Fix redefinitions of coordinates

This commit is contained in:
Steam Deck User 2023-01-03 20:46:33 -05:00
parent b4e0906fdb
commit e1b495fd9f

View file

@ -933,15 +933,14 @@ int current_perk_order;
void HUD_Perks (void) void HUD_Perks (void)
{ {
int row, column = 0; int x, y;
int x, y = 0;
#ifdef VITA #ifdef VITA
int x = 36; x = 36;
int y = 4; y = 4;
#else #else
int x = 26; x = 26;
int y = 364; y = 364;
#endif // VITA #endif // VITA
// Draw Even numbered Perks first -- these need to be // Draw Even numbered Perks first -- these need to be
@ -963,11 +962,11 @@ void HUD_Perks (void)
} }
#ifdef VITA #ifdef VITA
int x = 12; x = 12;
int y = 4; y = 4;
#else #else
int x = 10; x = 10;
int y = 364; y = 364;
#endif // VITA #endif // VITA
// Now the Odd numbered ones. // Now the Odd numbered ones.