mirror of
https://github.com/nzp-team/vhlt.git
synced 2024-11-10 06:31:38 +00:00
211 lines
5.2 KiB
C++
211 lines
5.2 KiB
C++
#pragma warning(disable: 4267) // 'size_t' to 'unsigned int', possible loss of data
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#include "csg.h"
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#ifndef HLCSG_ONLYENTS_NOWADCHANGE
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#ifdef HAVE_UNISTD_E
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#include <unistd.h>
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#endif
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void LoadWadincludeFile(const char* const filename)
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{
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char* fname;
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int i, x;
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char* pData = NULL;
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char* pszData;
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unsigned len = strlen(filename) + 5;
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fname = (char*)Alloc(len);
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safe_snprintf(fname, len, "%s.wic", filename);
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if (q_exists(fname))
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{
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i = LoadFile(fname, &pData);
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if (i == 0)
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{
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goto LoadWadincludeFileReturn;
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}
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}
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else
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{
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Warning("WadInclude file %s does not exist", fname);
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goto LoadWadincludeFileReturn;
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}
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for (pszData = pData, x = 0; x < i; x++)
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{
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if (pData[x] == ';')
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{
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pData[x] = 0;
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g_WadInclude.push_back(pszData);
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pszData = pData + x + 1;
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}
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}
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LoadWadincludeFileReturn:;
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Free(fname);
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if (pData)
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{
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Free(pData);
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}
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}
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void SaveWadincludeFile(const char* const filename)
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{
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char* fname;
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FILE* file;
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int x;
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unsigned len = strlen(filename) + 5;
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fname = (char*)Alloc(len);
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safe_snprintf(fname, len, "%s.wic", filename);
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_unlink(fname);
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file = SafeOpenWrite(fname);
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WadInclude_i it;
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for (it = g_WadInclude.begin(); it != g_WadInclude.end(); it++)
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{
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x = it->size();
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if (x)
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{
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SafeWrite(file, it->c_str(), x);
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SafeWrite(file, ";", 1);
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}
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}
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Free(fname);
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fclose(file);
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}
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// this function is called in place of tex_initfromwad for onlyents compiles
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void HandleWadinclude()
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{
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int i;
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char szTmpWad[1024]; // arbitrary, but needs to be large.
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char* pszWadFile;
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wadpath_t* currentwad;
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Log("\n"); // looks cleaner
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szTmpWad[0] = 0;
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#ifdef HLCSG_AUTOWAD
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if (g_bWadAutoDetect)
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{
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autowad_UpdateUsedWads();
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}
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#endif
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// for eachwadpath
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for (i = 0; i < g_iNumWadPaths; i++)
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{
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bool bExcludeThisWad = false;
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currentwad = g_pWadPaths[i];
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pszWadFile = currentwad->path;
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#ifdef HLCSG_AUTOWAD/*
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#ifdef _DEBUG
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Log("[dbg] HandleWIC: attempting to parse wad '%s'\n", currentwad->path);
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#endif*/
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if (g_bWadAutoDetect && !currentwad->usedtextures)
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continue;/*
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#ifdef _DEBUG
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Log("[dbg] HandleWIC: parsing wad\n");
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#endif*/
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#endif // HLCSG_AUTOWAD
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// look and see if we're supposed to include the textures from this WAD in the bsp.
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WadInclude_i it;
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for (it = g_WadInclude.begin(); it != g_WadInclude.end(); it++)
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{
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if (stristr(pszWadFile, it->c_str()))
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{
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Log("Including Wadfile: %s\n", pszWadFile);
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bExcludeThisWad = true; // wadincluding this one
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}
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}
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if (!bExcludeThisWad)
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{
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Log("Using Wadfile: %s\n", pszWadFile);
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#ifdef HLCSG_STRIPWADPATH
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char tmp[_MAX_PATH];
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ExtractFile (pszWadFile, tmp);
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safe_snprintf(szTmpWad, 1024, "%s%s;", szTmpWad, tmp);
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#else
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safe_snprintf(szTmpWad, 1024, "%s%s;", szTmpWad, pszWadFile);
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#endif
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}
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}
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Log("\"wad\" is \"%s\"\n", szTmpWad);
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SetKeyValue(&g_entities[0], "wad", szTmpWad);
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Log("\n");
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CheckFatal();
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}
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#if 0
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void HandleWadinclude()
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{
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// Code somewhat copied from TEX_InitFromWad()
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char szTmpPath[MAXTOKEN];
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char szNewWad[MAXTOKEN];
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char* pszWadFile;
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bool bExcludeThisWad;
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const char* path = ValueForKey(&g_entities[0], "wad");
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szNewWad[0] = 0;
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safe_strncpy(szTmpPath, path, MAXTOKEN);
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// temporary kludge so we don't have to deal with no occurances of a semicolon
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// in the path name ..
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if (strchr(szTmpPath, ';') == NULL)
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{
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safe_strncat(szTmpPath, ";", MAXTOKEN);
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}
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pszWadFile = strtok(szTmpPath, ";");
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while (pszWadFile)
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{
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bExcludeThisWad = false;
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// look and see if we're supposed to include the textures from this WAD in the bsp.
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WadInclude_i it;
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for (it = g_WadInclude.begin(); it != g_WadInclude.end(); it++)
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{
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if (stristr(pszWadFile, it->c_str()))
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{
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Log("Embedding textures from WAD File [%s] into BSP\n", pszWadFile);
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bExcludeThisWad = true;
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}
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}
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if (!bExcludeThisWad)
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{
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safe_strncat(szNewWad, pszWadFile, MAXTOKEN);
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safe_strncat(szNewWad, ";", MAXTOKEN);
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}
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if (!bExcludeThisWad)
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{
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Log("Using WAD File: %s\n", pszWadFile);
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}
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// next wad file
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pszWadFile = strtok(NULL, ";");
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}
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SetKeyValue(&g_entities[0], "wad", szNewWad);
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}
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#endif
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#endif /*HLCSG_ONLYENTS_NOWADCHANGE*/
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