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VITA: Fix offset of "Round" text
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1 changed files with 2 additions and 2 deletions
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@ -684,7 +684,7 @@ void HUD_Rounds (void)
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#ifdef VITA
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Draw_ColoredStringScale(vid.width/2 - strlen("Round")*32, 160, "Round", 1, value/255, value/255, 1, 4.0f);
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Draw_ColoredStringScale(vid.width/2 - strlen("Round")*16, 160, "Round", 1, value/255, value/255, 1, 4.0f);
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#else
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@ -707,7 +707,7 @@ void HUD_Rounds (void)
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#ifdef VITA
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Draw_ColoredStringScale(vid.width/2 - strlen("Round")*32, 160, "Round", 1, 0, 0, value/255, 4.0f);
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Draw_ColoredStringScale(vid.width/2 - strlen("Round")*16, 160, "Round", 1, 0, 0, value/255, 4.0f);
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#else
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