Update TrenchBroom FGD

This commit is contained in:
MotoLegacy 2023-11-02 22:35:29 +00:00 committed by Awesome NZ:P Updater Bot
parent 83ac646905
commit 35394d7933

View file

@ -65,15 +65,249 @@
@baseclass base(Appearflags) size(-16 -16 -32, 16 16 40)
color(0 255 0) = PlayerClass []
@PointClass base(PlayerClass) model("models/player.mdl") = info_player_start : "Player 1 start" []
@PointClass base(PlayerClass) color(255 255 255) model("models/player.mdl") = info_player_1_start : "Player 1 Spawn Point" [
weapon(choices) : "Weapon" : 0 =
[
1: "Colt M1911"
2: "Kar 98k"
3: "Thompson"
4: ".357 Magnum"
5: "BAR"
6: "Ballistic Knife"
7: "Browning M1919"
8: "Double-Barreled Shotgun"
9: "FG42"
10: "Gewehr 43"
11: "Scoped Kar 98k"
12: "M1 Garand"
13: "M1A1 Carbine"
14: "M2 Flamethrower"
15: "MP40"
16: "MG42"
17: "Panzerschrek"
18: "PPSh-41"
19: "PTRS-41"
20: "Ray Gun"
21: "Sawed-Off Shotgun"
22: "STG-44"
23: "M1897 Trench Gun"
24: "Type 100"
54: "MP5K"
58: "Springfield"
56: "Wunderwaffe DG-2"
28: "Mustang & Sally (Colt M1911)"
36: "Armageddon (Kar 98k)"
38: "Gibs-O-Matic (Thompson)"
29: ".357 Plus 1 K1L-u (.357 Magnum)"
52: "The Widow Maker (BAR)"
46: "B115 Accelerator (Browning M1919)"
43: "24 Bore Long Range (Double-Barreled Shotgun)"
44: "420 Impeller (FG42)"
30: "G115 Compressor (Gewehr)"
49: "Headcracker (Scoped Kar 98k)"
31: "M1000 (M1 Garand)"
34: "Widdershins RC-1 (M1A1 Carbine)"
35: "F1W Nitrogen Cooled (M2 Flamethrower)"
40: "The Afterburner (MP40)"
45: "Barracuda FU-A11 (MG42)"
50: "Longinus (Panzerschreck)"
48: "The Reaper (PPSh-41)"
51: "The Penetrator (PTRS-41)"
33: "Porter's X2 Ray Gun (Ray Gun)"
42: "The Snuff Box (Sawed-Off Shotgun)"
41: "Spatz-447 + (Stg-44)"
47: "Gut Shot (M1897 Trench Gun)"
39: "1001 Samurais (Type 100)"
32: "MP115 Kollider (MP5K)"
59: "Pulverizer (Springfield)"
57: "Wunderwaffe DG-3 JZ (Wunderwaffe DG-2)"
]
currentmag(integer) : "Starting Magazine" : 0
currentammo(integer) : "Starting Reserve Ammunition" : 0
]
@PointClass base(PlayerClass) color(2 118 181) model("models/player.mdl") = info_player_2_start : "Player 2 Spawn Point" [
weapon(choices) : "Weapon" : 0 =
[
1: "Colt M1911"
2: "Kar 98k"
3: "Thompson"
4: ".357 Magnum"
5: "BAR"
6: "Ballistic Knife"
7: "Browning M1919"
8: "Double-Barreled Shotgun"
9: "FG42"
10: "Gewehr 43"
11: "Scoped Kar 98k"
12: "M1 Garand"
13: "M1A1 Carbine"
14: "M2 Flamethrower"
15: "MP40"
16: "MG42"
17: "Panzerschrek"
18: "PPSh-41"
19: "PTRS-41"
20: "Ray Gun"
21: "Sawed-Off Shotgun"
22: "STG-44"
23: "M1897 Trench Gun"
24: "Type 100"
54: "MP5K"
58: "Springfield"
56: "Wunderwaffe DG-2"
28: "Mustang & Sally (Colt M1911)"
36: "Armageddon (Kar 98k)"
38: "Gibs-O-Matic (Thompson)"
29: ".357 Plus 1 K1L-u (.357 Magnum)"
52: "The Widow Maker (BAR)"
46: "B115 Accelerator (Browning M1919)"
43: "24 Bore Long Range (Double-Barreled Shotgun)"
44: "420 Impeller (FG42)"
30: "G115 Compressor (Gewehr)"
49: "Headcracker (Scoped Kar 98k)"
31: "M1000 (M1 Garand)"
34: "Widdershins RC-1 (M1A1 Carbine)"
35: "F1W Nitrogen Cooled (M2 Flamethrower)"
40: "The Afterburner (MP40)"
45: "Barracuda FU-A11 (MG42)"
50: "Longinus (Panzerschreck)"
48: "The Reaper (PPSh-41)"
51: "The Penetrator (PTRS-41)"
33: "Porter's X2 Ray Gun (Ray Gun)"
42: "The Snuff Box (Sawed-Off Shotgun)"
41: "Spatz-447 + (Stg-44)"
47: "Gut Shot (M1897 Trench Gun)"
39: "1001 Samurais (Type 100)"
32: "MP115 Kollider (MP5K)"
59: "Pulverizer (Springfield)"
57: "Wunderwaffe DG-3 JZ (Wunderwaffe DG-2)"
]
currentmag(integer) : "Starting Magazine" : 0
currentammo(integer) : "Starting Reserve Ammunition" : 0
]
@PointClass base(PlayerClass) color(0 102 0) model("models/player.mdl") = info_player_tank : "Tank Dempsey" []
@PointClass base(PlayerClass) color(0 102 0) model("models/player.mdl") = info_player_doctor : "Edward Richtofen" []
@PointClass base(PlayerClass) color(0 102 0) model("models/player.mdl") = info_player_takeo : "Takeo Masaki" []
@PointClass base(PlayerClass) color(0 102 0) model("models/player.mdl") = info_player_nikolai : "Nikolai Belinski" []
@PointClass base(PlayerClass) color(235 189 0) model("models/player.mdl") = info_player_3_start : "Player 3 Spawn Point" [
weapon(choices) : "Weapon" : 0 =
[
1: "Colt M1911"
2: "Kar 98k"
3: "Thompson"
4: ".357 Magnum"
5: "BAR"
6: "Ballistic Knife"
7: "Browning M1919"
8: "Double-Barreled Shotgun"
9: "FG42"
10: "Gewehr 43"
11: "Scoped Kar 98k"
12: "M1 Garand"
13: "M1A1 Carbine"
14: "M2 Flamethrower"
15: "MP40"
16: "MG42"
17: "Panzerschrek"
18: "PPSh-41"
19: "PTRS-41"
20: "Ray Gun"
21: "Sawed-Off Shotgun"
22: "STG-44"
23: "M1897 Trench Gun"
24: "Type 100"
54: "MP5K"
58: "Springfield"
56: "Wunderwaffe DG-2"
28: "Mustang & Sally (Colt M1911)"
36: "Armageddon (Kar 98k)"
38: "Gibs-O-Matic (Thompson)"
29: ".357 Plus 1 K1L-u (.357 Magnum)"
52: "The Widow Maker (BAR)"
46: "B115 Accelerator (Browning M1919)"
43: "24 Bore Long Range (Double-Barreled Shotgun)"
44: "420 Impeller (FG42)"
30: "G115 Compressor (Gewehr)"
49: "Headcracker (Scoped Kar 98k)"
31: "M1000 (M1 Garand)"
34: "Widdershins RC-1 (M1A1 Carbine)"
35: "F1W Nitrogen Cooled (M2 Flamethrower)"
40: "The Afterburner (MP40)"
45: "Barracuda FU-A11 (MG42)"
50: "Longinus (Panzerschreck)"
48: "The Reaper (PPSh-41)"
51: "The Penetrator (PTRS-41)"
33: "Porter's X2 Ray Gun (Ray Gun)"
42: "The Snuff Box (Sawed-Off Shotgun)"
41: "Spatz-447 + (Stg-44)"
47: "Gut Shot (M1897 Trench Gun)"
39: "1001 Samurais (Type 100)"
32: "MP115 Kollider (MP5K)"
59: "Pulverizer (Springfield)"
57: "Wunderwaffe DG-3 JZ (Wunderwaffe DG-2)"
]
currentmag(integer) : "Starting Magazine" : 0
currentammo(integer) : "Starting Reserve Ammunition" : 0
]
@PointClass base(PlayerClass) color(0 230 34) model("models/player.mdl") = info_player_4_start : "Player 4 Spawn Point" [
weapon(choices) : "Weapon" : 0 =
[
1: "Colt M1911"
2: "Kar 98k"
3: "Thompson"
4: ".357 Magnum"
5: "BAR"
6: "Ballistic Knife"
7: "Browning M1919"
8: "Double-Barreled Shotgun"
9: "FG42"
10: "Gewehr 43"
11: "Scoped Kar 98k"
12: "M1 Garand"
13: "M1A1 Carbine"
14: "M2 Flamethrower"
15: "MP40"
16: "MG42"
17: "Panzerschrek"
18: "PPSh-41"
19: "PTRS-41"
20: "Ray Gun"
21: "Sawed-Off Shotgun"
22: "STG-44"
23: "M1897 Trench Gun"
24: "Type 100"
54: "MP5K"
58: "Springfield"
56: "Wunderwaffe DG-2"
28: "Mustang & Sally (Colt M1911)"
36: "Armageddon (Kar 98k)"
38: "Gibs-O-Matic (Thompson)"
29: ".357 Plus 1 K1L-u (.357 Magnum)"
52: "The Widow Maker (BAR)"
46: "B115 Accelerator (Browning M1919)"
43: "24 Bore Long Range (Double-Barreled Shotgun)"
44: "420 Impeller (FG42)"
30: "G115 Compressor (Gewehr)"
49: "Headcracker (Scoped Kar 98k)"
31: "M1000 (M1 Garand)"
34: "Widdershins RC-1 (M1A1 Carbine)"
35: "F1W Nitrogen Cooled (M2 Flamethrower)"
40: "The Afterburner (MP40)"
45: "Barracuda FU-A11 (MG42)"
50: "Longinus (Panzerschreck)"
48: "The Reaper (PPSh-41)"
51: "The Penetrator (PTRS-41)"
33: "Porter's X2 Ray Gun (Ray Gun)"
42: "The Snuff Box (Sawed-Off Shotgun)"
41: "Spatz-447 + (Stg-44)"
47: "Gut Shot (M1897 Trench Gun)"
39: "1001 Samurais (Type 100)"
32: "MP115 Kollider (MP5K)"
59: "Pulverizer (Springfield)"
57: "Wunderwaffe DG-3 JZ (Wunderwaffe DG-2)"
]
currentmag(integer) : "Starting Magazine" : 0
currentammo(integer) : "Starting Reserve Ammunition" : 0
]
@PointClass = info_null : "info_null (spotlight target)"
[
@ -124,7 +358,7 @@
@PointClass color(114 224 172) model({"path" : model, "skin" : skin}) = func_ending : "Buyable Ending"
[
model(model) : "Model" : "models/Props/"
model(model) : "Model" : "models/props/"
skin(integer) : "Skin" : 0
cost(integer) : "Cost" : 0
]
@ -146,7 +380,7 @@
@PointClass size(-8 -8 -8, 8 8 8) base(Item) color(141 85 29) model("models/props/teddy.mdl") = teddy_spawn : "Teddy spawn location" []
@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({"path" : model, "skin" : skin}) = zapper_switch : "Electro-Shock Activation Switch"
@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({{ model != Null -> model, {"path":"models/machines/hl_scale/zapper/z_switch.mdl"} }}) = zapper_switch : "Electro-Shock Activation Switch"
[
model(string) : "Model" : "models/machines/hl_scale/zapper/z_switch.mdl"
skin(integer) : "Skin" : 0
@ -164,7 +398,7 @@
1 : "Requires Power" : 0
]
]
@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({"path" : model, "skin" : skin}) = zapper_node : "Electro-Shock Node"
@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({{ model != Null -> model, {"path":"models/machines/hl_scale/zapper/z_zap.mdl"} }}) = zapper_node : "Electro-Shock Node"
[
model(string) : "Model" : "models/machines/hl_scale/zapper/z_zap.mdl"
skin(integer) : "Skin" : 0
@ -172,7 +406,7 @@
targetname(target_source) : "Name"
target(target_destination) : "Target"
]
@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({"path" : model, "skin" : skin}) = zapper_light : "Electro-Shock Node"
@PointClass size(-12 -12 -8, 12 12 8) color(35 67 36) model({{ model != Null -> model, {"path":"models/machines/hl_scale/zapper/z_light.mdl"} }}) = zapper_light : "Electro-Shock Node"
[
model(string) : "Model" : "models/machines/hl_scale/zapper/z_light.mdl"
skin(integer) : "Skin" : 0
@ -189,7 +423,7 @@
@PointClass color(114 224 172) model({"path" : model, "skin" : skin}) = trigger_song : "Song trigger"
[
model(model) : "Model" : "models/Props/"
model(model) : "Model" : "models/props/"
skin(integer) : "Skin" : 0
tune(string) : "Trigger Sound" : "sounds/"
spawnflags(Flags) =
@ -203,7 +437,7 @@
//
// Jugger-Nog
@PointClass size(-16 -16 -32, 16 16 56) base(Item, Appearflags) color(107 29 20) model({"path" : model, "skin" : skin}) = perk_juggernog : "Jugger-Nog"
@PointClass size(-16 -16 -32, 16 16 56) base(Item, Appearflags) color(107 29 20) model({{ model != Null -> model, {"path":"models/machines/hl_scale/juggernog.mdl"} }}) = perk_juggernog : "Jugger-Nog"
[
model(model) : "Model" : "models/machines/hl_scale/juggernog.mdl"
skin(integer) : "Skin" : 0
@ -232,7 +466,7 @@
]
// PhD Flopper
@PointClass size(-16 -16 -32, 16 16 56) base(Item, Appearflags) color(131 63 148) model({"path" : model, "skin" : skin}) = perk_flopper : "PhD Flopper"
@PointClass size(-16 -16 -32, 16 16 56) base(Item, Appearflags) color(131 63 148) model({{ model != Null -> model, {"path":"models/machines/hl_scale/flopper.mdl"} }}) = perk_flopper : "PhD Flopper"
[
model(model) : "Model" : "models/machines/hl_scale/flopper.mdl"
skin(integer) : "Skin" : 0
@ -261,7 +495,7 @@
]
// Double Tap Root Beer
@PointClass size(-16 -16 -32, 16 16 40) base(Item, Appearflags) color(214 203 1) model({"path" : model, "skin" : skin}) = perk_double : "Double Tap Root Beer"
@PointClass size(-16 -16 -32, 16 16 40) base(Item, Appearflags) color(214 203 1) model({{ model != Null -> model, {"path":"models/machines/hl_scale/double_tap_2.mdl"} }}) = perk_double : "Double Tap Root Beer"
[
model(model) : "Model" : "models/machines/hl_scale/double_tap_2.mdl"
skin(integer) : "Skin" : 0
@ -290,7 +524,7 @@
]
// Speed Cola
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) model({"path" : model, "skin" : skin}) = perk_speed : "Speed Cola"
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) model({{ model != Null -> model, {"path":"models/machines/hl_scale/speed_cola.mdl"} }}) = perk_speed : "Speed Cola"
[
model(model) : "Model" : "models/machines/hl_scale/speed_cola.mdl"
skin(integer) : "Skin" : 0
@ -319,7 +553,7 @@
]
// Quick Revive
@PointClass size(-16 -16 -32, 16 16 32) base(Item, Appearflags) color(129 172 254) model({"path" : model, "skin" : skin}) = perk_revive : "Quick Revive"
@PointClass size(-16 -16 -32, 16 16 32) base(Item, Appearflags) color(129 172 254) model({{ model != Null -> model, {"path":"models/machines/hl_scale/quick_revive.mdl"} }}) = perk_revive : "Quick Revive"
[
model(model) : "Model" : "models/machines/hl_scale/quick_revive.mdl"
skin(integer) : "Skin" : 0
@ -349,7 +583,7 @@
]
// Stamin-Up
@PointClass size(-24 -24 -32, 24 24 48) base(Item, Appearflags) color(254 198 65) model({"path" : model, "skin" : skin}) = perk_staminup : "Stamin-Up"
@PointClass size(-24 -24 -32, 24 24 48) base(Item, Appearflags) color(254 198 65) model({{ model != Null -> model, {"path":"models/machines/hl_scale/staminup.mdl"} }}) = perk_staminup : "Stamin-Up"
[
model(model) : "Model" : "models/machines/hl_scale/staminup.mdl"
skin(integer) : "Skin" : 0
@ -378,7 +612,7 @@
]
// Deadshot Daiquiri
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 35 10) model({"path" : model, "skin" : skin}) = perk_deadshot : "Deadshot Daiquiri"
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 35 10) model({{ model != Null -> model, {"path":"models/machines/hl_scale/deadshot.mdl"} }}) = perk_deadshot : "Deadshot Daiquiri"
[
model(model) : "Model" : "models/machines/hl_scale/deadshot.mdl"
skin(integer) : "Skin" : 0
@ -408,7 +642,7 @@
]
// Mule Kick
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) model({"path" : model, "skin" : skin}) = perk_mule : "Mule Kick"
@PointClass size(-24 -24 -32, 24 24 56) base(Item, Appearflags) color(0 117 58) model({{ model != Null -> model, {"path":"models/machines/hl_scale/mulekick.mdl"} }}) = perk_mule : "Mule Kick"
[
model(model) : "Model" : "models/machines/hl_scale/mulekick.mdl"
skin(integer) : "Skin" : 0
@ -461,9 +695,14 @@
// NZP Weapons
//
@PointClass size(-32 -8 -8, 32 8 8) base(Item, Appearflags) color(141 85 29) model("models/machines/mystery.mdl") =
@PointClass size(-32 -8 -8, 32 8 8) base(Item, Appearflags) color(141 85 29) model({{ model != Null -> model, {"path":"models/machines/mystery.mdl"} }}) =
mystery_box : "Mystery Box"
[
model(model) : "Model" : "models/machines/mystery.mdl"
weapon2model(model) : "Light Model" : "models/machines/mglow$.mdl"
cost(integer) : "Cost" : 950
oldmodel(string) : "Open Sound" : "sounds/machines/mbox_open.wav"
powerup_vo(string) : "Close Sound" : "sounds/machines/mbox_open.wav"
spawnflags(Flags) =
[
1 : "Not here" : 0
@ -473,7 +712,7 @@
@PointClass size(-32 -8 -8, 32 8 8) base(Item, Appearflags) color(151 104 34) model("models/machines/mystery.mdl") =
mystery_box_tp_spot : "Mystery Box Possible Spawn Point" []
@PointClass size(-28 -28 -64, 28 28 40 ) base(Item, Appearflags) color(114 224 172) model({"path" : model, "skin" : skin}) = item_barricade : "Window Boards"
@PointClass size(-28 -28 -64, 28 28 40 ) base(Item, Appearflags) color(114 224 172) model({{ model != Null -> model, {"path":"models/misc/window.mdl"} }}) = item_barricade : "Window Boards"
[
model(model) : "Model" : "models/misc/window.mdl"
skin(integer) : "Skin" : 0
@ -486,7 +725,7 @@
]
@PointClass size(-16 -16 -16, 16 16 51 ) base(Item, Appearflags) color(147 132 108) model({"path" : model, "skin" : skin}) = power_switch : "Power Switch"
@PointClass size(-16 -16 -16, 16 16 51 ) base(Item, Appearflags) color(147 132 108) model({{ model != Null -> model, {"path":"models/machines/hl_scale/power_switch.mdl"} }}) = power_switch : "Power Switch"
[
model(string) : "Model" : "models/machines/hl_scale/power_switch.mdl"
skin(integer) : "Skin" : 0
@ -495,7 +734,7 @@
@PointClass color(114 224 172) model({"path" : model, "skin" : skin}) = place_model : "Place a Model"
[
model(model) : "Model" : "models/Props/"
model(model) : "Model" : "models/props/"
skin(integer) : "Skin" : 0
sequence(integer) : "Frame" : 0
spawnflags(Flags) =
@ -553,7 +792,7 @@
]
model(string) : "World Model" : "models/GModels/"
]
@PointClass base(Appearflags, Targetname) color(114 224 172) model({"path" : model, "skin" : skin}) = explosive_barrel : "Barrel that can explode when shot at"
@PointClass base(Appearflags, Targetname) color(114 224 172) model({{ model != Null -> model, {"path":"models/props/barrel_m.mdl"} }}) = explosive_barrel : "Barrel that can explode when shot at"
[
model(string) : "Model" : "models/props/barrel_m.mdl"
health(integer) : "Health" : 300
@ -908,7 +1147,7 @@
@PointClass size(0 0 0, 32 32 32) base(Targetname, Target, Appearflags) = func_counter : "Activation Counter"
@PointClass size(32 32 32) base(Targetname, Target, Appearflags) = func_counter : "Activation Counter"
[
spawnflags(flags) =
[