mirror of
https://github.com/nzp-team/vhlt.git
synced 2024-11-24 21:02:22 +00:00
664 lines
19 KiB
C++
664 lines
19 KiB
C++
#include "qrad.h"
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////////////////////////////
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// begin old vismat.c
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//
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#define HALFBIT
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// =====================================================================================
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//
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// VISIBILITY MATRIX
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// Determine which patches can see each other
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// Use the PVS to accelerate if available
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//
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// =====================================================================================
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static byte* s_vismatrix;
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#ifndef HLRAD_TRANSPARENCY_CPP
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#ifdef HLRAD_HULLU
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// =====================================================================================
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// OPACITY ARRAY
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// =====================================================================================
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typedef struct {
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unsigned bitpos;
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vec3_t transparency;
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} transparency_t;
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static transparency_t *s_transparency_list = NULL;
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static unsigned long s_transparency_count = 0;
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static unsigned long s_max_transparency_count=0;
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static void FindOpacity(const unsigned bitpos, vec3_t &out)
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{
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for(unsigned long i = 0; i < s_transparency_count; i++)
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{
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if( s_transparency_list[i].bitpos == bitpos )
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{
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VectorCopy(s_transparency_list[i].transparency, out);
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return;
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}
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}
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VectorFill(out, 1.0);
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}
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#endif /*HLRAD_HULLU*/
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#endif
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// =====================================================================================
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// TestPatchToFace
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// Sets vis bits for all patches in the face
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// =====================================================================================
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static void TestPatchToFace(const unsigned patchnum, const int facenum, const int head, const unsigned int bitpos
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#ifdef HLRAD_ENTITYBOUNCE_FIX
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, byte *pvs
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#endif
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)
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{
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patch_t* patch = &g_patches[patchnum];
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patch_t* patch2 = g_face_patches[facenum];
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// if emitter is behind that face plane, skip all patches
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if (patch2)
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{
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const dplane_t* plane2 = getPlaneFromFaceNumber(facenum);
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#ifdef HLRAD_ACCURATEBOUNCE_ALTERNATEORIGIN
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if (DotProduct (patch->origin, plane2->normal) > PatchPlaneDist (patch2) + ON_EPSILON - patch->emitter_range)
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#else
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if (DotProduct(patch->origin, plane2->normal) > (PatchPlaneDist(patch2) + MINIMUM_PATCH_DISTANCE))
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#endif
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{
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// we need to do a real test
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const dplane_t* plane = getPlaneFromFaceNumber(patch->faceNumber);
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for (; patch2; patch2 = patch2->next)
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{
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unsigned m = patch2 - g_patches;
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#ifdef HLRAD_HULLU
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vec3_t transparency = {1.0, 1.0, 1.0};
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#endif
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#ifdef HLRAD_OPAQUE_STYLE
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int opaquestyle = -1;
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#endif
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// check vis between patch and patch2
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// if bit has not already been set
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// && v2 is not behind light plane
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// && v2 is visible from v1
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if (m > patchnum)
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{
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#ifdef HLRAD_ENTITYBOUNCE_FIX
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if (patch2->leafnum == 0 || !(pvs[(patch2->leafnum - 1) >> 3] & (1 << ((patch2->leafnum - 1) & 7))))
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{
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continue;
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}
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#endif
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#ifdef HLRAD_ACCURATEBOUNCE_ALTERNATEORIGIN
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vec3_t origin1, origin2;
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vec3_t delta;
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vec_t dist;
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VectorSubtract (patch->origin, patch2->origin, delta);
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dist = VectorLength (delta);
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if (dist < patch2->emitter_range - ON_EPSILON)
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{
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GetAlternateOrigin (patch->origin, plane->normal, patch2, origin2);
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}
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else
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{
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VectorCopy (patch2->origin, origin2);
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}
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if (DotProduct (origin2, plane->normal) <= PatchPlaneDist (patch) + MINIMUM_PATCH_DISTANCE)
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{
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continue;
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}
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if (dist < patch->emitter_range - ON_EPSILON)
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{
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GetAlternateOrigin (patch2->origin, plane2->normal, patch, origin1);
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}
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else
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{
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VectorCopy (patch->origin, origin1);
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}
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if (DotProduct (origin1, plane2->normal) <= PatchPlaneDist (patch2) + MINIMUM_PATCH_DISTANCE)
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{
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continue;
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}
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#else
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if (DotProduct(patch2->origin, plane->normal) <= (PatchPlaneDist(patch) + MINIMUM_PATCH_DISTANCE))
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{
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continue;
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}
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#endif
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#ifdef HLRAD_WATERBLOCKLIGHT
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if (TestLine(
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#ifdef HLRAD_ACCURATEBOUNCE_ALTERNATEORIGIN
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origin1, origin2
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#else
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patch->origin, patch2->origin
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#endif
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) != CONTENTS_EMPTY)
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#else
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if (TestLine_r(head,
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#ifdef HLRAD_ACCURATEBOUNCE_ALTERNATEORIGIN
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origin1, origin2
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#else
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patch->origin, patch2->origin
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#endif
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) != CONTENTS_EMPTY)
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#endif
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{
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continue;
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}
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if (TestSegmentAgainstOpaqueList(
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#ifdef HLRAD_ACCURATEBOUNCE_ALTERNATEORIGIN
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origin1, origin2
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#else
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patch->origin, patch2->origin
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#endif
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#ifdef HLRAD_HULLU
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, transparency
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#endif
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#ifdef HLRAD_OPAQUE_STYLE
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, opaquestyle
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#endif
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))
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{
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continue;
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}
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#ifdef HLRAD_OPAQUE_STYLE_BOUNCE
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if (opaquestyle != -1)
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{
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AddStyleToStyleArray (m, patchnum, opaquestyle);
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AddStyleToStyleArray (patchnum, m, opaquestyle);
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}
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#endif
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//Log("SDF::3\n");
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// patchnum can see patch m
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unsigned bitset = bitpos + m;
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#ifdef HLRAD_HULLU
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#ifdef HLRAD_TRANSPARENCY_CPP
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if(g_customshadow_with_bouncelight && !VectorCompare(transparency, vec3_one))
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// zhlt3.4: if(g_customshadow_with_bouncelight && VectorCompare(transparency, vec3_one)) . --vluzacn
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{
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AddTransparencyToRawArray(patchnum, m, transparency);
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}
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#else
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// transparency face fix table
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// TODO: this method makes MakeScale extreamly slow.. find new one
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if(g_customshadow_with_bouncelight && fabs(VectorAvg(transparency) - 1.0) < 0.001)
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//wrong? (and in sparse) --vluzacn
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{
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while(s_transparency_count >= s_max_transparency_count)
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{
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//new size
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unsigned long old_max = s_max_transparency_count;
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s_max_transparency_count += 128;
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//realloc
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s_transparency_list = (transparency_t*)realloc(s_transparency_list, s_max_transparency_count * sizeof(transparency_t));
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// clean new memory
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memset(&s_transparency_list[old_max], 0, sizeof(transparency_t) * 128);
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}
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//add to array
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VectorCopy(transparency, s_transparency_list[s_transparency_count].transparency);
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s_transparency_list[s_transparency_count].bitpos = bitset;
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s_transparency_count++;
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}
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#endif
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#endif /*HLRAD_HULLU*/
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ThreadLock (); //--vluzacn
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s_vismatrix[bitset >> 3] |= 1 << (bitset & 7);
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ThreadUnlock (); //--vluzacn
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}
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}
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}
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}
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}
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#ifndef HLRAD_VISMATRIX_NOMARKSURFACES
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// =====================================================================================
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// BuildVisRow
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// Calc vis bits from a single patch
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// =====================================================================================
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static void BuildVisRow(const int patchnum, byte* pvs, const int head, const unsigned int bitpos)
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{
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int j, k, l;
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byte face_tested[MAX_MAP_FACES];
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dleaf_t* leaf;
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memset(face_tested, 0, g_numfaces);
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// leaf 0 is the solid leaf (skipped)
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#ifdef HLRAD_VIS_FIX
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for (j = 1, leaf = g_dleafs + 1; j < 1 + g_dmodels[0].visleafs; j++, leaf++)
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#else
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for (j = 1, leaf = g_dleafs + 1; j < g_numleafs; j++, leaf++)
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#endif
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{
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if (!(pvs[(j - 1) >> 3] & (1 << ((j - 1) & 7))))
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continue; // not in pvs
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for (k = 0; k < leaf->nummarksurfaces; k++)
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{
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l = g_dmarksurfaces[leaf->firstmarksurface + k];
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// faces can be marksurfed by multiple leaves, but
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// don't bother testing again
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if (face_tested[l])
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continue;
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face_tested[l] = 1;
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TestPatchToFace(patchnum, l, head, bitpos
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#ifdef HLRAD_ENTITYBOUNCE_FIX
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, pvs
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#endif
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);
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}
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}
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}
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#endif
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// =====================================================================================
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// BuildVisLeafs
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// This is run by multiple threads
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// =====================================================================================
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#ifdef SYSTEM_WIN32
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#pragma warning(push)
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#pragma warning(disable: 4100) // unreferenced formal parameter
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#endif
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static void BuildVisLeafs(int threadnum)
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{
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int i;
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int lface, facenum, facenum2;
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byte pvs[(MAX_MAP_LEAFS + 7) / 8];
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dleaf_t* srcleaf;
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dleaf_t* leaf;
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patch_t* patch;
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int head;
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unsigned bitpos;
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unsigned patchnum;
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while (1)
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{
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//
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// build a minimal BSP tree that only
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// covers areas relevent to the PVS
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//
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i = GetThreadWork();
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if (i == -1)
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break;
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i++; // skip leaf 0
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srcleaf = &g_dleafs[i];
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#ifdef HLRAD_WITHOUTVIS
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if (!g_visdatasize)
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{
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#ifdef ZHLT_DecompressVis_FIX
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memset (pvs, 255, (g_dmodels[0].visleafs + 7) / 8);
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#else
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memset(pvs, 255, (g_numleafs + 7) / 8);
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#endif
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}
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else
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{
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#endif
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#ifdef HLRAD_VIS_FIX
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if (srcleaf->visofs == -1)
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{
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Developer (DEVELOPER_LEVEL_ERROR, "Error: No visdata for leaf %d\n", i);
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continue;
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}
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#endif
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DecompressVis(&g_dvisdata[srcleaf->visofs], pvs, sizeof(pvs));
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#ifdef HLRAD_WITHOUTVIS
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}
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#endif
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head = 0;
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//
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// go through all the faces inside the
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// leaf, and process the patches that
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// actually have origins inside
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//
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#ifdef HLRAD_VISMATRIX_NOMARKSURFACES
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for (facenum = 0; facenum < g_numfaces; facenum++)
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{
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for (patch = g_face_patches[facenum]; patch; patch = patch->next)
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{
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if (patch->leafnum != i)
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continue;
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patchnum = patch - g_patches;
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#ifdef HALFBIT
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bitpos = patchnum * g_num_patches - (patchnum * (patchnum + 1)) / 2;
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#else
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bitpos = patchnum * g_num_patches;
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#endif
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for (facenum2 = facenum + 1; facenum2 < g_numfaces; facenum2++)
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TestPatchToFace (patchnum, facenum2, head, bitpos, pvs);
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}
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}
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#else
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for (lface = 0; lface < srcleaf->nummarksurfaces; lface++)
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{
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facenum = g_dmarksurfaces[srcleaf->firstmarksurface + lface];
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for (patch = g_face_patches[facenum]; patch; patch = patch->next)
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{
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#ifdef HLRAD_ENTITYBOUNCE_FIX
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if (patch->leafnum != i)
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continue;
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#else
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leaf = PointInLeaf(patch->origin);
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if (leaf != srcleaf)
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continue;
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#endif
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patchnum = patch - g_patches;
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#ifdef HALFBIT
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bitpos = patchnum * g_num_patches - (patchnum * (patchnum + 1)) / 2;
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#else
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bitpos = patchnum * g_num_patches;
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#endif
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// build to all other world leafs
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BuildVisRow(patchnum, pvs, head, bitpos);
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// build to bmodel faces
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if (g_nummodels < 2)
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continue;
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for (facenum2 = g_dmodels[1].firstface; facenum2 < g_numfaces; facenum2++)
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TestPatchToFace(patchnum, facenum2, head, bitpos
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#ifdef HLRAD_ENTITYBOUNCE_FIX
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, pvs
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#endif
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);
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}
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}
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#ifdef HLRAD_ENTITYBOUNCE_FIX
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if (g_nummodels >= 2)
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{
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for (facenum = g_dmodels[1].firstface; facenum < g_numfaces; facenum++)
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{
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for (patch = g_face_patches[facenum]; patch; patch = patch->next)
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{
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if (patch->leafnum != i)
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continue;
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patchnum = patch - g_patches;
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#ifdef HALFBIT
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bitpos = patchnum * g_num_patches - (patchnum * (patchnum + 1)) / 2;
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#else
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bitpos = patchnum * g_num_patches;
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#endif
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// skip BuildVisRow here because entity patchnums are always bigger than world patchnums.
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for (facenum2 = g_dmodels[1].firstface; facenum2 < g_numfaces; facenum2++)
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TestPatchToFace (patchnum, facenum2, head, bitpos, pvs);
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}
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}
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}
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#endif
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#endif
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}
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}
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#ifdef SYSTEM_WIN32
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#pragma warning(pop)
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#endif
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// =====================================================================================
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// BuildVisMatrix
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// =====================================================================================
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static void BuildVisMatrix()
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{
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int c;
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#ifdef HALFBIT
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c = ((g_num_patches + 1) * (g_num_patches + 1)) / 16;
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c += 1; //--vluzacn
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#else
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c = g_num_patches * ((g_num_patches + 7) / 8);
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#endif
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Log("%-20s: %5.1f megs\n", "visibility matrix", c / (1024 * 1024.0));
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s_vismatrix = (byte*)AllocBlock(c);
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if (!s_vismatrix)
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{
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Log("Failed to allocate s_vismatrix");
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hlassume(s_vismatrix != NULL, assume_NoMemory);
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}
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#ifdef HLRAD_VIS_FIX
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NamedRunThreadsOn(g_dmodels[0].visleafs, g_estimate, BuildVisLeafs);
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#else
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NamedRunThreadsOn(g_numleafs - 1, g_estimate, BuildVisLeafs);
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#endif
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}
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static void FreeVisMatrix()
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{
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if (s_vismatrix)
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{
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if (FreeBlock(s_vismatrix))
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{
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s_vismatrix = NULL;
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}
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else
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{
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Warning("Unable to free s_vismatrix");
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}
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}
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#ifndef HLRAD_TRANSPARENCY_CPP
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#ifdef HLRAD_HULLU
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if(s_transparency_list)
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{
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free(s_transparency_list);
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s_transparency_list = NULL;
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}
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s_transparency_count = s_max_transparency_count = 0;
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#endif
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#endif
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}
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// =====================================================================================
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// CheckVisBit
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// =====================================================================================
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#ifdef HLRAD_TRANSPARENCY_CPP
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static bool CheckVisBitVismatrix(unsigned p1, unsigned p2
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#ifdef HLRAD_HULLU
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, vec3_t &transparency_out
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, unsigned int &next_index
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#endif
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)
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{
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unsigned bitpos;
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#ifdef HLRAD_HULLU
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const unsigned a = p1;
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const unsigned b = p2;
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VectorFill(transparency_out, 1.0);
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#endif
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if (p1 > p2)
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{
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#ifndef HLRAD_HULLU
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const unsigned a = p1;
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const unsigned b = p2;
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#endif
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p1 = b;
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p2 = a;
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}
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if (p1 > g_num_patches)
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{
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Warning("in CheckVisBit(), p1 > num_patches");
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}
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if (p2 > g_num_patches)
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{
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Warning("in CheckVisBit(), p2 > num_patches");
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}
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#ifdef HALFBIT
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bitpos = p1 * g_num_patches - (p1 * (p1 + 1)) / 2 + p2;
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#else
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bitpos = p1 * g_num_patches + p2;
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#endif
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if (s_vismatrix[bitpos >> 3] & (1 << (bitpos & 7)))
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{
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#ifdef HLRAD_HULLU
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if(g_customshadow_with_bouncelight)
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{
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GetTransparency( a, b, transparency_out, next_index );
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}
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#endif
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return true;
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}
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return false;
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}
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#else /*HLRAD_TRANSPARENCY_CPP*/
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static bool CheckVisBitVismatrix(unsigned p1, unsigned p2
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#ifdef HLRAD_HULLU
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, vec3_t &transparency_out
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#endif
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)
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{
|
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unsigned bitpos;
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if (p1 > p2)
|
|
{
|
|
const unsigned a = p1;
|
|
const unsigned b = p2;
|
|
p1 = b;
|
|
p2 = a;
|
|
}
|
|
|
|
if (p1 > g_num_patches)
|
|
{
|
|
Warning("in CheckVisBit(), p1 > num_patches");
|
|
}
|
|
if (p2 > g_num_patches)
|
|
{
|
|
Warning("in CheckVisBit(), p2 > num_patches");
|
|
}
|
|
|
|
#ifdef HALFBIT
|
|
bitpos = p1 * g_num_patches - (p1 * (p1 + 1)) / 2 + p2;
|
|
#else
|
|
bitpos = p1 * g_num_patches + p2;
|
|
#endif
|
|
|
|
if (s_vismatrix[bitpos >> 3] & (1 << (bitpos & 7)))
|
|
{
|
|
#ifdef HLRAD_HULLU
|
|
if(g_customshadow_with_bouncelight)
|
|
{
|
|
vec3_t getvalue = {1.0, 1.0, 1.0};
|
|
FindOpacity(bitpos, getvalue);
|
|
VectorCopy(getvalue, transparency_out);
|
|
}
|
|
else
|
|
{
|
|
VectorFill(transparency_out, 1.0);
|
|
}
|
|
#endif
|
|
return true;
|
|
}
|
|
|
|
#ifdef HLRAD_HULLU
|
|
VectorFill(transparency_out, 0.0);
|
|
#endif
|
|
|
|
return false;
|
|
}
|
|
#endif /*HLRAD_TRANSPARENCY_CPP*/
|
|
|
|
//
|
|
// end old vismat.c
|
|
////////////////////////////
|
|
|
|
// =====================================================================================
|
|
// MakeScalesVismatrix
|
|
// =====================================================================================
|
|
void MakeScalesVismatrix()
|
|
{
|
|
char transferfile[_MAX_PATH];
|
|
|
|
hlassume(g_num_patches < MAX_VISMATRIX_PATCHES, assume_MAX_PATCHES);
|
|
|
|
#ifdef ZHLT_DEFAULTEXTENSION_FIX
|
|
safe_snprintf(transferfile, _MAX_PATH, "%s.inc", g_Mapname);
|
|
#else
|
|
safe_strncpy(transferfile, g_source, _MAX_PATH);
|
|
StripExtension(transferfile);
|
|
DefaultExtension(transferfile, ".inc");
|
|
#endif
|
|
|
|
if (!g_incremental || !readtransfers(transferfile, g_num_patches))
|
|
{
|
|
// determine visibility between g_patches
|
|
BuildVisMatrix();
|
|
g_CheckVisBit = CheckVisBitVismatrix;
|
|
|
|
#ifdef HLRAD_HULLU
|
|
#ifdef HLRAD_TRANSPARENCY_CPP
|
|
CreateFinalTransparencyArrays("custom shadow array");
|
|
#else
|
|
if((s_max_transparency_count*sizeof(transparency_t))>=(1024 * 1024))
|
|
Log("%-20s: %5.1f megs\n", "custom shadow array", (s_max_transparency_count*sizeof(transparency_t)) / (1024 * 1024.0));
|
|
else if(s_transparency_count)
|
|
Log("%-20s: %5.1f kilos\n", "custom shadow array", (s_max_transparency_count*sizeof(transparency_t)) / 1024.0);
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef HLRAD_HULLU
|
|
NamedRunThreadsOn(g_num_patches, g_estimate, MakeScales);
|
|
#else
|
|
if(g_rgb_transfers)
|
|
{NamedRunThreadsOn(g_num_patches, g_estimate, MakeRGBScales);}
|
|
else
|
|
{NamedRunThreadsOn(g_num_patches, g_estimate, MakeScales);}
|
|
#endif
|
|
FreeVisMatrix();
|
|
#ifdef HLRAD_HULLU
|
|
#ifdef HLRAD_TRANSPARENCY_CPP
|
|
FreeTransparencyArrays();
|
|
#endif
|
|
#endif
|
|
|
|
#ifndef HLRAD_NOSWAP
|
|
// invert the transfers for gather vs scatter
|
|
#ifndef HLRAD_HULLU
|
|
NamedRunThreadsOnIndividual(g_num_patches, g_estimate, SwapTransfers);
|
|
#else
|
|
if(g_rgb_transfers)
|
|
{NamedRunThreadsOnIndividual(g_num_patches, g_estimate, SwapRGBTransfers);}
|
|
else
|
|
{NamedRunThreadsOnIndividual(g_num_patches, g_estimate, SwapTransfers);}
|
|
#endif
|
|
#endif /*HLRAD_NOSWAP*/
|
|
if (g_incremental)
|
|
writetransfers(transferfile, g_num_patches);
|
|
else
|
|
_unlink(transferfile);
|
|
DumpTransfersMemoryUsage();
|
|
#ifdef HLRAD_OPAQUE_STYLE_BOUNCE
|
|
CreateFinalStyleArrays ("dynamic shadow array");
|
|
#endif
|
|
}
|
|
}
|