/* Copyright (C) 1996-2001 Id Software, Inc. Copyright (C) 2002-2009 John Fitzgibbons and others Copyright (C) 2010-2014 QuakeSpasm developers This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef _QUAKE_DRAW_H #define _QUAKE_DRAW_H // draw.h -- these are the only functions outside the refresh allowed // to touch the vid buffer extern qpic_t *draw_disc; // also used on sbar void Draw_Init (void); void Draw_Character (int x, int y, int num); void Draw_CharacterScale (int x, int y, int num, float scale); void Draw_CharacterRGBA(int x, int y, int num, float r, float g, float b, float a); //sB void Draw_DebugChar (char num); void Draw_StretchPic (int x, int y, qpic_t *pic, int x_value, int y_value); void Draw_Pic (int x, int y, qpic_t *pic); void Draw_AlphaPic (int x, int y, qpic_t *pic, float alpha); void Draw_ColorPic (int x, int y, qpic_t *pic, float r, float g, float b, float alpha); void Draw_ColorStretchPic (int x, int y, int width, int height, qpic_t *pic, float r, float g, float b, float alpha); void Draw_AlphaStretchPic (int x, int y, int width, int height, float alpha, qpic_t *pic); void Draw_TransPicTranslate (int x, int y, qpic_t *pic, int top, int bottom); //johnfitz -- more parameters void Draw_ConsoleBackground (void); //johnfitz -- removed parameter int lines void Draw_LoadingFill(void); void Draw_TileClear (int x, int y, int w, int h); void Draw_Fill (int x, int y, int w, int h, int c, float alpha); //johnfitz -- added alpha void Draw_FillByColor (int x, int y, int w, int h, float r, float g, float b, float a); void Draw_FadeScreen (void); void Draw_String (int x, int y, const char *str); extern float loading_cur_step; extern int loading_step; extern char loading_name[32]; extern float loading_num_step; void Draw_ColoredString (int x, int y, const char *str, float r, float g, float b, float a); void Draw_ColoredStringScale (int x, int y, const char *str, float r, float g, float b, float a, float s); qpic_t *Draw_PicFromWad (const char *name); qpic_t *Draw_CachePic (const char *path); void Draw_NewGame (void); void GL_SetCanvas (canvastype newcanvas); //johnfitz void Clear_LoadingFill (void); gltexture_t *loadtextureimage (char* filename); #endif /* _QUAKE_DRAW_H */