 128 );
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Com_sprintf( command, 128, "tell %i %s", clientNum, message );
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trap_SendClientCommand( command );
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}
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static void CG_VoiceTellTarget_f( void ) {
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int clientNum;
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char command[128];
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char message[128];
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clientNum = CG_CrosshairPlayer();
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if ( clientNum == -1 ) {
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return;
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}
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trap_Args( message, 128 );
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Com_sprintf( command, 128, "vtell %i %s", clientNum, message );
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trap_SendClientCommand( command );
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}
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static void CG_VoiceTellAttacker_f( void ) {
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int clientNum;
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char command[128];
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char message[128];
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clientNum = CG_LastAttacker();
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if ( clientNum == -1 ) {
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return;
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}
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trap_Args( message, 128 );
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Com_sprintf( command, 128, "vtell %i %s", clientNum, message );
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trap_SendClientCommand( command );
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}
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#ifdef MISSIONPACK
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static void CG_NextTeamMember_f( void ) {
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CG_SelectNextPlayer();
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}
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static void CG_PrevTeamMember_f( void ) {
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CG_SelectPrevPlayer();
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}
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// ASS U ME's enumeration order as far as task specific orders, OFFENSE is zero, CAMP is last
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//
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static void CG_NextOrder_f( void ) {
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clientInfo_t *ci = cgs.clientinfo + cg.snap->ps.clientNum;
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if (ci) {
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if (!ci->teamLeader && sortedTeamPlayers[cg_currentSelectedPlayer.integer] != cg.snap->ps.clientNum) {
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return;
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}
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}
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if (cgs.currentOrder < TEAMTASK_CAMP) {
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cgs.currentOrder++;
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if (cgs.currentOrder == TEAMTASK_RETRIEVE) {
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if (!CG_OtherTeamHasFlag()) {
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cgs.currentOrder++;
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}
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}
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if (cgs.currentOrder == TEAMTASK_ESCORT) {
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if (!CG_YourTeamHasFlag()) {
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cgs.currentOrder++;
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}
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}
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} else {
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cgs.currentOrder = TEAMTASK_OFFENSE;
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}
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cgs.orderPending = qtrue;
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cgs.orderTime = cg.time + 3000;
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}
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static void CG_ConfirmOrder_f (void ) {
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trap_SendConsoleCommand(va("cmd vtell %d %s\n", cgs.acceptLeader, VOICECHAT_YES));
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trap_SendConsoleCommand("+button5; wait; -button5");
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if (cg.time < cgs.acceptOrderTime) {
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trap_SendClientCommand(va("teamtask %d\n", cgs.acceptTask));
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cgs.acceptOrderTime = 0;
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}
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}
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static void CG_DenyOrder_f (void ) {
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trap_SendConsoleCommand(va("cmd vtell %d %s\n", cgs.acceptLeader, VOICECHAT_NO));
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trap_SendConsoleCommand("+button6; wait; -button6");
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if (cg.time < cgs.acceptOrderTime) {
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cgs.acceptOrderTime = 0;
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}
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}
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static void CG_TaskOffense_f (void ) {
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if (cgs.gametype == GT_CTF || cgs.gametype == GT_1FCTF) {
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trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONGETFLAG));
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} else {
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trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONOFFENSE));
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}
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trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_OFFENSE));
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}
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static void CG_TaskDefense_f (void ) {
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trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONDEFENSE));
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trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_DEFENSE));
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}
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static void CG_TaskPatrol_f (void ) {
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trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONPATROL));
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trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_PATROL));
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}
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static void CG_TaskCamp_f (void ) {
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trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONCAMPING));
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trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_CAMP));
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}
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static void CG_TaskFollow_f (void ) {
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trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONFOLLOW));
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trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_FOLLOW));
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}
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static void CG_TaskRetrieve_f (void ) {
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trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONRETURNFLAG));
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trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_RETRIEVE));
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}
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static void CG_TaskEscort_f (void ) {
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trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_ONFOLLOWCARRIER));
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trap_SendClientCommand(va("teamtask %d\n", TEAMTASK_ESCORT));
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}
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static void CG_TaskOwnFlag_f (void ) {
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trap_SendConsoleCommand(va("cmd vsay_team %s\n", VOICECHAT_IHAVEFLAG));
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}
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static void CG_TauntKillInsult_f (void ) {
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trap_SendConsoleCommand("cmd vsay kill_insult\n");
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}
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static void CG_TauntPraise_f (void ) {
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trap_SendConsoleCommand("cmd vsay praise\n");
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}
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static void CG_TauntTaunt_f (void ) {
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trap_SendConsoleCommand("cmd vtaunt\n");
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}
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static void CG_TauntDeathInsult_f (void ) {
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trap_SendConsoleCommand("cmd vsay death_insult\n");
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}
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static void CG_TauntGauntlet_f (void ) {
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trap_SendConsoleCommand("cmd vsay kill_guantlet\n");
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}
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static void CG_TaskSuicide_f (void ) {
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int clientNum;
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char command[128];
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clientNum = CG_CrosshairPlayer();
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if ( clientNum == -1 ) {
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return;
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}
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Com_sprintf( command, 128, "tell %i suicide", clientNum );
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trap_SendClientCommand( command );
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}
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/*
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==================
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CG_TeamMenu_f
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==================
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*/
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/*
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static void CG_TeamMenu_f( void ) {
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if (trap_Key_GetCatcher() & KEYCATCH_CGAME) {
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CG_EventHandling(CGAME_EVENT_NONE);
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trap_Key_SetCatcher(0);
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} else {
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CG_EventHandling(CGAME_EVENT_TEAMMENU);
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//trap_Key_SetCatcher(KEYCATCH_CGAME);
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}
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}
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*/
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/*
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==================
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CG_EditHud_f
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==================
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*/
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/*
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static void CG_EditHud_f( void ) {
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//cls.keyCatchers ^= KEYCATCH_CGAME;
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//VM_Call (cgvm, CG_EVENT_HANDLING, (cls.keyCatchers & KEYCATCH_CGAME) ? CGAME_EVENT_EDITHUD : CGAME_EVENT_NONE);
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}
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*/
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#endif
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/*
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==================
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CG_StartOrbit_f
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==================
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*/
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static void CG_StartOrbit_f( void ) {
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char var[MAX_TOKEN_CHARS];
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trap_Cvar_VariableStringBuffer( "developer", var, sizeof( var ) );
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if ( !atoi(var) ) {
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return;
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}
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if (cg_cameraOrbit.value != 0) {
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trap_Cvar_Set ("cg_cameraOrbit", "0");
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trap_Cvar_Set("cg_thirdPerson", "0");
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} else {
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trap_Cvar_Set("cg_cameraOrbit", "5");
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trap_Cvar_Set("cg_thirdPerson", "1");
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trap_Cvar_Set("cg_thirdPersonAngle", "0");
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trap_Cvar_Set("cg_thirdPersonRange", "100");
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}
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}
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/*
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static void CG_Camera_f( void ) {
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|
char name[1024];
|
||
|
trap_Argv( 1, name, sizeof(name));
|
||
|
if (trap_loadCamera(name)) {
|
||
|
cg.cameraMode = qtrue;
|
||
|
trap_startCamera(cg.time);
|
||
|
} else {
|
||
|
CG_Printf ("Unable to load camera %s\n",name);
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
// Q3Rally Code Start
|
||
|
static void CG_HUDDown_f( void ) {
|
||
|
cg.showHUD = qtrue;
|
||
|
}
|
||
|
|
||
|
static void CG_HUDUp_f( void ) {
|
||
|
cg.showHUD = qfalse;
|
||
|
}
|
||
|
|
||
|
static void CG_ControlMode_f( void ) {
|
||
|
int mode;
|
||
|
|
||
|
mode = cgs.clientinfo[cg.snap->ps.clientNum].controlMode + 1;
|
||
|
|
||
|
if (mode >= CT_NUMMODES)
|
||
|
mode = CT_MOUSE;
|
||
|
|
||
|
switch (mode){
|
||
|
case CT_MOUSE:
|
||
|
Com_Printf("Control Mode: Mouse\n");
|
||
|
trap_SendConsoleCommand("-strafe");
|
||
|
break;
|
||
|
case CT_JOYSTICK:
|
||
|
Com_Printf("Control Mode: Joystick\n");
|
||
|
trap_SendConsoleCommand("+strafe");
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
trap_Cvar_Set("cg_controlMode", va("%i", mode));
|
||
|
}
|
||
|
|
||
|
// UPDATE: Temp for testing
|
||
|
static void CG_PhysicsDebug_f( void ) {
|
||
|
trap_SendClientCommand(va("pDebug %s", CG_Argv(1)));
|
||
|
cg.pDebug = atoi(CG_Argv(1));
|
||
|
}
|
||
|
|
||
|
static void CG_NextBezierPoint_f( void )
|
||
|
{
|
||
|
cg.currentBezierPoint++;
|
||
|
}
|
||
|
|
||
|
static void CG_PrevBezierPoint_f( void )
|
||
|
{
|
||
|
cg.currentBezierPoint--;
|
||
|
}
|
||
|
|
||
|
static void CG_MoveBezierPoint_f( void )
|
||
|
{
|
||
|
char buffer[256];
|
||
|
vec3_t delta;
|
||
|
/*
|
||
|
int i;
|
||
|
centity_t *cent;
|
||
|
|
||
|
for (i = 0; i < MAX_ENTITIES; i++)
|
||
|
{
|
||
|
cent = &cg_entities[i];
|
||
|
if (cent->currentState.eType != ET_CHECKPOINT) continue;
|
||
|
if (cent->currentState.weapon != cg.currentBezierPoint) continue;
|
||
|
|
||
|
cent->bezierPos[0] += atof(CG_Argv(1));
|
||
|
cent->bezierPos[1] += atof(CG_Argv(2));
|
||
|
cent->bezierPos[2] += atof(CG_Argv(3));
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
delta[0] = atof(CG_Argv(1));
|
||
|
delta[1] = atof(CG_Argv(2));
|
||
|
delta[2] = atof(CG_Argv(3));
|
||
|
Com_sprintf( buffer, sizeof(buffer), "moveBPoint %i %f %f %f", cg.currentBezierPoint, delta[0], delta[1], delta[2] );
|
||
|
Com_Printf( "Sending console command: '%s'\n", buffer );
|
||
|
trap_SendClientCommand( buffer );
|
||
|
}
|
||
|
|
||
|
static void CG_MoveBezierHandle_f( void )
|
||
|
{
|
||
|
char buffer[256];
|
||
|
vec3_t delta;
|
||
|
/*
|
||
|
int i;
|
||
|
centity_t *cent;
|
||
|
|
||
|
for (i = 0; i < MAX_ENTITIES; i++)
|
||
|
{
|
||
|
cent = &cg_entities[i];
|
||
|
if (cent->currentState.eType != ET_CHECKPOINT) continue;
|
||
|
if (cent->currentState.weapon != cg.currentBezierPoint) continue;
|
||
|
|
||
|
cent->bezierDir[0] += atof(CG_Argv(1));
|
||
|
cent->bezierDir[1] += atof(CG_Argv(2));
|
||
|
cent->bezierDir[2] += atof(CG_Argv(3));
|
||
|
|
||
|
break;
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
delta[0] = atof(CG_Argv(1));
|
||
|
delta[1] = atof(CG_Argv(2));
|
||
|
delta[2] = atof(CG_Argv(3));
|
||
|
Com_sprintf( buffer, sizeof(buffer), "moveBHandle %i %f %f %f", cg.currentBezierPoint, delta[0], delta[1], delta[2] );
|
||
|
Com_Printf( "Sending console command: '%s'\n", buffer );
|
||
|
trap_SendClientCommand( buffer );
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
static void CG_SaveBezierPoints_f( void )
|
||
|
{
|
||
|
int i, j;
|
||
|
centity_t *cent;
|
||
|
fileHandle_t f;
|
||
|
char buffer[256];
|
||
|
qboolean checkpointFound;
|
||
|
|
||
|
Com_sprintf( buffer, sizeof(buffer), "maps/%s.bpd", cgs.mapname );
|
||
|
Com_Printf( "Writing out bezier path information to: '%s'\n", buffer );
|
||
|
trap_FS_FOpenFile( buffer, &f, FS_WRITE );
|
||
|
|
||
|
for (i = 0; i < 40; i++)
|
||
|
{
|
||
|
checkpointFound = qfalse;
|
||
|
for (j = 0; j < MAX_ENTITIES; j++)
|
||
|
{
|
||
|
cent = &cg_entities[j];
|
||
|
if (cent->currentState.eType != ET_CHECKPOINT) continue;
|
||
|
if (cent->currentState.weapon != i+1) continue;
|
||
|
|
||
|
Com_sprintf( buffer, sizeof(buffer), "%i:(%f %f %f):(%f %f %f)\n", i, cent->bezierPos[0], cent->bezierPos[1], cent->bezierPos[2], cent->bezierDir[0], cent->bezierDir[1], cent->bezierDir[2] );
|
||
|
trap_FS_Write( buffer, strlen(buffer), f );
|
||
|
|
||
|
checkpointFound = qtrue;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if( !checkpointFound )
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
trap_FS_FCloseFile( f );
|
||
|
}
|
||
|
*/
|
||
|
// Q3Rally Code End
|
||
|
|
||
|
|
||
|
typedef struct {
|
||
|
char *cmd;
|
||
|
void (*function)(void);
|
||
|
} consoleCommand_t;
|
||
|
|
||
|
static consoleCommand_t commands[] = {
|
||
|
{ "testgun", CG_TestGun_f },
|
||
|
{ "testmodel", CG_TestModel_f },
|
||
|
{ "nextframe", CG_TestModelNextFrame_f },
|
||
|
{ "prevframe", CG_TestModelPrevFrame_f },
|
||
|
{ "nextskin", CG_TestModelNextSkin_f },
|
||
|
{ "prevskin", CG_TestModelPrevSkin_f },
|
||
|
{ "viewpos", CG_Viewpos_f },
|
||
|
{ "+scores", CG_ScoresDown_f },
|
||
|
{ "-scores", CG_ScoresUp_f },
|
||
|
{ "+zoom", CG_ZoomDown_f },
|
||
|
{ "-zoom", CG_ZoomUp_f },
|
||
|
{ "sizeup", CG_SizeUp_f },
|
||
|
{ "sizedown", CG_SizeDown_f },
|
||
|
{ "weapnext", CG_NextWeapon_f },
|
||
|
{ "weapprev", CG_PrevWeapon_f },
|
||
|
{ "weapon", CG_Weapon_f },
|
||
|
{ "tell_target", CG_TellTarget_f },
|
||
|
{ "tell_attacker", CG_TellAttacker_f },
|
||
|
{ "vtell_target", CG_VoiceTellTarget_f },
|
||
|
{ "vtell_attacker", CG_VoiceTellAttacker_f },
|
||
|
{ "tcmd", CG_TargetCommand_f },
|
||
|
#ifdef MISSIONPACK
|
||
|
{ "loadhud", CG_LoadHud_f },
|
||
|
{ "nextTeamMember", CG_NextTeamMember_f },
|
||
|
{ "prevTeamMember", CG_PrevTeamMember_f },
|
||
|
{ "nextOrder", CG_NextOrder_f },
|
||
|
{ "confirmOrder", CG_ConfirmOrder_f },
|
||
|
{ "denyOrder", CG_DenyOrder_f },
|
||
|
{ "taskOffense", CG_TaskOffense_f },
|
||
|
{ "taskDefense", CG_TaskDefense_f },
|
||
|
{ "taskPatrol", CG_TaskPatrol_f },
|
||
|
{ "taskCamp", CG_TaskCamp_f },
|
||
|
{ "taskFollow", CG_TaskFollow_f },
|
||
|
{ "taskRetrieve", CG_TaskRetrieve_f },
|
||
|
{ "taskEscort", CG_TaskEscort_f },
|
||
|
{ "taskSuicide", CG_TaskSuicide_f },
|
||
|
{ "taskOwnFlag", CG_TaskOwnFlag_f },
|
||
|
{ "tauntKillInsult", CG_TauntKillInsult_f },
|
||
|
{ "tauntPraise", CG_TauntPraise_f },
|
||
|
{ "tauntTaunt", CG_TauntTaunt_f },
|
||
|
{ "tauntDeathInsult", CG_TauntDeathInsult_f },
|
||
|
{ "tauntGauntlet", CG_TauntGauntlet_f },
|
||
|
{ "spWin", CG_spWin_f },
|
||
|
{ "spLose", CG_spLose_f },
|
||
|
{ "scoresDown", CG_scrollScoresDown_f },
|
||
|
{ "scoresUp", CG_scrollScoresUp_f },
|
||
|
#endif
|
||
|
// Q3Rally Code Start
|
||
|
{ "+hud", CG_HUDDown_f },
|
||
|
{ "-hud", CG_HUDUp_f },
|
||
|
{ "controlMode", CG_ControlMode_f },
|
||
|
{ "pDebug", CG_PhysicsDebug_f },
|
||
|
{ "nextBPoint", CG_NextBezierPoint_f },
|
||
|
{ "prevBPoint", CG_PrevBezierPoint_f },
|
||
|
{ "moveBPoint", CG_MoveBezierPoint_f },
|
||
|
{ "moveBHandle", CG_MoveBezierHandle_f },
|
||
|
// { "saveBPoints", CG_SaveBezierPoints_f },
|
||
|
// Q3Rally Code End
|
||
|
{ "startOrbit", CG_StartOrbit_f },
|
||
|
//{ "camera", CG_Camera_f },
|
||
|
{ "loaddeferred", CG_LoadDeferredPlayers }
|
||
|
};
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
CG_ConsoleCommand
|
||
|
|
||
|
The string has been tokenized and can be retrieved with
|
||
|
Cmd_Argc() / Cmd_Argv()
|
||
|
=================
|
||
|
*/
|
||
|
qboolean CG_ConsoleCommand( void ) {
|
||
|
const char *cmd;
|
||
|
int i;
|
||
|
|
||
|
cmd = CG_Argv(0);
|
||
|
|
||
|
for ( i = 0 ; i < sizeof( commands ) / sizeof( commands[0] ) ; i++ ) {
|
||
|
if ( !Q_stricmp( cmd, commands[i].cmd ) ) {
|
||
|
commands[i].function();
|
||
|
return qtrue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return qfalse;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
CG_InitConsoleCommands
|
||
|
|
||
|
Let the client system know about all of our commands
|
||
|
so it can perform tab completion
|
||
|
=================
|
||
|
*/
|
||
|
void CG_InitConsoleCommands( void ) {
|
||
|
int i;
|
||
|
|
||
|
for ( i = 0 ; i < sizeof( commands ) / sizeof( commands[0] ) ; i++ ) {
|
||
|
trap_AddCommand( commands[i].cmd );
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// the game server will interpret these commands, which will be automatically
|
||
|
// forwarded to the server after they are not recognized locally
|
||
|
//
|
||
|
trap_AddCommand ("kill");
|
||
|
trap_AddCommand ("say");
|
||
|
trap_AddCommand ("say_team");
|
||
|
trap_AddCommand ("tell");
|
||
|
trap_AddCommand ("vsay");
|
||
|
trap_AddCommand ("vsay_team");
|
||
|
trap_AddCommand ("vtell");
|
||
|
trap_AddCommand ("vtaunt");
|
||
|
trap_AddCommand ("vosay");
|
||
|
trap_AddCommand ("vosay_team");
|
||
|
trap_AddCommand ("votell");
|
||
|
trap_AddCommand ("give");
|
||
|
trap_AddCommand ("god");
|
||
|
trap_AddCommand ("notarget");
|
||
|
trap_AddCommand ("noclip");
|
||
|
trap_AddCommand ("team");
|
||
|
trap_AddCommand ("follow");
|
||
|
trap_AddCommand ("levelshot");
|
||
|
trap_AddCommand ("addbot");
|
||
|
trap_AddCommand ("setviewpos");
|
||
|
trap_AddCommand ("callvote");
|
||
|
trap_AddCommand ("vote");
|
||
|
trap_AddCommand ("callteamvote");
|
||
|
trap_AddCommand ("teamvote");
|
||
|
trap_AddCommand ("stats");
|
||
|
trap_AddCommand ("teamtask");
|
||
|
trap_AddCommand ("loaddefered"); // spelled wrong, but not changing for demo
|
||
|
}
|
||
|
|