q3rally/baseq3r/scripts/ely_sunset.shader

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// Direction & elevation checked and adjusted - Speaker
textures/skies/ely_sunset
{
qer_editorimage env/ely_sunset/sunset_ft.tga
surfaceparm noimpact
surfaceparm nolightmap
q3map_globaltexture
q3map_lightsubdivide 256
surfaceparm sky
q3map_surfacelight 50
q3map_sun 1 0.7 0.7 80 350 10
skyparms env/ely_sunset/sunset - -
}