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Restore oddity
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1 changed files with 6 additions and 3 deletions
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@ -2488,6 +2488,7 @@ void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype)
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//spike - external model textures with dp naming -- eg progs/foo.mdl_0.tga
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//always use the alpha channel for external images. gpus prefer aligned data anyway.
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char filename[MAX_QPATH];
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char filename2[MAX_QPATH];
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byte *data;
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int fwidth = 0, fheight = 0;
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qboolean malloced=false;
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@ -2500,7 +2501,6 @@ void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype)
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SRC_RGBA, data, filename, 0, TEXPREF_ALPHA|texflags|TEXPREF_MIPMAP );
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//now try to load glow/luma image from the same place
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Hunk_FreeToLowMark (mark);
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q_snprintf (filename2, sizeof(filename2), "%s_glow", filename);
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data = Image_LoadImage (filename2, &fwidth, &fheight);
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if (!data)
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@ -2510,8 +2510,11 @@ void *Mod_LoadAllSkins (int numskins, daliasskintype_t *pskintype)
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}
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if (data)
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tx->fullbright = TexMgr_LoadImage (loadmodel, filename2, fwidth, fheight,
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SRC_RGBA, data, filename, 0, TEXPREF_MIPMAP | extraflags );
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pheader->fbtextures[i][0]t = TexMgr_LoadImage (loadmodel, filename2, fwidth, fheight,
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SRC_RGBA, data, filename, 0, TEXPREF_ALPHA|texflags|TEXPREF_MIPMAP );
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else
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pheader->fbtextures[i][0] = NULL;
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} else {
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//johnfitz -- rewritten
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