q3rally/engine/code/opus-1.2.1/celt/quant_bands.c

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/* Copyright (c) 2007-2008 CSIRO
Copyright (c) 2007-2009 Xiph.Org Foundation
Written by Jean-Marc Valin */
/*
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "quant_bands.h"
#include "laplace.h"
#include <math.h>
#include "os_support.h"
#include "arch.h"
#include "mathops.h"
#include "stack_alloc.h"
#include "rate.h"
#ifdef FIXED_POINT
/* Mean energy in each band quantized in Q4 */
const signed char eMeans[25] = {
103,100, 92, 85, 81,
77, 72, 70, 78, 75,
73, 71, 78, 74, 69,
72, 70, 74, 76, 71,
60, 60, 60, 60, 60
};
#else
/* Mean energy in each band quantized in Q4 and converted back to float */
const opus_val16 eMeans[25] = {
6.437500f, 6.250000f, 5.750000f, 5.312500f, 5.062500f,
4.812500f, 4.500000f, 4.375000f, 4.875000f, 4.687500f,
4.562500f, 4.437500f, 4.875000f, 4.625000f, 4.312500f,
4.500000f, 4.375000f, 4.625000f, 4.750000f, 4.437500f,
3.750000f, 3.750000f, 3.750000f, 3.750000f, 3.750000f
};
#endif
/* prediction coefficients: 0.9, 0.8, 0.65, 0.5 */
#ifdef FIXED_POINT
static const opus_val16 pred_coef[4] = {29440, 26112, 21248, 16384};
static const opus_val16 beta_coef[4] = {30147, 22282, 12124, 6554};
static const opus_val16 beta_intra = 4915;
#else
static const opus_val16 pred_coef[4] = {29440/32768., 26112/32768., 21248/32768., 16384/32768.};
static const opus_val16 beta_coef[4] = {30147/32768., 22282/32768., 12124/32768., 6554/32768.};
static const opus_val16 beta_intra = 4915/32768.;
#endif
/*Parameters of the Laplace-like probability models used for the coarse energy.
There is one pair of parameters for each frame size, prediction type
(inter/intra), and band number.
The first number of each pair is the probability of 0, and the second is the
decay rate, both in Q8 precision.*/
static const unsigned char e_prob_model[4][2][42] = {
/*120 sample frames.*/
{
/*Inter*/
{
72, 127, 65, 129, 66, 128, 65, 128, 64, 128, 62, 128, 64, 128,
64, 128, 92, 78, 92, 79, 92, 78, 90, 79, 116, 41, 115, 40,
114, 40, 132, 26, 132, 26, 145, 17, 161, 12, 176, 10, 177, 11
},
/*Intra*/
{
24, 179, 48, 138, 54, 135, 54, 132, 53, 134, 56, 133, 55, 132,
55, 132, 61, 114, 70, 96, 74, 88, 75, 88, 87, 74, 89, 66,
91, 67, 100, 59, 108, 50, 120, 40, 122, 37, 97, 43, 78, 50
}
},
/*240 sample frames.*/
{
/*Inter*/
{
83, 78, 84, 81, 88, 75, 86, 74, 87, 71, 90, 73, 93, 74,
93, 74, 109, 40, 114, 36, 117, 34, 117, 34, 143, 17, 145, 18,
146, 19, 162, 12, 165, 10, 178, 7, 189, 6, 190, 8, 177, 9
},
/*Intra*/
{
23, 178, 54, 115, 63, 102, 66, 98, 69, 99, 74, 89, 71, 91,
73, 91, 78, 89, 86, 80, 92, 66, 93, 64, 102, 59, 103, 60,
104, 60, 117, 52, 123, 44, 138, 35, 133, 31, 97, 38, 77, 45
}
},
/*480 sample frames.*/
{
/*Inter*/
{
61, 90, 93, 60, 105, 42, 107, 41, 110, 45, 116, 38, 113, 38,
112, 38, 124, 26, 132, 27, 136, 19, 140, 20, 155, 14, 159, 16,
158, 18, 170, 13, 177, 10, 187, 8, 192, 6, 175, 9, 159, 10
},
/*Intra*/
{
21, 178, 59, 110, 71, 86, 75, 85, 84, 83, 91, 66, 88, 73,
87, 72, 92, 75, 98, 72, 105, 58, 107, 54, 115, 52, 114, 55,
112, 56, 129, 51, 132, 40, 150, 33, 140, 29, 98, 35, 77, 42
}
},
/*960 sample frames.*/
{
/*Inter*/
{
42, 121, 96, 66, 108, 43, 111, 40, 117, 44, 123, 32, 120, 36,
119, 33, 127, 33, 134, 34, 139, 21, 147, 23, 152, 20, 158, 25,
154, 26, 166, 21, 173, 16, 184, 13, 184, 10, 150, 13, 139, 15
},
/*Intra*/
{
22, 178, 63, 114, 74, 82, 84, 83, 92, 82, 103, 62, 96, 72,
96, 67, 101, 73, 107, 72, 113, 55, 118, 52, 125, 52, 118, 52,
117, 55, 135, 49, 137, 39, 157, 32, 145, 29, 97, 33, 77, 40
}
}
};
static const unsigned char small_energy_icdf[3]={2,1,0};
static opus_val32 loss_distortion(const opus_val16 *eBands, opus_val16 *oldEBands, int start, int end, int len, int C)
{
int c, i;
opus_val32 dist = 0;
c=0; do {
for (i=start;i<end;i++)
{
opus_val16 d = SUB16(SHR16(eBands[i+c*len], 3), SHR16(oldEBands[i+c*len], 3));
dist = MAC16_16(dist, d,d);
}
} while (++c<C);
return MIN32(200,SHR32(dist,2*DB_SHIFT-6));
}
static int quant_coarse_energy_impl(const CELTMode *m, int start, int end,
const opus_val16 *eBands, opus_val16 *oldEBands,
opus_int32 budget, opus_int32 tell,
const unsigned char *prob_model, opus_val16 *error, ec_enc *enc,
int C, int LM, int intra, opus_val16 max_decay, int lfe)
{
int i, c;
int badness = 0;
opus_val32 prev[2] = {0,0};
opus_val16 coef;
opus_val16 beta;
if (tell+3 <= budget)
ec_enc_bit_logp(enc, intra, 3);
if (intra)
{
coef = 0;
beta = beta_intra;
} else {
beta = beta_coef[LM];
coef = pred_coef[LM];
}
/* Encode at a fixed coarse resolution */
for (i=start;i<end;i++)
{
c=0;
do {
int bits_left;
int qi, qi0;
opus_val32 q;
opus_val16 x;
opus_val32 f, tmp;
opus_val16 oldE;
opus_val16 decay_bound;
x = eBands[i+c*m->nbEBands];
oldE = MAX16(-QCONST16(9.f,DB_SHIFT), oldEBands[i+c*m->nbEBands]);
#ifdef FIXED_POINT
f = SHL32(EXTEND32(x),7) - PSHR32(MULT16_16(coef,oldE), 8) - prev[c];
/* Rounding to nearest integer here is really important! */
qi = (f+QCONST32(.5f,DB_SHIFT+7))>>(DB_SHIFT+7);
decay_bound = EXTRACT16(MAX32(-QCONST16(28.f,DB_SHIFT),
SUB32((opus_val32)oldEBands[i+c*m->nbEBands],max_decay)));
#else
f = x-coef*oldE-prev[c];
/* Rounding to nearest integer here is really important! */
qi = (int)floor(.5f+f);
decay_bound = MAX16(-QCONST16(28.f,DB_SHIFT), oldEBands[i+c*m->nbEBands]) - max_decay;
#endif
/* Prevent the energy from going down too quickly (e.g. for bands
that have just one bin) */
if (qi < 0 && x < decay_bound)
{
qi += (int)SHR16(SUB16(decay_bound,x), DB_SHIFT);
if (qi > 0)
qi = 0;
}
qi0 = qi;
/* If we don't have enough bits to encode all the energy, just assume
something safe. */
tell = ec_tell(enc);
bits_left = budget-tell-3*C*(end-i);
if (i!=start && bits_left < 30)
{
if (bits_left < 24)
qi = IMIN(1, qi);
if (bits_left < 16)
qi = IMAX(-1, qi);
}
if (lfe && i>=2)
qi = IMIN(qi, 0);
if (budget-tell >= 15)
{
int pi;
pi = 2*IMIN(i,20);
ec_laplace_encode(enc, &qi,
prob_model[pi]<<7, prob_model[pi+1]<<6);
}
else if(budget-tell >= 2)
{
qi = IMAX(-1, IMIN(qi, 1));
ec_enc_icdf(enc, 2*qi^-(qi<0), small_energy_icdf, 2);
}
else if(budget-tell >= 1)
{
qi = IMIN(0, qi);
ec_enc_bit_logp(enc, -qi, 1);
}
else
qi = -1;
error[i+c*m->nbEBands] = PSHR32(f,7) - SHL16(qi,DB_SHIFT);
badness += abs(qi0-qi);
q = (opus_val32)SHL32(EXTEND32(qi),DB_SHIFT);
tmp = PSHR32(MULT16_16(coef,oldE),8) + prev[c] + SHL32(q,7);
#ifdef FIXED_POINT
tmp = MAX32(-QCONST32(28.f, DB_SHIFT+7), tmp);
#endif
oldEBands[i+c*m->nbEBands] = PSHR32(tmp, 7);
prev[c] = prev[c] + SHL32(q,7) - MULT16_16(beta,PSHR32(q,8));
} while (++c < C);
}
return lfe ? 0 : badness;
}
void quant_coarse_energy(const CELTMode *m, int start, int end, int effEnd,
const opus_val16 *eBands, opus_val16 *oldEBands, opus_uint32 budget,
opus_val16 *error, ec_enc *enc, int C, int LM, int nbAvailableBytes,
int force_intra, opus_val32 *delayedIntra, int two_pass, int loss_rate, int lfe)
{
int intra;
opus_val16 max_decay;
VARDECL(opus_val16, oldEBands_intra);
VARDECL(opus_val16, error_intra);
ec_enc enc_start_state;
opus_uint32 tell;
int badness1=0;
opus_int32 intra_bias;
opus_val32 new_distortion;
SAVE_STACK;
intra = force_intra || (!two_pass && *delayedIntra>2*C*(end-start) && nbAvailableBytes > (end-start)*C);
intra_bias = (opus_int32)((budget**delayedIntra*loss_rate)/(C*512));
new_distortion = loss_distortion(eBands, oldEBands, start, effEnd, m->nbEBands, C);
tell = ec_tell(enc);
if (tell+3 > budget)
two_pass = intra = 0;
max_decay = QCONST16(16.f,DB_SHIFT);
if (end-start>10)
{
#ifdef FIXED_POINT
max_decay = MIN32(max_decay, SHL32(EXTEND32(nbAvailableBytes),DB_SHIFT-3));
#else
max_decay = MIN32(max_decay, .125f*nbAvailableBytes);
#endif
}
if (lfe)
max_decay = QCONST16(3.f,DB_SHIFT);
enc_start_state = *enc;
ALLOC(oldEBands_intra, C*m->nbEBands, opus_val16);
ALLOC(error_intra, C*m->nbEBands, opus_val16);
OPUS_COPY(oldEBands_intra, oldEBands, C*m->nbEBands);
if (two_pass || intra)
{
badness1 = quant_coarse_energy_impl(m, start, end, eBands, oldEBands_intra, budget,
tell, e_prob_model[LM][1], error_intra, enc, C, LM, 1, max_decay, lfe);
}
if (!intra)
{
unsigned char *intra_buf;
ec_enc enc_intra_state;
opus_int32 tell_intra;
opus_uint32 nstart_bytes;
opus_uint32 nintra_bytes;
opus_uint32 save_bytes;
int badness2;
VARDECL(unsigned char, intra_bits);
tell_intra = ec_tell_frac(enc);
enc_intra_state = *enc;
nstart_bytes = ec_range_bytes(&enc_start_state);
nintra_bytes = ec_range_bytes(&enc_intra_state);
intra_buf = ec_get_buffer(&enc_intra_state) + nstart_bytes;
save_bytes = nintra_bytes-nstart_bytes;
if (save_bytes == 0)
save_bytes = ALLOC_NONE;
ALLOC(intra_bits, save_bytes, unsigned char);
/* Copy bits from intra bit-stream */
OPUS_COPY(intra_bits, intra_buf, nintra_bytes - nstart_bytes);
*enc = enc_start_state;
badness2 = quant_coarse_energy_impl(m, start, end, eBands, oldEBands, budget,
tell, e_prob_model[LM][intra], error, enc, C, LM, 0, max_decay, lfe);
if (two_pass && (badness1 < badness2 || (badness1 == badness2 && ((opus_int32)ec_tell_frac(enc))+intra_bias > tell_intra)))
{
*enc = enc_intra_state;
/* Copy intra bits to bit-stream */
OPUS_COPY(intra_buf, intra_bits, nintra_bytes - nstart_bytes);
OPUS_COPY(oldEBands, oldEBands_intra, C*m->nbEBands);
OPUS_COPY(error, error_intra, C*m->nbEBands);
intra = 1;
}
} else {
OPUS_COPY(oldEBands, oldEBands_intra, C*m->nbEBands);
OPUS_COPY(error, error_intra, C*m->nbEBands);
}
if (intra)
*delayedIntra = new_distortion;
else
*delayedIntra = ADD32(MULT16_32_Q15(MULT16_16_Q15(pred_coef[LM], pred_coef[LM]),*delayedIntra),
new_distortion);
RESTORE_STACK;
}
void quant_fine_energy(const CELTMode *m, int start, int end, opus_val16 *oldEBands, opus_val16 *error, int *fine_quant, ec_enc *enc, int C)
{
int i, c;
/* Encode finer resolution */
for (i=start;i<end;i++)
{
opus_int16 frac = 1<<fine_quant[i];
if (fine_quant[i] <= 0)
continue;
c=0;
do {
int q2;
opus_val16 offset;
#ifdef FIXED_POINT
/* Has to be without rounding */
q2 = (error[i+c*m->nbEBands]+QCONST16(.5f,DB_SHIFT))>>(DB_SHIFT-fine_quant[i]);
#else
q2 = (int)floor((error[i+c*m->nbEBands]+.5f)*frac);
#endif
if (q2 > frac-1)
q2 = frac-1;
if (q2<0)
q2 = 0;
ec_enc_bits(enc, q2, fine_quant[i]);
#ifdef FIXED_POINT
offset = SUB16(SHR32(SHL32(EXTEND32(q2),DB_SHIFT)+QCONST16(.5f,DB_SHIFT),fine_quant[i]),QCONST16(.5f,DB_SHIFT));
#else
offset = (q2+.5f)*(1<<(14-fine_quant[i]))*(1.f/16384) - .5f;
#endif
oldEBands[i+c*m->nbEBands] += offset;
error[i+c*m->nbEBands] -= offset;
/*printf ("%f ", error[i] - offset);*/
} while (++c < C);
}
}
void quant_energy_finalise(const CELTMode *m, int start, int end, opus_val16 *oldEBands, opus_val16 *error, int *fine_quant, int *fine_priority, int bits_left, ec_enc *enc, int C)
{
int i, prio, c;
/* Use up the remaining bits */
for (prio=0;prio<2;prio++)
{
for (i=start;i<end && bits_left>=C ;i++)
{
if (fine_quant[i] >= MAX_FINE_BITS || fine_priority[i]!=prio)
continue;
c=0;
do {
int q2;
opus_val16 offset;
q2 = error[i+c*m->nbEBands]<0 ? 0 : 1;
ec_enc_bits(enc, q2, 1);
#ifdef FIXED_POINT
offset = SHR16(SHL16(q2,DB_SHIFT)-QCONST16(.5f,DB_SHIFT),fine_quant[i]+1);
#else
offset = (q2-.5f)*(1<<(14-fine_quant[i]-1))*(1.f/16384);
#endif
oldEBands[i+c*m->nbEBands] += offset;
ioquake3 resync to revision 3444 from 3393. Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
2018-04-07 23:02:52 +00:00
error[i+c*m->nbEBands] -= offset;
bits_left--;
} while (++c < C);
}
}
}
void unquant_coarse_energy(const CELTMode *m, int start, int end, opus_val16 *oldEBands, int intra, ec_dec *dec, int C, int LM)
{
const unsigned char *prob_model = e_prob_model[LM][intra];
int i, c;
opus_val32 prev[2] = {0, 0};
opus_val16 coef;
opus_val16 beta;
opus_int32 budget;
opus_int32 tell;
if (intra)
{
coef = 0;
beta = beta_intra;
} else {
beta = beta_coef[LM];
coef = pred_coef[LM];
}
budget = dec->storage*8;
/* Decode at a fixed coarse resolution */
for (i=start;i<end;i++)
{
c=0;
do {
int qi;
opus_val32 q;
opus_val32 tmp;
/* It would be better to express this invariant as a
test on C at function entry, but that isn't enough
to make the static analyzer happy. */
celt_assert(c<2);
tell = ec_tell(dec);
if(budget-tell>=15)
{
int pi;
pi = 2*IMIN(i,20);
qi = ec_laplace_decode(dec,
prob_model[pi]<<7, prob_model[pi+1]<<6);
}
else if(budget-tell>=2)
{
qi = ec_dec_icdf(dec, small_energy_icdf, 2);
qi = (qi>>1)^-(qi&1);
}
else if(budget-tell>=1)
{
qi = -ec_dec_bit_logp(dec, 1);
}
else
qi = -1;
q = (opus_val32)SHL32(EXTEND32(qi),DB_SHIFT);
oldEBands[i+c*m->nbEBands] = MAX16(-QCONST16(9.f,DB_SHIFT), oldEBands[i+c*m->nbEBands]);
tmp = PSHR32(MULT16_16(coef,oldEBands[i+c*m->nbEBands]),8) + prev[c] + SHL32(q,7);
#ifdef FIXED_POINT
tmp = MAX32(-QCONST32(28.f, DB_SHIFT+7), tmp);
#endif
oldEBands[i+c*m->nbEBands] = PSHR32(tmp, 7);
prev[c] = prev[c] + SHL32(q,7) - MULT16_16(beta,PSHR32(q,8));
} while (++c < C);
}
}
void unquant_fine_energy(const CELTMode *m, int start, int end, opus_val16 *oldEBands, int *fine_quant, ec_dec *dec, int C)
{
int i, c;
/* Decode finer resolution */
for (i=start;i<end;i++)
{
if (fine_quant[i] <= 0)
continue;
c=0;
do {
int q2;
opus_val16 offset;
q2 = ec_dec_bits(dec, fine_quant[i]);
#ifdef FIXED_POINT
offset = SUB16(SHR32(SHL32(EXTEND32(q2),DB_SHIFT)+QCONST16(.5f,DB_SHIFT),fine_quant[i]),QCONST16(.5f,DB_SHIFT));
#else
offset = (q2+.5f)*(1<<(14-fine_quant[i]))*(1.f/16384) - .5f;
#endif
oldEBands[i+c*m->nbEBands] += offset;
} while (++c < C);
}
}
void unquant_energy_finalise(const CELTMode *m, int start, int end, opus_val16 *oldEBands, int *fine_quant, int *fine_priority, int bits_left, ec_dec *dec, int C)
{
int i, prio, c;
/* Use up the remaining bits */
for (prio=0;prio<2;prio++)
{
for (i=start;i<end && bits_left>=C ;i++)
{
if (fine_quant[i] >= MAX_FINE_BITS || fine_priority[i]!=prio)
continue;
c=0;
do {
int q2;
opus_val16 offset;
q2 = ec_dec_bits(dec, 1);
#ifdef FIXED_POINT
offset = SHR16(SHL16(q2,DB_SHIFT)-QCONST16(.5f,DB_SHIFT),fine_quant[i]+1);
#else
offset = (q2-.5f)*(1<<(14-fine_quant[i]-1))*(1.f/16384);
#endif
oldEBands[i+c*m->nbEBands] += offset;
bits_left--;
} while (++c < C);
}
}
}
void amp2Log2(const CELTMode *m, int effEnd, int end,
celt_ener *bandE, opus_val16 *bandLogE, int C)
{
int c, i;
c=0;
do {
for (i=0;i<effEnd;i++)
ioquake3 resync to revision 3444 from 3393. Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
2018-04-07 23:02:52 +00:00
{
bandLogE[i+c*m->nbEBands] =
ioquake3 resync to revision 3444 from 3393. Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
2018-04-07 23:02:52 +00:00
celt_log2(bandE[i+c*m->nbEBands])
- SHL16((opus_val16)eMeans[i],6);
ioquake3 resync to revision 3444 from 3393. Fix GCC 6 misleading-indentation warning add SECURITY.md OpenGL2: Restore adding fixed ambient light when HDR is enabled Few LCC memory fixes. fix a few potential buffer overwrite in Game VM Enable compiler optimization on all macOS architectures Don't allow qagame module to create "botlib.log" at ANY filesystem location Make FS_BuildOSPath for botlib.log consistent with typical usage tiny readme thing Remove extra plus sign from Huff_Compress() Fix VMs being able to change CVAR_PROTECTED cvars Don't register fs_game cvar everywhere just to get the value Don't let VMs change engine latch cvars immediately Fix fs_game '..' reading outside of home and base path Fix VMs forcing engine latch cvar to update to latched value Revert my recent cvar latch changes Revert "Don't let VMs change engine latch cvars immediately" Partially revert "Fix fs_game '..' reading outside of home and base path" Revert "Fix VMs forcing engine latch cvar to update to latched value" Fix exploit to bypass filename restrictions on Windows Changes to systemd q3a.service Fix Q_vsnprintf for mingw-w64 Fix timelimit causing an infinite map ending loop Fix invalid access to cluster 0 in AAS_AreaRouteToGoalArea() Fix negative frag/capturelimit causing an infinite map end loop OpenGL2: Fix dark lightmap on shader in mpteam6 Make FS_InvalidGameDir() consider subdirectories invalid [qcommon] Remove dead serialization code [qcommon] Make several zone variables and functions static. Fix MAC_OS_X_VERSION_MIN_REQUIRED for macOS 10.10 and later Increase q3_ui .arena filename list buffer size to 4096 bytes OpenGL2: Fix crash when BSP has deluxe maps and vertex lit surfaces Support Unicode characters greater than 0xFF in cl_consoleKeys Fix macOS app bundle with space in name OpenGL1: Use glGenTextures instead of hardcoded values Remove CON_FlushIn function and where STDIN needs flushing, use tcflush POSIX function Update libogg from 1.3.2 to 1.3.3 Rename (already updated) libogg-1.3.2 to libogg-1.3.3 Update libvorbis from 1.3.5 to 1.3.6 * Fix CVE-2018-5146 - out-of-bounds write on codebook decoding. * Fix CVE-2017-14632 - free() on unitialized data * Fix CVE-2017-14633 - out-of-bounds read Rename (already updated) libvorbis-1.3.5 to libvorbis-1.3.6 Update opus from 1.1.4 to 1.2.1 Rename (already updated) opus-1.1.4 to opus-1.2.1 Update opusfile from 0.8 to 0.9 Rename (already updated) opusfile-0.8 to opusfile-0.9 First swing at a CONTRIBUTING.md Allow loading system OpenAL library on macOS again Remove duplicate setting of FREETYPE_CFLAGS in Makefile Fix exploit to reset player by sending wrong serverId Fix "Going to CS_ZOMBIE for [clientname]" developer message Fix MSG_Read*String*() functions not being able to read last byte from message
2018-04-07 23:02:52 +00:00
#ifdef FIXED_POINT
/* Compensate for bandE[] being Q12 but celt_log2() taking a Q14 input. */
bandLogE[i+c*m->nbEBands] += QCONST16(2.f, DB_SHIFT);
#endif
}
for (i=effEnd;i<end;i++)
bandLogE[c*m->nbEBands+i] = -QCONST16(14.f,DB_SHIFT);
} while (++c < C);
}