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https://github.com/nzp-team/trenchbroom-profile.git
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Update TrenchBroom FGD
This commit is contained in:
parent
83ac646905
commit
35394d7933
1 changed files with 264 additions and 25 deletions
289
tb-nzp.fgd
289
tb-nzp.fgd
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@ -65,15 +65,249 @@
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@baseclass base(Appearflags) size(-16 -16 -32, 16 16 40)
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color(0 255 0) = PlayerClass []
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@PointClass base(PlayerClass) model("models/player.mdl") = info_player_start : "Player 1 start" []
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@PointClass base(PlayerClass) color(255 255 255) model("models/player.mdl") = info_player_1_start : "Player 1 Spawn Point" [
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weapon(choices) : "Weapon" : 0 =
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[
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1: "Colt M1911"
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2: "Kar 98k"
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3: "Thompson"
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4: ".357 Magnum"
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5: "BAR"
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6: "Ballistic Knife"
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7: "Browning M1919"
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8: "Double-Barreled Shotgun"
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9: "FG42"
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10: "Gewehr 43"
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11: "Scoped Kar 98k"
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12: "M1 Garand"
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13: "M1A1 Carbine"
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14: "M2 Flamethrower"
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15: "MP40"
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16: "MG42"
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17: "Panzerschrek"
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18: "PPSh-41"
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19: "PTRS-41"
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20: "Ray Gun"
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21: "Sawed-Off Shotgun"
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22: "STG-44"
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23: "M1897 Trench Gun"
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24: "Type 100"
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54: "MP5K"
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58: "Springfield"
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56: "Wunderwaffe DG-2"
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28: "Mustang & Sally (Colt M1911)"
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36: "Armageddon (Kar 98k)"
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38: "Gibs-O-Matic (Thompson)"
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29: ".357 Plus 1 K1L-u (.357 Magnum)"
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52: "The Widow Maker (BAR)"
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46: "B115 Accelerator (Browning M1919)"
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43: "24 Bore Long Range (Double-Barreled Shotgun)"
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44: "420 Impeller (FG42)"
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30: "G115 Compressor (Gewehr)"
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49: "Headcracker (Scoped Kar 98k)"
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31: "M1000 (M1 Garand)"
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34: "Widdershins RC-1 (M1A1 Carbine)"
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35: "F1W Nitrogen Cooled (M2 Flamethrower)"
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40: "The Afterburner (MP40)"
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45: "Barracuda FU-A11 (MG42)"
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50: "Longinus (Panzerschreck)"
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48: "The Reaper (PPSh-41)"
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51: "The Penetrator (PTRS-41)"
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33: "Porter's X2 Ray Gun (Ray Gun)"
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42: "The Snuff Box (Sawed-Off Shotgun)"
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41: "Spatz-447 + (Stg-44)"
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47: "Gut Shot (M1897 Trench Gun)"
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39: "1001 Samurais (Type 100)"
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32: "MP115 Kollider (MP5K)"
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59: "Pulverizer (Springfield)"
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57: "Wunderwaffe DG-3 JZ (Wunderwaffe DG-2)"
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]
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currentmag(integer) : "Starting Magazine" : 0
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currentammo(integer) : "Starting Reserve Ammunition" : 0
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]
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@PointClass base(PlayerClass) color(2 118 181) model("models/player.mdl") = info_player_2_start : "Player 2 Spawn Point" [
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weapon(choices) : "Weapon" : 0 =
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[
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1: "Colt M1911"
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2: "Kar 98k"
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3: "Thompson"
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4: ".357 Magnum"
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5: "BAR"
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6: "Ballistic Knife"
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7: "Browning M1919"
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8: "Double-Barreled Shotgun"
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9: "FG42"
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10: "Gewehr 43"
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11: "Scoped Kar 98k"
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12: "M1 Garand"
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13: "M1A1 Carbine"
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14: "M2 Flamethrower"
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15: "MP40"
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16: "MG42"
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17: "Panzerschrek"
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18: "PPSh-41"
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19: "PTRS-41"
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20: "Ray Gun"
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21: "Sawed-Off Shotgun"
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22: "STG-44"
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23: "M1897 Trench Gun"
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24: "Type 100"
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54: "MP5K"
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58: "Springfield"
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56: "Wunderwaffe DG-2"
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28: "Mustang & Sally (Colt M1911)"
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36: "Armageddon (Kar 98k)"
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38: "Gibs-O-Matic (Thompson)"
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29: ".357 Plus 1 K1L-u (.357 Magnum)"
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52: "The Widow Maker (BAR)"
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46: "B115 Accelerator (Browning M1919)"
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43: "24 Bore Long Range (Double-Barreled Shotgun)"
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44: "420 Impeller (FG42)"
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30: "G115 Compressor (Gewehr)"
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49: "Headcracker (Scoped Kar 98k)"
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31: "M1000 (M1 Garand)"
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34: "Widdershins RC-1 (M1A1 Carbine)"
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35: "F1W Nitrogen Cooled (M2 Flamethrower)"
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40: "The Afterburner (MP40)"
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45: "Barracuda FU-A11 (MG42)"
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50: "Longinus (Panzerschreck)"
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48: "The Reaper (PPSh-41)"
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51: "The Penetrator (PTRS-41)"
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33: "Porter's X2 Ray Gun (Ray Gun)"
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42: "The Snuff Box (Sawed-Off Shotgun)"
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41: "Spatz-447 + (Stg-44)"
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47: "Gut Shot (M1897 Trench Gun)"
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39: "1001 Samurais (Type 100)"
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32: "MP115 Kollider (MP5K)"
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59: "Pulverizer (Springfield)"
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57: "Wunderwaffe DG-3 JZ (Wunderwaffe DG-2)"
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]
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currentmag(integer) : "Starting Magazine" : 0
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currentammo(integer) : "Starting Reserve Ammunition" : 0
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]
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@PointClass base(PlayerClass) color(0 102 0) model("models/player.mdl") = info_player_tank : "Tank Dempsey" []
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@PointClass base(PlayerClass) color(0 102 0) model("models/player.mdl") = info_player_doctor : "Edward Richtofen" []
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@PointClass base(PlayerClass) color(0 102 0) model("models/player.mdl") = info_player_takeo : "Takeo Masaki" []
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@PointClass base(PlayerClass) color(0 102 0) model("models/player.mdl") = info_player_nikolai : "Nikolai Belinski" []
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@PointClass base(PlayerClass) color(235 189 0) model("models/player.mdl") = info_player_3_start : "Player 3 Spawn Point" [
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weapon(choices) : "Weapon" : 0 =
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[
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1: "Colt M1911"
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2: "Kar 98k"
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3: "Thompson"
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4: ".357 Magnum"
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5: "BAR"
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6: "Ballistic Knife"
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7: "Browning M1919"
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8: "Double-Barreled Shotgun"
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9: "FG42"
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10: "Gewehr 43"
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11: "Scoped Kar 98k"
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12: "M1 Garand"
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13: "M1A1 Carbine"
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14: "M2 Flamethrower"
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15: "MP40"
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16: "MG42"
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17: "Panzerschrek"
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18: "PPSh-41"
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19: "PTRS-41"
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20: "Ray Gun"
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21: "Sawed-Off Shotgun"
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22: "STG-44"
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23: "M1897 Trench Gun"
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24: "Type 100"
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54: "MP5K"
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58: "Springfield"
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56: "Wunderwaffe DG-2"
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28: "Mustang & Sally (Colt M1911)"
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36: "Armageddon (Kar 98k)"
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38: "Gibs-O-Matic (Thompson)"
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29: ".357 Plus 1 K1L-u (.357 Magnum)"
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52: "The Widow Maker (BAR)"
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46: "B115 Accelerator (Browning M1919)"
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43: "24 Bore Long Range (Double-Barreled Shotgun)"
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44: "420 Impeller (FG42)"
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30: "G115 Compressor (Gewehr)"
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49: "Headcracker (Scoped Kar 98k)"
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31: "M1000 (M1 Garand)"
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34: "Widdershins RC-1 (M1A1 Carbine)"
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35: "F1W Nitrogen Cooled (M2 Flamethrower)"
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40: "The Afterburner (MP40)"
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45: "Barracuda FU-A11 (MG42)"
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50: "Longinus (Panzerschreck)"
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48: "The Reaper (PPSh-41)"
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51: "The Penetrator (PTRS-41)"
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33: "Porter's X2 Ray Gun (Ray Gun)"
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42: "The Snuff Box (Sawed-Off Shotgun)"
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41: "Spatz-447 + (Stg-44)"
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47: "Gut Shot (M1897 Trench Gun)"
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39: "1001 Samurais (Type 100)"
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32: "MP115 Kollider (MP5K)"
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59: "Pulverizer (Springfield)"
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57: "Wunderwaffe DG-3 JZ (Wunderwaffe DG-2)"
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]
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currentmag(integer) : "Starting Magazine" : 0
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currentammo(integer) : "Starting Reserve Ammunition" : 0
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]
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@PointClass base(PlayerClass) color(0 230 34) model("models/player.mdl") = info_player_4_start : "Player 4 Spawn Point" [
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weapon(choices) : "Weapon" : 0 =
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[
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1: "Colt M1911"
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2: "Kar 98k"
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3: "Thompson"
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4: ".357 Magnum"
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5: "BAR"
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6: "Ballistic Knife"
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7: "Browning M1919"
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8: "Double-Barreled Shotgun"
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9: "FG42"
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10: "Gewehr 43"
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11: "Scoped Kar 98k"
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12: "M1 Garand"
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13: "M1A1 Carbine"
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14: "M2 Flamethrower"
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15: "MP40"
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16: "MG42"
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17: "Panzerschrek"
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18: "PPSh-41"
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19: "PTRS-41"
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20: "Ray Gun"
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21: "Sawed-Off Shotgun"
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22: "STG-44"
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23: "M1897 Trench Gun"
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24: "Type 100"
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54: "MP5K"
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58: "Springfield"
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56: "Wunderwaffe DG-2"
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28: "Mustang & Sally (Colt M1911)"
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36: "Armageddon (Kar 98k)"
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38: "Gibs-O-Matic (Thompson)"
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29: ".357 Plus 1 K1L-u (.357 Magnum)"
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52: "The Widow Maker (BAR)"
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46: "B115 Accelerator (Browning M1919)"
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43: "24 Bore Long Range (Double-Barreled Shotgun)"
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44: "420 Impeller (FG42)"
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30: "G115 Compressor (Gewehr)"
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49: "Headcracker (Scoped Kar 98k)"
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31: "M1000 (M1 Garand)"
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34: "Widdershins RC-1 (M1A1 Carbine)"
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35: "F1W Nitrogen Cooled (M2 Flamethrower)"
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40: "The Afterburner (MP40)"
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45: "Barracuda FU-A11 (MG42)"
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50: "Longinus (Panzerschreck)"
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48: "The Reaper (PPSh-41)"
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51: "The Penetrator (PTRS-41)"
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33: "Porter's X2 Ray Gun (Ray Gun)"
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42: "The Snuff Box (Sawed-Off Shotgun)"
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41: "Spatz-447 + (Stg-44)"
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47: "Gut Shot (M1897 Trench Gun)"
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39: "1001 Samurais (Type 100)"
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32: "MP115 Kollider (MP5K)"
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59: "Pulverizer (Springfield)"
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57: "Wunderwaffe DG-3 JZ (Wunderwaffe DG-2)"
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]
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currentmag(integer) : "Starting Magazine" : 0
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currentammo(integer) : "Starting Reserve Ammunition" : 0
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]
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@PointClass = info_null : "info_null (spotlight target)"
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[
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@ -124,7 +358,7 @@
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@PointClass color(114 224 172) model({"path" : model, "skin" : skin}) = func_ending : "Buyable Ending"
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[
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model(model) : "Model" : "models/Props/"
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model(model) : "Model" : "models/props/"
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skin(integer) : "Skin" : 0
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cost(integer) : "Cost" : 0
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]
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@ -146,7 +380,7 @@
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@PointClass size(-8 -8 -8, 8 8 8) base(Item) color(141 85 29) model("models/props/teddy.mdl") = teddy_spawn : "Teddy spawn location" []
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({"path" : model, "skin" : skin}) = zapper_switch : "Electro-Shock Activation Switch"
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({{ model != Null -> model, {"path":"models/machines/hl_scale/zapper/z_switch.mdl"} }}) = zapper_switch : "Electro-Shock Activation Switch"
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[
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model(string) : "Model" : "models/machines/hl_scale/zapper/z_switch.mdl"
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skin(integer) : "Skin" : 0
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@ -164,7 +398,7 @@
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1 : "Requires Power" : 0
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]
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]
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({"path" : model, "skin" : skin}) = zapper_node : "Electro-Shock Node"
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({{ model != Null -> model, {"path":"models/machines/hl_scale/zapper/z_zap.mdl"} }}) = zapper_node : "Electro-Shock Node"
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[
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model(string) : "Model" : "models/machines/hl_scale/zapper/z_zap.mdl"
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skin(integer) : "Skin" : 0
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@ -172,7 +406,7 @@
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targetname(target_source) : "Name"
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target(target_destination) : "Target"
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]
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({"path" : model, "skin" : skin}) = zapper_light : "Electro-Shock Node"
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@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({{ model != Null -> model, {"path":"models/machines/hl_scale/zapper/z_light.mdl"} }}) = zapper_light : "Electro-Shock Node"
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[
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model(string) : "Model" : "models/machines/hl_scale/zapper/z_light.mdl"
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skin(integer) : "Skin" : 0
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@ -189,7 +423,7 @@
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@PointClass color(114 224 172) model({"path" : model, "skin" : skin}) = trigger_song : "Song trigger"
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[
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model(model) : "Model" : "models/Props/"
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model(model) : "Model" : "models/props/"
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skin(integer) : "Skin" : 0
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tune(string) : "Trigger Sound" : "sounds/"
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spawnflags(Flags) =
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@ -203,7 +437,7 @@
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//
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// Jugger-Nog
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@PointClass size(-16 -16 -32, 16 16 56) base(Item, Appearflags) color(107 29 20) model({"path" : model, "skin" : skin}) = perk_juggernog : "Jugger-Nog"
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@PointClass size(-16 -16 -32, 16 16 56) base(Item, Appearflags) color(107 29 20) model({{ model != Null -> model, {"path":"models/machines/hl_scale/juggernog.mdl"} }}) = perk_juggernog : "Jugger-Nog"
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[
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model(model) : "Model" : "models/machines/hl_scale/juggernog.mdl"
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skin(integer) : "Skin" : 0
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@ -232,7 +466,7 @@
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]
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// PhD Flopper
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@PointClass size(-16 -16 -32, 16 16 56) base(Item, Appearflags) color(131 63 148) model({"path" : model, "skin" : skin}) = perk_flopper : "PhD Flopper"
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@PointClass size(-16 -16 -32, 16 16 56) base(Item, Appearflags) color(131 63 148) model({{ model != Null -> model, {"path":"models/machines/hl_scale/flopper.mdl"} }}) = perk_flopper : "PhD Flopper"
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[
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model(model) : "Model" : "models/machines/hl_scale/flopper.mdl"
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skin(integer) : "Skin" : 0
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@ -261,7 +495,7 @@
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]
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// Double Tap Root Beer
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@PointClass size(-16 -16 -32, 16 16 40) base(Item, Appearflags) color(214 203 1) model({"path" : model, "skin" : skin}) = perk_double : "Double Tap Root Beer"
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@PointClass size(-16 -16 -32, 16 16 40) base(Item, Appearflags) color(214 203 1) model({{ model != Null -> model, {"path":"models/machines/hl_scale/double_tap_2.mdl"} }}) = perk_double : "Double Tap Root Beer"
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[
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model(model) : "Model" : "models/machines/hl_scale/double_tap_2.mdl"
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skin(integer) : "Skin" : 0
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@ -290,7 +524,7 @@
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]
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// Speed Cola
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@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) model({"path" : model, "skin" : skin}) = perk_speed : "Speed Cola"
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@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) model({{ model != Null -> model, {"path":"models/machines/hl_scale/speed_cola.mdl"} }}) = perk_speed : "Speed Cola"
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[
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model(model) : "Model" : "models/machines/hl_scale/speed_cola.mdl"
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skin(integer) : "Skin" : 0
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@ -319,7 +553,7 @@
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]
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// Quick Revive
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@PointClass size(-16 -16 -32, 16 16 32) base(Item, Appearflags) color(129 172 254) model({"path" : model, "skin" : skin}) = perk_revive : "Quick Revive"
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@PointClass size(-16 -16 -32, 16 16 32) base(Item, Appearflags) color(129 172 254) model({{ model != Null -> model, {"path":"models/machines/hl_scale/quick_revive.mdl"} }}) = perk_revive : "Quick Revive"
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[
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model(model) : "Model" : "models/machines/hl_scale/quick_revive.mdl"
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skin(integer) : "Skin" : 0
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@ -349,7 +583,7 @@
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]
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// Stamin-Up
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@PointClass size(-24 -24 -32, 24 24 48) base(Item, Appearflags) color(254 198 65) model({"path" : model, "skin" : skin}) = perk_staminup : "Stamin-Up"
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@PointClass size(-24 -24 -32, 24 24 48) base(Item, Appearflags) color(254 198 65) model({{ model != Null -> model, {"path":"models/machines/hl_scale/staminup.mdl"} }}) = perk_staminup : "Stamin-Up"
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[
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model(model) : "Model" : "models/machines/hl_scale/staminup.mdl"
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skin(integer) : "Skin" : 0
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@ -378,7 +612,7 @@
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]
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// Deadshot Daiquiri
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@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 35 10) model({"path" : model, "skin" : skin}) = perk_deadshot : "Deadshot Daiquiri"
|
||||
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 35 10) model({{ model != Null -> model, {"path":"models/machines/hl_scale/deadshot.mdl"} }}) = perk_deadshot : "Deadshot Daiquiri"
|
||||
[
|
||||
model(model) : "Model" : "models/machines/hl_scale/deadshot.mdl"
|
||||
skin(integer) : "Skin" : 0
|
||||
|
@ -408,7 +642,7 @@
|
|||
]
|
||||
|
||||
// Mule Kick
|
||||
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) model({"path" : model, "skin" : skin}) = perk_mule : "Mule Kick"
|
||||
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) model({{ model != Null -> model, {"path":"models/machines/hl_scale/mulekick.mdl"} }}) = perk_mule : "Mule Kick"
|
||||
[
|
||||
model(model) : "Model" : "models/machines/hl_scale/mulekick.mdl"
|
||||
skin(integer) : "Skin" : 0
|
||||
|
@ -461,9 +695,14 @@
|
|||
// NZP Weapons
|
||||
//
|
||||
|
||||
@PointClass size(-32 -8 -8, 32 8 8) base(Item, Appearflags) color(141 85 29) model("models/machines/mystery.mdl") =
|
||||
@PointClass size(-32 -8 -8, 32 8 8) base(Item, Appearflags) color(141 85 29) model({{ model != Null -> model, {"path":"models/machines/mystery.mdl"} }}) =
|
||||
mystery_box : "Mystery Box"
|
||||
[
|
||||
model(model) : "Model" : "models/machines/mystery.mdl"
|
||||
weapon2model(model) : "Light Model" : "models/machines/mglow$.mdl"
|
||||
cost(integer) : "Cost" : 950
|
||||
oldmodel(string) : "Open Sound" : "sounds/machines/mbox_open.wav"
|
||||
powerup_vo(string) : "Close Sound" : "sounds/machines/mbox_open.wav"
|
||||
spawnflags(Flags) =
|
||||
[
|
||||
1 : "Not here" : 0
|
||||
|
@ -473,7 +712,7 @@
|
|||
@PointClass size(-32 -8 -8, 32 8 8) base(Item, Appearflags) color(151 104 34) model("models/machines/mystery.mdl") =
|
||||
mystery_box_tp_spot : "Mystery Box Possible Spawn Point" []
|
||||
|
||||
@PointClass size(-28 -28 -64, 28 28 40 ) base(Item, Appearflags) color(114 224 172) model({"path" : model, "skin" : skin}) = item_barricade : "Window Boards"
|
||||
@PointClass size(-28 -28 -64, 28 28 40 ) base(Item, Appearflags) color(114 224 172) model({{ model != Null -> model, {"path":"models/misc/window.mdl"} }}) = item_barricade : "Window Boards"
|
||||
[
|
||||
model(model) : "Model" : "models/misc/window.mdl"
|
||||
skin(integer) : "Skin" : 0
|
||||
|
@ -486,7 +725,7 @@
|
|||
|
||||
]
|
||||
|
||||
@PointClass size(-16 -16 -16, 16 16 51 ) base(Item, Appearflags) color(147 132 108) model({"path" : model, "skin" : skin}) = power_switch : "Power Switch"
|
||||
@PointClass size(-16 -16 -16, 16 16 51 ) base(Item, Appearflags) color(147 132 108) model({{ model != Null -> model, {"path":"models/machines/hl_scale/power_switch.mdl"} }}) = power_switch : "Power Switch"
|
||||
[
|
||||
model(string) : "Model" : "models/machines/hl_scale/power_switch.mdl"
|
||||
skin(integer) : "Skin" : 0
|
||||
|
@ -495,7 +734,7 @@
|
|||
|
||||
@PointClass color(114 224 172) model({"path" : model, "skin" : skin}) = place_model : "Place a Model"
|
||||
[
|
||||
model(model) : "Model" : "models/Props/"
|
||||
model(model) : "Model" : "models/props/"
|
||||
skin(integer) : "Skin" : 0
|
||||
sequence(integer) : "Frame" : 0
|
||||
spawnflags(Flags) =
|
||||
|
@ -553,7 +792,7 @@
|
|||
]
|
||||
model(string) : "World Model" : "models/GModels/"
|
||||
]
|
||||
@PointClass base(Appearflags, Targetname) color(114 224 172) model({"path" : model, "skin" : skin}) = explosive_barrel : "Barrel that can explode when shot at"
|
||||
@PointClass base(Appearflags, Targetname) color(114 224 172) model({{ model != Null -> model, {"path":"models/props/barrel_m.mdl"} }}) = explosive_barrel : "Barrel that can explode when shot at"
|
||||
[
|
||||
model(string) : "Model" : "models/props/barrel_m.mdl"
|
||||
health(integer) : "Health" : 300
|
||||
|
@ -908,7 +1147,7 @@
|
|||
|
||||
|
||||
|
||||
@PointClass size(0 0 0, 32 32 32) base(Targetname, Target, Appearflags) = func_counter : "Activation Counter"
|
||||
@PointClass size(32 32 32) base(Targetname, Target, Appearflags) = func_counter : "Activation Counter"
|
||||
[
|
||||
spawnflags(flags) =
|
||||
[
|
||||
|
|
Loading…
Reference in a new issue