/* Copyright (C) 2002-2003, Dr Labman, A. Nourai Copyright (C) 2009, Crow_bar psp port This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ // gl_rpart.h #include "quakedef.h" void QMB_MuzzleFlash(vec3_t org); void QMB_InitParticles (void); void QMB_DrawParticles (void); void R_SpawnDecal (vec3_t center, vec3_t normal, vec3_t tangent, int tex, int size, int isbsp); void R_RunParticleEffect (vec3_t org, vec3_t dir, int color, int count); void QMB_RunParticleEffect (vec3_t org, vec3_t dir, int col, int count); extern qboolean qmb_initialized; #define RunParticleEffect(org, dir, color, count) \ if (qmb_initialized /*&& r_part_##var.value*/) \ QMB_RunParticleEffect (org, dir, color, count); \ else \ R_RunParticleEffect (org, dir, color, count); typedef enum { pm_classic, pm_qmb, pm_quake3, pm_mixed } part_mode_t;