#include "cmdlib.h" #include "filelib.h" #include "messages.h" #include "hlassert.h" #include "log.h" #include "mathlib.h" #include "bspfile.h" #include "scriplib.h" #include "blockmem.h" //============================================================================= int g_max_map_miptex = DEFAULT_MAX_MAP_MIPTEX; int g_max_map_lightdata = DEFAULT_MAX_MAP_LIGHTDATA; int g_nummodels; dmodel_t g_dmodels[MAX_MAP_MODELS]; int g_dmodels_checksum; int g_visdatasize; byte g_dvisdata[MAX_MAP_VISIBILITY]; int g_dvisdata_checksum; int g_lightdatasize; byte* g_dlightdata; int g_dlightdata_checksum; int g_texdatasize; byte* g_dtexdata; // (dmiptexlump_t) int g_dtexdata_checksum; int g_entdatasize; char g_dentdata[MAX_MAP_ENTSTRING]; int g_dentdata_checksum; int g_numleafs; dleaf_t g_dleafs[MAX_MAP_LEAFS]; int g_dleafs_checksum; int g_numplanes; dplane_t g_dplanes[MAX_INTERNAL_MAP_PLANES]; int g_dplanes_checksum; int g_numvertexes; dvertex_t g_dvertexes[MAX_MAP_VERTS]; int g_dvertexes_checksum; int g_numnodes; dnode_t g_dnodes[MAX_MAP_NODES]; int g_dnodes_checksum; int g_numtexinfo; #ifdef HLCSG_HLBSP_REDUCETEXTURE texinfo_t g_texinfo[MAX_INTERNAL_MAP_TEXINFO]; #else texinfo_t g_texinfo[MAX_MAP_TEXINFO]; #endif int g_texinfo_checksum; int g_numfaces; dface_t g_dfaces[MAX_MAP_FACES]; int g_dfaces_checksum; #ifdef ZHLT_XASH2 int g_numclipnodes[MAX_MAP_HULLS - 1]; dclipnode_t g_dclipnodes[MAX_MAP_HULLS - 1][MAX_MAP_CLIPNODES]; int g_dclipnodes_checksum[MAX_MAP_HULLS - 1]; #else int g_numclipnodes; dclipnode_t g_dclipnodes[MAX_MAP_CLIPNODES]; int g_dclipnodes_checksum; #endif int g_numedges; dedge_t g_dedges[MAX_MAP_EDGES]; int g_dedges_checksum; int g_nummarksurfaces; unsigned short g_dmarksurfaces[MAX_MAP_MARKSURFACES]; int g_dmarksurfaces_checksum; int g_numsurfedges; int g_dsurfedges[MAX_MAP_SURFEDGES]; int g_dsurfedges_checksum; int g_numentities; entity_t g_entities[MAX_MAP_ENTITIES]; /* * =============== * FastChecksum * =============== */ static int FastChecksum(const void* const buffer, int bytes) { int checksum = 0; char* buf = (char*)buffer; while (bytes--) { checksum = rotl(checksum, 4) ^ (*buf); buf++; } return checksum; } /* * =============== * CompressVis * =============== */ int CompressVis(const byte* const src, const unsigned int src_length, byte* dest, unsigned int dest_length) { unsigned int j; byte* dest_p = dest; unsigned int current_length = 0; for (j = 0; j < src_length; j++) { current_length++; hlassume(current_length <= dest_length, assume_COMPRESSVIS_OVERFLOW); *dest_p = src[j]; dest_p++; if (src[j]) { continue; } unsigned char rep = 1; for (j++; j < src_length; j++) { if (src[j] || rep == 255) { break; } else { rep++; } } current_length++; hlassume(current_length <= dest_length, assume_COMPRESSVIS_OVERFLOW); *dest_p = rep; dest_p++; j--; } return dest_p - dest; } // ===================================================================================== // DecompressVis // // ===================================================================================== void DecompressVis(const byte* src, byte* const dest, const unsigned int dest_length) { unsigned int current_length = 0; int c; byte* out; int row; #ifdef ZHLT_DecompressVis_FIX row = (g_dmodels[0].visleafs + 7) >> 3; // same as the length used by VIS program in CompressVis // The wrong size will cause DecompressVis to spend extremely long time once the source pointer runs into the invalid area in g_dvisdata (for example, in BuildFaceLights, some faces could hang for a few seconds), and sometimes to crash. #else row = (g_numleafs + 7) >> 3; #endif out = dest; do { #ifdef ZHLT_DecompressVis_FIX hlassume (src - g_dvisdata < g_visdatasize, assume_DECOMPRESSVIS_OVERFLOW); #endif if (*src) { current_length++; hlassume(current_length <= dest_length, assume_DECOMPRESSVIS_OVERFLOW); *out = *src; out++; src++; continue; } #ifdef ZHLT_DecompressVis_FIX hlassume (&src[1] - g_dvisdata < g_visdatasize, assume_DECOMPRESSVIS_OVERFLOW); #endif c = src[1]; src += 2; while (c) { current_length++; hlassume(current_length <= dest_length, assume_DECOMPRESSVIS_OVERFLOW); *out = 0; out++; c--; if (out - dest >= row) { return; } } } while (out - dest < row); } // // ===================================================================================== // // ===================================================================================== // SwapBSPFile // byte swaps all data in a bsp file // ===================================================================================== static void SwapBSPFile(const bool todisk) { int i, j, c; dmodel_t* d; dmiptexlump_t* mtl; // models for (i = 0; i < g_nummodels; i++) { d = &g_dmodels[i]; for (j = 0; j < MAX_MAP_HULLS; j++) { d->headnode[j] = LittleLong(d->headnode[j]); } d->visleafs = LittleLong(d->visleafs); d->firstface = LittleLong(d->firstface); d->numfaces = LittleLong(d->numfaces); for (j = 0; j < 3; j++) { d->mins[j] = LittleFloat(d->mins[j]); d->maxs[j] = LittleFloat(d->maxs[j]); d->origin[j] = LittleFloat(d->origin[j]); } } // // vertexes // for (i = 0; i < g_numvertexes; i++) { for (j = 0; j < 3; j++) { g_dvertexes[i].point[j] = LittleFloat(g_dvertexes[i].point[j]); } } // // planes // for (i = 0; i < g_numplanes; i++) { for (j = 0; j < 3; j++) { g_dplanes[i].normal[j] = LittleFloat(g_dplanes[i].normal[j]); } g_dplanes[i].dist = LittleFloat(g_dplanes[i].dist); g_dplanes[i].type = (planetypes)LittleLong(g_dplanes[i].type); } // // texinfos // for (i = 0; i < g_numtexinfo; i++) { for (j = 0; j < 8; j++) { g_texinfo[i].vecs[0][j] = LittleFloat(g_texinfo[i].vecs[0][j]); } g_texinfo[i].miptex = LittleLong(g_texinfo[i].miptex); g_texinfo[i].flags = LittleLong(g_texinfo[i].flags); } // // faces // for (i = 0; i < g_numfaces; i++) { g_dfaces[i].texinfo = LittleShort(g_dfaces[i].texinfo); g_dfaces[i].planenum = LittleShort(g_dfaces[i].planenum); g_dfaces[i].side = LittleShort(g_dfaces[i].side); g_dfaces[i].lightofs = LittleLong(g_dfaces[i].lightofs); g_dfaces[i].firstedge = LittleLong(g_dfaces[i].firstedge); g_dfaces[i].numedges = LittleShort(g_dfaces[i].numedges); } // // nodes // for (i = 0; i < g_numnodes; i++) { g_dnodes[i].planenum = LittleLong(g_dnodes[i].planenum); for (j = 0; j < 3; j++) { g_dnodes[i].mins[j] = LittleShort(g_dnodes[i].mins[j]); g_dnodes[i].maxs[j] = LittleShort(g_dnodes[i].maxs[j]); } g_dnodes[i].children[0] = LittleShort(g_dnodes[i].children[0]); g_dnodes[i].children[1] = LittleShort(g_dnodes[i].children[1]); g_dnodes[i].firstface = LittleShort(g_dnodes[i].firstface); g_dnodes[i].numfaces = LittleShort(g_dnodes[i].numfaces); } // // leafs // for (i = 0; i < g_numleafs; i++) { g_dleafs[i].contents = LittleLong(g_dleafs[i].contents); for (j = 0; j < 3; j++) { g_dleafs[i].mins[j] = LittleShort(g_dleafs[i].mins[j]); g_dleafs[i].maxs[j] = LittleShort(g_dleafs[i].maxs[j]); } g_dleafs[i].firstmarksurface = LittleShort(g_dleafs[i].firstmarksurface); g_dleafs[i].nummarksurfaces = LittleShort(g_dleafs[i].nummarksurfaces); g_dleafs[i].visofs = LittleLong(g_dleafs[i].visofs); } // // clipnodes // #ifdef ZHLT_XASH2 for (int hull = 1; hull < MAX_MAP_HULLS; hull++) { for (i = 0; i < g_numclipnodes[hull - 1]; i++) { g_dclipnodes[hull - 1][i].planenum = LittleLong(g_dclipnodes[hull - 1][i].planenum); g_dclipnodes[hull - 1][i].children[0] = LittleShort(g_dclipnodes[hull - 1][i].children[0]); g_dclipnodes[hull - 1][i].children[1] = LittleShort(g_dclipnodes[hull - 1][i].children[1]); } } #else for (i = 0; i < g_numclipnodes; i++) { g_dclipnodes[i].planenum = LittleLong(g_dclipnodes[i].planenum); g_dclipnodes[i].children[0] = LittleShort(g_dclipnodes[i].children[0]); g_dclipnodes[i].children[1] = LittleShort(g_dclipnodes[i].children[1]); } #endif // // miptex // if (g_texdatasize) { mtl = (dmiptexlump_t*)g_dtexdata; if (todisk) { c = mtl->nummiptex; } else { c = LittleLong(mtl->nummiptex); } mtl->nummiptex = LittleLong(mtl->nummiptex); for (i = 0; i < c; i++) { mtl->dataofs[i] = LittleLong(mtl->dataofs[i]); } } // // marksurfaces // for (i = 0; i < g_nummarksurfaces; i++) { g_dmarksurfaces[i] = LittleShort(g_dmarksurfaces[i]); } // // surfedges // for (i = 0; i < g_numsurfedges; i++) { g_dsurfedges[i] = LittleLong(g_dsurfedges[i]); } // // edges // for (i = 0; i < g_numedges; i++) { g_dedges[i].v[0] = LittleShort(g_dedges[i].v[0]); g_dedges[i].v[1] = LittleShort(g_dedges[i].v[1]); } } // ===================================================================================== // CopyLump // balh // ===================================================================================== static int CopyLump(int lump, void* dest, int size, const dheader_t* const header) { int length, ofs; length = header->lumps[lump].filelen; ofs = header->lumps[lump].fileofs; if (length % size) { Error("LoadBSPFile: odd lump size"); } //special handling for tex and lightdata to keep things from exploding - KGP if(lump == LUMP_TEXTURES && dest == (void*)g_dtexdata) { hlassume(g_max_map_miptex > length,assume_MAX_MAP_MIPTEX); } else if(lump == LUMP_LIGHTING && dest == (void*)g_dlightdata) { hlassume(g_max_map_lightdata > length,assume_MAX_MAP_LIGHTING); } memcpy(dest, (byte*) header + ofs, length); return length / size; } // ===================================================================================== // LoadBSPFile // balh // ===================================================================================== void LoadBSPFile(const char* const filename) { dheader_t* header; LoadFile(filename, (char**)&header); LoadBSPImage(header); } // ===================================================================================== // LoadBSPImage // balh // ===================================================================================== void LoadBSPImage(dheader_t* const header) { unsigned int i; // swap the header for (i = 0; i < sizeof(dheader_t) / 4; i++) { ((int*)header)[i] = LittleLong(((int*)header)[i]); } if (header->version != BSPVERSION) { Error("BSP is version %i, not %i", header->version, BSPVERSION); } g_nummodels = CopyLump(LUMP_MODELS, g_dmodels, sizeof(dmodel_t), header); g_numvertexes = CopyLump(LUMP_VERTEXES, g_dvertexes, sizeof(dvertex_t), header); g_numplanes = CopyLump(LUMP_PLANES, g_dplanes, sizeof(dplane_t), header); g_numleafs = CopyLump(LUMP_LEAFS, g_dleafs, sizeof(dleaf_t), header); g_numnodes = CopyLump(LUMP_NODES, g_dnodes, sizeof(dnode_t), header); g_numtexinfo = CopyLump(LUMP_TEXINFO, g_texinfo, sizeof(texinfo_t), header); #ifdef ZHLT_XASH2 for (int hull = 1; hull < MAX_MAP_HULLS; hull++) { int lump; switch (hull) { case 1: lump = LUMP_CLIPNODES; break; case 2: lump = LUMP_CLIPNODES2; break; case 3: lump = LUMP_CLIPNODES3; break; default: Error ("bad hull number %d", hull); break; } g_numclipnodes[hull - 1] = CopyLump(lump, g_dclipnodes[hull - 1], sizeof(dclipnode_t), header); } #else g_numclipnodes = CopyLump(LUMP_CLIPNODES, g_dclipnodes, sizeof(dclipnode_t), header); #endif g_numfaces = CopyLump(LUMP_FACES, g_dfaces, sizeof(dface_t), header); g_nummarksurfaces = CopyLump(LUMP_MARKSURFACES, g_dmarksurfaces, sizeof(g_dmarksurfaces[0]), header); g_numsurfedges = CopyLump(LUMP_SURFEDGES, g_dsurfedges, sizeof(g_dsurfedges[0]), header); g_numedges = CopyLump(LUMP_EDGES, g_dedges, sizeof(dedge_t), header); g_texdatasize = CopyLump(LUMP_TEXTURES, g_dtexdata, 1, header); g_visdatasize = CopyLump(LUMP_VISIBILITY, g_dvisdata, 1, header); g_lightdatasize = CopyLump(LUMP_LIGHTING, g_dlightdata, 1, header); g_entdatasize = CopyLump(LUMP_ENTITIES, g_dentdata, 1, header); Free(header); // everything has been copied out // // swap everything // SwapBSPFile(false); g_dmodels_checksum = FastChecksum(g_dmodels, g_nummodels * sizeof(g_dmodels[0])); g_dvertexes_checksum = FastChecksum(g_dvertexes, g_numvertexes * sizeof(g_dvertexes[0])); g_dplanes_checksum = FastChecksum(g_dplanes, g_numplanes * sizeof(g_dplanes[0])); g_dleafs_checksum = FastChecksum(g_dleafs, g_numleafs * sizeof(g_dleafs[0])); g_dnodes_checksum = FastChecksum(g_dnodes, g_numnodes * sizeof(g_dnodes[0])); g_texinfo_checksum = FastChecksum(g_texinfo, g_numtexinfo * sizeof(g_texinfo[0])); #ifdef ZHLT_XASH2 for (int hull = 1; hull < MAX_MAP_HULLS; hull++) { g_dclipnodes_checksum[hull - 1] = FastChecksum(g_dclipnodes[hull - 1], g_numclipnodes[hull - 1] * sizeof(g_dclipnodes[hull - 1][0])); } #else g_dclipnodes_checksum = FastChecksum(g_dclipnodes, g_numclipnodes * sizeof(g_dclipnodes[0])); #endif g_dfaces_checksum = FastChecksum(g_dfaces, g_numfaces * sizeof(g_dfaces[0])); g_dmarksurfaces_checksum = FastChecksum(g_dmarksurfaces, g_nummarksurfaces * sizeof(g_dmarksurfaces[0])); g_dsurfedges_checksum = FastChecksum(g_dsurfedges, g_numsurfedges * sizeof(g_dsurfedges[0])); g_dedges_checksum = FastChecksum(g_dedges, g_numedges * sizeof(g_dedges[0])); g_dtexdata_checksum = FastChecksum(g_dtexdata, g_numedges * sizeof(g_dtexdata[0])); g_dvisdata_checksum = FastChecksum(g_dvisdata, g_visdatasize * sizeof(g_dvisdata[0])); g_dlightdata_checksum = FastChecksum(g_dlightdata, g_lightdatasize * sizeof(g_dlightdata[0])); g_dentdata_checksum = FastChecksum(g_dentdata, g_entdatasize * sizeof(g_dentdata[0])); } // // ===================================================================================== // // ===================================================================================== // AddLump // balh // ===================================================================================== static void AddLump(int lumpnum, void* data, int len, dheader_t* header, FILE* bspfile) { lump_t* lump =&header->lumps[lumpnum]; lump->fileofs = LittleLong(ftell(bspfile)); lump->filelen = LittleLong(len); SafeWrite(bspfile, data, (len + 3) & ~3); } // ===================================================================================== // WriteBSPFile // Swaps the bsp file in place, so it should not be referenced again // ===================================================================================== void WriteBSPFile(const char* const filename) { dheader_t outheader; dheader_t* header; FILE* bspfile; header = &outheader; memset(header, 0, sizeof(dheader_t)); SwapBSPFile(true); header->version = LittleLong(BSPVERSION); bspfile = SafeOpenWrite(filename); SafeWrite(bspfile, header, sizeof(dheader_t)); // overwritten later // LUMP TYPE DATA LENGTH HEADER BSPFILE AddLump(LUMP_PLANES, g_dplanes, g_numplanes * sizeof(dplane_t), header, bspfile); AddLump(LUMP_LEAFS, g_dleafs, g_numleafs * sizeof(dleaf_t), header, bspfile); AddLump(LUMP_VERTEXES, g_dvertexes, g_numvertexes * sizeof(dvertex_t), header, bspfile); AddLump(LUMP_NODES, g_dnodes, g_numnodes * sizeof(dnode_t), header, bspfile); AddLump(LUMP_TEXINFO, g_texinfo, g_numtexinfo * sizeof(texinfo_t), header, bspfile); AddLump(LUMP_FACES, g_dfaces, g_numfaces * sizeof(dface_t), header, bspfile); #ifdef ZHLT_XASH2 for (int hull = 1; hull < MAX_MAP_HULLS; hull++) { int lump; switch (hull) { case 1: lump = LUMP_CLIPNODES; break; case 2: lump = LUMP_CLIPNODES2; break; case 3: lump = LUMP_CLIPNODES3; break; default: Error ("bad hull number %d", hull); break; } AddLump(lump, g_dclipnodes[hull - 1], g_numclipnodes[hull - 1] * sizeof(dclipnode_t), header, bspfile); } #else AddLump(LUMP_CLIPNODES, g_dclipnodes, g_numclipnodes * sizeof(dclipnode_t), header, bspfile); #endif AddLump(LUMP_MARKSURFACES, g_dmarksurfaces, g_nummarksurfaces * sizeof(g_dmarksurfaces[0]), header, bspfile); AddLump(LUMP_SURFEDGES, g_dsurfedges, g_numsurfedges * sizeof(g_dsurfedges[0]), header, bspfile); AddLump(LUMP_EDGES, g_dedges, g_numedges * sizeof(dedge_t), header, bspfile); AddLump(LUMP_MODELS, g_dmodels, g_nummodels * sizeof(dmodel_t), header, bspfile); AddLump(LUMP_LIGHTING, g_dlightdata, g_lightdatasize, header, bspfile); AddLump(LUMP_VISIBILITY,g_dvisdata, g_visdatasize, header, bspfile); AddLump(LUMP_ENTITIES, g_dentdata, g_entdatasize, header, bspfile); AddLump(LUMP_TEXTURES, g_dtexdata, g_texdatasize, header, bspfile); fseek(bspfile, 0, SEEK_SET); SafeWrite(bspfile, header, sizeof(dheader_t)); fclose(bspfile); } #ifdef ZHLT_64BIT_FIX #ifdef PLATFORM_CAN_CALC_EXTENT // ===================================================================================== // GetFaceExtents (with PLATFORM_CAN_CALC_EXTENT on) // ===================================================================================== #ifdef SYSTEM_WIN32 #ifdef VERSION_32BIT static void CorrectFPUPrecision () { unsigned int currentcontrol; if (_controlfp_s (¤tcontrol, 0, 0)) { Warning ("Couldn't get FPU precision"); } else { unsigned int val = (currentcontrol & _MCW_PC); if (val != _PC_53) { Warning ("FPU precision is %s. Setting to %s.", (val == _PC_24? "24": val == _PC_64? "64": "invalid"), "53"); if (_controlfp_s (¤tcontrol, _PC_53, _MCW_PC) || (currentcontrol & _MCW_PC) != _PC_53) { Warning ("Couldn't set FPU precision"); } } } } #endif #ifdef VERSION_64BIT static void CorrectFPUPrecision () { // do nothing, because we use SSE registers } #endif #endif #ifdef SYSTEM_POSIX static void CorrectFPUPrecision () { // just leave it to default and see if CalcFaceExtents_test gives us any error } #endif float CalculatePointVecsProduct (const volatile float *point, const volatile float *vecs) { volatile double val; volatile double tmp; val = (double)point[0] * (double)vecs[0]; // always do one operation at a time and save to memory tmp = (double)point[1] * (double)vecs[1]; val = val + tmp; tmp = (double)point[2] * (double)vecs[2]; val = val + tmp; val = val + (double)vecs[3]; return (float)val; } bool CalcFaceExtents_test () { const int numtestcases = 6; volatile float testcases[numtestcases][8] = { {1, 1, 1, 1, 0.375 * DBL_EPSILON, 0.375 * DBL_EPSILON, -1, 0}, {1, 1, 1, 0.375 * DBL_EPSILON, 0.375 * DBL_EPSILON, 1, -1, DBL_EPSILON}, {DBL_EPSILON, DBL_EPSILON, 1, 0.375, 0.375, 1, -1, DBL_EPSILON}, {1, 1, 1, 1, 1, 0.375 * FLT_EPSILON, -2, 0.375 * FLT_EPSILON}, {1, 1, 1, 1, 0.375 * FLT_EPSILON, 1, -2, 0.375 * FLT_EPSILON}, {1, 1, 1, 0.375 * FLT_EPSILON, 1, 1, -2, 0.375 * FLT_EPSILON}}; bool ok; // If the test failed, please check: // 1. whether the calculation is performed on FPU // 2. whether the register precision is too low CorrectFPUPrecision (); ok = true; for (int i = 0; i < 6; i++) { float val = CalculatePointVecsProduct (&testcases[i][0], &testcases[i][3]); if (val != testcases[i][7]) { Warning ("internal error: CalcFaceExtents_test failed on case %d (%.20f != %.20f).", i, val, testcases[i][7]); ok = false; } } return ok; } void GetFaceExtents (int facenum, int mins_out[2], int maxs_out[2]) { CorrectFPUPrecision (); dface_t *f; float mins[2], maxs[2], val; int i, j, e; dvertex_t *v; texinfo_t *tex; int bmins[2], bmaxs[2]; f = &g_dfaces[facenum]; mins[0] = mins[1] = 999999; maxs[0] = maxs[1] = -99999; #ifdef ZHLT_EMBEDLIGHTMAP tex = &g_texinfo[ParseTexinfoForFace (f)]; #else tex = &g_texinfo[f->texinfo]; #endif for (i = 0; i < f->numedges; i++) { e = g_dsurfedges[f->firstedge + i]; if (e >= 0) { v = &g_dvertexes[g_dedges[e].v[0]]; } else { v = &g_dvertexes[g_dedges[-e].v[1]]; } for (j = 0; j < 2; j++) { // The old code: val = v->point[0] * tex->vecs[j][0] + v->point[1] * tex->vecs[j][1] + v->point[2] * tex->vecs[j][2] + tex->vecs[j][3]; // was meant to be compiled for x86 under MSVC (prior to VS 11), so the intermediate values were stored as 64-bit double by default. // The new code will produce the same result as the old code, but it's portable for different platforms. // See this article for details: Intermediate Floating-Point Precision by Bruce-Dawson http://www.altdevblogaday.com/2012/03/22/intermediate-floating-point-precision/ // The essential reason for having this ugly code is to get exactly the same value as the counterpart of game engine. // The counterpart of game engine is the function CalcFaceExtents in HLSDK. // So we must also know how Valve compiles HLSDK. I think Valve compiles HLSDK with VC6.0 in the past. val = CalculatePointVecsProduct (v->point, tex->vecs[j]); if (val < mins[j]) { mins[j] = val; } if (val > maxs[j]) { maxs[j] = val; } } } for (i = 0; i < 2; i++) { bmins[i] = (int)floor (mins[i] / TEXTURE_STEP); bmaxs[i] = (int)ceil (maxs[i] / TEXTURE_STEP); } for (i = 0; i < 2; i++) { mins_out[i] = bmins[i]; maxs_out[i] = bmaxs[i]; } } // ===================================================================================== // WriteExtentFile // ===================================================================================== void WriteExtentFile (const char *const filename) { FILE *f; f = fopen (filename, "w"); if (!f) { Error ("Error opening %s: %s", filename, strerror(errno)); } fprintf (f, "%i\n", g_numfaces); for (int i = 0; i < g_numfaces; i++) { int mins[2]; int maxs[2]; GetFaceExtents (i, mins, maxs); fprintf (f, "%i %i %i %i\n", mins[0], mins[1], maxs[0], maxs[1]); } fclose (f); } #else typedef struct { int mins[2]; int maxs[2]; } faceextent_t; bool g_faceextents_loaded = false; faceextent_t g_faceextents[MAX_MAP_FACES]; //[g_numfaces] // ===================================================================================== // LoadExtentFile // ===================================================================================== void LoadExtentFile (const char *const filename) { FILE *f; f = fopen (filename, "r"); if (!f) { Error ("Error opening %s: %s", filename, strerror(errno)); } int count; int numfaces; count = fscanf (f, "%i\n", (int *)&numfaces); if (count != 1) { Error ("LoadExtentFile (line %i): scanf failure", 1); } if (numfaces != g_numfaces) { Error ("LoadExtentFile: numfaces(%i) doesn't match g_numfaces(%i)", numfaces, g_numfaces); } for (int i = 0; i < g_numfaces; i++) { faceextent_t *e = &g_faceextents[i]; count = fscanf (f, "%i %i %i %i\n", (int *)&e->mins[0], (int *)&e->mins[1], (int *)&e->maxs[0], (int *)&e->maxs[1]); if (count != 4) { Error ("LoadExtentFile (line %i): scanf failure", i + 2); } } fclose (f); g_faceextents_loaded = true; } // ===================================================================================== // GetFaceExtents (with PLATFORM_CAN_CALC_EXTENT off) // ===================================================================================== // ZHLT_EMBEDLIGHTMAP: the result of "GetFaceExtents" and the values stored in ".ext" file should always be the original extents; // the new extents of the "?_rad" textures should never appear ("?_rad" textures should be transparent to the tools). // As a consequance, the reported AllocBlock might be inaccurate (usually falsely larger), but it accurately predicts the amount of AllocBlock after the embedded lightmaps are deleted. void GetFaceExtents (int facenum, int mins_out[2], int maxs_out[2]) { if (!g_faceextents_loaded) { Error ("GetFaceExtents: internal error: extent file has not been loaded."); } faceextent_t *e = &g_faceextents[facenum]; int i; for (i = 0; i < 2; i++) { mins_out[i] = e->mins[i]; maxs_out[i] = e->maxs[i]; } } #endif #endif // // ===================================================================================== // #ifdef ZHLT_CHART_AllocBlock const int BLOCK_WIDTH = 128; const int BLOCK_HEIGHT = 128; typedef struct lightmapblock_s { lightmapblock_s *next; bool used; int allocated[BLOCK_WIDTH]; } lightmapblock_t; void DoAllocBlock (lightmapblock_t *blocks, int w, int h) { lightmapblock_t *block; // code from Quake int i, j; int best, best2; int x, y; if (w < 1 || h < 1) { Error ("DoAllocBlock: internal error."); } for (block = blocks; block; block = block->next) { best = BLOCK_HEIGHT; for (i = 0; i < BLOCK_WIDTH - w; i++) { best2 = 0; for (j = 0; j < w; j++) { if (block->allocated[i + j] >= best) break; if (block->allocated[i + j] > best2) best2 = block->allocated[i + j]; } if (j == w) { x = i; y = best = best2; } } if (best + h <= BLOCK_HEIGHT) { block->used = true; for (i = 0; i < w; i++) { block->allocated[x + i] = best + h; } return; } if (!block->next) { // need to allocate a new block if (!block->used) { Warning ("CountBlocks: invalid extents %dx%d", w, h); return; } block->next = (lightmapblock_t *)malloc (sizeof (lightmapblock_t)); hlassume (block->next != NULL, assume_NoMemory); memset (block->next, 0, sizeof (lightmapblock_t)); } } } int CountBlocks () { #ifdef ZHLT_64BIT_FIX #if !defined (PLATFORM_CAN_CALC_EXTENT) && !defined (HLRAD) return -1; // otherwise GetFaceExtents will error #endif #endif lightmapblock_t *blocks; blocks = (lightmapblock_t *)malloc (sizeof (lightmapblock_t)); hlassume (blocks != NULL, assume_NoMemory); memset (blocks, 0, sizeof (lightmapblock_t)); int k; for (k = 0; k < g_numfaces; k++) { dface_t *f = &g_dfaces[k]; #ifdef ZHLT_EMBEDLIGHTMAP const char *texname = GetTextureByNumber (ParseTexinfoForFace (f)); #else const char *texname = GetTextureByNumber (f->texinfo); #endif if (!strncmp (texname, "sky", 3) //sky, no lightmap allocation. || !strncmp (texname, "!", 1) || !strncasecmp (texname, "water", 5) || !strncasecmp (texname, "laser", 5) //water, no lightmap allocation. #ifdef ZHLT_EMBEDLIGHTMAP || (g_texinfo[ParseTexinfoForFace (f)].flags & TEX_SPECIAL) //aaatrigger, I don't know. #else || (g_texinfo[f->texinfo].flags & TEX_SPECIAL) //aaatrigger, I don't know. #endif ) { continue; } int extents[2]; vec3_t point; { #ifdef ZHLT_64BIT_FIX int bmins[2]; int bmaxs[2]; int i; GetFaceExtents (k, bmins, bmaxs); for (i = 0; i < 2; i++) { extents[i] = (bmaxs[i] - bmins[i]) * TEXTURE_STEP; } VectorClear (point); if (f->numedges > 0) { int e = g_dsurfedges[f->firstedge]; dvertex_t *v = &g_dvertexes[g_dedges[abs (e)].v[e >= 0? 0: 1]]; VectorCopy (v->point, point); } #else float mins[2], maxs[2]; int bmins[2], bmaxs[2]; texinfo_t *tex; tex = &g_texinfo[f->texinfo]; mins[0] = mins[1] = 999999; maxs[0] = maxs[1] = -99999; VectorClear (point); int i; for (i = 0; i < f->numedges; i++) { int e; dvertex_t *v; int j; e = g_dsurfedges[f->firstedge + i]; if (e >= 0) { v = &g_dvertexes[g_dedges[e].v[0]]; } else { v = &g_dvertexes[g_dedges[-e].v[1]]; } if (i == 0) { VectorCopy (v->point, point); } for (j = 0; j < 2; j++) { float val = v->point[0] * tex->vecs[j][0] + v->point[1] * tex->vecs[j][1] + v->point[2] * tex->vecs[j][2] + tex->vecs[j][3]; if (val < mins[j]) { mins[j] = val; } if (val > maxs[j]) { maxs[j] = val; } } } for (i = 0; i < 2; i++) { bmins[i] = floor (mins[i] / TEXTURE_STEP); bmaxs[i] = ceil (maxs[i] / TEXTURE_STEP); extents[i] = (bmaxs[i] - bmins[i]) * TEXTURE_STEP; } #endif } if (extents[0] < 0 || extents[1] < 0 || extents[0] > qmax (512, MAX_SURFACE_EXTENT * TEXTURE_STEP) || extents[1] > qmax (512, MAX_SURFACE_EXTENT * TEXTURE_STEP)) // the default restriction from the engine is 512, but place 'max (512, MAX_SURFACE_EXTENT * TEXTURE_STEP)' here in case someone raise the limit { Warning ("Bad surface extents %d/%d at position (%.0f,%.0f,%.0f)", extents[0], extents[1], point[0], point[1], point[2]); continue; } DoAllocBlock (blocks, (extents[0] / TEXTURE_STEP) + 1, (extents[1] / TEXTURE_STEP) + 1); } int count = 0; lightmapblock_t *next; for (; blocks; blocks = next) { if (blocks->used) { count++; } next = blocks->next; free (blocks); } return count; } #endif #ifdef ZHLT_CHART_WADFILES bool NoWadTextures () { // copied from loadtextures.cpp int numtextures = g_texdatasize? ((dmiptexlump_t *)g_dtexdata)->nummiptex: 0; for (int i = 0; i < numtextures; i++) { int offset = ((dmiptexlump_t *)g_dtexdata)->dataofs[i]; int size = g_texdatasize - offset; if (offset < 0 || size < (int)sizeof (miptex_t)) { // missing textures have ofs -1 continue; } miptex_t *mt = (miptex_t *)&g_dtexdata[offset]; if (!mt->offsets[0]) { return false; } } return true; } char *FindWadValue () // return NULL for syntax error // this function needs to be as stable as possible because it might be called from ripent { int linestart, lineend; bool inentity = false; for (linestart = 0; linestart < g_entdatasize; ) { for (lineend = linestart; lineend < g_entdatasize; lineend++) if (g_dentdata[lineend] == '\r' || g_dentdata[lineend] == '\n') break; if (lineend == linestart + 1) { if (g_dentdata[linestart] == '{') { if (inentity) return NULL; inentity = true; } else if (g_dentdata[linestart] == '}') { if (!inentity) return NULL; inentity = false; return _strdup (""); // only parse the first entity } else return NULL; } else { if (!inentity) return NULL; int quotes[4]; int i, j; for (i = 0, j = linestart; i < 4; i++, j++) { for (; j < lineend; j++) if (g_dentdata[j] == '\"') break; if (j >= lineend) break; quotes[i] = j; } if (i != 4 || quotes[0] != linestart || quotes[3] != lineend - 1) { return NULL; } if (quotes[1] - (quotes[0] + 1) == (int)strlen ("wad") && !strncmp (&g_dentdata[quotes[0] + 1], "wad", strlen ("wad"))) { int len = quotes[3] - (quotes[2] + 1); char *value = (char *)malloc (len + 1); hlassume (value != NULL, assume_NoMemory); memcpy (value, &g_dentdata[quotes[2] + 1], len); value[len] = '\0'; return value; } } for (linestart = lineend; linestart < g_entdatasize; linestart++) if (g_dentdata[linestart] != '\r' && g_dentdata[linestart] != '\n') break; } return NULL; } #endif #define ENTRIES(a) (sizeof(a)/sizeof(*(a))) #define ENTRYSIZE(a) (sizeof(*(a))) // ===================================================================================== // ArrayUsage // blah // ===================================================================================== static int ArrayUsage(const char* const szItem, const int items, const int maxitems, const int itemsize) { float percentage = maxitems ? items * 100.0 / maxitems : 0.0; #ifdef ZHLT_MAX_MAP_LEAFS Log("%-13s %7i/%-7i %8i/%-8i (%4.1f%%)\n", szItem, items, maxitems, items * itemsize, maxitems * itemsize, percentage); #else Log("%-12s %7i/%-7i %7i/%-7i (%4.1f%%)\n", szItem, items, maxitems, items * itemsize, maxitems * itemsize, percentage); #endif return items * itemsize; } // ===================================================================================== // GlobUsage // pritn out global ussage line in chart // ===================================================================================== static int GlobUsage(const char* const szItem, const int itemstorage, const int maxstorage) { float percentage = maxstorage ? itemstorage * 100.0 / maxstorage : 0.0; #ifdef ZHLT_MAX_MAP_LEAFS Log("%-13s [variable] %8i/%-8i (%4.1f%%)\n", szItem, itemstorage, maxstorage, percentage); #else Log("%-12s [variable] %7i/%-7i (%4.1f%%)\n", szItem, itemstorage, maxstorage, percentage); #endif return itemstorage; } // ===================================================================================== // PrintBSPFileSizes // Dumps info about current file // ===================================================================================== void PrintBSPFileSizes() { int numtextures = g_texdatasize ? ((dmiptexlump_t*)g_dtexdata)->nummiptex : 0; int totalmemory = 0; #ifdef ZHLT_CHART_AllocBlock int numallocblocks = CountBlocks (); int maxallocblocks = 64; #endif #ifdef ZHLT_CHART_WADFILES bool nowadtextures = NoWadTextures (); // We don't have this check at hlcsg, because only legacy compile tools don't empty "wad" value in "-nowadtextures" compiles. char *wadvalue = FindWadValue (); #endif Log("\n"); Log("Object names Objects/Maxobjs Memory / Maxmem Fullness\n"); Log("------------ --------------- --------------- --------\n"); totalmemory += ArrayUsage("models", g_nummodels, ENTRIES(g_dmodels), ENTRYSIZE(g_dmodels)); totalmemory += ArrayUsage("planes", g_numplanes, MAX_MAP_PLANES, ENTRYSIZE(g_dplanes)); totalmemory += ArrayUsage("vertexes", g_numvertexes, ENTRIES(g_dvertexes), ENTRYSIZE(g_dvertexes)); totalmemory += ArrayUsage("nodes", g_numnodes, ENTRIES(g_dnodes), ENTRYSIZE(g_dnodes)); #ifdef HLCSG_HLBSP_REDUCETEXTURE totalmemory += ArrayUsage("texinfos", g_numtexinfo, MAX_MAP_TEXINFO, ENTRYSIZE(g_texinfo)); #else totalmemory += ArrayUsage("texinfos", g_numtexinfo, ENTRIES(g_texinfo), ENTRYSIZE(g_texinfo)); #endif totalmemory += ArrayUsage("faces", g_numfaces, ENTRIES(g_dfaces), ENTRYSIZE(g_dfaces)); #ifdef ZHLT_WARNWORLDFACES totalmemory += ArrayUsage("* worldfaces", (g_nummodels > 0? g_dmodels[0].numfaces: 0), MAX_MAP_WORLDFACES, 0); #endif #ifdef ZHLT_XASH2 for (int hull = 1; hull < MAX_MAP_HULLS; hull++) { char buffer[32]; sprintf (buffer, "clipnodes%d", hull); totalmemory += ArrayUsage(buffer, g_numclipnodes[hull - 1], ENTRIES(g_dclipnodes[hull - 1]), ENTRYSIZE(g_dclipnodes[hull - 1])); } #else totalmemory += ArrayUsage("clipnodes", g_numclipnodes, ENTRIES(g_dclipnodes), ENTRYSIZE(g_dclipnodes)); #endif #ifdef ZHLT_MAX_MAP_LEAFS totalmemory += ArrayUsage("leaves", g_numleafs, MAX_MAP_LEAFS, ENTRYSIZE(g_dleafs)); totalmemory += ArrayUsage("* worldleaves", (g_nummodels > 0? g_dmodels[0].visleafs: 0), MAX_MAP_LEAFS_ENGINE, 0); #else totalmemory += ArrayUsage("leaves", g_numleafs, ENTRIES(g_dleafs), ENTRYSIZE(g_dleafs)); #endif totalmemory += ArrayUsage("marksurfaces", g_nummarksurfaces, ENTRIES(g_dmarksurfaces), ENTRYSIZE(g_dmarksurfaces)); totalmemory += ArrayUsage("surfedges", g_numsurfedges, ENTRIES(g_dsurfedges), ENTRYSIZE(g_dsurfedges)); totalmemory += ArrayUsage("edges", g_numedges, ENTRIES(g_dedges), ENTRYSIZE(g_dedges)); totalmemory += GlobUsage("texdata", g_texdatasize, g_max_map_miptex); totalmemory += GlobUsage("lightdata", g_lightdatasize, g_max_map_lightdata); totalmemory += GlobUsage("visdata", g_visdatasize, sizeof(g_dvisdata)); totalmemory += GlobUsage("entdata", g_entdatasize, sizeof(g_dentdata)); #ifdef ZHLT_CHART_AllocBlock #ifdef ZHLT_64BIT_FIX if (numallocblocks == -1) { Log ("* AllocBlock [ not available to the " PLATFORM_VERSIONSTRING " version ]\n"); } else { #endif totalmemory += ArrayUsage ("* AllocBlock", numallocblocks, maxallocblocks, 0); #ifdef ZHLT_64BIT_FIX } #endif #endif Log("%i textures referenced\n", numtextures); Log("=== Total BSP file data space used: %d bytes ===\n", totalmemory); #ifdef ZHLT_CHART_WADFILES if (nowadtextures) { Log ("Wad files required to run the map: (None)\n"); } else if (wadvalue == NULL) { Log ("Wad files required to run the map: (Couldn't parse wad keyvalue from entity data)\n"); } else { Log ("Wad files required to run the map: \"%s\"\n", wadvalue); } if (wadvalue) { free (wadvalue); } #endif } #ifdef ZHLT_EMBEDLIGHTMAP // ===================================================================================== // ParseImplicitTexinfoFromTexture // purpose: get the actual texinfo for a face. the tools shouldn't directly use f->texinfo after embedlightmap is done // ===================================================================================== int ParseImplicitTexinfoFromTexture (int miptex) { int texinfo; int numtextures = g_texdatasize? ((dmiptexlump_t *)g_dtexdata)->nummiptex: 0; int offset; int size; miptex_t *mt; char name[16]; if (miptex < 0 || miptex >= numtextures) { Warning ("ParseImplicitTexinfoFromTexture: internal error: invalid texture number %d.", miptex); return -1; } offset = ((dmiptexlump_t *)g_dtexdata)->dataofs[miptex]; size = g_texdatasize - offset; if (offset < 0 || g_dtexdata + offset < (byte *)&((dmiptexlump_t *)g_dtexdata)->dataofs[numtextures] || size < (int)sizeof (miptex_t)) { return -1; } mt = (miptex_t *)&g_dtexdata[offset]; safe_strncpy (name, mt->name, 16); if (!(strlen (name) >= 6 && !strncasecmp (&name[1], "_rad", 4) && '0' <= name[5] && name[5] <= '9')) { return -1; } texinfo = atoi (&name[5]); if (texinfo < 0 || texinfo >= g_numtexinfo) { Warning ("Invalid index of original texinfo: %d parsed from texture name '%s'.", texinfo, name); return -1; } return texinfo; } int ParseTexinfoForFace (const dface_t *f) { int texinfo; int miptex; int texinfo2; texinfo = f->texinfo; miptex = g_texinfo[texinfo].miptex; if (miptex != -1) { texinfo2 = ParseImplicitTexinfoFromTexture (miptex); if (texinfo2 != -1) { texinfo = texinfo2; } } return texinfo; } // ===================================================================================== // DeleteEmbeddedLightmaps // removes all "?_rad*" textures that are created by hlrad // this function does nothing if the map has no textures with name "?_rad*" // ===================================================================================== void DeleteEmbeddedLightmaps () { int countrestoredfaces = 0; int countremovedtexinfos = 0; int countremovedtextures = 0; int i; int numtextures = g_texdatasize? ((dmiptexlump_t *)g_dtexdata)->nummiptex: 0; // Step 1: parse the original texinfo index stored in each "?_rad*" texture // and restore the texinfo for the faces that have had their lightmap embedded for (i = 0; i < g_numfaces; i++) { dface_t *f = &g_dfaces[i]; int texinfo; texinfo = ParseTexinfoForFace (f); if (texinfo != f->texinfo) { f->texinfo = texinfo; countrestoredfaces++; } } // Step 2: remove redundant texinfo { bool *texinfoused = (bool *)malloc (g_numtexinfo * sizeof (bool)); hlassume (texinfoused != NULL, assume_NoMemory); for (i = 0; i < g_numtexinfo; i++) { texinfoused[i] = false; } for (i = 0; i < g_numfaces; i++) { dface_t *f = &g_dfaces[i]; if (f->texinfo < 0 || f->texinfo >= g_numtexinfo) { continue; } texinfoused[f->texinfo] = true; } for (i = g_numtexinfo - 1; i > -1; i--) { texinfo_t *info = &g_texinfo[i]; if (texinfoused[i]) { break; // still used by a face; should not remove this texinfo } if (info->miptex < 0 || info->miptex >= numtextures) { break; // invalid; should not remove this texinfo } if (ParseImplicitTexinfoFromTexture (info->miptex) == -1) { break; // not added by hlrad; should not remove this texinfo } countremovedtexinfos++; } g_numtexinfo = i + 1; // shrink g_texinfo free (texinfoused); } // Step 3: remove redundant textures { int numremaining; // number of remaining textures bool *textureused = (bool *)malloc (numtextures * sizeof (bool)); hlassume (textureused != NULL, assume_NoMemory); for (i = 0; i < numtextures; i++) { textureused[i] = false; } for (i = 0; i < g_numtexinfo; i++) { texinfo_t *info = &g_texinfo[i]; if (info->miptex < 0 || info->miptex >= numtextures) { continue; } textureused[info->miptex] = true; } for (i = numtextures - 1; i > -1; i--) { if (textureused[i] || ParseImplicitTexinfoFromTexture (i) == -1) { break; // should not remove this texture } countremovedtextures++; } numremaining = i + 1; free (textureused); if (numremaining < numtextures) { dmiptexlump_t *texdata = (dmiptexlump_t *)g_dtexdata; byte *dataaddr = (byte *)&texdata->dataofs[texdata->nummiptex]; int datasize = (g_dtexdata + texdata->dataofs[numremaining]) - dataaddr; byte *newdataaddr = (byte *)&texdata->dataofs[numremaining]; memmove (newdataaddr, dataaddr, datasize); g_texdatasize = (newdataaddr + datasize) - g_dtexdata; texdata->nummiptex = numremaining; for (i = 0; i < numremaining; i++) { if (texdata->dataofs[i] < 0) // bad texture { continue; } texdata->dataofs[i] += newdataaddr - dataaddr; } numtextures = texdata->nummiptex; } } if (countrestoredfaces > 0 || countremovedtexinfos > 0 || countremovedtextures > 0) { Log ("DeleteEmbeddedLightmaps: restored %d faces, removed %d texinfos and %d textures.\n", countrestoredfaces, countremovedtexinfos, countremovedtextures); } } #endif // ===================================================================================== // ParseEpair // entity key/value pairs // ===================================================================================== epair_t* ParseEpair() { epair_t* e; e = (epair_t*)Alloc(sizeof(epair_t)); if (strlen(g_token) >= MAX_KEY - 1) Error("ParseEpair: Key token too long (%i > MAX_KEY)", (int)strlen(g_token)); e->key = _strdup(g_token); GetToken(false); if (strlen(g_token) >= MAX_VAL - 1) //MAX_VALUE //vluzacn Error("ParseEpar: Value token too long (%i > MAX_VALUE)", (int)strlen(g_token)); e->value = _strdup(g_token); return e; } /* * ================ * ParseEntity * ================ */ #ifdef ZHLT_INFO_COMPILE_PARAMETERS // AJM: each tool should have its own version of GetParamsFromEnt which parseentity calls extern void GetParamsFromEnt(entity_t* mapent); #endif bool ParseEntity() { epair_t* e; entity_t* mapent; if (!GetToken(true)) { return false; } if (strcmp(g_token, "{")) { Error("ParseEntity: { not found"); } if (g_numentities == MAX_MAP_ENTITIES) { Error("g_numentities == MAX_MAP_ENTITIES"); } mapent = &g_entities[g_numentities]; g_numentities++; while (1) { if (!GetToken(true)) { Error("ParseEntity: EOF without closing brace"); } if (!strcmp(g_token, "}")) { break; } e = ParseEpair(); e->next = mapent->epairs; mapent->epairs = e; } #ifdef ZHLT_INFO_COMPILE_PARAMETERS // AJM if (!strcmp(ValueForKey(mapent, "classname"), "info_compile_parameters")) { Log("Map entity info_compile_parameters detected, using compile settings\n"); GetParamsFromEnt(mapent); } #endif #ifdef ZHLT_ENTITY_LIGHTSURFACE // ugly code if (!strncmp(ValueForKey (mapent, "classname"), "light", 5) && *ValueForKey (mapent, "_tex")) { SetKeyValue (mapent, "convertto", ValueForKey (mapent, "classname")); SetKeyValue (mapent, "classname", "light_surface"); } #endif #ifdef ZHLT_ENTITY_LIGHTSHADOW if (!strcmp (ValueForKey (mapent, "convertfrom"), "light_shadow") #ifdef ZHLT_ENTITY_LIGHTBOUNCE || !strcmp (ValueForKey (mapent, "convertfrom"), "light_bounce") #endif ) { SetKeyValue (mapent, "convertto", ValueForKey (mapent, "classname")); SetKeyValue (mapent, "classname", ValueForKey (mapent, "convertfrom")); SetKeyValue (mapent, "convertfrom", ""); } #endif #ifdef ZHLT_ENTITY_INFOSUNLIGHT if (!strcmp (ValueForKey (mapent, "classname"), "light_environment") && !strcmp (ValueForKey (mapent, "convertfrom"), "info_sunlight")) { while (mapent->epairs) { DeleteKey (mapent, mapent->epairs->key); } memset (mapent, 0, sizeof(entity_t)); g_numentities--; return true; } if (!strcmp (ValueForKey (mapent, "classname"), "light_environment") && IntForKey (mapent, "_fake")) { SetKeyValue (mapent, "classname", "info_sunlight"); } #endif return true; } // ===================================================================================== // ParseEntities // Parses the dentdata string into entities // ===================================================================================== void ParseEntities() { g_numentities = 0; ParseFromMemory(g_dentdata, g_entdatasize); while (ParseEntity()) { } } // ===================================================================================== // UnparseEntities // Generates the dentdata string from all the entities // ===================================================================================== #ifdef ZHLT_ENTITY_INFOSUNLIGHT int anglesforvector (float angles[3], const float vector[3]) { float z = vector[2], r = sqrt (vector[0] * vector[0] + vector[1] * vector[1]); float tmp; if (sqrt (z*z + r*r) < NORMAL_EPSILON) { return -1; } else { tmp = sqrt (z*z + r*r); z /= tmp, r /= tmp; if (r < NORMAL_EPSILON) { if (z < 0) { angles[0] = -90, angles[1] = 0; } else { angles[0] = 90, angles[1] = 0; } } else { angles[0] = atan (z / r) / Q_PI * 180; float x = vector[0], y = vector[1]; tmp = sqrt (x*x + y*y); x /= tmp, y /= tmp; if (x < -1 + NORMAL_EPSILON) { angles[1] = -180; } else { if (y >= 0) { angles[1] = 2 * atan (y / (1+x)) / Q_PI * 180; } else { angles[1] = 2 * atan (y / (1+x)) / Q_PI * 180 + 360; } } } } angles[2] = 0; return 0; } #endif void UnparseEntities() { char* buf; char* end; epair_t* ep; char line[MAXTOKEN]; int i; buf = g_dentdata; end = buf; *end = 0; #ifdef ZHLT_ENTITY_INFOSUNLIGHT for (i = 0; i < g_numentities; i++) { entity_t *mapent = &g_entities[i]; if (!strcmp (ValueForKey (mapent, "classname"), "info_sunlight") || !strcmp (ValueForKey (mapent, "classname"), "light_environment") ) { float vec[3] = {0,0,0}; { sscanf (ValueForKey (mapent, "angles"), "%f %f %f", &vec[0], &vec[1], &vec[2]); float pitch = FloatForKey(mapent, "pitch"); if (pitch) vec[0] = pitch; const char *target = ValueForKey (mapent, "target"); if (target[0]) { entity_t *targetent = FindTargetEntity (target); if (targetent) { float origin1[3] = {0,0,0}, origin2[3] = {0,0,0}, normal[3]; sscanf (ValueForKey (mapent, "origin"), "%f %f %f", &origin1[0], &origin1[1], &origin1[2]); sscanf (ValueForKey (targetent, "origin"), "%f %f %f", &origin2[0], &origin2[1], &origin2[2]); VectorSubtract (origin2, origin1, normal); anglesforvector (vec, normal); } } } char stmp[1024]; safe_snprintf (stmp, 1024, "%g %g %g", vec[0], vec[1], vec[2]); SetKeyValue (mapent, "angles", stmp); DeleteKey (mapent, "pitch"); if (!strcmp (ValueForKey (mapent, "classname"), "info_sunlight")) { if (g_numentities == MAX_MAP_ENTITIES) { Error("g_numentities == MAX_MAP_ENTITIES"); } entity_t *newent = &g_entities[g_numentities++]; newent->epairs = mapent->epairs; SetKeyValue (newent, "classname", "light_environment"); SetKeyValue (newent, "_fake", "1"); mapent->epairs = NULL; } } } #endif #ifdef ZHLT_ENTITY_LIGHTSHADOW for (i = 0; i < g_numentities; i++) { entity_t *mapent = &g_entities[i]; if (!strcmp (ValueForKey (mapent, "classname"), "light_shadow") #ifdef ZHLT_ENTITY_LIGHTBOUNCE || !strcmp (ValueForKey (mapent, "classname"), "light_bounce") #endif ) { SetKeyValue (mapent, "convertfrom", ValueForKey (mapent, "classname")); SetKeyValue (mapent, "classname", (*ValueForKey (mapent, "convertto")? ValueForKey (mapent, "convertto"): "light")); SetKeyValue (mapent, "convertto", ""); } } #endif #ifdef ZHLT_ENTITY_LIGHTSURFACE // ugly code for (i = 0; i < g_numentities; i++) { entity_t *mapent = &g_entities[i]; if (!strcmp (ValueForKey (mapent, "classname"), "light_surface")) { if (!*ValueForKey (mapent, "_tex")) { SetKeyValue (mapent, "_tex", " "); } const char *newclassname = ValueForKey (mapent, "convertto"); if (!*newclassname) { SetKeyValue (mapent, "classname", "light"); } else if (strncmp (newclassname, "light", 5)) { Error ("New classname for 'light_surface' should begin with 'light' not '%s'.\n", newclassname); } else { SetKeyValue (mapent, "classname", newclassname); } SetKeyValue (mapent, "convertto", ""); } } #endif #ifdef HLCSG_OPTIMIZELIGHTENTITY #ifdef HLCSG extern bool g_nolightopt; if (!g_nolightopt) { int i, j; int count = 0; bool *lightneedcompare = (bool *)malloc (g_numentities * sizeof (bool)); hlassume (lightneedcompare != NULL, assume_NoMemory); memset (lightneedcompare, 0, g_numentities * sizeof(bool)); for (i = g_numentities - 1; i > -1; i--) { entity_t *ent = &g_entities[i]; const char *classname = ValueForKey (ent, "classname"); const char *targetname = ValueForKey (ent, "targetname"); int style = IntForKey (ent, "style"); if (!targetname[0] || strcmp (classname, "light") && strcmp (classname, "light_spot") && strcmp (classname, "light_environment")) continue; for (j = i + 1; j < g_numentities; j++) { if (!lightneedcompare[j]) continue; entity_t *ent2 = &g_entities[j]; const char *targetname2 = ValueForKey (ent2, "targetname"); int style2 = IntForKey (ent2, "style"); if (style == style2 && !strcmp (targetname, targetname2)) break; } if (j < g_numentities) { DeleteKey (ent, "targetname"); count++; } else { lightneedcompare[i] = true; } } if (count > 0) { Log ("%d redundant named lights optimized.\n", count); } free (lightneedcompare); } #endif #endif for (i = 0; i < g_numentities; i++) { ep = g_entities[i].epairs; if (!ep) { continue; // ent got removed } strcat(end, "{\n"); end += 2; for (ep = g_entities[i].epairs; ep; ep = ep->next) { sprintf(line, "\"%s\" \"%s\"\n", ep->key, ep->value); strcat(end, line); end += strlen(line); } strcat(end, "}\n"); end += 2; if (end > buf + MAX_MAP_ENTSTRING) { Error("Entity text too long"); } } g_entdatasize = end - buf + 1; } // ===================================================================================== // SetKeyValue // makes a keyvalue // ===================================================================================== #ifdef ZHLT_DELETEKEY void DeleteKey(entity_t* ent, const char* const key) { epair_t **pep; for (pep = &ent->epairs; *pep; pep = &(*pep)->next) { if (!strcmp ((*pep)->key, key)) { epair_t *ep = *pep; *pep = ep->next; Free(ep->key); Free(ep->value); Free(ep); return; } } } #endif void SetKeyValue(entity_t* ent, const char* const key, const char* const value) { epair_t* ep; #ifdef ZHLT_DELETEKEY if (!value[0]) { DeleteKey (ent, key); return; } #endif for (ep = ent->epairs; ep; ep = ep->next) { if (!strcmp(ep->key, key)) { #ifdef ZHLT_DELETEKEY char *value2 = strdup (value); Free (ep->value); ep->value = value2; #else Free(ep->value); ep->value = strdup(value); #endif return; } } ep = (epair_t*)Alloc(sizeof(*ep)); ep->next = ent->epairs; ent->epairs = ep; ep->key = strdup(key); ep->value = strdup(value); } // ===================================================================================== // ValueForKey // returns the value for a passed entity and key // ===================================================================================== const char* ValueForKey(const entity_t* const ent, const char* const key) { epair_t* ep; for (ep = ent->epairs; ep; ep = ep->next) { if (!strcmp(ep->key, key)) { return ep->value; } } return ""; } // ===================================================================================== // IntForKey // ===================================================================================== int IntForKey(const entity_t* const ent, const char* const key) { return atoi(ValueForKey(ent, key)); } // ===================================================================================== // FloatForKey // ===================================================================================== vec_t FloatForKey(const entity_t* const ent, const char* const key) { return atof(ValueForKey(ent, key)); } // ===================================================================================== // GetVectorForKey // returns value for key in vec[0-2] // ===================================================================================== void GetVectorForKey(const entity_t* const ent, const char* const key, vec3_t vec) { const char* k; double v1, v2, v3; k = ValueForKey(ent, key); // scanf into doubles, then assign, so it is vec_t size independent v1 = v2 = v3 = 0; sscanf(k, "%lf %lf %lf", &v1, &v2, &v3); vec[0] = v1; vec[1] = v2; vec[2] = v3; } // ===================================================================================== // FindTargetEntity // // ===================================================================================== entity_t *FindTargetEntity(const char* const target) { int i; const char* n; for (i = 0; i < g_numentities; i++) { n = ValueForKey(&g_entities[i], "targetname"); if (!strcmp(n, target)) { return &g_entities[i]; } } return NULL; } void dtexdata_init() { g_dtexdata = (byte*)AllocBlock(g_max_map_miptex); hlassume(g_dtexdata != NULL, assume_NoMemory); g_dlightdata = (byte*)AllocBlock(g_max_map_lightdata); hlassume(g_dlightdata != NULL, assume_NoMemory); } void CDECL dtexdata_free() { FreeBlock(g_dtexdata); g_dtexdata = NULL; FreeBlock(g_dlightdata); g_dlightdata = NULL; } // ===================================================================================== // GetTextureByNumber // Touchy function, can fail with a page fault if all the data isnt kosher // (i.e. map was compiled with missing textures) // ===================================================================================== #ifdef HLCSG_HLBSP_VOIDTEXINFO static char emptystring[1] = {'\0'}; #endif char* GetTextureByNumber(int texturenumber) { #ifdef HLCSG_HLBSP_VOIDTEXINFO if (texturenumber == -1) return emptystring; #endif texinfo_t* info; miptex_t* miptex; int ofs; info = &g_texinfo[texturenumber]; ofs = ((dmiptexlump_t*)g_dtexdata)->dataofs[info->miptex]; miptex = (miptex_t*)(&g_dtexdata[ofs]); return miptex->name; } // ===================================================================================== // EntityForModel // returns entity addy for given modelnum // ===================================================================================== entity_t* EntityForModel(const int modnum) { int i; const char* s; char name[16]; sprintf(name, "*%i", modnum); // search the entities for one using modnum for (i = 0; i < g_numentities; i++) { s = ValueForKey(&g_entities[i], "model"); if (!strcmp(s, name)) { return &g_entities[i]; } } return &g_entities[0]; }