From cec19cc060735656360981146687a942c312f129 Mon Sep 17 00:00:00 2001 From: Tyler Young Date: Sun, 26 Nov 2023 21:09:18 -0500 Subject: [PATCH] NX/VITA: Stop allowing player to look around while paused --- source/in_sdl.c | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/source/in_sdl.c b/source/in_sdl.c index f7abc59..a0e0995 100644 --- a/source/in_sdl.c +++ b/source/in_sdl.c @@ -695,6 +695,7 @@ extern float cl_forwardspeed; extern float cl_sidespeed; extern cvar_t in_aimassist; qboolean croshhairmoving; +extern qboolean paused_hack; float client_sprinting; @@ -773,8 +774,11 @@ void IN_JoyMove (usercmd_t *cmd) speed = speed * (sensitivity.value / 11.0); //shpuld end - cl.viewangles[YAW] -= lookEased.x * speed * joy_sensitivity_yaw.value * host_frametime; - cl.viewangles[PITCH] += lookEased.y * speed * joy_sensitivity_pitch.value * (joy_invert.value ? -1.0 : 1.0) * host_frametime; + if(paused_hack != true) + { + cl.viewangles[YAW] -= lookEased.x * speed * joy_sensitivity_yaw.value * host_frametime; + cl.viewangles[PITCH] += lookEased.y * speed * joy_sensitivity_pitch.value * (joy_invert.value ? -1.0 : 1.0) * host_frametime; + } if (lookEased.x != 0 || lookEased.y != 0) V_StopPitchDrift();