Ian
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aff753308b
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NX/VITA: Fix bprint not reading OFS_PARM0
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2023-02-27 10:37:55 -05:00 |
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Steam Deck User
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60201120b0
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Remove #ifdef around PF_rumble to fix builtin order
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2023-02-02 17:49:42 -05:00 |
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Tyler Young
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c053c2d88b
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Added Achievements to Vita - Working/Needs Scaled
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2023-01-28 00:17:33 -05:00 |
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Tyler Young
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6ddcb33c18
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Restore svc_songegg and svc_maxammo in Quakespasm
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2023-01-24 16:13:13 -05:00 |
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Tyler Young
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dd90b6cfdd
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Move PF_tokenize and PF_ArgV to correct locations in Quakespasm
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2023-01-23 20:12:04 -05:00 |
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Tyler Young
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b918891258
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Fix PF_etos to work in Quakespasm
just incase we ever want to use it?
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2023-01-22 21:59:54 -05:00 |
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Tyler Young
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1453611206
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Restore SV_MoveToOrigin in Quakespasm
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2023-01-22 21:43:22 -05:00 |
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Tyler Young
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396898a992
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Restore PF_etos in Quakespasm
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2023-01-22 21:07:17 -05:00 |
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Tyler Young
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9f6cae98f8
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Setup framework for achievements in Quakespasm
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2023-01-22 21:00:01 -05:00 |
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Tyler Young
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8eb96b231d
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Restored Close_Waypoint in Quakespasm
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2023-01-22 20:17:02 -05:00 |
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Tyler Young
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47d84df458
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Restored PF_GetSoundLen
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2023-01-22 19:51:18 -05:00 |
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Tyler Young
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b1d3e94186
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Fixed some zombie collision errors -- still incomplete but functional
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2023-01-02 16:37:48 -05:00 |
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Tyler Young
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bcbd9ac17f
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Fixed zombies getting stuck inside eachother on Vita and NX.
Also fixes some misc pathfinding bugs apparently :P
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2023-01-02 12:02:57 -05:00 |
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Tyler Young
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b912fc17d6
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Add Loading Screens to NX and Vita.
+ misc changes. Please report bugs.
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2022-12-31 19:22:56 -05:00 |
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unknown
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f8844730c2
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Fix crash related to unguarded write/read bytes
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2022-04-09 12:40:17 -04:00 |
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unknown
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1556256c74
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Initial commit
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2022-02-08 14:06:54 -05:00 |
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